1 /*
2 **
3 ** Copyright 2007 The Android Open Source Project
4 **
5 ** Licensed under the Apache License Version 2.0(the "License");
6 ** you may not use this file except in compliance with the License.
7 ** You may obtain a copy of the License at
8 **
9 **     http://www.apache.org/licenses/LICENSE-2.0
10 **
11 ** Unless required by applicable law or agreed to in writing software
12 ** distributed under the License is distributed on an "AS IS" BASIS
13 ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND either express or implied.
14 ** See the License for the specific language governing permissions and
15 ** limitations under the License.
16 */
17 
18 #include <assert.h>
19 #include <errno.h>
20 #include <stdlib.h>
21 #include <stdio.h>
22 #include <string.h>
23 #include <unistd.h>
24 #include <fcntl.h>
25 #include <sys/ioctl.h>
26 #include <sys/types.h>
27 #include <sys/mman.h>
28 
29 #include <cutils/log.h>
30 #include <cutils/atomic.h>
31 
32 #include <utils/threads.h>
33 #include <ui/ANativeObjectBase.h>
34 #include <ui/Fence.h>
35 
36 #include <EGL/egl.h>
37 #include <EGL/eglext.h>
38 #include <GLES/gl.h>
39 #include <GLES/glext.h>
40 
41 #include <pixelflinger/format.h>
42 #include <pixelflinger/pixelflinger.h>
43 
44 #include "context.h"
45 #include "state.h"
46 #include "texture.h"
47 #include "matrix.h"
48 
49 #undef NELEM
50 #define NELEM(x) (sizeof(x)/sizeof(*(x)))
51 
52 // ----------------------------------------------------------------------------
53 
54 EGLBoolean EGLAPI eglSetSwapRectangleANDROID(EGLDisplay dpy, EGLSurface draw,
55         EGLint left, EGLint top, EGLint width, EGLint height);
56 
57 // ----------------------------------------------------------------------------
58 namespace android {
59 
60 // ----------------------------------------------------------------------------
61 
62 const unsigned int NUM_DISPLAYS = 1;
63 
64 static pthread_mutex_t gInitMutex = PTHREAD_MUTEX_INITIALIZER;
65 static pthread_mutex_t gErrorKeyMutex = PTHREAD_MUTEX_INITIALIZER;
66 static pthread_key_t gEGLErrorKey = -1;
67 #ifndef HAVE_ANDROID_OS
68 namespace gl {
69 pthread_key_t gGLKey = -1;
70 }; // namespace gl
71 #endif
72 
73 template<typename T>
setError(GLint error,T returnValue)74 static T setError(GLint error, T returnValue) {
75     if (ggl_unlikely(gEGLErrorKey == -1)) {
76         pthread_mutex_lock(&gErrorKeyMutex);
77         if (gEGLErrorKey == -1)
78             pthread_key_create(&gEGLErrorKey, NULL);
79         pthread_mutex_unlock(&gErrorKeyMutex);
80     }
81     pthread_setspecific(gEGLErrorKey, (void*)(uintptr_t)error);
82     return returnValue;
83 }
84 
getError()85 static GLint getError() {
86     if (ggl_unlikely(gEGLErrorKey == -1))
87         return EGL_SUCCESS;
88     GLint error = (GLint)(uintptr_t)pthread_getspecific(gEGLErrorKey);
89     if (error == 0) {
90         // The TLS key has been created by another thread, but the value for
91         // this thread has not been initialized.
92         return EGL_SUCCESS;
93     }
94     pthread_setspecific(gEGLErrorKey, (void*)(uintptr_t)EGL_SUCCESS);
95     return error;
96 }
97 
98 // ----------------------------------------------------------------------------
99 
100 struct egl_display_t
101 {
egl_display_tandroid::egl_display_t102     egl_display_t() : type(0), initialized(0) { }
103 
104     static egl_display_t& get_display(EGLDisplay dpy);
105 
is_validandroid::egl_display_t106     static EGLBoolean is_valid(EGLDisplay dpy) {
107         return ((uintptr_t(dpy)-1U) >= NUM_DISPLAYS) ? EGL_FALSE : EGL_TRUE;
108     }
109 
110     NativeDisplayType   type;
111     volatile int32_t    initialized;
112 };
113 
114 static egl_display_t gDisplays[NUM_DISPLAYS];
115 
get_display(EGLDisplay dpy)116 egl_display_t& egl_display_t::get_display(EGLDisplay dpy) {
117     return gDisplays[uintptr_t(dpy)-1U];
118 }
119 
120 struct egl_context_t {
121     enum {
122         IS_CURRENT      =   0x00010000,
123         NEVER_CURRENT   =   0x00020000
124     };
125     uint32_t            flags;
126     EGLDisplay          dpy;
127     EGLConfig           config;
128     EGLSurface          read;
129     EGLSurface          draw;
130 
contextandroid::egl_context_t131     static inline egl_context_t* context(EGLContext ctx) {
132         ogles_context_t* const gl = static_cast<ogles_context_t*>(ctx);
133         return static_cast<egl_context_t*>(gl->rasterizer.base);
134     }
135 };
136 
137 // ----------------------------------------------------------------------------
138 
139 struct egl_surface_t
140 {
141     enum {
142         PAGE_FLIP = 0x00000001,
143         MAGIC     = 0x31415265
144     };
145 
146     uint32_t            magic;
147     EGLDisplay          dpy;
148     EGLConfig           config;
149     EGLContext          ctx;
150     bool                zombie;
151 
152                 egl_surface_t(EGLDisplay dpy, EGLConfig config, int32_t depthFormat);
153     virtual     ~egl_surface_t();
154                 bool    isValid() const;
155     virtual     bool    initCheck() const = 0;
156 
157     virtual     EGLBoolean  bindDrawSurface(ogles_context_t* gl) = 0;
158     virtual     EGLBoolean  bindReadSurface(ogles_context_t* gl) = 0;
connectandroid::egl_surface_t159     virtual     EGLBoolean  connect() { return EGL_TRUE; }
disconnectandroid::egl_surface_t160     virtual     void        disconnect() {}
161     virtual     EGLint      getWidth() const = 0;
162     virtual     EGLint      getHeight() const = 0;
163 
164     virtual     EGLint      getHorizontalResolution() const;
165     virtual     EGLint      getVerticalResolution() const;
166     virtual     EGLint      getRefreshRate() const;
167     virtual     EGLint      getSwapBehavior() const;
168     virtual     EGLBoolean  swapBuffers();
169     virtual     EGLBoolean  setSwapRectangle(EGLint l, EGLint t, EGLint w, EGLint h);
170 protected:
171     GGLSurface              depth;
172 };
173 
egl_surface_t(EGLDisplay dpy,EGLConfig config,int32_t depthFormat)174 egl_surface_t::egl_surface_t(EGLDisplay dpy,
175         EGLConfig config,
176         int32_t depthFormat)
177     : magic(MAGIC), dpy(dpy), config(config), ctx(0), zombie(false)
178 {
179     depth.version = sizeof(GGLSurface);
180     depth.data = 0;
181     depth.format = depthFormat;
182 }
~egl_surface_t()183 egl_surface_t::~egl_surface_t()
184 {
185     magic = 0;
186     free(depth.data);
187 }
isValid() const188 bool egl_surface_t::isValid() const {
189     ALOGE_IF(magic != MAGIC, "invalid EGLSurface (%p)", this);
190     return magic == MAGIC;
191 }
192 
swapBuffers()193 EGLBoolean egl_surface_t::swapBuffers() {
194     return EGL_FALSE;
195 }
getHorizontalResolution() const196 EGLint egl_surface_t::getHorizontalResolution() const {
197     return (0 * EGL_DISPLAY_SCALING) * (1.0f / 25.4f);
198 }
getVerticalResolution() const199 EGLint egl_surface_t::getVerticalResolution() const {
200     return (0 * EGL_DISPLAY_SCALING) * (1.0f / 25.4f);
201 }
getRefreshRate() const202 EGLint egl_surface_t::getRefreshRate() const {
203     return (60 * EGL_DISPLAY_SCALING);
204 }
getSwapBehavior() const205 EGLint egl_surface_t::getSwapBehavior() const {
206     return EGL_BUFFER_PRESERVED;
207 }
setSwapRectangle(EGLint,EGLint,EGLint,EGLint)208 EGLBoolean egl_surface_t::setSwapRectangle(
209         EGLint /*l*/, EGLint /*t*/, EGLint /*w*/, EGLint /*h*/)
210 {
211     return EGL_FALSE;
212 }
213 
214 // ----------------------------------------------------------------------------
215 
216 struct egl_window_surface_v2_t : public egl_surface_t
217 {
218     egl_window_surface_v2_t(
219             EGLDisplay dpy, EGLConfig config,
220             int32_t depthFormat,
221             ANativeWindow* window);
222 
223     ~egl_window_surface_v2_t();
224 
initCheckandroid::egl_window_surface_v2_t225     virtual     bool        initCheck() const { return true; } // TODO: report failure if ctor fails
226     virtual     EGLBoolean  swapBuffers();
227     virtual     EGLBoolean  bindDrawSurface(ogles_context_t* gl);
228     virtual     EGLBoolean  bindReadSurface(ogles_context_t* gl);
229     virtual     EGLBoolean  connect();
230     virtual     void        disconnect();
getWidthandroid::egl_window_surface_v2_t231     virtual     EGLint      getWidth() const    { return width;  }
getHeightandroid::egl_window_surface_v2_t232     virtual     EGLint      getHeight() const   { return height; }
233     virtual     EGLint      getHorizontalResolution() const;
234     virtual     EGLint      getVerticalResolution() const;
235     virtual     EGLint      getRefreshRate() const;
236     virtual     EGLint      getSwapBehavior() const;
237     virtual     EGLBoolean  setSwapRectangle(EGLint l, EGLint t, EGLint w, EGLint h);
238 
239 private:
240     status_t lock(ANativeWindowBuffer* buf, int usage, void** vaddr);
241     status_t unlock(ANativeWindowBuffer* buf);
242     ANativeWindow*   nativeWindow;
243     ANativeWindowBuffer*   buffer;
244     ANativeWindowBuffer*   previousBuffer;
245     gralloc_module_t const*    module;
246     int width;
247     int height;
248     void* bits;
249     GGLFormat const* pixelFormatTable;
