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1 
2 /*
3  * Copyright 2011 Google Inc.
4  *
5  * Use of this source code is governed by a BSD-style license that can be
6  * found in the LICENSE file.
7  */
8 #include "gm.h"
9 #include "SkGradientShader.h"
10 
11 namespace skiagm {
12 
13 class FillTypePerspGM : public GM {
14     SkPath fPath;
15 public:
FillTypePerspGM()16     FillTypePerspGM() {}
17 
makePath()18     void makePath() {
19         if (fPath.isEmpty()) {
20             const SkScalar radius = SkIntToScalar(45);
21             fPath.addCircle(SkIntToScalar(50), SkIntToScalar(50), radius);
22             fPath.addCircle(SkIntToScalar(100), SkIntToScalar(100), radius);
23         }
24     }
25 
26 protected:
27 
onShortName()28     SkString onShortName() override {
29         return SkString("filltypespersp");
30     }
31 
onISize()32     SkISize onISize() override {
33         return SkISize::Make(835, 840);
34     }
35 
showPath(SkCanvas * canvas,int x,int y,SkPath::FillType ft,SkScalar scale,const SkPaint & paint)36     void showPath(SkCanvas* canvas, int x, int y, SkPath::FillType ft,
37                   SkScalar scale, const SkPaint& paint) {
38         const SkRect r = { 0, 0, SkIntToScalar(150), SkIntToScalar(150) };
39 
40         canvas->save();
41         canvas->translate(SkIntToScalar(x), SkIntToScalar(y));
42         canvas->clipRect(r);
43         canvas->drawColor(SK_ColorWHITE);
44         fPath.setFillType(ft);
45         canvas->translate(r.centerX(), r.centerY());
46         canvas->scale(scale, scale);
47         canvas->translate(-r.centerX(), -r.centerY());
48         canvas->drawPath(fPath, paint);
49         canvas->restore();
50     }
51 
showFour(SkCanvas * canvas,SkScalar scale,bool aa)52     void showFour(SkCanvas* canvas, SkScalar scale, bool aa) {
53         SkPaint paint;
54         SkPoint center = SkPoint::Make(SkIntToScalar(100), SkIntToScalar(100));
55         SkColor colors[] = {SK_ColorBLUE, SK_ColorRED, SK_ColorGREEN};
56         SkScalar pos[] = {0, SK_ScalarHalf, SK_Scalar1};
57         SkShader* s = SkGradientShader::CreateRadial(center,
58                                                      SkIntToScalar(100),
59                                                      colors,
60                                                      pos,
61                                                      SK_ARRAY_COUNT(colors),
62                                                      SkShader::kClamp_TileMode);
63         paint.setShader(s)->unref();
64         paint.setAntiAlias(aa);
65 
66         showPath(canvas,   0,   0, SkPath::kWinding_FillType,
67                  scale, paint);
68         showPath(canvas, 200,   0, SkPath::kEvenOdd_FillType,
69                  scale, paint);
70         showPath(canvas,  00, 200, SkPath::kInverseWinding_FillType,
71                  scale, paint);
72         showPath(canvas, 200, 200, SkPath::kInverseEvenOdd_FillType,
73                  scale, paint);
74     }
75 
onDraw(SkCanvas * canvas)76     void onDraw(SkCanvas* canvas) override {
77         this->makePath();
78 
79         // do perspective drawPaint as the background;
80         SkPaint bkgnrd;
81         SkPoint center = SkPoint::Make(SkIntToScalar(100),
82                                        SkIntToScalar(100));
83         SkColor colors[] = {SK_ColorBLACK, SK_ColorCYAN,
84                             SK_ColorYELLOW, SK_ColorWHITE};
85         SkScalar pos[] = {0, SK_ScalarHalf / 2,
86                           3 * SK_ScalarHalf / 2, SK_Scalar1};
87         SkShader* s = SkGradientShader::CreateRadial(center,
88                                                      SkIntToScalar(1000),
89                                                      colors,
90                                                      pos,
91                                                      SK_ARRAY_COUNT(colors),
92                                                      SkShader::kClamp_TileMode);
93         bkgnrd.setShader(s)->unref();
94         canvas->save();
95             canvas->translate(SkIntToScalar(100), SkIntToScalar(100));
96             SkMatrix mat;
97             mat.reset();
98             mat.setPerspY(SK_Scalar1 / 1000);
99             canvas->concat(mat);
100             canvas->drawPaint(bkgnrd);
101         canvas->restore();
102 
103         // draw the paths in perspective
104         SkMatrix persp;
105         persp.reset();
106         persp.setPerspX(-SK_Scalar1 / 1800);
107         persp.setPerspY(SK_Scalar1 / 500);
108         canvas->concat(persp);
109 
110         canvas->translate(SkIntToScalar(20), SkIntToScalar(20));
111         const SkScalar scale = SkIntToScalar(5)/4;
112 
113         showFour(canvas, SK_Scalar1, false);
114         canvas->translate(SkIntToScalar(450), 0);
115         showFour(canvas, scale, false);
116 
117         canvas->translate(SkIntToScalar(-450), SkIntToScalar(450));
118         showFour(canvas, SK_Scalar1, true);
119         canvas->translate(SkIntToScalar(450), 0);
120         showFour(canvas, scale, true);
121     }
122 
123 private:
124     typedef GM INHERITED;
125 };
126 
127 //////////////////////////////////////////////////////////////////////////////
128 
MyFactory(void *)129 static GM* MyFactory(void*) { return new FillTypePerspGM; }
130 static GMRegistry reg(MyFactory);
131 
132 }
133