1 /**************************************************************************
2  *
3  * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4  * All Rights Reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the
8  * "Software"), to deal in the Software without restriction, including
9  * without limitation the rights to use, copy, modify, merge, publish,
10  * distribute, sub license, and/or sell copies of the Software, and to
11  * permit persons to whom the Software is furnished to do so, subject to
12  * the following conditions:
13  *
14  * The above copyright notice and this permission notice (including the
15  * next paragraph) shall be included in all copies or substantial portions
16  * of the Software.
17  *
18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21  * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25  *
26  **************************************************************************/
27 
28 #ifndef LP_TEXTURE_H
29 #define LP_TEXTURE_H
30 
31 
32 #include "pipe/p_state.h"
33 #include "util/u_debug.h"
34 #include "lp_limits.h"
35 
36 
37 enum lp_texture_usage
38 {
39    LP_TEX_USAGE_READ = 100,
40    LP_TEX_USAGE_READ_WRITE,
41    LP_TEX_USAGE_WRITE_ALL
42 };
43 
44 
45 /** Per-tile layout mode */
46 enum lp_texture_layout
47 {
48    LP_TEX_LAYOUT_NONE = 0,  /**< no layout for the tile data yet */
49    LP_TEX_LAYOUT_TILED,     /**< the tile data is in tiled layout */
50    LP_TEX_LAYOUT_LINEAR,    /**< the tile data is in linear layout */
51    LP_TEX_LAYOUT_BOTH       /**< the tile data is in both modes */
52 };
53 
54 
55 struct pipe_context;
56 struct pipe_screen;
57 struct llvmpipe_context;
58 
59 struct sw_displaytarget;
60 
61 
62 /**
63  * We keep one or two copies of the texture image data:  one in a simple
64  * linear layout (for texture sampling) and another in a tiled layout (for
65  * render targets).  We keep track of whether each image tile is linear
66  * or tiled on a per-tile basis.
67  */
68 
69 
70 /** A 1D/2D/3D image, one mipmap level */
71 struct llvmpipe_texture_image
72 {
73    void *data;
74 };
75 
76 
77 /**
78  * llvmpipe subclass of pipe_resource.  A texture, drawing surface,
79  * vertex buffer, const buffer, etc.
80  * Textures are stored differently than othere types of objects such as
81  * vertex buffers and const buffers.
82  * The former are tiled and have per-tile layout flags.
83  * The later are simple malloc'd blocks of memory.
84  */
85 struct llvmpipe_resource
86 {
87    struct pipe_resource base;
88 
89    /** Row stride in bytes */
90    unsigned row_stride[LP_MAX_TEXTURE_LEVELS];
91    /** Image stride (for cube maps or 3D textures) in bytes */
92    unsigned img_stride[LP_MAX_TEXTURE_LEVELS];
93    unsigned tiles_per_row[LP_MAX_TEXTURE_LEVELS];
94    unsigned tiles_per_image[LP_MAX_TEXTURE_LEVELS];
95    /** Number of 3D slices or cube faces per level */
96    unsigned num_slices_faces[LP_MAX_TEXTURE_LEVELS];
97 
98    /**
99     * Display target, for textures with the PIPE_BIND_DISPLAY_TARGET
100     * usage.
101     */
102    struct sw_displaytarget *dt;
103 
104    /**
105     * Malloc'ed data for regular textures, or a mapping to dt above.
106     */
107    struct llvmpipe_texture_image tiled[LP_MAX_TEXTURE_LEVELS];
108    struct llvmpipe_texture_image linear[LP_MAX_TEXTURE_LEVELS];
109 
110    /**
111     * Data for non-texture resources.