250 
251     struct Rect {
Rectandroid::egl_window_surface_v2_t::Rect252         inline Rect() { };
Rectandroid::egl_window_surface_v2_t::Rect253         inline Rect(int32_t w, int32_t h)
254             : left(0), top(0), right(w), bottom(h) { }
Rectandroid::egl_window_surface_v2_t::Rect255         inline Rect(int32_t l, int32_t t, int32_t r, int32_t b)
256             : left(l), top(t), right(r), bottom(b) { }
andSelfandroid::egl_window_surface_v2_t::Rect257         Rect& andSelf(const Rect& r) {
258             left   = max(left, r.left);
259             top    = max(top, r.top);
260             right  = min(right, r.right);
261             bottom = min(bottom, r.bottom);
262             return *this;
263         }
isEmptyandroid::egl_window_surface_v2_t::Rect264         bool isEmpty() const {
265             return (left>=right || top>=bottom);
266         }
dumpandroid::egl_window_surface_v2_t::Rect267         void dump(char const* what) {
268             ALOGD("%s { %5d, %5d, w=%5d, h=%5d }",
269                     what, left, top, right-left, bottom-top);
270         }
271 
272         int32_t left;
273         int32_t top;
274         int32_t right;
275         int32_t bottom;
276     };
277 
278     struct Region {
Regionandroid::egl_window_surface_v2_t::Region279         inline Region() : count(0) { }
280         typedef Rect const* const_iterator;
beginandroid::egl_window_surface_v2_t::Region281         const_iterator begin() const { return storage; }
endandroid::egl_window_surface_v2_t::Region282         const_iterator end() const { return storage+count; }
subtractandroid::egl_window_surface_v2_t::Region283         static Region subtract(const Rect& lhs, const Rect& rhs) {
284             Region reg;
285             Rect* storage = reg.storage;
286             if (!lhs.isEmpty()) {
287                 if (lhs.top < rhs.top) { // top rect
288                     storage->left   = lhs.left;
289                     storage->top    = lhs.top;
290                     storage->right  = lhs.right;
291                     storage->bottom = rhs.top;
292                     storage++;
293                 }
294                 const int32_t top = max(lhs.top, rhs.top);
295                 const int32_t bot = min(lhs.bottom, rhs.bottom);
296                 if (top < bot) {
297                     if (lhs.left < rhs.left) { // left-side rect
298                         storage->left   = lhs.left;
299                         storage->top    = top;
300                         storage->right  = rhs.left;
301                         storage->bottom = bot;
302                         storage++;
303                     }
304                     if (lhs.right > rhs.right) { // right-side rect
305                         storage->left   = rhs.right;
306                         storage->top    = top;
307                         storage->right  = lhs.right;
308                         storage->bottom = bot;
309                         storage++;
310                     }
311                 }
312                 if (lhs.bottom > rhs.bottom) { // bottom rect
313                     storage->left   = lhs.left;
314                     storage->top    = rhs.bottom;
315                     storage->right  = lhs.right;
316                     storage->bottom = lhs.bottom;
317                     storage++;
318                 }
319                 reg.count = storage - reg.storage;
320             }
321             return reg;
322         }
isEmptyandroid::egl_window_surface_v2_t::Region323         bool isEmpty() const {
324             return count<=0;
325         }
326     private:
327         Rect storage[4];
328         ssize_t count;
329     };
330 
331     void copyBlt(
332             ANativeWindowBuffer* dst, void* dst_vaddr,
333             ANativeWindowBuffer* src, void const* src_vaddr,
334             const Region& clip);
335 
336     Rect dirtyRegion;
337     Rect oldDirtyRegion;
338 };
339 
egl_window_surface_v2_t(EGLDisplay dpy,EGLConfig config,int32_t depthFormat,ANativeWindow * window)340 egl_window_surface_v2_t::egl_window_surface_v2_t(EGLDisplay dpy,
341         EGLConfig config,
342         int32_t depthFormat,
343         ANativeWindow* window)
344     : egl_surface_t(dpy, config, depthFormat),
345     nativeWindow(window), buffer(0), previousBuffer(0), module(0),
346     bits(NULL)
347 {
348     hw_module_t const* pModule;
349     hw_get_module(GRALLOC_HARDWARE_MODULE_ID, &pModule);
350     module = reinterpret_cast<gralloc_module_t const*>(pModule);
351 
352     pixelFormatTable = gglGetPixelFormatTable();
353 
354     // keep a reference on the window
355     nativeWindow->common.incRef(&nativeWindow->common);
356     nativeWindow->query(nativeWindow, NATIVE_WINDOW_WIDTH, &width);
357     nativeWindow->query(nativeWindow, NATIVE_WINDOW_HEIGHT, &height);
358 }
359 
~egl_window_surface_v2_t()360 egl_window_surface_v2_t::~egl_window_surface_v2_t() {
361     if (buffer) {
362         buffer->common.decRef(&buffer->common);
363     }
364     if (previousBuffer) {
365         previousBuffer->common.decRef(&previousBuffer->common);
366     }
367     nativeWindow->common.decRef(&nativeWindow->common);
368 }
369 
connect()370 EGLBoolean egl_window_surface_v2_t::connect()
371 {
372     // we're intending to do software rendering
373     native_window_set_usage(nativeWindow,
374             GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN);
375 
376     // dequeue a buffer
377     int fenceFd = -1;
378     if (nativeWindow->dequeueBuffer(nativeWindow, &buffer,
379             &fenceFd) != NO_ERROR) {
380         return setError(EGL_BAD_ALLOC, EGL_FALSE);
381     }
382 
383     // wait for the buffer
384     sp<Fence> fence(new Fence(fenceFd));
385     if (fence->wait(Fence::TIMEOUT_NEVER) != NO_ERROR) {
386         nativeWindow->cancelBuffer(nativeWindow, buffer, fenceFd);
387         return setError(EGL_BAD_ALLOC, EGL_FALSE);
388     }
389 
390     // allocate a corresponding depth-buffer
391     width = buffer->width;
392     height = buffer->height;
393     if (depth.format) {
394         depth.width   = width;
395         depth.height  = height;
396         depth.stride  = depth.width; // use the width here
397         uint64_t allocSize = static_cast<uint64_t>(depth.stride) *
398                 static_cast<uint64_t>(depth.height) * 2;
399         if (depth.stride < 0 || depth.height > INT_MAX ||
400                 allocSize > UINT32_MAX) {
401             return setError(EGL_BAD_ALLOC, EGL_FALSE);
402         }
403         depth.data    = (GGLubyte*)malloc(allocSize);
404         if (depth.data == 0) {
405             return setError(EGL_BAD_ALLOC, EGL_FALSE);
406         }
407     }
408 
409     // keep a reference on the buffer
410     buffer->common.incRef(&buffer->common);
411 
412     // pin the buffer down
413     if (lock(buffer, GRALLOC_USAGE_SW_READ_OFTEN |
414             GRALLOC_USAGE_SW_WRITE_OFTEN, &bits) != NO_ERROR) {
415         ALOGE("connect() failed to lock buffer %p (%ux%u)",
416                 buffer, buffer->width, buffer->height);
417         return setError(EGL_BAD_ACCESS, EGL_FALSE);
418         // FIXME: we should make sure we're not accessing the buffer anymore
419     }
420     return EGL_TRUE;
421 }
422 
disconnect()423 void egl_window_surface_v2_t::disconnect()
424 {
425     if (buffer && bits) {
426         bits = NULL;
427         unlock(buffer);
428     }
429     if (buffer) {
430         nativeWindow->cancelBuffer(nativeWindow, buffer, -1);
431         buffer->common.decRef(&buffer->common);
432         buffer = 0;
433     }
434     if (previousBuffer) {
435         previousBuffer->common.decRef(&previousBuffer->common);
436         previousBuffer = 0;
437     }
438 }
439 
lock(ANativeWindowBuffer * buf,int usage,void ** vaddr)440 status_t egl_window_surface_v2_t::lock(
441         ANativeWindowBuffer* buf, int usage, void** vaddr)
442 {
443     int err;
444 
445     err = module->lock(module, buf->handle,
446             usage, 0, 0, buf->width, buf->height, vaddr);
447 
448     return err;
449 }
450 
unlock(ANativeWindowBuffer * buf)451 status_t egl_window_surface_v2_t::unlock(ANativeWindowBuffer* buf)
452 {
453     if (!buf) return BAD_VALUE;
454     int err = NO_ERROR;
455 
456     err = module->unlock(module, buf->handle);
457 
458     return err;
459 }
460 
copyBlt(ANativeWindowBuffer * dst,void * dst_vaddr,ANativeWindowBuffer * src,void const * src_vaddr,const Region & clip)461 void egl_window_surface_v2_t::copyBlt(
462         ANativeWindowBuffer* dst, void* dst_vaddr,
463         ANativeWindowBuffer* src, void const* src_vaddr,
464         const Region& clip)
465 {
466     // NOTE: dst and src must be the same format
467 
468     Region::const_iterator cur = clip.begin();
469     Region::const_iterator end = clip.end();
470 
471     const size_t bpp = pixelFormatTable[src->format].size;
472     const size_t dbpr = dst->stride * bpp;
473     const size_t sbpr = src->stride * bpp;
474 
475     uint8_t const * const src_bits = (uint8_t const *)src_vaddr;
476     uint8_t       * const dst_bits = (uint8_t       *)dst_vaddr;
477 
478     while (cur != end) {
