1 /*
2 **
3 ** Copyright 2006, The Android Open Source Project
4 **
5 ** Licensed under the Apache License, Version 2.0 (the "License");
6 ** you may not use this file except in compliance with the License.
7 ** You may obtain a copy of the License at
8 **
9 ** http://www.apache.org/licenses/LICENSE-2.0
10 **
11 ** Unless required by applicable law or agreed to in writing, software
12 ** distributed under the License is distributed on an "AS IS" BASIS,
13 ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14 ** See the License for the specific language governing permissions and
15 ** limitations under the License.
16 */
17
18 #define LOG_TAG "NinePatch"
19 #define LOG_NDEBUG 1
20
21 #include <androidfw/ResourceTypes.h>
22 #include <utils/Log.h>
23
24 #include "SkBitmap.h"
25 #include "SkCanvas.h"
26 #include "SkColorPriv.h"
27 #include "SkNinePatch.h"
28 #include "SkPaint.h"
29 #include "SkUnPreMultiply.h"
30
31 #include <utils/Log.h>
32
33 static const bool kUseTrace = true;
34 static bool gTrace = false;
35
getColor(const SkBitmap & bitmap,int x,int y,SkColor * c)36 static bool getColor(const SkBitmap& bitmap, int x, int y, SkColor* c) {
37 switch (bitmap.colorType()) {
38 case kN32_SkColorType:
39 *c = SkUnPreMultiply::PMColorToColor(*bitmap.getAddr32(x, y));
40 break;
41 case kRGB_565_SkColorType:
42 *c = SkPixel16ToPixel32(*bitmap.getAddr16(x, y));
43 break;
44 case kARGB_4444_SkColorType:
45 *c = SkUnPreMultiply::PMColorToColor(
46 SkPixel4444ToPixel32(*bitmap.getAddr16(x, y)));
47 break;
48 case kIndex_8_SkColorType: {
49 SkColorTable* ctable = bitmap.getColorTable();
50 *c = SkUnPreMultiply::PMColorToColor(
51 (*ctable)[*bitmap.getAddr8(x, y)]);
52 break;
53 }
54 default:
55 return false;
56 }
57 return true;
58 }
59
modAlpha(SkColor c,int alpha)60 static SkColor modAlpha(SkColor c, int alpha) {
61 int scale = alpha + (alpha >> 7);
62 int a = SkColorGetA(c) * scale >> 8;
63 return SkColorSetA(c, a);
64 }
65
drawStretchyPatch(SkCanvas * canvas,SkIRect & src,const SkRect & dst,const SkBitmap & bitmap,const SkPaint & paint,SkColor initColor,uint32_t colorHint,bool hasXfer)66 static void drawStretchyPatch(SkCanvas* canvas, SkIRect& src, const SkRect& dst,
67 const SkBitmap& bitmap, const SkPaint& paint,
68 SkColor initColor, uint32_t colorHint,
69 bool hasXfer) {
70 if (colorHint != android::Res_png_9patch::NO_COLOR) {
71 ((SkPaint*)&paint)->setColor(modAlpha(colorHint, paint.getAlpha()));
72 canvas->drawRect(dst, paint);
73 ((SkPaint*)&paint)->setColor(initColor);
74 } else if (src.width() == 1 && src.height() == 1) {
75 SkColor c;
76 if (!getColor(bitmap, src.fLeft, src.fTop, &c)) {
77 goto SLOW_CASE;
78 }
79 if (0 != c || hasXfer) {
80 SkColor prev = paint.getColor();
81 ((SkPaint*)&paint)->setColor(c);
82 canvas->drawRect(dst, paint);
83 ((SkPaint*)&paint)->setColor(prev);
84 }
85 } else {
86 SLOW_CASE:
87 canvas->drawBitmapRect(bitmap, &src, dst, &paint);
88 }
89 }
90
calculateStretch(SkScalar boundsLimit,SkScalar startingPoint,int srcSpace,int numStrechyPixelsRemaining,int numFixedPixelsRemaining)91 SkScalar calculateStretch(SkScalar boundsLimit, SkScalar startingPoint,
92 int srcSpace, int numStrechyPixelsRemaining,
93 int numFixedPixelsRemaining) {
94 SkScalar spaceRemaining = boundsLimit - startingPoint;
95 SkScalar stretchySpaceRemaining =
96 spaceRemaining - SkIntToScalar(numFixedPixelsRemaining);
97 return srcSpace * stretchySpaceRemaining / numStrechyPixelsRemaining;
98 }
99
NinePatch_Draw(SkCanvas * canvas,const SkRect & bounds,const SkBitmap & bitmap,const android::Res_png_9patch & chunk,const SkPaint * paint,SkRegion ** outRegion)100 void NinePatch_Draw(SkCanvas* canvas, const SkRect& bounds,
101 const SkBitmap& bitmap, const android::Res_png_9patch& chunk,
102 const SkPaint* paint, SkRegion** outRegion) {
103 if (canvas && canvas->quickReject(bounds)) {
104 return;
105 }
106
107 SkPaint defaultPaint;
108 if (NULL == paint) {
109 // matches default dither in NinePatchDrawable.java.
