1 /*
2  * Copyright 2013 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #ifndef SkMatrixUtils_DEFINED
9 #define SkMatrixUtils_DEFINED
10 
11 #include "SkMatrix.h"
12 
13 /**
14  *  Number of subpixel bits used in skia's bilerp.
15  *  See SkBitmapProcState_procs.h and SkBitmapProcState_filter.h
16  */
17 #define kSkSubPixelBitsForBilerp   4
18 
19 /**
20  *  Given a matrix and width/height, return true if the computed dst-rect would
21  *  align such that there is a 1-to-1 coorspondence between src and dst pixels.
22  *  This can be called by drawing code to see if drawBitmap can be turned into
23  *  drawSprite (which is faster).
24  *
25  *  The src-rect is defined to be { 0, 0, width, height }
26  *
27  *  The "closeness" test is based on the subpixelBits parameter. Pass 0 for
28  *  round-to-nearest behavior (e.g. nearest neighbor sampling). Pass the number
29  *  of subpixel-bits to simulate filtering.
30  */
31 bool SkTreatAsSprite(const SkMatrix&, int width, int height,
32                      unsigned subpixelBits);
33 
34 /**
35  *  Calls SkTreatAsSprite() with default subpixelBits value to match Skia's
36  *  filter-bitmap implementation (i.e. kSkSubPixelBitsForBilerp).
37  */
SkTreatAsSpriteFilter(const SkMatrix & matrix,int width,int height)38 static inline bool SkTreatAsSpriteFilter(const SkMatrix& matrix,
39                                          int width, int height) {
40     return SkTreatAsSprite(matrix, width, height, kSkSubPixelBitsForBilerp);
41 }
42 
43 /** Decomposes the upper-left 2x2 of the matrix into a rotation (represented by
44     the cosine and sine of the rotation angle), followed by a non-uniform scale,
45     followed by another rotation. If there is a reflection, one of the scale
46     factors will be negative.
47     Returns true if successful. Returns false if the matrix is degenerate.
48     */
49 bool SkDecomposeUpper2x2(const SkMatrix& matrix,
50                          SkPoint* rotation1,
51                          SkPoint* scale,
52                          SkPoint* rotation2);
53 
54 #endif
55