1 /*
2  * Copyright (C) 2012 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #ifndef ANDROID_AUDIO_NBAIO_H
18 #define ANDROID_AUDIO_NBAIO_H
19 
20 // Non-blocking audio I/O interface
21 //
22 // This header file has the abstract interfaces only.  Concrete implementation classes are declared
23 // elsewhere.  Implementations _should_ be non-blocking for all methods, especially read() and
24 // write(), but this is not enforced.  In general, implementations do not need to be multi-thread
25 // safe, and any exceptions are noted in the particular implementation.
26 
27 #include <limits.h>
28 #include <stdlib.h>
29 #include <utils/Errors.h>
30 #include <utils/RefBase.h>
31 #include <media/AudioTimestamp.h>
32 #include <system/audio.h>
33 
34 namespace android {
35 
36 // In addition to the usual status_t
37 enum {
38     NEGOTIATE    = 0x80000010,  // Must (re-)negotiate format.  For negotiate() only, the offeree
39                                 // doesn't accept offers, and proposes counter-offers
40     OVERRUN      = 0x80000011,  // availableToRead(), read(), or readVia() detected lost input due
41                                 // to overrun; an event is counted and the caller should re-try
42     UNDERRUN     = 0x80000012,  // availableToWrite(), write(), or writeVia() detected a gap in
43                                 // output due to underrun (not being called often enough, or with
44                                 // enough data); an event is counted and the caller should re-try
45 };
46 
47 // Negotiation of format is based on the data provider and data sink, or the data consumer and
48 // data source, exchanging prioritized arrays of offers and counter-offers until a single offer is
49 // mutually agreed upon.  Each offer is an NBAIO_Format.  For simplicity and performance,
50 // NBAIO_Format is a typedef that ties together the most important combinations of the various
51 // attributes, rather than a struct with separate fields for format, sample rate, channel count,
52 // interleave, packing, alignment, etc.  The reason is that NBAIO_Format tries to abstract out only
53 // the combinations that are actually needed within AudioFlinger.  If the list of combinations grows
54 // too large, then this decision should be re-visited.
55 // Sample rate and channel count are explicit, PCM interleaved 16-bit is assumed.
56 struct NBAIO_Format {
57 // FIXME make this a class, and change Format_... global methods to class methods
58 //private:
59     unsigned    mSampleRate;
60     unsigned    mChannelCount;
61     audio_format_t  mFormat;
62     size_t      mFrameSize;
63 };
64 
65 extern const NBAIO_Format Format_Invalid;
66 
67 // Return the frame size of an NBAIO_Format in bytes
68 size_t Format_frameSize(const NBAIO_Format& format);
69 
70 // Convert a sample rate in Hz and channel count to an NBAIO_Format
71 // FIXME rename
72 NBAIO_Format Format_from_SR_C(unsigned sampleRate, unsigned channelCount, audio_format_t format);
73 
74 // Return the sample rate in Hz of an NBAIO_Format
75 unsigned Format_sampleRate(const NBAIO_Format& format);
76 
77 // Return the channel count of an NBAIO_Format
78 unsigned Format_channelCount(const NBAIO_Format& format);
79 
80 // Callbacks used by NBAIO_Sink::writeVia() and NBAIO_Source::readVia() below.
81 typedef ssize_t (*writeVia_t)(void *user, void *buffer, size_t count);
82 typedef ssize_t (*readVia_t)(void *user, const void *buffer,
83                              size_t count, int64_t readPTS);
84 
85 // Check whether an NBAIO_Format is valid
86 bool Format_isValid(const NBAIO_Format& format);
87 
88 // Compare two NBAIO_Format values
89 bool Format_isEqual(const NBAIO_Format& format1, const NBAIO_Format& format2);
90 
91 // Abstract class (interface) representing a data port.
92 class NBAIO_Port : public RefBase {
93 
94 public:
95 
96     // negotiate() must called first.  The purpose of negotiate() is to check compatibility of
97     // formats, not to automatically adapt if they are incompatible.  It's the responsibility of
98     // whoever sets up the graph connections to make sure formats are compatible, and this method
99     // just verifies that.  The edges are "dumb" and don't attempt to adapt to bad connections.
100     // How it works: offerer proposes an array of formats, in descending order of preference from
101     // offers[0] to offers[numOffers - 1].  If offeree accepts one of these formats, it returns
102     // the index of that offer.  Otherwise, offeree sets numCounterOffers to the number of
103     // counter-offers (up to a maximumum of the entry value of numCounterOffers), fills in the
104     // provided array counterOffers[] with its counter-offers, in descending order of preference
105     // from counterOffers[0] to counterOffers[numCounterOffers - 1], and returns NEGOTIATE.