479         const Rect& r(*cur++);
480         ssize_t w = r.right - r.left;
481         ssize_t h = r.bottom - r.top;
482         if (w <= 0 || h<=0) continue;
483         size_t size = w * bpp;
484         uint8_t const * s = src_bits + (r.left + src->stride * r.top) * bpp;
485         uint8_t       * d = dst_bits + (r.left + dst->stride * r.top) * bpp;
486         if (dbpr==sbpr && size==sbpr) {
487             size *= h;
488             h = 1;
489         }
490         do {
491             memcpy(d, s, size);
492             d += dbpr;
493             s += sbpr;
494         } while (--h > 0);
495     }
496 }
497 
swapBuffers()498 EGLBoolean egl_window_surface_v2_t::swapBuffers()
499 {
500     if (!buffer) {
501         return setError(EGL_BAD_ACCESS, EGL_FALSE);
502     }
503 
504     /*
505      * Handle eglSetSwapRectangleANDROID()
506      * We copyback from the front buffer
507      */
508     if (!dirtyRegion.isEmpty()) {
509         dirtyRegion.andSelf(Rect(buffer->width, buffer->height));
510         if (previousBuffer) {
511             // This was const Region copyBack, but that causes an
512             // internal compile error on simulator builds
513             /*const*/ Region copyBack(Region::subtract(oldDirtyRegion, dirtyRegion));
514             if (!copyBack.isEmpty()) {
515                 void* prevBits;
516                 if (lock(previousBuffer,
517                         GRALLOC_USAGE_SW_READ_OFTEN, &prevBits) == NO_ERROR) {
518                     // copy from previousBuffer to buffer
519                     copyBlt(buffer, bits, previousBuffer, prevBits, copyBack);
520                     unlock(previousBuffer);
521                 }
522             }
523         }
524         oldDirtyRegion = dirtyRegion;
525     }
526 
527     if (previousBuffer) {
528         previousBuffer->common.decRef(&previousBuffer->common);
529         previousBuffer = 0;
530     }
531 
532     unlock(buffer);
533     previousBuffer = buffer;
534     nativeWindow->queueBuffer(nativeWindow, buffer, -1);
535     buffer = 0;
536 
537     // dequeue a new buffer
538     int fenceFd = -1;
539     if (nativeWindow->dequeueBuffer(nativeWindow, &buffer, &fenceFd) == NO_ERROR) {
540         sp<Fence> fence(new Fence(fenceFd));
541         if (fence->wait(Fence::TIMEOUT_NEVER)) {
542             nativeWindow->cancelBuffer(nativeWindow, buffer, fenceFd);
543             return setError(EGL_BAD_ALLOC, EGL_FALSE);
544         }
545 
546         // reallocate the depth-buffer if needed
547         if ((width != buffer->width) || (height != buffer->height)) {
548             // TODO: we probably should reset the swap rect here
549             // if the window size has changed
550             width = buffer->width;
551             height = buffer->height;
552             if (depth.data) {
553                 free(depth.data);
554                 depth.width   = width;
555                 depth.height  = height;
556                 depth.stride  = buffer->stride;
557                 uint64_t allocSize = static_cast<uint64_t>(depth.stride) *
558                         static_cast<uint64_t>(depth.height) * 2;
559                 if (depth.stride < 0 || depth.height > INT_MAX ||
560                         allocSize > UINT32_MAX) {
561                     setError(EGL_BAD_ALLOC, EGL_FALSE);
562                     return EGL_FALSE;
563                 }
564                 depth.data    = (GGLubyte*)malloc(allocSize);
565                 if (depth.data == 0) {
566                     setError(EGL_BAD_ALLOC, EGL_FALSE);
567                     return EGL_FALSE;
568                 }
569             }
570         }
571 
572         // keep a reference on the buffer
573         buffer->common.incRef(&buffer->common);
574 
575         // finally pin the buffer down
576         if (lock(buffer, GRALLOC_USAGE_SW_READ_OFTEN |
577                 GRALLOC_USAGE_SW_WRITE_OFTEN, &bits) != NO_ERROR) {
578             ALOGE("eglSwapBuffers() failed to lock buffer %p (%ux%u)",
579                     buffer, buffer->width, buffer->height);
580             return setError(EGL_BAD_ACCESS, EGL_FALSE);
581             // FIXME: we should make sure we're not accessing the buffer anymore
582         }
583     } else {
584         return setError(EGL_BAD_CURRENT_SURFACE, EGL_FALSE);
585     }
586 
587     return EGL_TRUE;
588 }
589 
setSwapRectangle(EGLint l,EGLint t,EGLint w,EGLint h)590 EGLBoolean egl_window_surface_v2_t::setSwapRectangle(
591         EGLint l, EGLint t, EGLint w, EGLint h)
592 {
593     dirtyRegion = Rect(l, t, l+w, t+h);
594     return EGL_TRUE;
595 }
596 
bindDrawSurface(ogles_context_t * gl)597 EGLBoolean egl_window_surface_v2_t::bindDrawSurface(ogles_context_t* gl)
598 {
599     GGLSurface buffer;
600     buffer.version = sizeof(GGLSurface);
601     buffer.width   = this->buffer->width;
602     buffer.height  = this->buffer->height;
603     buffer.stride  = this->buffer->stride;
604     buffer.data    = (GGLubyte*)bits;
605     buffer.format  = this->buffer->format;
606     gl->rasterizer.procs.colorBuffer(gl, &buffer);
607     if (depth.data != gl->rasterizer.state.buffers.depth.data)
608         gl->rasterizer.procs.depthBuffer(gl, &depth);
609 
610     return EGL_TRUE;
611 }
bindReadSurface(ogles_context_t * gl)612 EGLBoolean egl_window_surface_v2_t::bindReadSurface(ogles_context_t* gl)
613 {
614     GGLSurface buffer;
615     buffer.version = sizeof(GGLSurface);
616     buffer.width   = this->buffer->width;
617     buffer.height  = this->buffer->height;
618     buffer.stride  = this->buffer->stride;
619     buffer.data    = (GGLubyte*)bits; // FIXME: hopefully is is LOCKED!!!
620     buffer.format  = this->buffer->format;
621     gl->rasterizer.procs.readBuffer(gl, &buffer);
622     return EGL_TRUE;
623 }
getHorizontalResolution() const624 EGLint egl_window_surface_v2_t::getHorizontalResolution() const {
625     return (nativeWindow->xdpi * EGL_DISPLAY_SCALING) * (1.0f / 25.4f);
626 }
getVerticalResolution() const627 EGLint egl_window_surface_v2_t::getVerticalResolution() const {
628     return (nativeWindow->ydpi * EGL_DISPLAY_SCALING) * (1.0f / 25.4f);
629 }
getRefreshRate() const630 EGLint egl_window_surface_v2_t::getRefreshRate() const {
631     return (60 * EGL_DISPLAY_SCALING); // FIXME
632 }
getSwapBehavior() const633 EGLint egl_window_surface_v2_t::getSwapBehavior() const
634 {
635     /*
636      * EGL_BUFFER_PRESERVED means that eglSwapBuffers() completely preserves
637      * the content of the swapped buffer.
638      *
639      * EGL_BUFFER_DESTROYED means that the content of the buffer is lost.
640      *
641      * However when ANDROID_swap_retcangle is supported, EGL_BUFFER_DESTROYED
642      * only applies to the area specified by eglSetSwapRectangleANDROID(), that
643      * is, everything outside of this area is preserved.
644      *
645      * This implementation of EGL assumes the later case.
646      *
647      */
648 
649     return EGL_BUFFER_DESTROYED;
650 }
651 
652 // ----------------------------------------------------------------------------
653 
654 struct egl_pixmap_surface_t : public egl_surface_t
655 {
656     egl_pixmap_surface_t(
657             EGLDisplay dpy, EGLConfig config,
658             int32_t depthFormat,
659             egl_native_pixmap_t const * pixmap);
660 
~egl_pixmap_surface_tandroid::egl_pixmap_surface_t661     virtual ~egl_pixmap_surface_t() { }
662 
initCheckandroid::egl_pixmap_surface_t663     virtual     bool        initCheck() const { return !depth.format || depth.data!=0; }
664     virtual     EGLBoolean  bindDrawSurface(ogles_context_t* gl);
665     virtual     EGLBoolean  bindReadSurface(ogles_context_t* gl);
getWidthandroid::egl_pixmap_surface_t666     virtual     EGLint      getWidth() const    { return nativePixmap.width;  }
getHeightandroid::egl_pixmap_surface_t667     virtual     EGLint      getHeight() const   { return nativePixmap.height; }
668 private:
669     egl_native_pixmap_t     nativePixmap;
670 };
671 
egl_pixmap_surface_t(EGLDisplay dpy,EGLConfig config,int32_t depthFormat,egl_native_pixmap_t const * pixmap)672 egl_pixmap_surface_t::egl_pixmap_surface_t(EGLDisplay dpy,
673         EGLConfig config,
674         int32_t depthFormat,
675         egl_native_pixmap_t const * pixmap)
676     : egl_surface_t(dpy, config, depthFormat), nativePixmap(*pixmap)
677 {
678     if (depthFormat) {
679         depth.width   = pixmap->width;
680         depth.height  = pixmap->height;
681         depth.stride  = depth.width; // use the width here
682         uint64_t allocSize = static_cast<uint64_t>(depth.stride) *
683                 static_cast<uint64_t>(depth.height) * 2;
684         if (depth.stride < 0 || depth.height > INT_MAX ||
685                 allocSize > UINT32_MAX) {
686             setError(EGL_BAD_ALLOC, EGL_NO_SURFACE);
687             return;
688         }
689         depth.data    = (GGLubyte*)malloc(allocSize);
690         if (depth.data == 0) {
691             setError(EGL_BAD_ALLOC, EGL_NO_SURFACE);
692         }
693     }
694 }
bindDrawSurface(ogles_context_t * gl)695 EGLBoolean egl_pixmap_surface_t::bindDrawSurface(ogles_context_t* gl)
