1 /*
2  * Copyright (C) 2013 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #ifndef ANDROID_GUI_IGRAPHICBUFFERCONSUMER_H
18 #define ANDROID_GUI_IGRAPHICBUFFERCONSUMER_H
19 
20 #include <stdint.h>
21 #include <sys/types.h>
22 
23 #include <utils/Errors.h>
24 #include <utils/RefBase.h>
25 #include <utils/Timers.h>
26 
27 #include <binder/IInterface.h>
28 #include <ui/PixelFormat.h>
29 #include <ui/Rect.h>
30 
31 #include <EGL/egl.h>
32 #include <EGL/eglext.h>
33 
34 namespace android {
35 // ----------------------------------------------------------------------------
36 
37 class BufferItem;
38 class Fence;
39 class GraphicBuffer;
40 class IConsumerListener;
41 class NativeHandle;
42 
43 class IGraphicBufferConsumer : public IInterface {
44 
45 public:
46     enum {
47         // Returned by releaseBuffer, after which the consumer must
48         // free any references to the just-released buffer that it might have.
49         STALE_BUFFER_SLOT = 1,
50         // Returned by dequeueBuffer if there are no pending buffers available.
51         NO_BUFFER_AVAILABLE,
52         // Returned by dequeueBuffer if it's too early for the buffer to be acquired.
53         PRESENT_LATER,
54     };
55 
56     // acquireBuffer attempts to acquire ownership of the next pending buffer in
57     // the BufferQueue.  If no buffer is pending then it returns
58     // NO_BUFFER_AVAILABLE.  If a buffer is successfully acquired, the
59     // information about the buffer is returned in BufferItem.
60     //
61     // If the buffer returned had previously been
62     // acquired then the BufferItem::mGraphicBuffer field of buffer is set to
63     // NULL and it is assumed that the consumer still holds a reference to the
64     // buffer.
65     //
66     // If presentWhen is non-zero, it indicates the time when the buffer will
67     // be displayed on screen.  If the buffer's timestamp is farther in the
68     // future, the buffer won't be acquired, and PRESENT_LATER will be
69     // returned.  The presentation time is in nanoseconds, and the time base
70     // is CLOCK_MONOTONIC.
71     //
72     // If maxFrameNumber is non-zero, it indicates that acquireBuffer should
73     // only return a buffer with a frame number less than or equal to
74     // maxFrameNumber. If no such frame is available (such as when a buffer has
75     // been replaced but the consumer has not received the onFrameReplaced
76     // callback), then PRESENT_LATER will be returned.
77     //
78     // Return of NO_ERROR means the operation completed as normal.
79     //
80     // Return of a positive value means the operation could not be completed
81     //    at this time, but the user should try again later:
82     // * NO_BUFFER_AVAILABLE - no buffer is pending (nothing queued by producer)
83     // * PRESENT_LATER - the buffer's timestamp is farther in the future
84     //
85     // Return of a negative value means an error has occurred:
86     // * INVALID_OPERATION - too many buffers have been acquired
87     virtual status_t acquireBuffer(BufferItem* buffer, nsecs_t presentWhen,
88             uint64_t maxFrameNumber = 0) = 0;
89 
90     // detachBuffer attempts to remove all ownership of the buffer in the given
91     // slot from the buffer queue. If this call succeeds, the slot will be
92     // freed, and there will be no way to obtain the buffer from this interface.
93     // The freed slot will remain unallocated until either it is selected to
94     // hold a freshly allocated buffer in dequeueBuffer or a buffer is attached
95     // to the slot. The buffer must have already been acquired.
96     //
97     // Return of a value other than NO_ERROR means an error has occurred:
98     // * BAD_VALUE - the given slot number is invalid, either because it is
99     //               out of the range [0, NUM_BUFFER_SLOTS) or because the slot
100     //               it refers to is not currently acquired.
101     virtual status_t detachBuffer(int slot) = 0;
102 
103     // attachBuffer attempts to transfer ownership of a buffer to the buffer
104     // queue. If this call succeeds, it will be as if this buffer was acquired
105     // from the returned slot number. As such, this call will fail if attaching
106     // this buffer would cause too many buffers to be simultaneously acquired.
