1 /*
2  * Copyright (C) 1999-2008  Brian Paul   All Rights Reserved.
3  * Copyright (C) 2009  VMware, Inc.  All Rights Reserved.
4  * Copyright © 2010 Intel Corporation
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the "Software"),
8  * to deal in the Software without restriction, including without limitation
9  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10  * and/or sell copies of the Software, and to permit persons to whom the
11  * Software is furnished to do so, subject to the following conditions:
12  *
13  * The above copyright notice and this permission notice shall be included
14  * in all copies or substantial portions of the Software.
15  *
16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
19  * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
20  * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
21  * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
22  */
23 
24 #include "main/core.h"
25 
26 extern void
27 link_shaders(struct gl_context *ctx, struct gl_shader_program *prog);
28 
29 extern void
30 linker_error(gl_shader_program *prog, const char *fmt, ...)
31    PRINTFLIKE(2, 3);
32 
33 extern void
34 linker_warning(gl_shader_program *prog, const char *fmt, ...)
35    PRINTFLIKE(2, 3);
36