696 {
697     GGLSurface buffer;
698     buffer.version = sizeof(GGLSurface);
699     buffer.width   = nativePixmap.width;
700     buffer.height  = nativePixmap.height;
701     buffer.stride  = nativePixmap.stride;
702     buffer.data    = nativePixmap.data;
703     buffer.format  = nativePixmap.format;
704 
705     gl->rasterizer.procs.colorBuffer(gl, &buffer);
706     if (depth.data != gl->rasterizer.state.buffers.depth.data)
707         gl->rasterizer.procs.depthBuffer(gl, &depth);
708     return EGL_TRUE;
709 }
bindReadSurface(ogles_context_t * gl)710 EGLBoolean egl_pixmap_surface_t::bindReadSurface(ogles_context_t* gl)
711 {
712     GGLSurface buffer;
713     buffer.version = sizeof(GGLSurface);
714     buffer.width   = nativePixmap.width;
715     buffer.height  = nativePixmap.height;
716     buffer.stride  = nativePixmap.stride;
717     buffer.data    = nativePixmap.data;
718     buffer.format  = nativePixmap.format;
719     gl->rasterizer.procs.readBuffer(gl, &buffer);
720     return EGL_TRUE;
721 }
722 
723 // ----------------------------------------------------------------------------
724 
725 struct egl_pbuffer_surface_t : public egl_surface_t
726 {
727     egl_pbuffer_surface_t(
728             EGLDisplay dpy, EGLConfig config, int32_t depthFormat,
729             int32_t w, int32_t h, int32_t f);
730 
731     virtual ~egl_pbuffer_surface_t();
732 
initCheckandroid::egl_pbuffer_surface_t733     virtual     bool        initCheck() const   { return pbuffer.data != 0; }
734     virtual     EGLBoolean  bindDrawSurface(ogles_context_t* gl);
735     virtual     EGLBoolean  bindReadSurface(ogles_context_t* gl);
getWidthandroid::egl_pbuffer_surface_t736     virtual     EGLint      getWidth() const    { return pbuffer.width;  }
getHeightandroid::egl_pbuffer_surface_t737     virtual     EGLint      getHeight() const   { return pbuffer.height; }
738 private:
739     GGLSurface  pbuffer;
740 };
741 
egl_pbuffer_surface_t(EGLDisplay dpy,EGLConfig config,int32_t depthFormat,int32_t w,int32_t h,int32_t f)742 egl_pbuffer_surface_t::egl_pbuffer_surface_t(EGLDisplay dpy,
743         EGLConfig config, int32_t depthFormat,
744         int32_t w, int32_t h, int32_t f)
745     : egl_surface_t(dpy, config, depthFormat)
746 {
747     size_t size = w*h;
748     switch (f) {
749         case GGL_PIXEL_FORMAT_A_8:          size *= 1; break;
750         case GGL_PIXEL_FORMAT_RGB_565:      size *= 2; break;
751         case GGL_PIXEL_FORMAT_RGBA_8888:    size *= 4; break;
752         case GGL_PIXEL_FORMAT_RGBX_8888:    size *= 4; break;
753         default:
754             ALOGE("incompatible pixel format for pbuffer (format=%d)", f);
755             pbuffer.data = 0;
756             break;
757     }
758     pbuffer.version = sizeof(GGLSurface);
759     pbuffer.width   = w;
760     pbuffer.height  = h;
761     pbuffer.stride  = w;
762     pbuffer.data    = (GGLubyte*)malloc(size);
763     pbuffer.format  = f;
764 
765     if (depthFormat) {
766         depth.width   = pbuffer.width;
767         depth.height  = pbuffer.height;
768         depth.stride  = depth.width; // use the width here
769         uint64_t allocSize = static_cast<uint64_t>(depth.stride) *
770                 static_cast<uint64_t>(depth.height) * 2;
771         if (depth.stride < 0 || depth.height > INT_MAX ||
772                 allocSize > UINT32_MAX) {
773             setError(EGL_BAD_ALLOC, EGL_NO_SURFACE);
774             return;
775         }
776         depth.data    = (GGLubyte*)malloc(allocSize);
777         if (depth.data == 0) {
778             setError(EGL_BAD_ALLOC, EGL_NO_SURFACE);
779             return;
780         }
781     }
782 }
~egl_pbuffer_surface_t()783 egl_pbuffer_surface_t::~egl_pbuffer_surface_t() {
784     free(pbuffer.data);
785 }
bindDrawSurface(ogles_context_t * gl)786 EGLBoolean egl_pbuffer_surface_t::bindDrawSurface(ogles_context_t* gl)
787 {
788     gl->rasterizer.procs.colorBuffer(gl, &pbuffer);
789     if (depth.data != gl->rasterizer.state.buffers.depth.data)
790         gl->rasterizer.procs.depthBuffer(gl, &depth);
791     return EGL_TRUE;
792 }
bindReadSurface(ogles_context_t * gl)793 EGLBoolean egl_pbuffer_surface_t::bindReadSurface(ogles_context_t* gl)
794 {
795     gl->rasterizer.procs.readBuffer(gl, &pbuffer);
796     return EGL_TRUE;
797 }
798 
799 // ----------------------------------------------------------------------------
800 
801 struct config_pair_t {
802     GLint key;
803     GLint value;
804 };
805 
806 struct configs_t {
807     const config_pair_t* array;
808     int                  size;
809 };
810 
811 struct config_management_t {
812     GLint key;
813     bool (*match)(GLint reqValue, GLint confValue);
atLeastandroid::config_management_t814     static bool atLeast(GLint reqValue, GLint confValue) {
815         return (reqValue == EGL_DONT_CARE) || (confValue >= reqValue);
816     }
exactandroid::config_management_t817     static bool exact(GLint reqValue, GLint confValue) {
818         return (reqValue == EGL_DONT_CARE) || (confValue == reqValue);
819     }
maskandroid::config_management_t820     static bool mask(GLint reqValue, GLint confValue) {
821         return (confValue & reqValue) == reqValue;
822     }
ignoreandroid::config_management_t823     static bool ignore(GLint /*reqValue*/, GLint /*confValue*/) {
824         return true;
825     }
826 };
827 
828 // ----------------------------------------------------------------------------
829 
830 #define VERSION_MAJOR 1
831 #define VERSION_MINOR 2
832 static char const * const gVendorString     = "Google Inc.";
833 static char const * const gVersionString    = "1.2 Android Driver 1.2.0";
834 static char const * const gClientApiString  = "OpenGL_ES";
835 static char const * const gExtensionsString =
836         "EGL_KHR_fence_sync "
837         "EGL_KHR_image_base "
838         // "KHR_image_pixmap "
839         "EGL_ANDROID_image_native_buffer "
840         "EGL_ANDROID_swap_rectangle "
841         ;
842 
843 // ----------------------------------------------------------------------------
844 
845 struct extention_map_t {
846     const char * const name;
847     __eglMustCastToProperFunctionPointerType address;
848 };
849 
850 static const extention_map_t gExtentionMap[] = {
851     { "glDrawTexsOES",
852             (__eglMustCastToProperFunctionPointerType)&glDrawTexsOES },
853     { "glDrawTexiOES",
854             (__eglMustCastToProperFunctionPointerType)&glDrawTexiOES },
855     { "glDrawTexfOES",
856             (__eglMustCastToProperFunctionPointerType)&glDrawTexfOES },
857     { "glDrawTexxOES",
858             (__eglMustCastToProperFunctionPointerType)&glDrawTexxOES },
859     { "glDrawTexsvOES",
860             (__eglMustCastToProperFunctionPointerType)&glDrawTexsvOES },
861     { "glDrawTexivOES",
862             (__eglMustCastToProperFunctionPointerType)&glDrawTexivOES },
863     { "glDrawTexfvOES",
864             (__eglMustCastToProperFunctionPointerType)&glDrawTexfvOES },
865     { "glDrawTexxvOES",
866             (__eglMustCastToProperFunctionPointerType)&glDrawTexxvOES },
867     { "glQueryMatrixxOES",
868             (__eglMustCastToProperFunctionPointerType)&glQueryMatrixxOES },
869     { "glEGLImageTargetTexture2DOES",
870             (__eglMustCastToProperFunctionPointerType)&glEGLImageTargetTexture2DOES },
871     { "glEGLImageTargetRenderbufferStorageOES",
872             (__eglMustCastToProperFunctionPointerType)&glEGLImageTargetRenderbufferStorageOES },
873     { "glClipPlanef",
874             (__eglMustCastToProperFunctionPointerType)&glClipPlanef },
875     { "glClipPlanex",
876             (__eglMustCastToProperFunctionPointerType)&glClipPlanex },
877     { "glBindBuffer",
878             (__eglMustCastToProperFunctionPointerType)&glBindBuffer },
879     { "glBufferData",
880             (__eglMustCastToProperFunctionPointerType)&glBufferData },
881     { "glBufferSubData",
882             (__eglMustCastToProperFunctionPointerType)&glBufferSubData },
883     { "glDeleteBuffers",
884             (__eglMustCastToProperFunctionPointerType)&glDeleteBuffers },
885     { "glGenBuffers",
886             (__eglMustCastToProperFunctionPointerType)&glGenBuffers },
887     { "eglCreateImageKHR",
888             (__eglMustCastToProperFunctionPointerType)&eglCreateImageKHR },
889     { "eglDestroyImageKHR",
890             (__eglMustCastToProperFunctionPointerType)&eglDestroyImageKHR },
891     { "eglCreateSyncKHR",
892             (__eglMustCastToProperFunctionPointerType)&eglCreateSyncKHR },
893     { "eglDestroySyncKHR",
894             (__eglMustCastToProperFunctionPointerType)&eglDestroySyncKHR },
895     { "eglClientWaitSyncKHR",
896             (__eglMustCastToProperFunctionPointerType)&eglClientWaitSyncKHR },
897     { "eglGetSyncAttribKHR",
898             (__eglMustCastToProperFunctionPointerType)&eglGetSyncAttribKHR },
899     { "eglSetSwapRectangleANDROID",
900             (__eglMustCastToProperFunctionPointerType)&eglSetSwapRectangleANDROID },
901 };
902 
903 /*
904  * In the lists below, attributes names MUST be sorted.
905  * Additionally, all configs must be sorted according to
906  * the EGL specification.
