1 // Copyright 2014 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #include "src/v8.h"
6 
7 #if V8_TARGET_ARCH_ARM
8 
9 #include "src/ic/access-compiler.h"
10 
11 namespace v8 {
12 namespace internal {
13 
14 #define __ ACCESS_MASM(masm)
15 
16 
GenerateTailCall(MacroAssembler * masm,Handle<Code> code)17 void PropertyAccessCompiler::GenerateTailCall(MacroAssembler* masm,
18                                               Handle<Code> code) {
19   __ Jump(code, RelocInfo::CODE_TARGET);
20 }
21 
22 
load_calling_convention()23 Register* PropertyAccessCompiler::load_calling_convention() {
24   // receiver, name, scratch1, scratch2, scratch3, scratch4.
25   Register receiver = LoadDescriptor::ReceiverRegister();
26   Register name = LoadDescriptor::NameRegister();
27   static Register registers[] = {receiver, name, r3, r0, r4, r5};
28   return registers;
29 }
30 
31 
store_calling_convention()32 Register* PropertyAccessCompiler::store_calling_convention() {
33   // receiver, name, scratch1, scratch2, scratch3.
34   Register receiver = StoreDescriptor::ReceiverRegister();
35   Register name = StoreDescriptor::NameRegister();
36   DCHECK(r3.is(ElementTransitionAndStoreDescriptor::MapRegister()));
37   static Register registers[] = {receiver, name, r3, r4, r5};
38   return registers;
39 }
40 
41 
42 #undef __
43 }
44 }  // namespace v8::internal
45 
46 #endif  // V8_TARGET_ARCH_IA32
47