106     // Note that since the offerer allocates space for counter-offers, but only the offeree knows
107     // how many counter-offers it has, there may be insufficient space for all counter-offers.
108     // In that case, the offeree sets numCounterOffers to the requested number of counter-offers
109     // (which is greater than the entry value of numCounterOffers), fills in as many of the most
110     // important counterOffers as will fit, and returns NEGOTIATE.  As this implies a re-allocation,
111     // it should be used as a last resort.  It is preferable for the offerer to simply allocate a
112     // larger space to begin with, and/or for the offeree to tolerate a smaller space than desired.
113     // Alternatively, the offerer can pass NULL for offers and counterOffers, and zero for
114     // numOffers. This indicates that it has not allocated space for any counter-offers yet.
115     // In this case, the offerree should set numCounterOffers appropriately and return NEGOTIATE.
116     // Then the offerer will allocate the correct amount of memory and retry.
117     // Format_Invalid is not allowed as either an offer or counter-offer.
118     // Returns:
119     //  >= 0        Offer accepted.
120     //  NEGOTIATE   No offer accepted, and counter-offer(s) optionally made. See above for details.
121     virtual ssize_t negotiate(const NBAIO_Format offers[], size_t numOffers,
122                               NBAIO_Format counterOffers[], size_t& numCounterOffers);
123 
124     // Return the current negotiated format, or Format_Invalid if negotiation has not been done,
125     // or if re-negotiation is required.
format()126     virtual NBAIO_Format format() const { return mNegotiated ? mFormat : Format_Invalid; }
127 
128 protected:
NBAIO_Port(const NBAIO_Format & format)129     NBAIO_Port(const NBAIO_Format& format) : mNegotiated(false), mFormat(format),
130                                              mFrameSize(Format_frameSize(format)) { }
~NBAIO_Port()131     virtual ~NBAIO_Port() { }
132 
133     // Implementations are free to ignore these if they don't need them
134 
135     bool            mNegotiated;    // mNegotiated implies (mFormat != Format_Invalid)
136     NBAIO_Format    mFormat;        // (mFormat != Format_Invalid) does not imply mNegotiated
137     size_t          mFrameSize;     // assign in parallel with any assignment to mFormat
138 };
139 
140 // Abstract class (interface) representing a non-blocking data sink, for use by a data provider.
141 class NBAIO_Sink : public NBAIO_Port {
142 
143 public:
144 
145     // For the next two APIs:
146     // 32 bits rolls over after 27 hours at 44.1 kHz; if that concerns you then poll periodically.
147 
148     // Return the number of frames written successfully since construction.
framesWritten()149     virtual size_t framesWritten() const { return mFramesWritten; }
150 
151     // Number of frames lost due to underrun since construction.
framesUnderrun()152     virtual size_t framesUnderrun() const { return 0; }
153 
154     // Number of underruns since construction, where a set of contiguous lost frames is one event.
underruns()155     virtual size_t underruns() const { return 0; }
156 
157     // Estimate of number of frames that could be written successfully now without blocking.
158     // When a write() is actually attempted, the implementation is permitted to return a smaller or
159     // larger transfer count, however it will make a good faith effort to give an accurate estimate.
160     // Errors:
161     //  NEGOTIATE   (Re-)negotiation is needed.
162     //  UNDERRUN    write() has not been called frequently enough, or with enough frames to keep up.
163     //              An underrun event is counted, and the caller should re-try this operation.
164     //  WOULD_BLOCK Determining how many frames can be written without blocking would itself block.
availableToWrite()165     virtual ssize_t availableToWrite() const { return SSIZE_MAX; }
166 
167     // Transfer data to sink from single input buffer.  Implies a copy.
168     // Inputs:
169     //  buffer  Non-NULL buffer owned by provider.
170     //  count   Maximum number of frames to transfer.
171     // Return value:
172     //  > 0     Number of frames successfully transferred prior to first error.
173     //  = 0     Count was zero.
174     //  < 0     status_t error occurred prior to the first frame transfer.
175     // Errors:
176     //  NEGOTIATE   (Re-)negotiation is needed.
177     //  WOULD_BLOCK No frames can be transferred without blocking.
