1 // Copyright 2013 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #include "src/v8.h"
6 #include "test/cctest/cctest.h"
7 
8 #include "src/compiler.h"
9 #include "src/compiler/pipeline.h"
10 #include "src/handles.h"
11 #include "src/parser.h"
12 #include "src/rewriter.h"
13 #include "src/scopes.h"
14 
15 using namespace v8::internal;
16 using namespace v8::internal::compiler;
17 
TEST(PipelineAdd)18 TEST(PipelineAdd) {
19   InitializedHandleScope handles;
20   const char* source = "(function(a,b) { return a + b; })";
21   Handle<JSFunction> function = v8::Utils::OpenHandle(
22       *v8::Handle<v8::Function>::Cast(CompileRun(source)));
23   CompilationInfoWithZone info(function);
24 
25   CHECK(Parser::Parse(&info));
26   CHECK(Rewriter::Rewrite(&info));
27   CHECK(Scope::Analyze(&info));
28   CHECK_NE(NULL, info.scope());
29 
30   Pipeline pipeline(&info);
31 #if V8_TURBOFAN_TARGET
32   Handle<Code> code = pipeline.GenerateCode();
33   CHECK(Pipeline::SupportedTarget());
34   CHECK(!code.is_null());
35 #else
36   USE(pipeline);
37 #endif
38 }
39