907  */
908 
909 static config_pair_t const config_base_attribute_list[] = {
910         { EGL_STENCIL_SIZE,               0                                 },
911         { EGL_CONFIG_CAVEAT,              EGL_SLOW_CONFIG                   },
912         { EGL_LEVEL,                      0                                 },
913         { EGL_MAX_PBUFFER_HEIGHT,         GGL_MAX_VIEWPORT_DIMS             },
914         { EGL_MAX_PBUFFER_PIXELS,
915                 GGL_MAX_VIEWPORT_DIMS*GGL_MAX_VIEWPORT_DIMS                 },
916         { EGL_MAX_PBUFFER_WIDTH,          GGL_MAX_VIEWPORT_DIMS             },
917         { EGL_NATIVE_RENDERABLE,          EGL_TRUE                          },
918         { EGL_NATIVE_VISUAL_ID,           0                                 },
919         { EGL_NATIVE_VISUAL_TYPE,         GGL_PIXEL_FORMAT_RGB_565          },
920         { EGL_SAMPLES,                    0                                 },
921         { EGL_SAMPLE_BUFFERS,             0                                 },
922         { EGL_TRANSPARENT_TYPE,           EGL_NONE                          },
923         { EGL_TRANSPARENT_BLUE_VALUE,     0                                 },
924         { EGL_TRANSPARENT_GREEN_VALUE,    0                                 },
925         { EGL_TRANSPARENT_RED_VALUE,      0                                 },
926         { EGL_BIND_TO_TEXTURE_RGBA,       EGL_FALSE                         },
927         { EGL_BIND_TO_TEXTURE_RGB,        EGL_FALSE                         },
928         { EGL_MIN_SWAP_INTERVAL,          1                                 },
929         { EGL_MAX_SWAP_INTERVAL,          1                                 },
930         { EGL_LUMINANCE_SIZE,             0                                 },
931         { EGL_ALPHA_MASK_SIZE,            0                                 },
932         { EGL_COLOR_BUFFER_TYPE,          EGL_RGB_BUFFER                    },
933         { EGL_RENDERABLE_TYPE,            EGL_OPENGL_ES_BIT                 },
934         { EGL_CONFORMANT,                 0                                 }
935 };
936 
937 // These configs can override the base attribute list
938 // NOTE: when adding a config here, don't forget to update eglCreate*Surface()
939 
940 // 565 configs
941 static config_pair_t const config_0_attribute_list[] = {
942         { EGL_BUFFER_SIZE,     16 },
943         { EGL_ALPHA_SIZE,       0 },
944         { EGL_BLUE_SIZE,        5 },
945         { EGL_GREEN_SIZE,       6 },
946         { EGL_RED_SIZE,         5 },
947         { EGL_DEPTH_SIZE,       0 },
948         { EGL_CONFIG_ID,        0 },
949         { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGB_565 },
950         { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
951 };
952 
953 static config_pair_t const config_1_attribute_list[] = {
954         { EGL_BUFFER_SIZE,     16 },
955         { EGL_ALPHA_SIZE,       0 },
956         { EGL_BLUE_SIZE,        5 },
957         { EGL_GREEN_SIZE,       6 },
958         { EGL_RED_SIZE,         5 },
959         { EGL_DEPTH_SIZE,      16 },
960         { EGL_CONFIG_ID,        1 },
961         { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGB_565 },
962         { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
963 };
964 
965 // RGB 888 configs
966 static config_pair_t const config_2_attribute_list[] = {
967         { EGL_BUFFER_SIZE,     32 },
968         { EGL_ALPHA_SIZE,       0 },
969         { EGL_BLUE_SIZE,        8 },
970         { EGL_GREEN_SIZE,       8 },
971         { EGL_RED_SIZE,         8 },
972         { EGL_DEPTH_SIZE,       0 },
973         { EGL_CONFIG_ID,        6 },
974         { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGBX_8888 },
975         { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
976 };
977 
978 static config_pair_t const config_3_attribute_list[] = {
979         { EGL_BUFFER_SIZE,     32 },
980         { EGL_ALPHA_SIZE,       0 },
981         { EGL_BLUE_SIZE,        8 },
982         { EGL_GREEN_SIZE,       8 },
983         { EGL_RED_SIZE,         8 },
984         { EGL_DEPTH_SIZE,      16 },
985         { EGL_CONFIG_ID,        7 },
986         { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGBX_8888 },
987         { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
988 };
989 
990 // 8888 configs
991 static config_pair_t const config_4_attribute_list[] = {
992         { EGL_BUFFER_SIZE,     32 },
993         { EGL_ALPHA_SIZE,       8 },
994         { EGL_BLUE_SIZE,        8 },
995         { EGL_GREEN_SIZE,       8 },
996         { EGL_RED_SIZE,         8 },
997         { EGL_DEPTH_SIZE,       0 },
998         { EGL_CONFIG_ID,        2 },
999         { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGBA_8888 },
1000         { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
1001 };
1002 
1003 static config_pair_t const config_5_attribute_list[] = {
1004         { EGL_BUFFER_SIZE,     32 },
1005         { EGL_ALPHA_SIZE,       8 },
1006         { EGL_BLUE_SIZE,        8 },
1007         { EGL_GREEN_SIZE,       8 },
1008         { EGL_RED_SIZE,         8 },
1009         { EGL_DEPTH_SIZE,      16 },
1010         { EGL_CONFIG_ID,        3 },
1011         { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGBA_8888 },
1012         { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
1013 };
1014 
1015 // A8 configs
1016 static config_pair_t const config_6_attribute_list[] = {
1017         { EGL_BUFFER_SIZE,      8 },
1018         { EGL_ALPHA_SIZE,       8 },
1019         { EGL_BLUE_SIZE,        0 },
1020         { EGL_GREEN_SIZE,       0 },
1021         { EGL_RED_SIZE,         0 },
1022         { EGL_DEPTH_SIZE,       0 },
1023         { EGL_CONFIG_ID,        4 },
1024         { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_A_8 },
1025         { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
1026 };
1027 
1028 static config_pair_t const config_7_attribute_list[] = {
1029         { EGL_BUFFER_SIZE,      8 },
1030         { EGL_ALPHA_SIZE,       8 },
1031         { EGL_BLUE_SIZE,        0 },
1032         { EGL_GREEN_SIZE,       0 },
1033         { EGL_RED_SIZE,         0 },
1034         { EGL_DEPTH_SIZE,      16 },
1035         { EGL_CONFIG_ID,        5 },
1036         { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_A_8 },
1037         { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
1038 };
1039 
1040 static configs_t const gConfigs[] = {
1041         { config_0_attribute_list, NELEM(config_0_attribute_list) },
1042         { config_1_attribute_list, NELEM(config_1_attribute_list) },
1043         { config_2_attribute_list, NELEM(config_2_attribute_list) },
1044         { config_3_attribute_list, NELEM(config_3_attribute_list) },
1045         { config_4_attribute_list, NELEM(config_4_attribute_list) },
1046         { config_5_attribute_list, NELEM(config_5_attribute_list) },
1047         { config_6_attribute_list, NELEM(config_6_attribute_list) },
1048         { config_7_attribute_list, NELEM(config_7_attribute_list) },
1049 };
1050 
1051 static config_management_t const gConfigManagement[] = {
1052         { EGL_BUFFER_SIZE,                config_management_t::atLeast },
1053         { EGL_ALPHA_SIZE,                 config_management_t::atLeast },
1054         { EGL_BLUE_SIZE,                  config_management_t::atLeast },
1055         { EGL_GREEN_SIZE,                 config_management_t::atLeast },
1056         { EGL_RED_SIZE,                   config_management_t::atLeast },
1057         { EGL_DEPTH_SIZE,                 config_management_t::atLeast },
1058         { EGL_STENCIL_SIZE,               config_management_t::atLeast },
1059         { EGL_CONFIG_CAVEAT,              config_management_t::exact   },
1060         { EGL_CONFIG_ID,                  config_management_t::exact   },
1061         { EGL_LEVEL,                      config_management_t::exact   },
1062         { EGL_MAX_PBUFFER_HEIGHT,         config_management_t::ignore   },
1063         { EGL_MAX_PBUFFER_PIXELS,         config_management_t::ignore   },
1064         { EGL_MAX_PBUFFER_WIDTH,          config_management_t::ignore   },
1065         { EGL_NATIVE_RENDERABLE,          config_management_t::exact   },
1066         { EGL_NATIVE_VISUAL_ID,           config_management_t::ignore   },
1067         { EGL_NATIVE_VISUAL_TYPE,         config_management_t::exact   },
1068         { EGL_SAMPLES,                    config_management_t::exact   },
1069         { EGL_SAMPLE_BUFFERS,             config_management_t::exact   },
1070         { EGL_SURFACE_TYPE,               config_management_t::mask    },
1071         { EGL_TRANSPARENT_TYPE,           config_management_t::exact   },
1072         { EGL_TRANSPARENT_BLUE_VALUE,     config_management_t::exact   },
1073         { EGL_TRANSPARENT_GREEN_VALUE,    config_management_t::exact   },
1074         { EGL_TRANSPARENT_RED_VALUE,      config_management_t::exact   },
1075         { EGL_BIND_TO_TEXTURE_RGBA,       config_management_t::exact   },
1076         { EGL_BIND_TO_TEXTURE_RGB,        config_management_t::exact   },
1077         { EGL_MIN_SWAP_INTERVAL,          config_management_t::exact   },
1078         { EGL_MAX_SWAP_INTERVAL,          config_management_t::exact   },
1079         { EGL_LUMINANCE_SIZE,             config_management_t::atLeast },
1080         { EGL_ALPHA_MASK_SIZE,            config_management_t::atLeast },
1081         { EGL_COLOR_BUFFER_TYPE,          config_management_t::exact   },
1082         { EGL_RENDERABLE_TYPE,            config_management_t::mask    },
1083         { EGL_CONFORMANT,                 config_management_t::mask    }
1084 };
1085 
1086 
1087 static config_pair_t const config_defaults[] = {
1088     // attributes that are not specified are simply ignored, if a particular
1089     // one needs not be ignored, it must be specified here, eg:
1090     // { EGL_SURFACE_TYPE, EGL_WINDOW_BIT },
1091 };
1092 
1093 // ----------------------------------------------------------------------------
1094 
getConfigFormatInfo(EGLint configID,int32_t & pixelFormat,int32_t & depthFormat)1095 static status_t getConfigFormatInfo(EGLint configID,
1096         int32_t& pixelFormat, int32_t& depthFormat)
1097 {
1098     switch(configID) {
1099     case 0:
1100         pixelFormat = GGL_PIXEL_FORMAT_RGB_565;
1101         depthFormat = 0;
1102         break;
1103     case 1:
1104         pixelFormat = GGL_PIXEL_FORMAT_RGB_565;
1105         depthFormat = GGL_PIXEL_FORMAT_Z_16;
1106         break;
1107     case 2:
1108         pixelFormat = GGL_PIXEL_FORMAT_RGBX_8888;
1109         depthFormat = 0;
1110         break;
1111     case 3:
1112         pixelFormat = GGL_PIXEL_FORMAT_RGBX_8888;
1113         depthFormat = GGL_PIXEL_FORMAT_Z_16;
1114         break;
1115     case 4:
1116         pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888;
1117         depthFormat = 0;
1118         break;
1119     case 5:
1120         pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888;
1121         depthFormat = GGL_PIXEL_FORMAT_Z_16;
1122         break;
1123     case 6:
1124         pixelFormat = GGL_PIXEL_FORMAT_A_8;
1125         depthFormat = 0;
1126         break;
1127     case 7:
1128         pixelFormat = GGL_PIXEL_FORMAT_A_8;
1129         depthFormat = GGL_PIXEL_FORMAT_Z_16;
1130         break;
1131     default:
1132         return NAME_NOT_FOUND;
1133     }
1134     return NO_ERROR;
1135 }
1136 
1137 // ----------------------------------------------------------------------------
1138 
1139 template<typename T>
binarySearch(T const sortedArray[],int first,int last,EGLint key)1140 static int binarySearch(T const sortedArray[], int first, int last, EGLint key)
1141 {
1142    while (first <= last) {
1143        int mid = (first + last) / 2;
1144        if (key > sortedArray[mid].key) {
1145            first = mid + 1;
1146        } else if (key < sortedArray[mid].key) {
1147            last = mid - 1;
1148        } else {
1149            return mid;
1150        }
1151    }
1152    return -1;
1153 }
1154 
isAttributeMatching(int i,EGLint attr,EGLint val)1155 static int isAttributeMatching(int i, EGLint attr, EGLint val)
1156 {
1157     // look for the attribute in all of our configs
1158     config_pair_t const* configFound = gConfigs[i].array;
1159     int index = binarySearch<config_pair_t>(
1160             gConfigs[i].array,
1161             0, gConfigs[i].size-1,
1162             attr);
1163     if (index < 0) {
1164         configFound = config_base_attribute_list;
1165         index = binarySearch<config_pair_t>(
1166                 config_base_attribute_list,
1167                 0, NELEM(config_base_attribute_list)-1,
1168                 attr);
1169     }
1170     if (index >= 0) {
1171         // attribute found, check if this config could match
1172         int cfgMgtIndex = binarySearch<config_management_t>(
1173                 gConfigManagement,
1174                 0, NELEM(gConfigManagement)-1,
1175                 attr);
1176         if (cfgMgtIndex >= 0) {
1177             bool match = gConfigManagement[cfgMgtIndex].match(
1178                     val, configFound[index].value);
1179             if (match) {
1180                 // this config matches
1181                 return 1;
1182             }
1183         } else {
1184             // attribute not found. this should NEVER happen.
