1page.title=Building and Running from the Command Line
2parent.title=Building and Running
3parent.link=index.html
4@jd:body
5
6 <div id="qv-wrapper">
7    <div id="qv">
8      <h2>In this document</h2>
9      <ol>
10        <li><a href="#DebugMode">Building in Debug Mode</a></li>
11        <li><a href="#ReleaseMode">Building in Release Mode</a>
12          <ol>
13            <li><a href="#ManualReleaseMode">Build unsigned</a></li>
14            <li><a href="#AutoReleaseMode">Build signed and aligned</a></li>
15            <li><a href="#OnceBuilt">Once built and signed in release mode</a></li>
16          </ol>
17        </li>
18        <li><a href="#RunningOnEmulator">Running on the Emulator</a></li>
19        <li><a href="#RunningOnDevice">Running on a Device</a></li>
20        <li><a href="#Signing">Application Signing</a></li>
21        <li><a href="#AntReference">Ant Command Reference</a></li>
22      </ol>
23  <h2>See also</h2>
24  <ol>
25    <li><a href="{@docRoot}tools/devices/managing-avds-cmdline.html">Managing AVDs from
26the Command Line</a></li>
27    <li><a href="{@docRoot}tools/devices/emulator.html">Using the Android
28Emulator</a></li>
29    <li><a href="{@docRoot}tools/publishing/app-signing.html">Signing Your Applications</a></li>
30  </ol>
31    </div>
32  </div>
33
34<p class="caution">
35  <strong>Important:</strong> Support for Ant as a build tool for Android is ending, per our
36  <a href="http://android-developers.blogspot.com/2015/06/an-update-on-eclipse-android-developer.html"
37  class="external-link">announcement</a>. You should migrate your app development projects to
38  Android Studio and Gradle as soon as possible. For more information on transitioning to these
39  tools, see <a href="{@docRoot}sdk/installing/migrate.html">Migrating to Android Studio</a>.
40</p>
41
42  <p>There are two ways to build your application using the Ant build script: one for
43  testing/debugging your application &mdash; <em>debug mode</em> &mdash; and one for building your
44  final package for release &mdash; <em>release mode</em>. Regardless of which way you build your application,
45  it must be signed before it can install on an emulator or device&mdash;with a debug key when building
46  in debug mode and with your own private key when building in release mode.</p>
47
48  <p>Whether you're building in debug mode or release mode, you need to use the Ant tool to compile
49  and build your project. This will create the .apk file that you can install on an emulator or device.
50  When you build in debug mode, the .apk file is automatically signed by the SDK tools with
51  a debug key, so it's instantly ready for installation onto an emulator or attached
52  development device. You cannot distribute an application that is signed with a debug key.
53  When you build in release mode, the .apk file is <em>unsigned</em>, so you
54  must manually sign it with your own private key, using Keytool and Jarsigner.</p>
55
56  <p>It's important that you read and understand <a href=
57  "{@docRoot}tools/publishing/app-signing.html">Signing Your Applications</a>, particularly once
58  you're ready to release your application and share it with end-users. That document describes the
59  procedure for generating a private key and then using it to sign your .apk file. If you're just
60  getting started, however, you can quickly run your applications on an emulator or your own
61  development device by building in debug mode.</p>
62
63  <p>If you don't have Ant, you can obtain it from the <a href="http://ant.apache.org/">Apache Ant
64  home page</a>. Install it and make sure it is in your executable PATH. Before calling Ant, you
65  need to declare the JAVA_HOME environment variable to specify the path to where the JDK is
66  installed.</p>
67
68  <p class="note"><strong>Note:</strong> When installing JDK on Windows, the default is to install
69  in the "Program Files" directory. This location will cause <code>ant</code> to fail, because of
70  the space. To fix the problem, you can specify the JAVA_HOME variable like this:
71  <pre>set JAVA_HOME=c:\Progra~1\Java\&lt;jdkdir&gt;</pre>
72
73  <p>The easiest solution, however, is to install JDK in a non-space directory, for example:</p>
74
75  <pre>c:\java\jdk1.7</pre>
76
77  <h2 id="DebugMode">Building in Debug Mode</h2>
78
79  <p>For immediate application testing and debugging, you can build your application in debug mode
80  and immediately install it on an emulator. In debug mode, the build tools automatically sign your
81  application with a debug key and optimize the package with {@code zipalign}.</p>
82
83  <p>To build in debug mode:</p>
84
85  <ol>
86    <li>Open a command-line and navigate to the root of your project directory.</li>
87    <li>Use Ant to compile your project in debug mode:
88      <pre>
89ant debug
90</pre>
91
92      <p>This creates your debug <code>.apk</code> file inside the project <code>bin/</code> directory, named
93      <code>&lt;your_project_name&gt;-debug.apk</code>. The file is already signed with
94      the debug key and has been aligned with
95      <a href="{@docRoot}tools/help/zipalign.html"><code>zipalign</code></a>.
