1 // Copyright 2013 the V8 project authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #ifndef V8_COMPILER_NODE_PROPERTIES_H_ 6 #define V8_COMPILER_NODE_PROPERTIES_H_ 7 8 #include "src/compiler/node.h" 9 #include "src/types.h" 10 11 namespace v8 { 12 namespace internal { 13 namespace compiler { 14 15 class Operator; 16 17 // A facade that simplifies access to the different kinds of inputs to a node. 18 class NodeProperties { 19 public: 20 static inline Node* GetValueInput(Node* node, int index); 21 static inline Node* GetContextInput(Node* node); 22 static inline Node* GetFrameStateInput(Node* node); 23 static inline Node* GetEffectInput(Node* node, int index = 0); 24 static inline Node* GetControlInput(Node* node, int index = 0); 25 26 static inline int GetFrameStateIndex(Node* node); 27 28 static inline bool IsValueEdge(Node::Edge edge); 29 static inline bool IsContextEdge(Node::Edge edge); 30 static inline bool IsEffectEdge(Node::Edge edge); 31 static inline bool IsControlEdge(Node::Edge edge); 32 33 static inline bool IsControl(Node* node); 34 35 static inline void ReplaceControlInput(Node* node, Node* control); 36 static inline void ReplaceEffectInput(Node* node, Node* effect, 37 int index = 0); 38 static inline void ReplaceFrameStateInput(Node* node, Node* frame_state); 39 static inline void RemoveNonValueInputs(Node* node); 40 static inline void ReplaceWithValue(Node* node, Node* value, 41 Node* effect = NULL); 42 43 static inline Bounds GetBounds(Node* node); 44 static inline void SetBounds(Node* node, Bounds bounds); 45 46 static inline int FirstValueIndex(Node* node); 47 static inline int FirstContextIndex(Node* node); 48 static inline int FirstFrameStateIndex(Node* node); 49 static inline int FirstEffectIndex(Node* node); 50 static inline int FirstControlIndex(Node* node); 51 static inline int PastValueIndex(Node* node); 52 static inline int PastContextIndex(Node* node); 53 static inline int PastFrameStateIndex(Node* node); 54 static inline int PastEffectIndex(Node* node); 55 static inline int PastControlIndex(Node* node); 56 57 static inline bool IsInputRange(Node::Edge edge, int first, int count); 58 }; 59 60 } // namespace compiler 61 } // namespace internal 62 } // namespace v8 63 64 #endif // V8_COMPILER_NODE_PROPERTIES_H_ 65