1 // Copyright 2014 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "src/v8.h"
6
7 #if V8_TARGET_ARCH_ARM
8
9 #include "src/ic/access-compiler.h"
10
11 namespace v8 {
12 namespace internal {
13
14 #define __ ACCESS_MASM(masm)
15
16
GenerateTailCall(MacroAssembler * masm,Handle<Code> code)17 void PropertyAccessCompiler::GenerateTailCall(MacroAssembler* masm,
18 Handle<Code> code) {
19 __ Jump(code, RelocInfo::CODE_TARGET);
20 }
21
22
load_calling_convention()23 Register* PropertyAccessCompiler::load_calling_convention() {
24 // receiver, name, scratch1, scratch2, scratch3, scratch4.
25 Register receiver = LoadDescriptor::ReceiverRegister();
26 Register name = LoadDescriptor::NameRegister();
27 static Register registers[] = {receiver, name, r3, r0, r4, r5};
28 return registers;
29 }
30
31
store_calling_convention()32 Register* PropertyAccessCompiler::store_calling_convention() {
33 // receiver, name, scratch1, scratch2, scratch3.
34 Register receiver = StoreDescriptor::ReceiverRegister();
35 Register name = StoreDescriptor::NameRegister();
36 DCHECK(r3.is(ElementTransitionAndStoreDescriptor::MapRegister()));
37 static Register registers[] = {receiver, name, r3, r4, r5};
38 return registers;
39 }
40
41
42 #undef __
43 }
44 } // namespace v8::internal
45
46 #endif // V8_TARGET_ARCH_IA32
47