1 /*
2  * Copyright © 2009 Intel Corporation
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21  * IN THE SOFTWARE.
22  *
23  * Authors:
24  *    Eric Anholt <eric@anholt.net>
25  *
26  */
27 
28 #include "brw_context.h"
29 #include "brw_state.h"
30 #include "brw_defines.h"
31 #include "brw_util.h"
32 #include "brw_wm.h"
33 #include "program/prog_parameter.h"
34 #include "program/prog_statevars.h"
35 #include "intel_batchbuffer.h"
36 
37 static void
gen6_upload_wm_push_constants(struct brw_context * brw)38 gen6_upload_wm_push_constants(struct brw_context *brw)
39 {
40    struct intel_context *intel = &brw->intel;
41    struct gl_context *ctx = &intel->ctx;
42    /* BRW_NEW_FRAGMENT_PROGRAM */
43    const struct brw_fragment_program *fp =
44       brw_fragment_program_const(brw->fragment_program);
45 
46    /* Updates the ParameterValues[i] pointers for all parameters of the
47     * basic type of PROGRAM_STATE_VAR.
48     */
49    /* XXX: Should this happen somewhere before to get our state flag set? */
50    _mesa_load_state_parameters(ctx, fp->program.Base.Parameters);
51 
52    /* CACHE_NEW_WM_PROG */
53    if (brw->wm.prog_data->nr_params != 0) {
54       float *constants;
55       unsigned int i;
56 
57       constants = brw_state_batch(brw, AUB_TRACE_WM_CONSTANTS,
58 				  brw->wm.prog_data->nr_params *
59 				  sizeof(float),
60 				  32, &brw->wm.push_const_offset);
61 
62       for (i = 0; i < brw->wm.prog_data->nr_params; i++) {
63 	 constants[i] = *brw->wm.prog_data->param[i];
64       }
65 
66       if (0) {
67 	 printf("WM constants:\n");
68 	 for (i = 0; i < brw->wm.prog_data->nr_params; i++) {
69 	    if ((i & 7) == 0)
70 	       printf("g%d: ", brw->wm.prog_data->first_curbe_grf + i / 8);
71 	    printf("%8f ", constants[i]);
72 	    if ((i & 7) == 7)
73 	       printf("\n");
74 	 }
75 	 if ((i & 7) != 0)
76 	    printf("\n");
77 	 printf("\n");
78       }
79    }
80 }
81 
82 const struct brw_tracked_state gen6_wm_push_constants = {
83    .dirty = {
84       .mesa  = _NEW_PROGRAM_CONSTANTS,
85       .brw   = (BRW_NEW_BATCH |
86 		BRW_NEW_FRAGMENT_PROGRAM),
87       .cache = CACHE_NEW_WM_PROG,
88    },
89    .emit = gen6_upload_wm_push_constants,
90 };
91 
92 static void
upload_wm_state(struct brw_context * brw)93 upload_wm_state(struct brw_context *brw)
94 {
95    struct intel_context *intel = &brw->intel;
96    struct gl_context *ctx = &intel->ctx;
97    const struct brw_fragment_program *fp =
98       brw_fragment_program_const(brw->fragment_program);
99    uint32_t dw2, dw4, dw5, dw6;
100 
101    /* _NEW_BUFFERS */
102    bool multisampled_fbo = ctx->DrawBuffer->Visual.samples > 1;
103 
104     /* CACHE_NEW_WM_PROG */
105    if (brw->wm.prog_data->nr_params == 0) {
106       /* Disable the push constant buffers. */
107       BEGIN_BATCH(5);
108       OUT_BATCH(_3DSTATE_CONSTANT_PS << 16 | (5 - 2));
109       OUT_BATCH(0);
110       OUT_BATCH(0);
111       OUT_BATCH(0);
112       OUT_BATCH(0);
113       ADVANCE_BATCH();
114    } else {
115       BEGIN_BATCH(5);
116       OUT_BATCH(_3DSTATE_CONSTANT_PS << 16 |
117 		GEN6_CONSTANT_BUFFER_0_ENABLE |
118 		(5 - 2));
119       /* Pointer to the WM constant buffer.  Covered by the set of
120        * state flags from gen6_upload_wm_push_constants.
121        */
122       OUT_BATCH(brw->wm.push_const_offset +
123 		ALIGN(brw->wm.prog_data->nr_params,
124 		      brw->wm.prog_data->dispatch_width) / 8 - 1);
125       OUT_BATCH(0);
126       OUT_BATCH(0);
127       OUT_BATCH(0);
128       ADVANCE_BATCH();
129    }
130 
131    dw2 = dw4 = dw5 = dw6 = 0;
132    dw4 |= GEN6_WM_STATISTICS_ENABLE;
133    dw5 |= GEN6_WM_LINE_AA_WIDTH_1_0;
134    dw5 |= GEN6_WM_LINE_END_CAP_AA_WIDTH_0_5;
135 
136    /* Use ALT floating point mode for ARB fragment programs, because they
137     * require 0^0 == 1.  Even though _CurrentFragmentProgram is used for
138     * rendering, CurrentFragmentProgram is used for this check to
139     * differentiate between the GLSL and non-GLSL cases.