96      </p>
97    </li>
98  </ol>
99
100  <p>Each time you change a source file or resource, you must run Ant again in order to package up
101  the latest version of the application.</p>
102
103  <p>To install and run your application on an emulator, see the following section about <a href=
104  "#RunningOnEmulator">Running on the Emulator</a>.</p>
105
106  <h2 id="ReleaseMode">Building in Release Mode</h2>
107
108  <p>When you're ready to release and distribute your application to end-users, you must build your
109  application in release mode. Once you have built in release mode, it's a good idea to perform
110  additional testing and debugging with the final .apk.</p>
111
112  <p>Before you start building your application in release mode, be aware that you must sign the
113  resulting application package with your private key, and should then align it using the {@code
114  zipalign} tool. There are two approaches to building in release mode: build an unsigned package
115  in release mode and then manually sign and align the package, or allow the build script to sign
116  and align the package for you.</p>
117
118  <h3 id="ManualReleaseMode">Build unsigned</h3>
119
120  <p>If you build your application <em>unsigned</em>, then you will need to manually sign and align
121  the package.</p>
122
123  <p>To build an <em>unsigned</em> .apk in release mode:</p>
124
125  <ol>
126    <li>Open a command-line and navigate to the root of your project directory.</li>
127
128    <li>Use Ant to compile your project in release mode:
129      <pre>
130ant release
131</pre>
132    </li>
133  </ol>
134
135  <p>This creates your Android application .apk file inside the project <code>bin/</code>
136  directory, named <code><em>&lt;your_project_name&gt;</em>-unsigned.apk</code>.</p>
137
138  <p class="note"><strong>Note:</strong> The .apk file is <em>unsigned</em> at this point and can't
139  be installed until signed with your private key.</p>
140
141  <p>Once you have created the unsigned .apk, your next step is to sign the .apk with your private
142  key and then align it with {@code zipalign}. To complete this procedure, read <a href=
143  "{@docRoot}tools/publishing/app-signing.html">Signing Your Applications</a>.</p>
144
145  <p>When your <code>.apk</code> has been signed and aligned, it's ready to be distributed to end-users.
146  You should test the final build on different devices or AVDs to ensure that it
147  runs properly on different platforms.</p>
148
149  <h3 id="AutoReleaseMode">Build signed and aligned</h3>
150
151  <p>If you would like, you can configure the Android build script to automatically sign and align
152  your application package. To do so, you must provide the path to your keystore and the name of
153  your key alias in your project's {@code ant.properties} file. With this information provided,
154  the build script will prompt you for your keystore and alias password when you build in release
155  mode and produce your final application package, which will be ready for distribution.</p>
156
157  <p class="caution"><strong>Caution:</strong> Due to the way Ant handles input, the password that
158  you enter during the build process <strong>will be visible</strong>. If you are concerned about
159  your keystore and alias password being visible on screen, then you may prefer to perform the
160  application signing manually, via Jarsigner (or a similar tool). To instead perform the signing
161  procedure manually, <a href="#ManualReleaseMode">build unsigned</a> and then continue with
162  <a href="{@docRoot}tools/publishing/app-signing.html">Signing Your Applications</a>.</p>
163
164  <p>To specify your keystore and alias, open the project {@code ant.properties} file (found in
165  the root of the project directory) and add entries for {@code key.store} and {@code key.alias}.
166  For example:</p>
167  <pre>
168key.store=path/to/my.keystore
169key.alias=mykeystore
170</pre>
171
172  <p>Save your changes. Now you can build a <em>signed</em> .apk in release mode:</p>
173
174  <ol>
175    <li>Open a command-line and navigate to the root of your project directory.</li>
176
177    <li>Use Ant to compile your project in release mode:
178      <pre>
179ant release
180</pre>
181    </li>
182
183    <li>When prompted, enter you keystore and alias passwords.
