1 /* 2 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. 3 * Copyright (C) 2009 VMware, Inc. All Rights Reserved. 4 * Copyright © 2010 Intel Corporation 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the "Software"), 8 * to deal in the Software without restriction, including without limitation 9 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 10 * and/or sell copies of the Software, and to permit persons to whom the 11 * Software is furnished to do so, subject to the following conditions: 12 * 13 * The above copyright notice and this permission notice shall be included 14 * in all copies or substantial portions of the Software. 15 * 16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 17 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 19 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN 20 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN 21 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 22 */ 23 24 #include "main/core.h" 25 26 extern void 27 link_shaders(struct gl_context *ctx, struct gl_shader_program *prog); 28 29 extern void 30 linker_error(gl_shader_program *prog, const char *fmt, ...) 31 PRINTFLIKE(2, 3); 32 33 extern void 34 linker_warning(gl_shader_program *prog, const char *fmt, ...) 35 PRINTFLIKE(2, 3); 36