1 // Copyright 2013 the V8 project authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #include "src/v8.h" 6 #include "test/cctest/cctest.h" 7 8 #include "src/compiler.h" 9 #include "src/compiler/pipeline.h" 10 #include "src/handles.h" 11 #include "src/parser.h" 12 #include "src/rewriter.h" 13 #include "src/scopes.h" 14 15 using namespace v8::internal; 16 using namespace v8::internal::compiler; 17 TEST(PipelineAdd)18TEST(PipelineAdd) { 19 InitializedHandleScope handles; 20 const char* source = "(function(a,b) { return a + b; })"; 21 Handle<JSFunction> function = v8::Utils::OpenHandle( 22 *v8::Handle<v8::Function>::Cast(CompileRun(source))); 23 CompilationInfoWithZone info(function); 24 25 CHECK(Parser::Parse(&info)); 26 CHECK(Rewriter::Rewrite(&info)); 27 CHECK(Scope::Analyze(&info)); 28 CHECK_NE(NULL, info.scope()); 29 30 Pipeline pipeline(&info); 31 #if V8_TURBOFAN_TARGET 32 Handle<Code> code = pipeline.GenerateCode(); 33 CHECK(Pipeline::SupportedTarget()); 34 CHECK(!code.is_null()); 35 #else 36 USE(pipeline); 37 #endif 38 } 39