107     //
108     // If the buffer is successfully attached, its frameNumber is initialized
109     // to 0. This must be passed into the releaseBuffer call or else the buffer
110     // will be deallocated as stale.
111     //
112     // Return of a value other than NO_ERROR means an error has occurred:
113     // * BAD_VALUE - outSlot or buffer were NULL, or the generation number of
114     //               the buffer did not match the buffer queue.
115     // * INVALID_OPERATION - cannot attach the buffer because it would cause too
116     //                       many buffers to be acquired.
117     // * NO_MEMORY - no free slots available
118     virtual status_t attachBuffer(int *outSlot,
119             const sp<GraphicBuffer>& buffer) = 0;
120 
121     // releaseBuffer releases a buffer slot from the consumer back to the
122     // BufferQueue.  This may be done while the buffer's contents are still
123     // being accessed.  The fence will signal when the buffer is no longer
124     // in use. frameNumber is used to indentify the exact buffer returned.
125     //
126     // If releaseBuffer returns STALE_BUFFER_SLOT, then the consumer must free
127     // any references to the just-released buffer that it might have, as if it
128     // had received a onBuffersReleased() call with a mask set for the released
129     // buffer.
130     //
131     // Note that the dependencies on EGL will be removed once we switch to using
132     // the Android HW Sync HAL.
133     //
134     // Return of NO_ERROR means the operation completed as normal.
135     //
136     // Return of a positive value means the operation could not be completed
137     //    at this time, but the user should try again later:
138     // * STALE_BUFFER_SLOT - see above (second paragraph)
139     //
140     // Return of a negative value means an error has occurred:
141     // * BAD_VALUE - one of the following could've happened:
142     //               * the buffer slot was invalid
143     //               * the fence was NULL
144     //               * the buffer slot specified is not in the acquired state
145     virtual status_t releaseBuffer(int buf, uint64_t frameNumber,
146             EGLDisplay display, EGLSyncKHR fence,
147             const sp<Fence>& releaseFence) = 0;
148 
149     // consumerConnect connects a consumer to the BufferQueue.  Only one
150     // consumer may be connected, and when that consumer disconnects the
151     // BufferQueue is placed into the "abandoned" state, causing most
152     // interactions with the BufferQueue by the producer to fail.
153     // controlledByApp indicates whether the consumer is controlled by
154     // the application.
155     //
156     // consumer may not be NULL.
157     //
158     // Return of a value other than NO_ERROR means an error has occurred:
159     // * NO_INIT - the buffer queue has been abandoned
160     // * BAD_VALUE - a NULL consumer was provided
161     virtual status_t consumerConnect(const sp<IConsumerListener>& consumer, bool controlledByApp) = 0;
162 
163     // consumerDisconnect disconnects a consumer from the BufferQueue. All
164     // buffers will be freed and the BufferQueue is placed in the "abandoned"
165     // state, causing most interactions with the BufferQueue by the producer to
166     // fail.
167     //
168     // Return of a value other than NO_ERROR means an error has occurred:
169     // * BAD_VALUE - no consumer is currently connected
170     virtual status_t consumerDisconnect() = 0;
171 
172     // getReleasedBuffers sets the value pointed to by slotMask to a bit set.
173     // Each bit index with a 1 corresponds to a released buffer slot with that
174     // index value.  In particular, a released buffer is one that has
175     // been released by the BufferQueue but have not yet been released by the consumer.
176     //
177     // This should be called from the onBuffersReleased() callback.
178     //
179     // Return of a value other than NO_ERROR means an error has occurred:
180     // * NO_INIT - the buffer queue has been abandoned.
181     virtual status_t getReleasedBuffers(uint64_t* slotMask) = 0;
182 
183     // setDefaultBufferSize is used to set the size of buffers returned by
184     // dequeueBuffer when a width and height of zero is requested.  Default
185     // is 1x1.
186     //
187     // Return of a value other than NO_ERROR means an error has occurred:
188     // * BAD_VALUE - either w or h was zero
189     virtual status_t setDefaultBufferSize(uint32_t w, uint32_t h) = 0;
190 
191     // setDefaultMaxBufferCount sets the default value for the maximum buffer
192     // count (the initial default is 2). If the producer has requested a
193     // buffer count using setBufferCount, the default buffer count will only
194     // take effect if the producer sets the count back to zero.
