1<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> 2<html lang="en"> 3<head> 4 <meta http-equiv="content-type" content="text/html; charset=utf-8"> 5 <title>Mesa Release Notes</title> 6 <link rel="stylesheet" type="text/css" href="mesa.css"> 7</head> 8<body> 9 10<h1>Mesa 7.5 Release Notes / 17 July 2009</h1> 11 12<p> 13Mesa 7.5 is a new development release. 14People who are concerned with stability and reliability should stick 15with the 7.4.x branch or wait for Mesa 7.5.1. 16</p> 17<p> 18The main new feature of Mesa 7.5 is the 19<a href="http://wiki.freedesktop.org/wiki/Software/gallium" 20target="_parent">Gallium3D</a> infrastructure. 21</p> 22<p> 23Mesa 7.5 implements the OpenGL 2.1 API, but the version reported by 24glGetString(GL_VERSION) depends on the particular driver being used. 25Some drivers don't support all the features required in OpenGL 2.1. 26</p> 27<p> 28See the <a href="install.html">Compiling/Installing page</a> for prerequisites 29for DRI hardware acceleration. 30</p> 31<p> 32Note that the Mesa project is no longer using odd/even version numbers 33to indicate development/stable releases. 34The so-called development releases have been fairly stable. 35If you're especially concerned with stability you should probably look for 36"point" releases such as 7.5.1 which will be a bug-fix release. 37</p> 38 39 40<h2>MD5 checksums</h2> 41<pre> 42553fd956e544727f30fbe249619b6286 MesaLib-7.5.tar.gz 43459f332551f6ebb86f384d21dd15e1f0 MesaLib-7.5.tar.bz2 448c02c0e17a9025250d20424ae32f5163 MesaLib-7.5.zip 45a188da2886fa5496ea0c2cda602b2eeb MesaDemos-7.5.tar.gz 46398ee8801814a00e47f6c2314e3dfddc MesaDemos-7.5.tar.bz2 4715a0c8ae013c54335a26335e1a98d609 MesaDemos-7.5.zip 4881010147def5a644ba14f9bbb7a49a2a MesaGLUT-7.5.tar.gz 49baa7a1e850b6e39bae58868fd0684004 MesaGLUT-7.5.tar.bz2 50265228418e4423fa328f2f5b7970cf08 MesaGLUT-7.5.zip 51</pre> 52 53 54<h2>New features</h2> 55<ul> 56<li>Gallium3D - this is the new architecture for OS-independent and 57 API-independent 3D drivers. 58 Gallium3D is intended for GPUs that fully support vertex/fragment shaders. 59 The Gallium3D drivers currently included are: 60 <ul> 61 <li>softpipe - a software/reference driver 62 <li>i915 - Intel 915/945 driver 63 <li>Cell - IBM/Sony/Toshiba Cell processor driver 64 <li>nouveau (for NVIDIA GPUs) and R300 for (AMD/ATI R300). 65 <b>PLEASE NOTE: these drivers are incomplete and still under development. 66 It's probably NOT worthwhile to report any bugs unless you have patches. 67 </b> 68 </ul> 69<li>GL_ARB_framebuffer_object extension (software drivers, i965 driver) 70<li>Reworked two-sided stencil support. 71This allows a driver to support all three variations of two-sided stencil 72including GL_ATI_separate_stencil, GL_EXT_stencil_two_side and OpenGL 2.0 73<li>GL_EXT_vertex_array_bgra extension (software drivers, i965 driver) 74<li>GL_NV_texture_env_combine4 extension (software drivers, i965/i915 drivers) 75<li>GL_EXT_texture_swizzle extension (software drivers, i965 driver) 76<li>Updated SPARC assembly optimizations (David S. Miller) 77<li>Initial support for separate compilation units in GLSL compiler. 78<li>Increased max number of generic GLSL varying variables to 16 (formerly 8). 79<li>GLSL linker now detects when too many varying variables are used. 80<li>Optimize-out redundant glMaterial and glShadeModel calls in display lists 81<li>Fixed gl_TextureMatrix[i][j] array indexing bug in GLSL compiler. 82</ul> 83 84 85<h2>Bug fixes</h2> 86<ul> 87<li>Lots of i965 driver bug fixes 88<li>Fixed some GLSL preprocessor bugs 89<li>GLSL: continue inside of a for-loop didn't work 90</ul> 91 92 93<h2>Changes</h2> 94<ul> 95<li>Remove support for GL_SGIX_shadow, GL_SGIX_shadow_ambient and 96GL_SGIX_depth_texture extensions. Superseded by the ARB versions. 97<li>Omitted some old Mesa demos from the release tarballs, added some others. 98</ul> 99 100</body> 101</html> 102