184
185      <p class="caution"><strong>Caution:</strong> As described above, your password will be
186      visible on the screen.</p>
187    </li>
188  </ol>
189
190  <p>This creates your Android application .apk file inside the project <code>bin/</code>
191  directory, named <code><em>&lt;your_project_name&gt;</em>-release.apk</code>. This .apk file has
192  been signed with the private key specified in {@code ant.properties} and aligned with {@code
193  zipalign}. It's ready for installation and distribution.</p>
194
195  <h3 id="OnceBuilt">Once built and signed in release mode</h3>
196
197  <p>Once you have signed your application with a private key, you can install and run it on an
198  <a href="#RunningOnEmulator">emulator</a> or <a href="#RunningOnDevice">device</a>. You can
199  also try installing it onto a device from a web server. Simply upload the signed .apk to a web
200  site, then load the .apk URL in your Android web browser to download the application and begin
201  installation. (On your device, be sure you have enabled
202  <em>Settings &gt; Applications &gt; Unknown sources</em>.)</p>
203
204  <h2 id="RunningOnEmulator">Running on the Emulator</h2>
205
206  <p>Before you can run your application on the Android Emulator, you must <a href=
207  "{@docRoot}tools/devices/managing-avds.html">create an AVD</a>.</p>
208
209  <p>To run your application:</p>
210
211  <ol>
212    <li>
213      <strong>Open the AVD Manager and launch a virtual device</strong>
214
215      <p>From your SDK's <code>platform-tools/</code> directory, execute the {@code android} tool
216with the <code>avd</code> options:</p>
217      <pre>
218android avd
219</pre>
220
221      <p>In the <em>Virtual Devices</em> view, select an AVD and click <strong>Start</strong>.</p>
222    </li>
223
224    <li>
225      <strong>Install your application</strong>
226
227      <p>From your SDK's <code>tools/</code> directory, install the {@code .apk} on the
228      emulator:</p>
229      <pre>
230adb install <em>&lt;path_to_your_bin&gt;</em>.apk
231</pre>
232
233      <p>Your .apk file (signed with either a release or debug key) is in your project {@code bin/}
234      directory after you build your application.</p>
235
236      <p>If there is more than one emulator running, you must specify the emulator upon which to
237      install the application, by its serial number, with the <code>-s</code> option. For
238      example:</p>
239      <pre>
240adb -s emulator-5554 install <em>path/to/your/app</em>.apk
241</pre>
242
243      <p>To see a list of available device serial numbers, execute {@code adb devices}.</p>
244    </li>
245  </ol>
246
247  <p>If you don't see your application on the emulator, try closing the emulator and launching the
248  virtual device again from the AVD Manager. Sometimes when you install an application for the
249  first time, it won't show up in the application launcher or be accessible by other applications.
250  This is because the package manager usually examines manifests completely only on emulator
251  startup.</p>
252
253  <p>Be certain to create multiple AVDs upon which to test your application. You should have one
254  AVD for each platform and screen type with which your application is compatible. For instance, if
255  your application compiles against the Android 4.0 (API Level 14) platform, you should create an
256  AVD for each platform equal to and greater than 4.0 and an AVD for each <a href=
257  "{@docRoot}guide/practices/screens_support.html">screen type</a> you support, then test your
258  application on each one.</p>
259
260  <p class="note"><strong>Tip:</strong> If you have <em>only one</em> emulator running, you can
261  build your application and install it on the emulator in one simple step. Navigate to the root of
262  your project directory and use Ant to compile the project with <em>install mode</em>: <code>ant
263  install</code>. This will build your application, sign it with the debug key, and install it on
264  the currently running emulator.</p>
265
266  <h2 id="RunningOnDevice">Running on a Device</h2>
267
268  <p>Before you can run your application on a device, you must perform some basic setup for your
269  device:</p>
270
271  <ul>
272    <li>Enable <strong>USB debugging</strong> on your device.
273      <ul>
274        <li>On most devices running Android 3.2 or older, you can find the option under
275          <strong>Settings > Applications > Development</strong>.</li>
276        <li>On Android 4.0 and newer, it's in <strong>Settings > Developer options</strong>.