1185         }
1186     } else {
1187         // error, this attribute doesn't exist
1188     }
1189     return 0;
1190 }
1191 
makeCurrent(ogles_context_t * gl)1192 static int makeCurrent(ogles_context_t* gl)
1193 {
1194     ogles_context_t* current = (ogles_context_t*)getGlThreadSpecific();
1195     if (gl) {
1196         egl_context_t* c = egl_context_t::context(gl);
1197         if (c->flags & egl_context_t::IS_CURRENT) {
1198             if (current != gl) {
1199                 // it is an error to set a context current, if it's already
1200                 // current to another thread
1201                 return -1;
1202             }
1203         } else {
1204             if (current) {
1205                 // mark the current context as not current, and flush
1206                 glFlush();
1207                 egl_context_t::context(current)->flags &= ~egl_context_t::IS_CURRENT;
1208             }
1209         }
1210         if (!(c->flags & egl_context_t::IS_CURRENT)) {
1211             // The context is not current, make it current!
1212             setGlThreadSpecific(gl);
1213             c->flags |= egl_context_t::IS_CURRENT;
1214         }
1215     } else {
1216         if (current) {
1217             // mark the current context as not current, and flush
1218             glFlush();
1219             egl_context_t::context(current)->flags &= ~egl_context_t::IS_CURRENT;
1220         }
1221         // this thread has no context attached to it
1222         setGlThreadSpecific(0);
1223     }
1224     return 0;
1225 }
1226 
getConfigAttrib(EGLDisplay,EGLConfig config,EGLint attribute,EGLint * value)1227 static EGLBoolean getConfigAttrib(EGLDisplay /*dpy*/, EGLConfig config,
1228         EGLint attribute, EGLint *value)
1229 {
1230     size_t numConfigs =  NELEM(gConfigs);
1231     int index = (int)(uintptr_t)config;
1232     if (uint32_t(index) >= numConfigs)
1233         return setError(EGL_BAD_CONFIG, EGL_FALSE);
1234 
1235     int attrIndex;
1236     attrIndex = binarySearch<config_pair_t>(
1237             gConfigs[index].array,
1238             0, gConfigs[index].size-1,
1239             attribute);
1240     if (attrIndex>=0) {
1241         *value = gConfigs[index].array[attrIndex].value;
1242         return EGL_TRUE;
1243     }
1244 
1245     attrIndex = binarySearch<config_pair_t>(
1246             config_base_attribute_list,
1247             0, NELEM(config_base_attribute_list)-1,
1248             attribute);
1249     if (attrIndex>=0) {
1250         *value = config_base_attribute_list[attrIndex].value;
1251         return EGL_TRUE;
1252     }
1253     return setError(EGL_BAD_ATTRIBUTE, EGL_FALSE);
1254 }
1255 
createWindowSurface(EGLDisplay dpy,EGLConfig config,NativeWindowType window,const EGLint *)1256 static EGLSurface createWindowSurface(EGLDisplay dpy, EGLConfig config,
1257         NativeWindowType window, const EGLint* /*attrib_list*/)
1258 {
1259     if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1260         return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
1261     if (window == 0)
1262         return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1263 
1264     EGLint surfaceType;
1265     if (getConfigAttrib(dpy, config, EGL_SURFACE_TYPE, &surfaceType) == EGL_FALSE)
1266         return EGL_FALSE;
1267 
1268     if (!(surfaceType & EGL_WINDOW_BIT))
1269         return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1270 
1271     if (static_cast<ANativeWindow*>(window)->common.magic !=
1272             ANDROID_NATIVE_WINDOW_MAGIC) {
1273         return setError(EGL_BAD_NATIVE_WINDOW, EGL_NO_SURFACE);
1274     }
1275 
1276     EGLint configID;
1277     if (getConfigAttrib(dpy, config, EGL_CONFIG_ID, &configID) == EGL_FALSE)
1278         return EGL_FALSE;
1279 
1280     int32_t depthFormat;
1281     int32_t pixelFormat;
1282     if (getConfigFormatInfo(configID, pixelFormat, depthFormat) != NO_ERROR) {
1283         return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1284     }
1285 
1286     // FIXME: we don't have access to the pixelFormat here just yet.
1287     // (it's possible that the surface is not fully initialized)
1288     // maybe this should be done after the page-flip
1289     //if (EGLint(info.format) != pixelFormat)
1290     //    return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1291 
1292     egl_surface_t* surface;
1293     surface = new egl_window_surface_v2_t(dpy, config, depthFormat,
1294             static_cast<ANativeWindow*>(window));
1295 
1296     if (!surface->initCheck()) {
1297         // there was a problem in the ctor, the error
1298         // flag has been set.
1299         delete surface;
1300         surface = 0;
1301     }
1302     return surface;
1303 }
1304 
createPixmapSurface(EGLDisplay dpy,EGLConfig config,NativePixmapType pixmap,const EGLint *)1305 static EGLSurface createPixmapSurface(EGLDisplay dpy, EGLConfig config,
1306         NativePixmapType pixmap, const EGLint* /*attrib_list*/)
1307 {
1308     if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1309         return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
1310     if (pixmap == 0)
1311         return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1312 
1313     EGLint surfaceType;
1314     if (getConfigAttrib(dpy, config, EGL_SURFACE_TYPE, &surfaceType) == EGL_FALSE)
1315         return EGL_FALSE;
1316 
1317     if (!(surfaceType & EGL_PIXMAP_BIT))
1318         return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1319 
1320     if (static_cast<egl_native_pixmap_t*>(pixmap)->version !=
1321             sizeof(egl_native_pixmap_t)) {
1322         return setError(EGL_BAD_NATIVE_PIXMAP, EGL_NO_SURFACE);
1323     }
1324 
1325     EGLint configID;
1326     if (getConfigAttrib(dpy, config, EGL_CONFIG_ID, &configID) == EGL_FALSE)
1327         return EGL_FALSE;
1328 
1329     int32_t depthFormat;
1330     int32_t pixelFormat;
1331     if (getConfigFormatInfo(configID, pixelFormat, depthFormat) != NO_ERROR) {
1332         return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1333     }
1334 
1335     if (pixmap->format != pixelFormat)
1336         return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1337 
1338     egl_surface_t* surface =
1339         new egl_pixmap_surface_t(dpy, config, depthFormat,
1340                 static_cast<egl_native_pixmap_t*>(pixmap));
1341 
1342     if (!surface->initCheck()) {
1343         // there was a problem in the ctor, the error
1344         // flag has been set.
1345         delete surface;
1346         surface = 0;
1347     }
1348     return surface;
1349 }
1350 
createPbufferSurface(EGLDisplay dpy,EGLConfig config,const EGLint * attrib_list)1351 static EGLSurface createPbufferSurface(EGLDisplay dpy, EGLConfig config,
1352         const EGLint *attrib_list)
1353 {
1354     if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1355         return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
1356 
1357     EGLint surfaceType;
1358     if (getConfigAttrib(dpy, config, EGL_SURFACE_TYPE, &surfaceType) == EGL_FALSE)
1359         return EGL_FALSE;
1360 
1361     if (!(surfaceType & EGL_PBUFFER_BIT))
1362         return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1363 
1364     EGLint configID;
1365     if (getConfigAttrib(dpy, config, EGL_CONFIG_ID, &configID) == EGL_FALSE)
1366         return EGL_FALSE;
1367 
1368     int32_t depthFormat;
1369     int32_t pixelFormat;
1370     if (getConfigFormatInfo(configID, pixelFormat, depthFormat) != NO_ERROR) {
1371         return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1372     }
1373 
1374     int32_t w = 0;
1375     int32_t h = 0;
1376     while (attrib_list[0]) {
1377         if (attrib_list[0] == EGL_WIDTH)  w = attrib_list[1];
1378         if (attrib_list[0] == EGL_HEIGHT) h = attrib_list[1];
1379         attrib_list+=2;
1380     }
1381 
1382     egl_surface_t* surface =
1383         new egl_pbuffer_surface_t(dpy, config, depthFormat, w, h, pixelFormat);
1384 
1385     if (!surface->initCheck()) {
1386         // there was a problem in the ctor, the error
1387         // flag has been set.
1388         delete surface;
1389         surface = 0;
1390     }
1391     return surface;
1392 }
1393 
1394 // ----------------------------------------------------------------------------
1395 }; // namespace android
1396 // ----------------------------------------------------------------------------
1397 
1398 using namespace android;
1399 
1400 // ----------------------------------------------------------------------------
1401 // Initialization
1402 // ----------------------------------------------------------------------------
1403 
eglGetDisplay(NativeDisplayType display)1404 EGLDisplay eglGetDisplay(NativeDisplayType display)
1405 {
1406 #ifndef HAVE_ANDROID_OS
1407     // this just needs to be done once
1408     if (gGLKey == -1) {
1409         pthread_mutex_lock(&gInitMutex);
1410         if (gGLKey == -1)
1411             pthread_key_create(&gGLKey, NULL);
1412         pthread_mutex_unlock(&gInitMutex);
1413     }
1414 #endif
1415     if (display == EGL_DEFAULT_DISPLAY) {
1416         EGLDisplay dpy = (EGLDisplay)1;
1417         egl_display_t& d = egl_display_t::get_display(dpy);
1418         d.type = display;
1419         return dpy;
1420     }
1421     return EGL_NO_DISPLAY;
1422 }
1423 
eglInitialize(EGLDisplay dpy,EGLint * major,EGLint * minor)1424 EGLBoolean eglInitialize(EGLDisplay dpy, EGLint *major, EGLint *minor)
1425 {
1426     if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1427         return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1428 
1429     EGLBoolean res = EGL_TRUE;
1430     egl_display_t& d = egl_display_t::get_display(dpy);
1431 
1432     if (android_atomic_inc(&d.initialized) == 0) {
1433         // initialize stuff here if needed
1434         //pthread_mutex_lock(&gInitMutex);
1435         //pthread_mutex_unlock(&gInitMutex);
1436     }
1437 
1438     if (res == EGL_TRUE) {
1439         if (major != NULL) *major = VERSION_MAJOR;
1440         if (minor != NULL) *minor = VERSION_MINOR;
1441     }
1442     return res;
1443 }
1444 
eglTerminate(EGLDisplay dpy)1445 EGLBoolean eglTerminate(EGLDisplay dpy)
1446 {
1447     if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1448         return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1449 
1450     EGLBoolean res = EGL_TRUE;
1451     egl_display_t& d = egl_display_t::get_display(dpy);
1452     if (android_atomic_dec(&d.initialized) == 1) {
1453         // TODO: destroy all resources (surfaces, contexts, etc...)
