1 /*
2  * Copyright (C) 2007 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #ifndef ANDROID_IAUDIOFLINGER_H
18 #define ANDROID_IAUDIOFLINGER_H
19 
20 #include <stdint.h>
21 #include <sys/types.h>
22 #include <unistd.h>
23 
24 #include <utils/RefBase.h>
25 #include <utils/Errors.h>
26 #include <binder/IInterface.h>
27 #include <media/IAudioTrack.h>
28 #include <media/IAudioRecord.h>
29 #include <media/IAudioFlingerClient.h>
30 #include <system/audio.h>
31 #include <system/audio_policy.h>
32 #include <hardware/audio_policy.h>
33 #include <hardware/audio_effect.h>
34 #include <media/IEffect.h>
35 #include <media/IEffectClient.h>
36 #include <utils/String8.h>
37 
38 namespace android {
39 
40 // ----------------------------------------------------------------------------
41 
42 class IAudioFlinger : public IInterface
43 {
44 public:
45     DECLARE_META_INTERFACE(AudioFlinger);
46 
47     // or-able bits shared by createTrack and openRecord, but not all combinations make sense
48     enum {
49         TRACK_DEFAULT = 0,  // client requests a default AudioTrack
50         TRACK_TIMED   = 1,  // client requests a TimedAudioTrack
51         TRACK_FAST    = 2,  // client requests a fast AudioTrack or AudioRecord
52         TRACK_OFFLOAD = 4,  // client requests offload to hw codec
53         TRACK_DIRECT = 8,   // client requests a direct output
54     };
55     typedef uint32_t track_flags_t;
56 
57     // invariant on exit for all APIs that return an sp<>:
58     //   (return value != 0) == (*status == NO_ERROR)
59 
60     /* create an audio track and registers it with AudioFlinger.
61      * return null if the track cannot be created.
62      */
63     virtual sp<IAudioTrack> createTrack(
64                                 audio_stream_type_t streamType,
65                                 uint32_t sampleRate,
66                                 audio_format_t format,
67                                 audio_channel_mask_t channelMask,
68                                 size_t *pFrameCount,
69                                 track_flags_t *flags,
70                                 const sp<IMemory>& sharedBuffer,
71                                 // On successful return, AudioFlinger takes over the handle
72                                 // reference and will release it when the track is destroyed.
73                                 // However on failure, the client is responsible for release.
74                                 audio_io_handle_t output,
75                                 pid_t tid,  // -1 means unused, otherwise must be valid non-0
76                                 int *sessionId,
77                                 int clientUid,
78                                 status_t *status) = 0;
79 
80     virtual sp<IAudioRecord> openRecord(
81                                 // On successful return, AudioFlinger takes over the handle
82                                 // reference and will release it when the track is destroyed.
83                                 // However on failure, the client is responsible for release.
84                                 audio_io_handle_t input,
85                                 uint32_t sampleRate,
86                                 audio_format_t format,
87                                 audio_channel_mask_t channelMask,
88                                 const String16& callingPackage,
89                                 size_t *pFrameCount,
90                                 track_flags_t *flags,
91                                 pid_t tid,  // -1 means unused, otherwise must be valid non-0
92                                 int clientUid,
93                                 int *sessionId,
94                                 size_t *notificationFrames,
95                                 sp<IMemory>& cblk,
96                                 sp<IMemory>& buffers,   // return value 0 means it follows cblk
97                                 status_t *status) = 0;
98 
99     // FIXME Surprisingly, sampleRate/format/frameCount/latency don't work for input handles
100 
101     /* query the audio hardware state. This state never changes,
102      * and therefore can be cached.
103      */
104     virtual     uint32_t    sampleRate(audio_io_handle_t output) const = 0;
105     virtual     audio_format_t format(audio_io_handle_t output) const = 0;
106     virtual     size_t      frameCount(audio_io_handle_t output) const = 0;
107 
108     // return estimated latency in milliseconds
109     virtual     uint32_t    latency(audio_io_handle_t output) const = 0;
110 
111     /* set/get the audio hardware state. This will probably be used by
112      * the preference panel, mostly.
113      */
114     virtual     status_t    setMasterVolume(float value) = 0;
115     virtual     status_t    setMasterMute(bool muted) = 0;
116 
117     virtual     float       masterVolume() const = 0;
118     virtual     bool        masterMute() const = 0;
119 
120     /* set/get stream type state. This will probably be used by
121      * the preference panel, mostly.
122      */
123     virtual     status_t    setStreamVolume(audio_stream_type_t stream, float value,
124                                     audio_io_handle_t output) = 0;
125     virtual     status_t    setStreamMute(audio_stream_type_t stream, bool muted) = 0;
126 
127     virtual     float       streamVolume(audio_stream_type_t stream,
128                                     audio_io_handle_t output) const = 0;
129     virtual     bool        streamMute(audio_stream_type_t stream) const = 0;
130 
131     // set audio mode
132     virtual     status_t    setMode(audio_mode_t mode) = 0;
133 
134     // mic mute/state
135     virtual     status_t    setMicMute(bool state) = 0;
136     virtual     bool        getMicMute() const = 0;
137 
138     virtual     status_t    setParameters(audio_io_handle_t ioHandle,
139                                     const String8& keyValuePairs) = 0;
140     virtual     String8     getParameters(audio_io_handle_t ioHandle, const String8& keys)
141                                     const = 0;
142 
143     // Register an object to receive audio input/output change and track notifications.
144     // For a given calling pid, AudioFlinger disregards any registrations after the first.