277          <p class="note"><strong>Note:</strong> On Android 4.2 and newer, <strong>Developer
278          options</strong> is hidden by default. To make it available, go
279          to <strong>Settings > About phone</strong> and tap <strong>Build number</strong>
280          seven times. Return to the previous screen to find <strong>Developer options</strong>.</p>
281        </li>
282      </ul>
283    </li>
284
285    <li>Ensure that your development computer can detect your device when connected via USB</li>
286  </ul>
287
288  <p>Read <a href="{@docRoot}tools/device.html#setting-up">Setting up a Device for
289  Development</a> for more information.</p>
290
291  <p>Once your device is set up and connected via USB, navigate to your SDK's <code>platform-tools/</code>
292  directory and install the <code>.apk</code> on the device:</p>
293  <pre>
294adb -d install <em>path/to/your/app</em>.apk
295</pre>
296
297  <p>The {@code -d} flag specifies that you want to use the attached device (in case you also have
298  an emulator running).</p>
299
300  <p>For more information on the tools used above, please see the following documents:</p>
301
302  <ul>
303    <li><a href="{@docRoot}tools/help/android.html">android Tool</a></li>
304
305    <li><a href="{@docRoot}tools/devices/emulator.html">Android Emulator</a></li>
306
307    <li><a href="{@docRoot}tools/help/adb.html">Android Debug Bridge</a> (ADB)</li>
308  </ul>
309
310  <h2 id="Signing">Application Signing</h2>
311
312  <p>As you begin developing Android applications, understand that all Android applications must be
313  digitally signed before the system will install them on an emulator or device. There are two ways
314  to do this: with a <em>debug key</em> (for immediate testing on an emulator or development
315  device) or with a <em>private key</em> (for application distribution).</p>
316
317  <p>The Android build tools help you get started by automatically signing your .apk files with a
318  debug key at build time. This means that you can compile your application and install it on the
319  emulator without having to generate your own private key. However, please note that if you intend
320  to publish your application, you <strong>must</strong> sign the application with your own private
321  key, rather than the debug key generated by the SDK tools.</p>
322
323  <p>The ADT plugin helps you get started quickly by signing your .apk files with a debug key,
324  prior to installing them on an emulator or development device. This means that you can quickly
325  run your application from Eclipse without having to generate your own private key. No specific
326  action on your part is needed, provided ADT has access to Keytool. However, please note that if
327  you intend to publish your application, you <strong>must</strong> sign the application with your
328  own private key, rather than the debug key generated by the SDK tools.</p>
329
330  <p>Please read <a href="{@docRoot}tools/publishing/app-signing.html">Signing Your
331  Applications</a>, which provides a thorough guide to application signing on Android and what it
332  means to you as an Android application developer. The document also includes a guide to exporting
333  and signing your application with the ADT's Export Wizard.</p>
334
335  <h2 id="AntReference">Ant Command Reference</h2>
336  <dt><code>ant clean</code></dt>
337  <dd>Cleans the project. If you include the <code>all</code> target before <code>clean</code>
338(<code>ant all clean</code>), other projects are also cleaned. For instance if you clean a
339test project, the tested project is also cleaned.</dd>
340
341  <dt><code>ant debug</code></dt>
342  <dd>Builds a debug package. Works on application, library, and test projects and compiles
343  dependencies as  needed.</dd>
344
345  <dt id="emma"><code>ant emma debug</code></dt>
346  <dd>Builds a test project while building the tested project with instrumentation turned on.
347  This is used to run tests with code coverage enabled.</dd>
348
349  <dt><code>ant release</code></dt>
350  <dd>Builds a release package.</dd>
351
352  <dt><code>ant instrument</code>
353  </dt>
354  <dd>Builds an instrumented debug package. This is generally called automatically when building a
355  test project with code coverage enabled (with the <code>emma</code>
356  target)</dd>
357
358  <dt><code>ant &lt;build_target&gt; install</code></dt>
359  <dd>Builds and installs a package. Using <code>install</code> by itself fails.</dd>
360
361  <dt><code>ant installd</code></dt>
362  <dd>Installs an already compiled debug package. This fails if the <code>.apk</code> is not
363  already built.</dd>
364
365  <dt><code>ant installr</code></dt>
366  <dd>Installs an already compiled release package. This fails if the <code>.apk</code> is not
367  already built.</dd>
368
369  <dt><code>ant installt</code></dt>
370  <dd>Installs an already compiled test package. Also installs the <code>.apk</code> of the
371  tested application. This fails if the <code>.apk</code> is not already built.</dd>
372
373  <dt><code>ant installi</code></dt>
374  <dd>Installs an already compiled instrumented package. This is generally not used manually as
375  it's called when installing a test package. This fails if the <code>.apk</code> is not already
376  built.</dd>
377
378   <dt><code>ant test</code></dt>
379   <dd>Runs the tests (for test projects). The tested and test <code>.apk</code> files must be
380   previously installed.</dd>
381
382  <dt><code>ant debug installt test</code></dt>
383  <dd>Builds a test project and the tested project, installs both <code>.apk</code> files, and
384  runs the tests.</dd>
385
386  <dt><code>ant emma debug install test</code></dt>
387  <dd>Builds a test project and the tested project, installs both <code>.apk</code> files, and
388  runs the tests with code coverage enabled.</dd>
389
390