1454         //pthread_mutex_lock(&gInitMutex);
1455         //pthread_mutex_unlock(&gInitMutex);
1456     }
1457     return res;
1458 }
1459 
1460 // ----------------------------------------------------------------------------
1461 // configuration
1462 // ----------------------------------------------------------------------------
1463 
eglGetConfigs(EGLDisplay dpy,EGLConfig * configs,EGLint config_size,EGLint * num_config)1464 EGLBoolean eglGetConfigs(   EGLDisplay dpy,
1465                             EGLConfig *configs,
1466                             EGLint config_size, EGLint *num_config)
1467 {
1468     if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1469         return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1470 
1471     GLint numConfigs = NELEM(gConfigs);
1472     if (!configs) {
1473         *num_config = numConfigs;
1474         return EGL_TRUE;
1475     }
1476     GLint i;
1477     for (i=0 ; i<numConfigs && i<config_size ; i++) {
1478         *configs++ = (EGLConfig)(uintptr_t)i;
1479     }
1480     *num_config = i;
1481     return EGL_TRUE;
1482 }
1483 
eglChooseConfig(EGLDisplay dpy,const EGLint * attrib_list,EGLConfig * configs,EGLint config_size,EGLint * num_config)1484 EGLBoolean eglChooseConfig( EGLDisplay dpy, const EGLint *attrib_list,
1485                             EGLConfig *configs, EGLint config_size,
1486                             EGLint *num_config)
1487 {
1488     if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1489         return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1490 
1491     if (ggl_unlikely(num_config==0)) {
1492         return setError(EGL_BAD_PARAMETER, EGL_FALSE);
1493     }
1494 
1495     if (ggl_unlikely(attrib_list==0)) {
1496         /*
1497          * A NULL attrib_list should be treated as though it was an empty
1498          * one (terminated with EGL_NONE) as defined in
1499          * section 3.4.1 "Querying Configurations" in the EGL specification.
1500          */
1501         static const EGLint dummy = EGL_NONE;
1502         attrib_list = &dummy;
1503     }
1504 
1505     int numAttributes = 0;
1506     int numConfigs =  NELEM(gConfigs);
1507     uint32_t possibleMatch = (1<<numConfigs)-1;
1508     while(possibleMatch && *attrib_list != EGL_NONE) {
1509         numAttributes++;
1510         EGLint attr = *attrib_list++;
1511         EGLint val  = *attrib_list++;
1512         for (int i=0 ; possibleMatch && i<numConfigs ; i++) {
1513             if (!(possibleMatch & (1<<i)))
1514                 continue;
1515             if (isAttributeMatching(i, attr, val) == 0) {
1516                 possibleMatch &= ~(1<<i);
1517             }
1518         }
1519     }
1520 
1521     // now, handle the attributes which have a useful default value
1522     for (size_t j=0 ; possibleMatch && j<NELEM(config_defaults) ; j++) {
1523         // see if this attribute was specified, if not, apply its
1524         // default value
1525         if (binarySearch<config_pair_t>(
1526                 (config_pair_t const*)attrib_list,
1527                 0, numAttributes-1,
1528                 config_defaults[j].key) < 0)
1529         {
1530             for (int i=0 ; possibleMatch && i<numConfigs ; i++) {
1531                 if (!(possibleMatch & (1<<i)))
1532                     continue;
1533                 if (isAttributeMatching(i,
1534                         config_defaults[j].key,
1535                         config_defaults[j].value) == 0)
1536                 {
1537                     possibleMatch &= ~(1<<i);
1538                 }
1539             }
1540         }
1541     }
1542 
1543     // return the configurations found
1544     int n=0;
1545     if (possibleMatch) {
1546         if (configs) {
1547             for (int i=0 ; config_size && i<numConfigs ; i++) {
1548                 if (possibleMatch & (1<<i)) {
1549                     *configs++ = (EGLConfig)(uintptr_t)i;
1550                     config_size--;
1551                     n++;
1552                 }
1553             }
1554         } else {
1555             for (int i=0 ; i<numConfigs ; i++) {
1556                 if (possibleMatch & (1<<i)) {
1557                     n++;
1558                 }
1559             }
1560         }
1561     }
1562     *num_config = n;
1563      return EGL_TRUE;
1564 }
1565 
eglGetConfigAttrib(EGLDisplay dpy,EGLConfig config,EGLint attribute,EGLint * value)1566 EGLBoolean eglGetConfigAttrib(EGLDisplay dpy, EGLConfig config,
1567         EGLint attribute, EGLint *value)
1568 {
1569     if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1570         return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1571 
1572     return getConfigAttrib(dpy, config, attribute, value);
1573 }
1574 
1575 // ----------------------------------------------------------------------------
1576 // surfaces
1577 // ----------------------------------------------------------------------------
1578 
eglCreateWindowSurface(EGLDisplay dpy,EGLConfig config,NativeWindowType window,const EGLint * attrib_list)1579 EGLSurface eglCreateWindowSurface(  EGLDisplay dpy, EGLConfig config,
1580                                     NativeWindowType window,
1581                                     const EGLint *attrib_list)
1582 {
1583     return createWindowSurface(dpy, config, window, attrib_list);
1584 }
1585 
eglCreatePixmapSurface(EGLDisplay dpy,EGLConfig config,NativePixmapType pixmap,const EGLint * attrib_list)1586 EGLSurface eglCreatePixmapSurface(  EGLDisplay dpy, EGLConfig config,
1587                                     NativePixmapType pixmap,
1588                                     const EGLint *attrib_list)
1589 {
1590     return createPixmapSurface(dpy, config, pixmap, attrib_list);
1591 }
1592 
eglCreatePbufferSurface(EGLDisplay dpy,EGLConfig config,const EGLint * attrib_list)1593 EGLSurface eglCreatePbufferSurface( EGLDisplay dpy, EGLConfig config,
1594                                     const EGLint *attrib_list)
1595 {
1596     return createPbufferSurface(dpy, config, attrib_list);
1597 }
1598 
eglDestroySurface(EGLDisplay dpy,EGLSurface eglSurface)1599 EGLBoolean eglDestroySurface(EGLDisplay dpy, EGLSurface eglSurface)
1600 {
1601     if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1602         return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1603     if (eglSurface != EGL_NO_SURFACE) {
1604         egl_surface_t* surface( static_cast<egl_surface_t*>(eglSurface) );
1605         if (!surface->isValid())
1606             return setError(EGL_BAD_SURFACE, EGL_FALSE);
1607         if (surface->dpy != dpy)
1608             return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1609         if (surface->ctx) {
1610             // defer disconnect/delete until no longer current
1611             surface->zombie = true;
1612         } else {
1613             surface->disconnect();
1614             delete surface;
1615         }
1616     }
1617     return EGL_TRUE;
1618 }
1619 
eglQuerySurface(EGLDisplay dpy,EGLSurface eglSurface,EGLint attribute,EGLint * value)1620 EGLBoolean eglQuerySurface( EGLDisplay dpy, EGLSurface eglSurface,
1621                             EGLint attribute, EGLint *value)
1622 {
1623     if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1624         return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1625     egl_surface_t* surface = static_cast<egl_surface_t*>(eglSurface);
1626     if (!surface->isValid())
1627         return setError(EGL_BAD_SURFACE, EGL_FALSE);
1628     if (surface->dpy != dpy)
1629         return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1630 
1631     EGLBoolean ret = EGL_TRUE;
1632     switch (attribute) {
1633         case EGL_CONFIG_ID:
1634             ret = getConfigAttrib(dpy, surface->config, EGL_CONFIG_ID, value);
1635             break;
1636         case EGL_WIDTH:
1637             *value = surface->getWidth();
1638             break;
1639         case EGL_HEIGHT:
1640             *value = surface->getHeight();
1641             break;
1642         case EGL_LARGEST_PBUFFER:
1643             // not modified for a window or pixmap surface
1644             break;
1645         case EGL_TEXTURE_FORMAT:
1646             *value = EGL_NO_TEXTURE;
1647             break;
1648         case EGL_TEXTURE_TARGET:
1649             *value = EGL_NO_TEXTURE;
1650             break;
1651         case EGL_MIPMAP_TEXTURE:
1652             *value = EGL_FALSE;
1653             break;
1654         case EGL_MIPMAP_LEVEL:
1655             *value = 0;
1656             break;
1657         case EGL_RENDER_BUFFER:
1658             // TODO: return the real RENDER_BUFFER here
1659             *value = EGL_BACK_BUFFER;
1660             break;
1661         case EGL_HORIZONTAL_RESOLUTION:
1662             // pixel/mm * EGL_DISPLAY_SCALING
1663             *value = surface->getHorizontalResolution();
1664             break;
1665         case EGL_VERTICAL_RESOLUTION:
1666             // pixel/mm * EGL_DISPLAY_SCALING
1667             *value = surface->getVerticalResolution();
1668             break;
1669         case EGL_PIXEL_ASPECT_RATIO: {
1670             // w/h * EGL_DISPLAY_SCALING
1671             int wr = surface->getHorizontalResolution();
1672             int hr = surface->getVerticalResolution();
1673             *value = (wr * EGL_DISPLAY_SCALING) / hr;
1674         } break;
1675         case EGL_SWAP_BEHAVIOR:
1676             *value = surface->getSwapBehavior();
1677             break;
1678         default:
1679             ret = setError(EGL_BAD_ATTRIBUTE, EGL_FALSE);
1680     }
1681     return ret;
1682 }
1683 
eglCreateContext(EGLDisplay dpy,EGLConfig config,EGLContext,const EGLint *)1684 EGLContext eglCreateContext(EGLDisplay dpy, EGLConfig config,
1685                             EGLContext /*share_list*/, const EGLint* /*attrib_list*/)
