1 /*
2  * Copyright (C) 2009 Francisco Jerez.
3  * All Rights Reserved.
4  *
5  * Permission is hereby granted, free of charge, to any person obtaining
6  * a copy of this software and associated documentation files (the
7  * "Software"), to deal in the Software without restriction, including
8  * without limitation the rights to use, copy, modify, merge, publish,
9  * distribute, sublicense, and/or sell copies of the Software, and to
10  * permit persons to whom the Software is furnished to do so, subject to
11  * the following conditions:
12  *
13  * The above copyright notice and this permission notice (including the
14  * next paragraph) shall be included in all copies or substantial
15  * portions of the Software.
16  *
17  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
18  * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
19  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
20  * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
21  * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
22  * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
23  * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24  *
25  */
26 
27 #ifndef __NV04_DRIVER_H__
28 #define __NV04_DRIVER_H__
29 
30 #include "nv04_context.h"
31 
32 enum {
33 	NOUVEAU_STATE_BLEND = NUM_NOUVEAU_STATE,
34 	NOUVEAU_STATE_CONTROL,
35 	NUM_NV04_STATE
36 };
37 
38 #define NV04_TEXTURE_UNITS 2
39 
40 /* nv04_render.c */
41 void
42 nv04_render_init(struct gl_context *ctx);
43 
44 void
45 nv04_render_destroy(struct gl_context *ctx);
46 
47 /* nv04_surface.c */
48 GLboolean
49 nv04_surface_init(struct gl_context *ctx);
50 
51 void
52 nv04_surface_takedown(struct gl_context *ctx);
53 
54 void
55 nv04_surface_copy(struct gl_context *ctx,
56 		  struct nouveau_surface *dst, struct nouveau_surface *src,
57 		  int dx, int dy, int sx, int sy, int w, int h);
58 
59 void
60 nv04_surface_fill(struct gl_context *ctx,
61 		  struct nouveau_surface *dst,
62 		  unsigned mask, unsigned value,
63 		  int dx, int dy, int w, int h);
64 
65 /* nv04_state_fb.c */
66 void
67 nv04_emit_framebuffer(struct gl_context *ctx, int emit);
68 
69 void
70 nv04_emit_scissor(struct gl_context *ctx, int emit);
71 
72 /* nv04_state_raster.c */
73 void
74 nv04_defer_control(struct gl_context *ctx, int emit);
75 
76 void
77 nv04_emit_control(struct gl_context *ctx, int emit);
78 
79 void
80 nv04_defer_blend(struct gl_context *ctx, int emit);
81 
82 void
83 nv04_emit_blend(struct gl_context *ctx, int emit);
84 
85 /* nv04_state_frag.c */
86 void
87 nv04_emit_tex_env(struct gl_context *ctx, int emit);
88 
89 /* nv04_state_tex.c */
90 void
91 nv04_emit_tex_obj(struct gl_context *ctx, int emit);
92 
93 #endif
94