1 /* 2 * Copyright (C) 2014 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 #ifndef DEFERREDLAYERUPDATE_H_ 17 #define DEFERREDLAYERUPDATE_H_ 18 19 #include <cutils/compiler.h> 20 #include <gui/GLConsumer.h> 21 #include <SkColorFilter.h> 22 #include <SkMatrix.h> 23 #include <utils/StrongPointer.h> 24 25 #include "Layer.h" 26 #include "Rect.h" 27 #include "renderthread/RenderThread.h" 28 29 namespace android { 30 namespace uirenderer { 31 32 // Container to hold the properties a layer should be set to at the start 33 // of a render pass 34 class DeferredLayerUpdater : public VirtualLightRefBase { 35 public: 36 // Note that DeferredLayerUpdater assumes it is taking ownership of the layer 37 // and will not call incrementRef on it as a result. 38 ANDROID_API DeferredLayerUpdater(renderthread::RenderThread& thread, Layer* layer); 39 ANDROID_API ~DeferredLayerUpdater(); 40 setSize(int width,int height)41 ANDROID_API bool setSize(int width, int height) { 42 if (mWidth != width || mHeight != height) { 43 mWidth = width; 44 mHeight = height; 45 return true; 46 } 47 return false; 48 } 49 setBlend(bool blend)50 ANDROID_API bool setBlend(bool blend) { 51 if (blend != mBlend) { 52 mBlend = blend; 53 return true; 54 } 55 return false; 56 } 57 setSurfaceTexture(const sp<GLConsumer> & texture,bool needsAttach)58 ANDROID_API void setSurfaceTexture(const sp<GLConsumer>& texture, bool needsAttach) { 59 if (texture.get() != mSurfaceTexture.get()) { 60 mNeedsGLContextAttach = needsAttach; 61 mSurfaceTexture = texture; 62 63 GLenum target = texture->getCurrentTextureTarget(); 64 LOG_ALWAYS_FATAL_IF(target != GL_TEXTURE_2D && target != GL_TEXTURE_EXTERNAL_OES, 65 "set unsupported GLConsumer with target %x", target); 66 } 67 } 68 updateTexImage()69 ANDROID_API void updateTexImage() { 70 mUpdateTexImage = true; 71 } 72 setTransform(const SkMatrix * matrix)73 ANDROID_API void setTransform(const SkMatrix* matrix) { 74 delete mTransform; 75 mTransform = matrix ? new SkMatrix(*matrix) : nullptr; 76 } 77 78 ANDROID_API void setPaint(const SkPaint* paint); 79 80 ANDROID_API bool apply(); 81 backingLayer()82 Layer* backingLayer() { 83 return mLayer; 84 } 85 86 ANDROID_API void detachSurfaceTexture(); 87 88 private: 89 // Generic properties 90 int mWidth; 91 int mHeight; 92 bool mBlend; 93 SkColorFilter* mColorFilter; 94 int mAlpha; 95 SkXfermode::Mode mMode; 96 97 sp<GLConsumer> mSurfaceTexture; 98 SkMatrix* mTransform; 99 bool mNeedsGLContextAttach; 100 bool mUpdateTexImage; 101 102 Layer* mLayer; 103 Caches& mCaches; 104 renderthread::RenderThread& mRenderThread; 105 106 void doUpdateTexImage(); 107 }; 108 109 } /* namespace uirenderer */ 110 } /* namespace android */ 111 112 #endif /* DEFERREDLAYERUPDATE_H_ */ 113