1 /**********************************************************
2  * Copyright 2008-2009 VMware, Inc.  All rights reserved.
3  *
4  * Permission is hereby granted, free of charge, to any person
5  * obtaining a copy of this software and associated documentation
6  * files (the "Software"), to deal in the Software without
7  * restriction, including without limitation the rights to use, copy,
8  * modify, merge, publish, distribute, sublicense, and/or sell copies
9  * of the Software, and to permit persons to whom the Software is
10  * furnished to do so, subject to the following conditions:
11  *
12  * The above copyright notice and this permission notice shall be
13  * included in all copies or substantial portions of the Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
16  * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
17  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
18  * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
19  * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
20  * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
21  * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
22  * SOFTWARE.
23  *
24  **********************************************************/
25 
26 #ifndef SVGA_BUFFER_H
27 #define SVGA_BUFFER_H
28 
29 
30 #include "pipe/p_compiler.h"
31 #include "pipe/p_state.h"
32 #include "util/u_transfer.h"
33 
34 #include "util/u_double_list.h"
35 
36 #include "svga_screen_cache.h"
37 
38 
39 /**
40  * Maximum number of discontiguous ranges
41  */
42 #define SVGA_BUFFER_MAX_RANGES 32
43 
44 
45 struct svga_context;
46 struct svga_winsys_buffer;
47 struct svga_winsys_surface;
48 
49 
50 extern struct u_resource_vtbl svga_buffer_vtbl;
51 
52 struct svga_buffer_range
53 {
54    unsigned start;
55    unsigned end;
56 };
57 
58 
59 /**
60  * SVGA pipe buffer.
61  */
62 struct svga_buffer
63 {
64    struct u_resource b;
65 
66    /**
67     * Regular (non DMA'able) memory.
68     *
69     * Used for user buffers or for buffers which we know before hand that can
70     * never be used by the virtual hardware directly, such as constant buffers.
71     */
72    void *swbuf;
73 
74    /**
75     * Whether swbuf was created by the user or not.
76     */
77    boolean user;
78 
79    /**
80     * Creation key for the host surface handle.
81     *
82     * This structure describes all the host surface characteristics so that it
83     * can be looked up in cache, since creating a host surface is often a slow
84     * operation.
85     */
86    struct svga_host_surface_cache_key key;
87 
88    /**
89     * Host surface handle.
90     *
91     * This is a platform independent abstraction for host SID. We create when
92     * trying to bind.
93     *
94     * Only set for non-user buffers.
95     */
96    struct svga_winsys_surface *handle;
97 
98    /**
99     * Information about ongoing and past map operations.
100     */
101    struct {
102       /**
103        * Number of concurrent mappings.
104        */
105       unsigned count;
106 
107       /**
108        * Dirty ranges.
109        *
110        * Ranges that were touched by the application and need to be uploaded to
111        * the host.
112        *
113        * This information will be copied into dma.boxes, when emiting the
114        * SVGA3dCmdSurfaceDMA command.
115        */
116       struct svga_buffer_range ranges[SVGA_BUFFER_MAX_RANGES];
117       unsigned num_ranges;
118    } map;
119 
120    /**
121     * Information about uploaded version of user buffers.
122     */
123    struct {
124       struct pipe_resource *buffer;
125 
126       /**
127        * We combine multiple user buffers into the same hardware buffer. This
128        * is the relative offset within that buffer.
129        */
130       unsigned offset;
131 
132       /**
133        * Range of user buffer that is uploaded in @buffer at @offset.
134        */
135       unsigned start;
136       unsigned end;
137    } uploaded;
138 
139    /**
140     * DMA'ble memory.
141     *
142     * A piece of GMR memory, with the same size of the buffer. It is created
143     * when mapping the buffer, and will be used to upload vertex data to the
144     * host.
145     *
146     * Only set for non-user buffers.
147     */
148    struct svga_winsys_buffer *hwbuf;
149 
150    /**
151     * Information about pending DMA uploads.
152     *
153     */
154    struct {
155       /**
156        * Whether this buffer has an unfinished DMA upload command.
157        *
158        * If not set then the rest of the information is null.
159        */
160       boolean pending;
161 
162       SVGA3dSurfaceDMAFlags flags;
163 
164       /**
165        * Pointer to the DMA copy box *inside* the command buffer.
166        */
167       SVGA3dCopyBox *boxes;
168 
169       /**
170        * Context that has the pending DMA to this buffer.
171        */
172       struct svga_context *svga;
173    } dma;
174 
175    /**
176     * Linked list head, used to gather all buffers with pending dma uploads on
177     * a context. It is only valid if the dma.pending is set above.
178     */
179    struct list_head head;
180 };
181 
182 
183 static INLINE struct svga_buffer *
svga_buffer(struct pipe_resource * buffer)184 svga_buffer(struct pipe_resource *buffer)
185 {
186    if (buffer) {
187       assert(((struct svga_buffer *)buffer)->b.vtbl == &svga_buffer_vtbl);
188       return (struct svga_buffer *)buffer;
189    }
190    return NULL;
191 }
192 
193 
194 /**
195  * Returns TRUE for user buffers.  We may
196  * decide to use an alternate upload path for these buffers.
197  */
198 static INLINE boolean
svga_buffer_is_user_buffer(struct pipe_resource * buffer)199 svga_buffer_is_user_buffer( struct pipe_resource *buffer )
200 {
201    if (buffer) {
202       return svga_buffer(buffer)->user;
203    } else {
204       return FALSE;
205    }
206 }
207 
208 
209 
210 
211 struct pipe_resource *
212 svga_user_buffer_create(struct pipe_screen *screen,
213                         void *ptr,
214                         unsigned bytes,
215 			unsigned usage);
216 
217 struct pipe_resource *
218 svga_buffer_create(struct pipe_screen *screen,
219 		   const struct pipe_resource *template);
220 
221 
222 
223 /**
224  * Get the host surface handle for this buffer.
225  *
226  * This will ensure the host surface is updated, issuing DMAs as needed.
227  *
228  * NOTE: This may insert new commands in the context, so it *must* be called
229  * before reserving command buffer space. And, in order to insert commands
230  * it may need to call svga_context_flush().
231  */
232 struct svga_winsys_surface *
233 svga_buffer_handle(struct svga_context *svga,
234                    struct pipe_resource *buf);
235 
236 void
237 svga_context_flush_buffers(struct svga_context *svga);
238 
239 struct svga_winsys_buffer *
240 svga_winsys_buffer_create(struct svga_context *svga,
241                           unsigned alignment,
242                           unsigned usage,
243                           unsigned size);
244 
245 #endif /* SVGA_BUFFER_H */
246