1
2 /*
3 * Copyright 2006 The Android Open Source Project
4 *
5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file.
7 */
8
9
10 #include "SkDraw3D.h"
11 #include "SkAnimateMaker.h"
12 #include "SkCanvas.h"
13 #include "SkTypedArray.h"
14
15 #if SK_USE_CONDENSED_INFO == 0
16
17 const SkMemberInfo Sk3D_Point::fInfo[] = {
18 SK_MEMBER_ALIAS(x, fPoint.fX, Float),
19 SK_MEMBER_ALIAS(y, fPoint.fY, Float),
20 SK_MEMBER_ALIAS(z, fPoint.fZ, Float)
21 };
22
23 #endif
24
25 DEFINE_NO_VIRTUALS_GET_MEMBER(Sk3D_Point);
26
Sk3D_Point()27 Sk3D_Point::Sk3D_Point() {
28 fPoint.set(0, 0, 0);
29 }
30
31 #if SK_USE_CONDENSED_INFO == 0
32
33 const SkMemberInfo Sk3D_Camera::fInfo[] = {
34 SK_MEMBER_ALIAS(axis, fCamera.fAxis, 3D_Point),
35 SK_MEMBER(hackHeight, Float),
36 SK_MEMBER(hackWidth, Float),
37 SK_MEMBER_ALIAS(location, fCamera.fLocation, 3D_Point),
38 SK_MEMBER_ALIAS(observer, fCamera.fObserver, 3D_Point),
39 SK_MEMBER(patch, 3D_Patch),
40 SK_MEMBER_ALIAS(zenith, fCamera.fZenith, 3D_Point),
41 };
42
43 #endif
44
45 DEFINE_GET_MEMBER(Sk3D_Camera);
46
Sk3D_Camera()47 Sk3D_Camera::Sk3D_Camera() : hackWidth(0), hackHeight(0), patch(NULL) {
48 }
49
~Sk3D_Camera()50 Sk3D_Camera::~Sk3D_Camera() {
51 }
52
draw(SkAnimateMaker & maker)53 bool Sk3D_Camera::draw(SkAnimateMaker& maker) {
54 fCamera.update();
55 SkMatrix matrix;
56 fCamera.patchToMatrix(patch->fPatch, &matrix);
57 matrix.preTranslate(hackWidth / 2, -hackHeight / 2);
58 matrix.postTranslate(hackWidth / 2, hackHeight / 2);
59 maker.fCanvas->concat(matrix);
60 return false;
61 }
62
63
64 enum Sk3D_Patch_Functions {
65 SK_FUNCTION(rotateDegrees)
66 };
67
68 const SkFunctionParamType Sk3D_Patch::fFunctionParameters[] = {
69 (SkFunctionParamType) SkType_Float,
70 (SkFunctionParamType) SkType_Float,
71 (SkFunctionParamType) SkType_Float,
72 (SkFunctionParamType) 0 // terminator for parameter list (there may be multiple parameter lists)
73 };
74
75 #if SK_USE_CONDENSED_INFO == 0
76
77 const SkMemberInfo Sk3D_Patch::fInfo[] = {
78 SK_MEMBER_ALIAS(origin, fPatch.fOrigin, 3D_Point),
79 SK_MEMBER_FUNCTION(rotateDegrees, Float),
80 SK_MEMBER_ALIAS(u, fPatch.fU, 3D_Point),
81 SK_MEMBER_ALIAS(v, fPatch.fV, 3D_Point)
82 };
83
84 #endif
85
86 DEFINE_GET_MEMBER(Sk3D_Patch);
87
executeFunction(SkDisplayable * target,int index,SkTDArray<SkScriptValue> & parameters,SkDisplayTypes type,SkScriptValue *)88 void Sk3D_Patch::executeFunction(SkDisplayable* target, int index,
89 SkTDArray<SkScriptValue>& parameters, SkDisplayTypes type,
90 SkScriptValue* ) {
91 SkASSERT(target == this);
92 switch (index) {
93 case SK_FUNCTION(rotateDegrees):
94 SkASSERT(parameters.count() == 3);
95 SkASSERT(type == SkType_Float);
96 fPatch.rotateDegrees(parameters[0].fOperand.fScalar,
97 parameters[1].fOperand.fScalar, parameters[2].fOperand.fScalar);
98 break;
99 default:
100 SkASSERT(0);
101 }
102 }
103
getFunctionsParameters()104 const SkFunctionParamType* Sk3D_Patch::getFunctionsParameters() {
105 return fFunctionParameters;
106 }
107