1import os
2
3Import('*')
4
5env = env.Clone()
6
7env.Append(CPPPATH = [
8    '#src/mapi',
9    '#src/mesa',
10    '.',
11])
12
13env.AppendUnique(CPPDEFINES = [
14    '_GDI32_', # prevent wgl* being declared __declspec(dllimport)
15    'BUILD_GL32', # declare gl* as __declspec(dllexport) in Mesa headers
16    'WIN32_LEAN_AND_MEAN', # http://msdn2.microsoft.com/en-us/library/6dwk3a1z.aspx
17])
18if not env['gles']:
19    # prevent _glapi_* from being declared __declspec(dllimport)
20    env.Append(CPPDEFINES = ['_GLAPI_NO_EXPORTS'])
21
22sources = [
23    'stw_context.c',
24    'stw_device.c',
25    'stw_ext_context.c',
26    'stw_ext_extensionsstring.c',
27    'stw_ext_gallium.c',
28    'stw_ext_pbuffer.c',
29    'stw_ext_pixelformat.c',
30    'stw_ext_swapinterval.c',
31    'stw_framebuffer.c',
32    'stw_getprocaddress.c',
33    'stw_pixelformat.c',
34    'stw_st.c',
35    'stw_tls.c',
36    'stw_wgl.c',
37]
38
39wgl = env.ConvenienceLibrary(
40    target ='wgl',
41    source = sources,
42)
43Export('wgl')
44