178     //  UNDERRUN    write() has not been called frequently enough, or with enough frames to keep up.
179     //              An underrun event is counted, and the caller should re-try this operation.
180     virtual ssize_t write(const void *buffer, size_t count) = 0;
181 
182     // Transfer data to sink using a series of callbacks.  More suitable for zero-fill, synthesis,
183     // and non-contiguous transfers (e.g. circular buffer or writev).
184     // Inputs:
185     //  via     Callback function that the sink will call as many times as needed to consume data.
186     //  total   Estimate of the number of frames the provider has available.  This is an estimate,
187     //          and it can provide a different number of frames during the series of callbacks.
188     //  user    Arbitrary void * reserved for data provider.
189     //  block   Number of frames per block, that is a suggested value for 'count' in each callback.
190     //          Zero means no preference.  This parameter is a hint only, and may be ignored.
191     // Return value:
192     //  > 0     Total number of frames successfully transferred prior to first error.
193     //  = 0     Count was zero.
194     //  < 0     status_t error occurred prior to the first frame transfer.
195     // Errors:
196     //  NEGOTIATE   (Re-)negotiation is needed.
197     //  WOULD_BLOCK No frames can be transferred without blocking.
198     //  UNDERRUN    write() has not been called frequently enough, or with enough frames to keep up.
199     //              An underrun event is counted, and the caller should re-try this operation.
200     //
201     // The 'via' callback is called by the data sink as follows:
202     // Inputs:
203     //  user    Arbitrary void * reserved for data provider.
204     //  buffer  Non-NULL buffer owned by sink that callback should fill in with data,
205     //          up to a maximum of 'count' frames.
206     //  count   Maximum number of frames to transfer during this callback.
207     // Return value:
208     //  > 0     Number of frames successfully transferred during this callback prior to first error.
209     //  = 0     Count was zero.
210     //  < 0     status_t error occurred prior to the first frame transfer during this callback.
211     virtual ssize_t writeVia(writeVia_t via, size_t total, void *user, size_t block = 0);
212 
213     // Get the time (on the LocalTime timeline) at which the first frame of audio of the next write
214     // operation to this sink will be eventually rendered by the HAL.
215     // Inputs:
216     //  ts      A pointer pointing to the int64_t which will hold the result.
217     // Return value:
218     //  OK      Everything went well, *ts holds the time at which the first audio frame of the next
219     //          write operation will be rendered, or AudioBufferProvider::kInvalidPTS if this sink
220     //          does not know the answer for some reason.  Sinks which eventually lead to a HAL
221     //          which implements get_next_write_timestamp may return Invalid temporarily if the DMA
222     //          output of the audio driver has not started yet.  Sinks which lead to a HAL which
223     //          does not implement get_next_write_timestamp, or which don't lead to a HAL at all,
224     //          will always return kInvalidPTS.
225     //  <other> Something unexpected happened internally.  Check the logs and start debugging.
getNextWriteTimestamp(int64_t * ts)226     virtual status_t getNextWriteTimestamp(int64_t *ts) { return INVALID_OPERATION; }
227 
228     // Returns NO_ERROR if a timestamp is available.  The timestamp includes the total number
229     // of frames presented to an external observer, together with the value of CLOCK_MONOTONIC
230     // as of this presentation count.  The timestamp parameter is undefined if error is returned.
getTimestamp(AudioTimestamp & timestamp)231     virtual status_t getTimestamp(AudioTimestamp& timestamp) { return INVALID_OPERATION; }
232 
233 protected:
NBAIO_Port(format)234     NBAIO_Sink(const NBAIO_Format& format = Format_Invalid) : NBAIO_Port(format), mFramesWritten(0)
235             { }
~NBAIO_Sink()236     virtual ~NBAIO_Sink() { }
237 
238     // Implementations are free to ignore these if they don't need them
239     size_t  mFramesWritten;
240 };
241 
242 // Abstract class (interface) representing a non-blocking data source, for use by a data consumer.
243 class NBAIO_Source : public NBAIO_Port {
244 
245 public:
246 
247     // For the next two APIs:
248     // 32 bits rolls over after 27 hours at 44.1 kHz; if that concerns you then poll periodically.
249 
250     // Number of frames read successfully since construction.
framesRead()251     virtual size_t framesRead() const { return mFramesRead; }
252 
253     // Number of frames lost due to overrun since construction.