112     */
113    void *data;
114 
115    /** array [level][face or slice][tile_y][tile_x] of layout values) */
116    enum lp_texture_layout *layout[LP_MAX_TEXTURE_LEVELS];
117 
118    boolean userBuffer;  /** Is this a user-space buffer? */
119    unsigned timestamp;
120 
121    unsigned id;  /**< temporary, for debugging */
122 
123 #ifdef DEBUG
124    /** for linked list */
125    struct llvmpipe_resource *prev, *next;
126 #endif
127 };
128 
129 
130 struct llvmpipe_transfer
131 {
132    struct pipe_transfer base;
133 
134    unsigned long offset;
135 };
136 
137 
138 /** cast wrappers */
139 static INLINE struct llvmpipe_resource *
llvmpipe_resource(struct pipe_resource * pt)140 llvmpipe_resource(struct pipe_resource *pt)
141 {
142    return (struct llvmpipe_resource *) pt;
143 }
144 
145 
146 static INLINE const struct llvmpipe_resource *
llvmpipe_resource_const(const struct pipe_resource * pt)147 llvmpipe_resource_const(const struct pipe_resource *pt)
148 {
149    return (const struct llvmpipe_resource *) pt;
150 }
151 
152 
153 static INLINE struct llvmpipe_transfer *
llvmpipe_transfer(struct pipe_transfer * pt)154 llvmpipe_transfer(struct pipe_transfer *pt)
155 {
156    return (struct llvmpipe_transfer *) pt;
157 }
158 
159 
160 void llvmpipe_init_screen_resource_funcs(struct pipe_screen *screen);
161 void llvmpipe_init_context_resource_funcs(struct pipe_context *pipe);
162 
163 static INLINE unsigned
llvmpipe_resource_stride(struct pipe_resource * resource,unsigned level)164 llvmpipe_resource_stride(struct pipe_resource *resource,
165                         unsigned level)
166 {
167    struct llvmpipe_resource *lpr = llvmpipe_resource(resource);
168    assert(level < LP_MAX_TEXTURE_2D_LEVELS);
169    return lpr->row_stride[level];
170 }
171 
172 
173 void *
174 llvmpipe_resource_map(struct pipe_resource *resource,
175                       unsigned level,
176                       unsigned layer,
177                       enum lp_texture_usage tex_usage,
178                       enum lp_texture_layout layout);
179 
180 void
181 llvmpipe_resource_unmap(struct pipe_resource *resource,
182                        unsigned level,
183                        unsigned layer);
184 
185 
186 void *
187 llvmpipe_resource_data(struct pipe_resource *resource);
188 
189 
190 unsigned
191 llvmpipe_resource_size(const struct pipe_resource *resource);
192 
193 
194 ubyte *
195 llvmpipe_get_texture_image_address(struct llvmpipe_resource *lpr,
196                                     unsigned face_slice, unsigned level,
197                                     enum lp_texture_layout layout);
198 
199 void *
200 llvmpipe_get_texture_image(struct llvmpipe_resource *resource,
201                             unsigned face_slice, unsigned level,
202                             enum lp_texture_usage usage,
203                             enum lp_texture_layout layout);
204 
205 void *
206 llvmpipe_get_texture_image_all(struct llvmpipe_resource *lpr,
207                                unsigned level,
208                                enum lp_texture_usage usage,
209                                enum lp_texture_layout layout);
210 
211 ubyte *
212 llvmpipe_get_texture_tile_linear(struct llvmpipe_resource *lpr,
213                                   unsigned face_slice, unsigned level,
214                                   enum lp_texture_usage usage,
215                                   unsigned x, unsigned y);
216 
217 ubyte *
218 llvmpipe_get_texture_tile(struct llvmpipe_resource *lpr,
219                            unsigned face_slice, unsigned level,
220                            enum lp_texture_usage usage,
221                            unsigned x, unsigned y);
222 
223 
224 void
225 llvmpipe_unswizzle_cbuf_tile(struct llvmpipe_resource *lpr,
226                              unsigned face_slice, unsigned level,
227                              unsigned x, unsigned y,
228                              uint8_t *tile);
229 
230 void
231 llvmpipe_swizzle_cbuf_tile(struct llvmpipe_resource *lpr,
232                            unsigned face_slice, unsigned level,
233                            unsigned x, unsigned y,
234                            uint8_t *tile);
235 
236 extern void
237 llvmpipe_print_resources(void);
238 
239 
240 extern void
241 llvmpipe_init_screen_texture_funcs(struct pipe_screen *screen);
242 
243 extern void
244 llvmpipe_init_context_texture_funcs(struct pipe_context *pipe);
245 
246 
247 #define LP_UNREFERENCED         0
248 #define LP_REFERENCED_FOR_READ  (1 << 0)
249 #define LP_REFERENCED_FOR_WRITE (1 << 1)
250 
251 unsigned int
252 llvmpipe_is_resource_referenced( struct pipe_context *pipe,
253                                  struct pipe_resource *presource,
254                                  unsigned level, int layer);
255 
256 #endif /* LP_TEXTURE_H */
257