140     */
141    if (ctx->Shader.CurrentFragmentProgram == NULL)
142       dw2 |= GEN6_WM_FLOATING_POINT_MODE_ALT;
143 
144    /* CACHE_NEW_SAMPLER */
145    dw2 |= (ALIGN(brw->sampler.count, 4) / 4) << GEN6_WM_SAMPLER_COUNT_SHIFT;
146    dw4 |= (brw->wm.prog_data->first_curbe_grf <<
147 	   GEN6_WM_DISPATCH_START_GRF_SHIFT_0);
148    dw4 |= (brw->wm.prog_data->first_curbe_grf_16 <<
149 	   GEN6_WM_DISPATCH_START_GRF_SHIFT_2);
150 
151    dw5 |= (brw->max_wm_threads - 1) << GEN6_WM_MAX_THREADS_SHIFT;
152 
153    /* CACHE_NEW_WM_PROG */
154    if (brw->wm.prog_data->dispatch_width == 8) {
155       dw5 |= GEN6_WM_8_DISPATCH_ENABLE;
156       if (brw->wm.prog_data->prog_offset_16)
157 	 dw5 |= GEN6_WM_16_DISPATCH_ENABLE;
158    } else {
159       dw5 |= GEN6_WM_16_DISPATCH_ENABLE;
160    }
161 
162    /* CACHE_NEW_WM_PROG | _NEW_COLOR */
163    if (brw->wm.prog_data->dual_src_blend &&
164        (ctx->Color.BlendEnabled & 1) &&
165        ctx->Color.Blend[0]._UsesDualSrc) {
166       dw5 |= GEN6_WM_DUAL_SOURCE_BLEND_ENABLE;
167    }
168 
169    /* _NEW_LINE */
170    if (ctx->Line.StippleFlag)
171       dw5 |= GEN6_WM_LINE_STIPPLE_ENABLE;
172 
173    /* _NEW_POLYGON */
174    if (ctx->Polygon.StippleFlag)
175       dw5 |= GEN6_WM_POLYGON_STIPPLE_ENABLE;
176 
177    /* BRW_NEW_FRAGMENT_PROGRAM */
178    if (fp->program.Base.InputsRead & FRAG_BIT_WPOS)
179       dw5 |= GEN6_WM_USES_SOURCE_DEPTH | GEN6_WM_USES_SOURCE_W;
180    if (fp->program.Base.OutputsWritten & BITFIELD64_BIT(FRAG_RESULT_DEPTH))
181       dw5 |= GEN6_WM_COMPUTED_DEPTH;
182    /* CACHE_NEW_WM_PROG */
183    dw6 |= brw->wm.prog_data->barycentric_interp_modes <<
184       GEN6_WM_BARYCENTRIC_INTERPOLATION_MODE_SHIFT;
185 
186    /* _NEW_COLOR, _NEW_MULTISAMPLE */
187    if (fp->program.UsesKill || ctx->Color.AlphaEnabled ||
188        ctx->Multisample.SampleAlphaToCoverage)
189       dw5 |= GEN6_WM_KILL_ENABLE;
190 
191    if (brw_color_buffer_write_enabled(brw) ||
192        dw5 & (GEN6_WM_KILL_ENABLE | GEN6_WM_COMPUTED_DEPTH)) {
193       dw5 |= GEN6_WM_DISPATCH_ENABLE;
194    }
195 
196    dw6 |= _mesa_bitcount_64(brw->fragment_program->Base.InputsRead) <<
197       GEN6_WM_NUM_SF_OUTPUTS_SHIFT;
198    if (multisampled_fbo) {
199       /* _NEW_MULTISAMPLE */
200       if (ctx->Multisample.Enabled)
201          dw6 |= GEN6_WM_MSRAST_ON_PATTERN;
202       else
203          dw6 |= GEN6_WM_MSRAST_OFF_PIXEL;
204       dw6 |= GEN6_WM_MSDISPMODE_PERPIXEL;
205    } else {
206       dw6 |= GEN6_WM_MSRAST_OFF_PIXEL;
207       dw6 |= GEN6_WM_MSDISPMODE_PERSAMPLE;
208    }
209 
210    BEGIN_BATCH(9);
211    OUT_BATCH(_3DSTATE_WM << 16 | (9 - 2));
212    OUT_BATCH(brw->wm.prog_offset);
213    OUT_BATCH(dw2);
214    if (brw->wm.prog_data->total_scratch) {
215       OUT_RELOC(brw->wm.scratch_bo, I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
216 		ffs(brw->wm.prog_data->total_scratch) - 11);
217    } else {
218       OUT_BATCH(0);
219    }
220    OUT_BATCH(dw4);
221    OUT_BATCH(dw5);
222    OUT_BATCH(dw6);
223    OUT_BATCH(0); /* kernel 1 pointer */
224    /* kernel 2 pointer */
225    OUT_BATCH(brw->wm.prog_offset + brw->wm.prog_data->prog_offset_16);
226    ADVANCE_BATCH();
227 }
228 
229 const struct brw_tracked_state gen6_wm_state = {
230    .dirty = {
231       .mesa  = (_NEW_LINE |
232 		_NEW_COLOR |
233 		_NEW_BUFFERS |
234 		_NEW_PROGRAM_CONSTANTS |
235 		_NEW_POLYGON |
236                 _NEW_MULTISAMPLE),
237       .brw   = (BRW_NEW_FRAGMENT_PROGRAM |
238 		BRW_NEW_BATCH),
239       .cache = (CACHE_NEW_SAMPLER |
240 		CACHE_NEW_WM_PROG)
241    },
242    .emit = upload_wm_state,
243 };
244