110 defaultPaint.setDither(true);
111 paint = &defaultPaint;
112 }
113
114 const int32_t* xDivs = chunk.getXDivs();
115 const int32_t* yDivs = chunk.getYDivs();
116 // if our SkCanvas were back by GL we should enable this and draw this as
117 // a mesh, which will be faster in most cases.
118 if ((false)) {
119 SkNinePatch::DrawMesh(canvas, bounds, bitmap,
120 xDivs, chunk.numXDivs,
121 yDivs, chunk.numYDivs,
122 paint);
123 return;
124 }
125
126 if (kUseTrace) {
127 gTrace = true;
128 }
129
130 SkASSERT(canvas || outRegion);
131
132 if (kUseTrace) {
133 if (canvas) {
134 const SkMatrix& m = canvas->getTotalMatrix();
135 ALOGV("ninepatch [%g %g %g] [%g %g %g]\n",
136 SkScalarToFloat(m[0]), SkScalarToFloat(m[1]), SkScalarToFloat(m[2]),
137 SkScalarToFloat(m[3]), SkScalarToFloat(m[4]), SkScalarToFloat(m[5]));
138 }
139
140 ALOGV("======== ninepatch bounds [%g %g]\n", SkScalarToFloat(bounds.width()),
141 SkScalarToFloat(bounds.height()));
142 ALOGV("======== ninepatch paint bm [%d,%d]\n", bitmap.width(), bitmap.height());
143 ALOGV("======== ninepatch xDivs [%d,%d]\n", xDivs[0], xDivs[1]);
144 ALOGV("======== ninepatch yDivs [%d,%d]\n", yDivs[0], yDivs[1]);
145 }
146
147 if (bounds.isEmpty() ||
148 bitmap.width() == 0 || bitmap.height() == 0 ||
149 (paint && paint->getXfermode() == NULL && paint->getAlpha() == 0))
150 {
151 if (kUseTrace) {
152 ALOGV("======== abort ninepatch draw\n");
153 }
154 return;
155 }
156
157 // should try a quick-reject test before calling lockPixels
158
159 SkAutoLockPixels alp(bitmap);
160 // after the lock, it is valid to check getPixels()
161 if (bitmap.getPixels() == NULL)
162 return;
163
164 const bool hasXfer = paint->getXfermode() != NULL;
165 SkRect dst;
166 SkIRect src;
167
168 const int32_t x0 = xDivs[0];
169 const int32_t y0 = yDivs[0];
170 const SkColor initColor = ((SkPaint*)paint)->getColor();
171 const uint8_t numXDivs = chunk.numXDivs;
172 const uint8_t numYDivs = chunk.numYDivs;
173 int i;
174 int j;
175 int colorIndex = 0;
176 uint32_t color;
177 bool xIsStretchable;
178 const bool initialXIsStretchable = (x0 == 0);
179 bool yIsStretchable = (y0 == 0);
180 const int bitmapWidth = bitmap.width();
181 const int bitmapHeight = bitmap.height();
182
183 // Number of bytes needed for dstRights array.
184 // Need to cast numXDivs to a larger type to avoid overflow.
185 const size_t dstBytes = ((size_t) numXDivs + 1) * sizeof(SkScalar);
186 SkScalar* dstRights = (SkScalar*) alloca(dstBytes);
187 bool dstRightsHaveBeenCached = false;
188
189 int numStretchyXPixelsRemaining = 0;
190 for (i = 0; i < numXDivs; i += 2) {
191 numStretchyXPixelsRemaining += xDivs[i + 1] - xDivs[i];
192 }
193 int numFixedXPixelsRemaining = bitmapWidth - numStretchyXPixelsRemaining;
194 int numStretchyYPixelsRemaining = 0;
195 for (i = 0; i < numYDivs; i += 2) {
196 numStretchyYPixelsRemaining += yDivs[i + 1] - yDivs[i];
197 }
198 int numFixedYPixelsRemaining = bitmapHeight - numStretchyYPixelsRemaining;
199
200 if (kUseTrace) {
201 ALOGV("NinePatch [%d %d] bounds [%g %g %g %g] divs [%d %d]\n",
202 bitmap.width(), bitmap.height(),
203 SkScalarToFloat(bounds.fLeft), SkScalarToFloat(bounds.fTop),
204 SkScalarToFloat(bounds.width()), SkScalarToFloat(bounds.height()),
205 numXDivs, numYDivs);
206 }
207
208 src.fTop = 0;
209 dst.fTop = bounds.fTop;
210 // The first row always starts with the top being at y=0 and the bottom
211 // being either yDivs[1] (if yDivs[0]=0) or yDivs[0]. In the former case
212 // the first row is stretchable along the Y axis, otherwise it is fixed.
