1 /*
2  * Copyright 2014
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #ifndef SkTextureCompression_opts_DEFINED
9 #define SkTextureCompression_opts_DEFINED
10 
11 #include "SkTextureCompressor.h"
12 #include "SkImageInfo.h"
13 
14 SkTextureCompressor::CompressionProc
15 SkTextureCompressorGetPlatformProc(SkColorType colorType, SkTextureCompressor::Format fmt);
16 
17 // Returns true if dimX and dimY are set to the block size of the supplied
18 // compression format according to how the platform can consume them. Returns false otherwise.
19 bool SkTextureCompressorGetPlatformDims(SkTextureCompressor::Format fmt, int* dimX, int* dimY);
20 
21 #endif  // SkTextureCompression_opts_DEFINED
22