1 2 /* 3 * Copyright 2011 The Android Open Source Project 4 * 5 * Use of this source code is governed by a BSD-style license that can be 6 * found in the LICENSE file. 7 */ 8 9 10 #ifndef SkDrawLooper_DEFINED 11 #define SkDrawLooper_DEFINED 12 13 #include "SkBlurTypes.h" 14 #include "SkFlattenable.h" 15 #include "SkPoint.h" 16 #include "SkColor.h" 17 18 class SkCanvas; 19 class SkPaint; 20 struct SkRect; 21 class SkString; 22 23 /** \class SkDrawLooper 24 Subclasses of SkDrawLooper can be attached to a SkPaint. Where they are, 25 and something is drawn to a canvas with that paint, the looper subclass will 26 be called, allowing it to modify the canvas and/or paint for that draw call. 27 More than that, via the next() method, the looper can modify the draw to be 28 invoked multiple times (hence the name loop-er), allow it to perform effects 29 like shadows or frame/fills, that require more than one pass. 30 */ 31 class SK_API SkDrawLooper : public SkFlattenable { 32 public: SK_DECLARE_INST_COUNT(SkDrawLooper)33 SK_DECLARE_INST_COUNT(SkDrawLooper) 34 35 /** 36 * Holds state during a draw. Users call next() until it returns false. 37 * 38 * Subclasses of SkDrawLooper should create a subclass of this object to 39 * hold state specific to their subclass. 40 */ 41 class SK_API Context : ::SkNoncopyable { 42 public: 43 Context() {} 44 virtual ~Context() {} 45 46 /** 47 * Called in a loop on objects returned by SkDrawLooper::createContext(). 48 * Each time true is returned, the object is drawn (possibly with a modified 49 * canvas and/or paint). When false is finally returned, drawing for the object 50 * stops. 51 * 52 * On each call, the paint will be in its original state, but the 53 * canvas will be as it was following the previous call to next() or 54 * createContext(). 55 * 56 * The implementation must ensure that, when next() finally returns 57 * false, the canvas has been restored to the state it was 58 * initially, before createContext() was first called. 59 */ 60 virtual bool next(SkCanvas* canvas, SkPaint* paint) = 0; 61 }; 62 63 /** 64 * Called right before something is being drawn. Returns a Context 65 * whose next() method should be called until it returns false. 66 * The caller has to ensure that the storage pointer provides enough 67 * memory for the Context. The required size can be queried by calling 68 * contextSize(). It is also the caller's responsibility to destroy the 69 * object after use. 70 */ 71 virtual Context* createContext(SkCanvas*, void* storage) const = 0; 72 73 /** 74 * Returns the number of bytes needed to store subclasses of Context (belonging to the 75 * corresponding SkDrawLooper subclass). 76 */ 77 virtual size_t contextSize() const = 0; 78 79 80 /** 81 * The fast bounds functions are used to enable the paint to be culled early 82 * in the drawing pipeline. If a subclass can support this feature it must 83 * return true for the canComputeFastBounds() function. If that function 84 * returns false then computeFastBounds behavior is undefined otherwise it 85 * is expected to have the following behavior. Given the parent paint and 86 * the parent's bounding rect the subclass must fill in and return the 87 * storage rect, where the storage rect is with the union of the src rect 88 * and the looper's bounding rect. 89 */ 90 bool canComputeFastBounds(const SkPaint& paint) const; 91 void computeFastBounds(const SkPaint& paint, const SkRect& src, SkRect* dst) const; 92 93 struct BlurShadowRec { 94 SkScalar fSigma; 95 SkVector fOffset; 96 SkColor fColor; 97 SkBlurStyle fStyle; 98 SkBlurQuality fQuality; 99 }; 100 /** 101 * If this looper can be interpreted as having two layers, such that 102 * 1. The first layer (bottom most) just has a blur and translate 103 * 2. The second layer has no modifications to either paint or canvas 104 * 3. No other layers. 105 * then return true, and if not null, fill out the BlurShadowRec). 106 * 107 * If any of the above are not met, return false and ignore the BlurShadowRec parameter. 108 */ 109 virtual bool asABlurShadow(BlurShadowRec*) const; 110 111 SK_TO_STRING_PUREVIRT() SK_DEFINE_FLATTENABLE_TYPE(SkDrawLooper)112 SK_DEFINE_FLATTENABLE_TYPE(SkDrawLooper) 113 114 protected: 115 SkDrawLooper() {} 116 117 private: 118 typedef SkFlattenable INHERITED; 119 }; 120 121 #endif 122