254     // Not const because implementations may need to do I/O.
framesOverrun()255     virtual size_t framesOverrun() /*const*/ { return 0; }
256 
257     // Number of overruns since construction, where a set of contiguous lost frames is one event.
258     // Not const because implementations may need to do I/O.
overruns()259     virtual size_t overruns() /*const*/ { return 0; }
260 
261     // Estimate of number of frames that could be read successfully now.
262     // When a read() is actually attempted, the implementation is permitted to return a smaller or
263     // larger transfer count, however it will make a good faith effort to give an accurate estimate.
264     // Errors:
265     //  NEGOTIATE   (Re-)negotiation is needed.
266     //  OVERRUN     One or more frames were lost due to overrun, try again to read more recent data.
267     //  WOULD_BLOCK Determining how many frames can be read without blocking would itself block.
availableToRead()268     virtual ssize_t availableToRead() { return SSIZE_MAX; }
269 
270     // Transfer data from source into single destination buffer.  Implies a copy.
271     // Inputs:
272     //  buffer  Non-NULL destination buffer owned by consumer.
273     //  count   Maximum number of frames to transfer.
274     //  readPTS The presentation time (on the LocalTime timeline) for which data
275     //          is being requested, or kInvalidPTS if not known.
276     // Return value:
277     //  > 0     Number of frames successfully transferred prior to first error.
278     //  = 0     Count was zero.
279     //  < 0     status_t error occurred prior to the first frame transfer.
280     // Errors:
281     //  NEGOTIATE   (Re-)negotiation is needed.
282     //  WOULD_BLOCK No frames can be transferred without blocking.
283     //  OVERRUN     read() has not been called frequently enough, or with enough frames to keep up.
284     //              One or more frames were lost due to overrun, try again to read more recent data.
285     virtual ssize_t read(void *buffer, size_t count, int64_t readPTS) = 0;
286 
287     // Transfer data from source using a series of callbacks.  More suitable for zero-fill,
288     // synthesis, and non-contiguous transfers (e.g. circular buffer or readv).
289     // Inputs:
290     //  via     Callback function that the source will call as many times as needed to provide data.
291     //  total   Estimate of the number of frames the consumer desires.  This is an estimate,
292     //          and it can consume a different number of frames during the series of callbacks.
293     //  user    Arbitrary void * reserved for data consumer.
294     //  readPTS The presentation time (on the LocalTime timeline) for which data
295     //          is being requested, or kInvalidPTS if not known.
296     //  block   Number of frames per block, that is a suggested value for 'count' in each callback.
297     //          Zero means no preference.  This parameter is a hint only, and may be ignored.
298     // Return value:
299     //  > 0     Total number of frames successfully transferred prior to first error.
300     //  = 0     Count was zero.
301     //  < 0     status_t error occurred prior to the first frame transfer.
302     // Errors:
303     //  NEGOTIATE   (Re-)negotiation is needed.
304     //  WOULD_BLOCK No frames can be transferred without blocking.
305     //  OVERRUN     read() has not been called frequently enough, or with enough frames to keep up.
306     //              One or more frames were lost due to overrun, try again to read more recent data.
307     //
308     // The 'via' callback is called by the data source as follows:
309     // Inputs:
310     //  user    Arbitrary void * reserved for data consumer.
311     //  dest    Non-NULL buffer owned by source that callback should consume data from,
312     //          up to a maximum of 'count' frames.
313     //  count   Maximum number of frames to transfer during this callback.
314     // Return value:
315     //  > 0     Number of frames successfully transferred during this callback prior to first error.
316     //  = 0     Count was zero.
317     //  < 0     status_t error occurred prior to the first frame transfer during this callback.
318     virtual ssize_t readVia(readVia_t via, size_t total, void *user,
319                             int64_t readPTS, size_t block = 0);
320 
321     // Invoked asynchronously by corresponding sink when a new timestamp is available.
322     // Default implementation ignores the timestamp.
onTimestamp(const AudioTimestamp & timestamp)323     virtual void    onTimestamp(const AudioTimestamp& timestamp) { }
324 
325 protected:
NBAIO_Port(format)326     NBAIO_Source(const NBAIO_Format& format = Format_Invalid) : NBAIO_Port(format), mFramesRead(0)
327             { }
~NBAIO_Source()328     virtual ~NBAIO_Source() { }
329 
330     // Implementations are free to ignore these if they don't need them
331     size_t  mFramesRead;
332 };
333 
334 }   // namespace android
335 
336 #endif  // ANDROID_AUDIO_NBAIO_H
337