213 // The last row always ends with the bottom being bitmap.height and the top
214 // being either yDivs[numYDivs-2] (if yDivs[numYDivs-1]=bitmap.height) or
215 // yDivs[numYDivs-1]. In the former case the last row is stretchable along
216 // the Y axis, otherwise it is fixed.
217 //
218 // The first and last columns are similarly treated with respect to the X
219 // axis.
220 //
221 // The above is to help explain some of the special casing that goes on the
222 // code below.
223
224 // The initial yDiv and whether the first row is considered stretchable or
225 // not depends on whether yDiv[0] was zero or not.
226 for (j = yIsStretchable ? 1 : 0;
227 j <= numYDivs && src.fTop < bitmapHeight;
228 j++, yIsStretchable = !yIsStretchable) {
229 src.fLeft = 0;
230 dst.fLeft = bounds.fLeft;
231 if (j == numYDivs) {
232 src.fBottom = bitmapHeight;
233 dst.fBottom = bounds.fBottom;
234 } else {
235 src.fBottom = yDivs[j];
236 const int srcYSize = src.fBottom - src.fTop;
237 if (yIsStretchable) {
238 dst.fBottom = dst.fTop + calculateStretch(bounds.fBottom, dst.fTop,
239 srcYSize,
240 numStretchyYPixelsRemaining,
241 numFixedYPixelsRemaining);
242 numStretchyYPixelsRemaining -= srcYSize;
243 } else {
244 dst.fBottom = dst.fTop + SkIntToScalar(srcYSize);
245 numFixedYPixelsRemaining -= srcYSize;
246 }
247 }
248
249 xIsStretchable = initialXIsStretchable;
250 // The initial xDiv and whether the first column is considered
251 // stretchable or not depends on whether xDiv[0] was zero or not.
252 const uint32_t* colors = chunk.getColors();
253 for (i = xIsStretchable ? 1 : 0;
254 i <= numXDivs && src.fLeft < bitmapWidth;
255 i++, xIsStretchable = !xIsStretchable) {
256 color = colors[colorIndex++];
257 if (i == numXDivs) {
258 src.fRight = bitmapWidth;
259 dst.fRight = bounds.fRight;
260 } else {
261 src.fRight = xDivs[i];
262 if (dstRightsHaveBeenCached) {
263 dst.fRight = dstRights[i];
264 } else {
265 const int srcXSize = src.fRight - src.fLeft;
266 if (xIsStretchable) {
267 dst.fRight = dst.fLeft + calculateStretch(bounds.fRight, dst.fLeft,
268 srcXSize,
269 numStretchyXPixelsRemaining,
270 numFixedXPixelsRemaining);
271 numStretchyXPixelsRemaining -= srcXSize;
272 } else {
273 dst.fRight = dst.fLeft + SkIntToScalar(srcXSize);
274 numFixedXPixelsRemaining -= srcXSize;
275 }
276 dstRights[i] = dst.fRight;
277 }
278 }
279 // If this horizontal patch is too small to be displayed, leave
280 // the destination left edge where it is and go on to the next patch
281 // in the source.
282 if (src.fLeft >= src.fRight) {
283 src.fLeft = src.fRight;
284 continue;
285 }
286 // Make sure that we actually have room to draw any bits
287 if (dst.fRight <= dst.fLeft || dst.fBottom <= dst.fTop) {
288 goto nextDiv;
289 }
290 // If this patch is transparent, skip and don't draw.
291 if (color == android::Res_png_9patch::TRANSPARENT_COLOR && !hasXfer) {
292 if (outRegion) {
293 if (*outRegion == NULL) {
294 *outRegion = new SkRegion();
295 }
296 SkIRect idst;
297 dst.round(&idst);
298 //ALOGI("Adding trans rect: (%d,%d)-(%d,%d)\n",
299 // idst.fLeft, idst.fTop, idst.fRight, idst.fBottom);
300 (*outRegion)->op(idst, SkRegion::kUnion_Op);
301 }
302 goto nextDiv;
303 }
304 if (canvas) {
305 if (kUseTrace) {
306 ALOGV("-- src [%d %d %d %d] dst [%g %g %g %g]\n",
307 src.fLeft, src.fTop, src.width(), src.height(),
308 SkScalarToFloat(dst.fLeft), SkScalarToFloat(dst.fTop),
309 SkScalarToFloat(dst.width()), SkScalarToFloat(dst.height()));
310 if (2 == src.width() && SkIntToScalar(5) == dst.width()) {
311 ALOGV("--- skip patch\n");
312 }
313 }
314 drawStretchyPatch(canvas, src, dst, bitmap, *paint, initColor,
315 color, hasXfer);
316 }
317
318 nextDiv:
319 src.fLeft = src.fRight;
320 dst.fLeft = dst.fRight;
321 }
322 src.fTop = src.fBottom;
323 dst.fTop = dst.fBottom;
324 dstRightsHaveBeenCached = true;
325 }
326 }
327