195     //
196     // The count must be between 2 and NUM_BUFFER_SLOTS, inclusive.
197     //
198     // Return of a value other than NO_ERROR means an error has occurred:
199     // * BAD_VALUE - bufferCount was out of range (see above).
200     virtual status_t setDefaultMaxBufferCount(int bufferCount) = 0;
201 
202     // disableAsyncBuffer disables the extra buffer used in async mode
203     // (when both producer and consumer have set their "isControlledByApp"
204     // flag) and has dequeueBuffer() return WOULD_BLOCK instead.
205     //
206     // This can only be called before consumerConnect().
207     //
208     // Return of a value other than NO_ERROR means an error has occurred:
209     // * INVALID_OPERATION - attempting to call this after consumerConnect.
210     virtual status_t disableAsyncBuffer() = 0;
211 
212     // setMaxAcquiredBufferCount sets the maximum number of buffers that can
213     // be acquired by the consumer at one time (default 1).  This call will
214     // fail if a producer is connected to the BufferQueue.
215     //
216     // maxAcquiredBuffers must be (inclusive) between 1 and MAX_MAX_ACQUIRED_BUFFERS.
217     //
218     // Return of a value other than NO_ERROR means an error has occurred:
219     // * BAD_VALUE - maxAcquiredBuffers was out of range (see above).
220     // * INVALID_OPERATION - attempting to call this after a producer connected.
221     virtual status_t setMaxAcquiredBufferCount(int maxAcquiredBuffers) = 0;
222 
223     // setConsumerName sets the name used in logging
224     virtual void setConsumerName(const String8& name) = 0;
225 
226     // setDefaultBufferFormat allows the BufferQueue to create
227     // GraphicBuffers of a defaultFormat if no format is specified
228     // in dequeueBuffer.
229     // The initial default is PIXEL_FORMAT_RGBA_8888.
230     //
231     // Return of a value other than NO_ERROR means an unknown error has occurred.
232     virtual status_t setDefaultBufferFormat(PixelFormat defaultFormat) = 0;
233 
234     // setDefaultBufferDataSpace is a request to the producer to provide buffers
235     // of the indicated dataSpace. The producer may ignore this request.
236     // The initial default is HAL_DATASPACE_UNKNOWN.
237     //
238     // Return of a value other than NO_ERROR means an unknown error has occurred.
239     virtual status_t setDefaultBufferDataSpace(
240             android_dataspace defaultDataSpace) = 0;
241 
242     // setConsumerUsageBits will turn on additional usage bits for dequeueBuffer.
243     // These are merged with the bits passed to dequeueBuffer.  The values are
244     // enumerated in gralloc.h, e.g. GRALLOC_USAGE_HW_RENDER; the default is 0.
245     //
246     // Return of a value other than NO_ERROR means an unknown error has occurred.
247     virtual status_t setConsumerUsageBits(uint32_t usage) = 0;
248 
249     // setTransformHint bakes in rotation to buffers so overlays can be used.
250     // The values are enumerated in window.h, e.g.
251     // NATIVE_WINDOW_TRANSFORM_ROT_90.  The default is 0 (no transform).
252     //
253     // Return of a value other than NO_ERROR means an unknown error has occurred.
254     virtual status_t setTransformHint(uint32_t hint) = 0;
255 
256     // Retrieve the sideband buffer stream, if any.
257     virtual sp<NativeHandle> getSidebandStream() const = 0;
258 
259     // dump state into a string
260     virtual void dump(String8& result, const char* prefix) const = 0;
261 
262 public:
263     DECLARE_META_INTERFACE(GraphicBufferConsumer);
264 };
265 
266 // ----------------------------------------------------------------------------
267 
268 class BnGraphicBufferConsumer : public BnInterface<IGraphicBufferConsumer>
269 {
270 public:
271     virtual status_t    onTransact( uint32_t code,
272                                     const Parcel& data,
273                                     Parcel* reply,
274                                     uint32_t flags = 0);
275 };
276 
277 // ----------------------------------------------------------------------------
278 }; // namespace android
279 
280 #endif // ANDROID_GUI_IGRAPHICBUFFERCONSUMER_H
281