145     // Thus the IAudioFlingerClient must be a singleton per process.
146     virtual void registerClient(const sp<IAudioFlingerClient>& client) = 0;
147 
148     // retrieve the audio recording buffer size
149     // FIXME This API assumes a route, and so should be deprecated.
150     virtual size_t getInputBufferSize(uint32_t sampleRate, audio_format_t format,
151             audio_channel_mask_t channelMask) const = 0;
152 
153     virtual status_t openOutput(audio_module_handle_t module,
154                                 audio_io_handle_t *output,
155                                 audio_config_t *config,
156                                 audio_devices_t *devices,
157                                 const String8& address,
158                                 uint32_t *latencyMs,
159                                 audio_output_flags_t flags) = 0;
160     virtual audio_io_handle_t openDuplicateOutput(audio_io_handle_t output1,
161                                     audio_io_handle_t output2) = 0;
162     virtual status_t closeOutput(audio_io_handle_t output) = 0;
163     virtual status_t suspendOutput(audio_io_handle_t output) = 0;
164     virtual status_t restoreOutput(audio_io_handle_t output) = 0;
165 
166     virtual status_t openInput(audio_module_handle_t module,
167                                audio_io_handle_t *input,
168                                audio_config_t *config,
169                                audio_devices_t *device,
170                                const String8& address,
171                                audio_source_t source,
172                                audio_input_flags_t flags) = 0;
173     virtual status_t closeInput(audio_io_handle_t input) = 0;
174 
175     virtual status_t invalidateStream(audio_stream_type_t stream) = 0;
176 
177     virtual status_t setVoiceVolume(float volume) = 0;
178 
179     virtual status_t getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames,
180                                     audio_io_handle_t output) const = 0;
181 
182     virtual uint32_t getInputFramesLost(audio_io_handle_t ioHandle) const = 0;
183 
184     virtual audio_unique_id_t newAudioUniqueId() = 0;
185 
186     virtual void acquireAudioSessionId(int audioSession, pid_t pid) = 0;
187     virtual void releaseAudioSessionId(int audioSession, pid_t pid) = 0;
188 
189     virtual status_t queryNumberEffects(uint32_t *numEffects) const = 0;
190 
191     virtual status_t queryEffect(uint32_t index, effect_descriptor_t *pDescriptor) const = 0;
192 
193     virtual status_t getEffectDescriptor(const effect_uuid_t *pEffectUUID,
194                                         effect_descriptor_t *pDescriptor) const = 0;
195 
196     virtual sp<IEffect> createEffect(
197                                     effect_descriptor_t *pDesc,
198                                     const sp<IEffectClient>& client,
199                                     int32_t priority,
200                                     // AudioFlinger doesn't take over handle reference from client
201                                     audio_io_handle_t output,
202                                     int sessionId,
203                                     const String16& callingPackage,
204                                     status_t *status,
205                                     int *id,
206                                     int *enabled) = 0;
207 
208     virtual status_t moveEffects(int session, audio_io_handle_t srcOutput,
209                                     audio_io_handle_t dstOutput) = 0;
210 
211     virtual audio_module_handle_t loadHwModule(const char *name) = 0;
212 
213     // helpers for android.media.AudioManager.getProperty(), see description there for meaning
214     // FIXME move these APIs to AudioPolicy to permit a more accurate implementation
215     // that looks on primary device for a stream with fast flag, primary flag, or first one.
216     virtual uint32_t getPrimaryOutputSamplingRate() = 0;
217     virtual size_t getPrimaryOutputFrameCount() = 0;
218 
219     // Intended for AudioService to inform AudioFlinger of device's low RAM attribute,
220     // and should be called at most once.  For a definition of what "low RAM" means, see
221     // android.app.ActivityManager.isLowRamDevice().
222     virtual status_t setLowRamDevice(bool isLowRamDevice) = 0;
223 
224     /* List available audio ports and their attributes */
225     virtual status_t listAudioPorts(unsigned int *num_ports,
226                                     struct audio_port *ports) = 0;
227 
228     /* Get attributes for a given audio port */
229     virtual status_t getAudioPort(struct audio_port *port) = 0;
230 
231     /* Create an audio patch between several source and sink ports */
232     virtual status_t createAudioPatch(const struct audio_patch *patch,
233                                        audio_patch_handle_t *handle) = 0;
234 
235     /* Release an audio patch */
236     virtual status_t releaseAudioPatch(audio_patch_handle_t handle) = 0;
237 
238     /* List existing audio patches */
239     virtual status_t listAudioPatches(unsigned int *num_patches,
240                                       struct audio_patch *patches) = 0;
241     /* Set audio port configuration */
242     virtual status_t setAudioPortConfig(const struct audio_port_config *config) = 0;
243 
244     /* Get the HW synchronization source used for an audio session */
245     virtual audio_hw_sync_t getAudioHwSyncForSession(audio_session_t sessionId) = 0;
246 
247     /* Indicate JAVA services are ready (scheduling, power management ...) */
248     virtual status_t systemReady() = 0;
249 };
250 
251 
252 // ----------------------------------------------------------------------------
253 
254 class BnAudioFlinger : public BnInterface<IAudioFlinger>
255 {
256 public:
257     virtual status_t    onTransact( uint32_t code,
258                                     const Parcel& data,
259                                     Parcel* reply,
260                                     uint32_t flags = 0);
261 };
262 
263 // ----------------------------------------------------------------------------
264 
265 }; // namespace android
266 
267 #endif // ANDROID_IAUDIOFLINGER_H
268