1686 {
1687     if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1688         return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
1689 
1690     ogles_context_t* gl = ogles_init(sizeof(egl_context_t));
1691     if (!gl) return setError(EGL_BAD_ALLOC, EGL_NO_CONTEXT);
1692 
1693     egl_context_t* c = static_cast<egl_context_t*>(gl->rasterizer.base);
1694     c->flags = egl_context_t::NEVER_CURRENT;
1695     c->dpy = dpy;
1696     c->config = config;
1697     c->read = 0;
1698     c->draw = 0;
1699     return (EGLContext)gl;
1700 }
1701 
eglDestroyContext(EGLDisplay dpy,EGLContext ctx)1702 EGLBoolean eglDestroyContext(EGLDisplay dpy, EGLContext ctx)
1703 {
1704     if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1705         return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1706     egl_context_t* c = egl_context_t::context(ctx);
1707     if (c->flags & egl_context_t::IS_CURRENT)
1708         setGlThreadSpecific(0);
1709     ogles_uninit((ogles_context_t*)ctx);
1710     return EGL_TRUE;
1711 }
1712 
eglMakeCurrent(EGLDisplay dpy,EGLSurface draw,EGLSurface read,EGLContext ctx)1713 EGLBoolean eglMakeCurrent(  EGLDisplay dpy, EGLSurface draw,
1714                             EGLSurface read, EGLContext ctx)
1715 {
1716     if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1717         return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1718     if (draw) {
1719         egl_surface_t* s = (egl_surface_t*)draw;
1720         if (!s->isValid())
1721             return setError(EGL_BAD_SURFACE, EGL_FALSE);
1722         if (s->dpy != dpy)
1723             return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1724         // TODO: check that draw is compatible with the context
1725     }
1726     if (read && read!=draw) {
1727         egl_surface_t* s = (egl_surface_t*)read;
1728         if (!s->isValid())
1729             return setError(EGL_BAD_SURFACE, EGL_FALSE);
1730         if (s->dpy != dpy)
1731             return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1732         // TODO: check that read is compatible with the context
1733     }
1734 
1735     EGLContext current_ctx = EGL_NO_CONTEXT;
1736 
1737     if ((read == EGL_NO_SURFACE && draw == EGL_NO_SURFACE) && (ctx != EGL_NO_CONTEXT))
1738         return setError(EGL_BAD_MATCH, EGL_FALSE);
1739 
1740     if ((read != EGL_NO_SURFACE || draw != EGL_NO_SURFACE) && (ctx == EGL_NO_CONTEXT))
1741         return setError(EGL_BAD_MATCH, EGL_FALSE);
1742 
1743     if (ctx == EGL_NO_CONTEXT) {
1744         // if we're detaching, we need the current context
1745         current_ctx = (EGLContext)getGlThreadSpecific();
1746     } else {
1747         egl_context_t* c = egl_context_t::context(ctx);
1748         egl_surface_t* d = (egl_surface_t*)draw;
1749         egl_surface_t* r = (egl_surface_t*)read;
1750         if ((d && d->ctx && d->ctx != ctx) ||
1751             (r && r->ctx && r->ctx != ctx)) {
1752             // one of the surface is bound to a context in another thread
1753             return setError(EGL_BAD_ACCESS, EGL_FALSE);
1754         }
1755     }
1756 
1757     ogles_context_t* gl = (ogles_context_t*)ctx;
1758     if (makeCurrent(gl) == 0) {
1759         if (ctx) {
1760             egl_context_t* c = egl_context_t::context(ctx);
1761             egl_surface_t* d = (egl_surface_t*)draw;
1762             egl_surface_t* r = (egl_surface_t*)read;
1763 
1764             if (c->draw) {
1765                 egl_surface_t* s = reinterpret_cast<egl_surface_t*>(c->draw);
1766                 s->disconnect();
1767                 s->ctx = EGL_NO_CONTEXT;
1768                 if (s->zombie)
1769                     delete s;
1770             }
1771             if (c->read) {
1772                 // FIXME: unlock/disconnect the read surface too
1773             }
1774 
1775             c->draw = draw;
1776             c->read = read;
1777 
1778             if (c->flags & egl_context_t::NEVER_CURRENT) {
1779                 c->flags &= ~egl_context_t::NEVER_CURRENT;
1780                 GLint w = 0;
1781                 GLint h = 0;
1782                 if (draw) {
1783                     w = d->getWidth();
1784                     h = d->getHeight();
1785                 }
1786                 ogles_surfaceport(gl, 0, 0);
1787                 ogles_viewport(gl, 0, 0, w, h);
1788                 ogles_scissor(gl, 0, 0, w, h);
1789             }
1790             if (d) {
1791                 if (d->connect() == EGL_FALSE) {
1792                     return EGL_FALSE;
1793                 }
1794                 d->ctx = ctx;
1795                 d->bindDrawSurface(gl);
1796             }
1797             if (r) {
1798                 // FIXME: lock/connect the read surface too
1799                 r->ctx = ctx;
1800                 r->bindReadSurface(gl);
1801             }
1802         } else {
1803             // if surfaces were bound to the context bound to this thread
1804             // mark then as unbound.
1805             if (current_ctx) {
1806                 egl_context_t* c = egl_context_t::context(current_ctx);
1807                 egl_surface_t* d = (egl_surface_t*)c->draw;
1808                 egl_surface_t* r = (egl_surface_t*)c->read;
1809                 if (d) {
1810                     c->draw = 0;
1811                     d->disconnect();
1812                     d->ctx = EGL_NO_CONTEXT;
1813                     if (d->zombie)
1814                         delete d;
1815                 }
1816                 if (r) {
1817                     c->read = 0;
1818                     r->ctx = EGL_NO_CONTEXT;
1819                     // FIXME: unlock/disconnect the read surface too
1820                 }
1821             }
1822         }
1823         return EGL_TRUE;
1824     }
1825     return setError(EGL_BAD_ACCESS, EGL_FALSE);
1826 }
1827 
eglGetCurrentContext(void)1828 EGLContext eglGetCurrentContext(void)
1829 {
1830     // eglGetCurrentContext returns the current EGL rendering context,
1831     // as specified by eglMakeCurrent. If no context is current,
1832     // EGL_NO_CONTEXT is returned.
1833     return (EGLContext)getGlThreadSpecific();
1834 }
1835 
eglGetCurrentSurface(EGLint readdraw)1836 EGLSurface eglGetCurrentSurface(EGLint readdraw)
1837 {
1838     // eglGetCurrentSurface returns the read or draw surface attached
1839     // to the current EGL rendering context, as specified by eglMakeCurrent.
1840     // If no context is current, EGL_NO_SURFACE is returned.
1841     EGLContext ctx = (EGLContext)getGlThreadSpecific();
1842     if (ctx == EGL_NO_CONTEXT) return EGL_NO_SURFACE;
1843     egl_context_t* c = egl_context_t::context(ctx);
1844     if (readdraw == EGL_READ) {
1845         return c->read;
1846     } else if (readdraw == EGL_DRAW) {
1847         return c->draw;
1848     }
1849     return setError(EGL_BAD_ATTRIBUTE, EGL_NO_SURFACE);
1850 }
1851 
eglGetCurrentDisplay(void)1852 EGLDisplay eglGetCurrentDisplay(void)
1853 {
1854     // eglGetCurrentDisplay returns the current EGL display connection
1855     // for the current EGL rendering context, as specified by eglMakeCurrent.
1856     // If no context is current, EGL_NO_DISPLAY is returned.
1857     EGLContext ctx = (EGLContext)getGlThreadSpecific();
1858     if (ctx == EGL_NO_CONTEXT) return EGL_NO_DISPLAY;
1859     egl_context_t* c = egl_context_t::context(ctx);
1860     return c->dpy;
1861 }
1862 
eglQueryContext(EGLDisplay dpy,EGLContext ctx,EGLint attribute,EGLint * value)1863 EGLBoolean eglQueryContext( EGLDisplay dpy, EGLContext ctx,
1864                             EGLint attribute, EGLint *value)
1865 {
1866     if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1867         return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1868     egl_context_t* c = egl_context_t::context(ctx);
1869     switch (attribute) {
1870         case EGL_CONFIG_ID:
1871             // Returns the ID of the EGL frame buffer configuration with
1872             // respect to which the context was created
1873             return getConfigAttrib(dpy, c->config, EGL_CONFIG_ID, value);
1874     }
1875     return setError(EGL_BAD_ATTRIBUTE, EGL_FALSE);
1876 }
1877 
eglWaitGL(void)1878 EGLBoolean eglWaitGL(void)
1879 {
1880     return EGL_TRUE;
1881 }
1882 
eglWaitNative(EGLint)1883 EGLBoolean eglWaitNative(EGLint /*engine*/)
1884 {
1885     return EGL_TRUE;
1886 }
1887 
eglSwapBuffers(EGLDisplay dpy,EGLSurface draw)1888 EGLBoolean eglSwapBuffers(EGLDisplay dpy, EGLSurface draw)
1889 {
1890     if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1891         return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1892 
1893     egl_surface_t* d = static_cast<egl_surface_t*>(draw);
1894     if (!d->isValid())
1895         return setError(EGL_BAD_SURFACE, EGL_FALSE);
1896     if (d->dpy != dpy)
1897         return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1898 
1899     // post the surface
1900     d->swapBuffers();
1901 
1902     // if it's bound to a context, update the buffer
1903     if (d->ctx != EGL_NO_CONTEXT) {
1904         d->bindDrawSurface((ogles_context_t*)d->ctx);
1905         // if this surface is also the read surface of the context
1906         // it is bound to, make sure to update the read buffer as well.
1907         // The EGL spec is a little unclear about this.
1908         egl_context_t* c = egl_context_t::context(d->ctx);
1909         if (c->read == draw) {
1910             d->bindReadSurface((ogles_context_t*)d->ctx);
1911         }
1912     }
1913 
1914     return EGL_TRUE;
1915 }
1916 
eglCopyBuffers(EGLDisplay dpy,EGLSurface,NativePixmapType)1917 EGLBoolean eglCopyBuffers(  EGLDisplay dpy, EGLSurface /*surface*/,
1918                             NativePixmapType /*target*/)
1919 {
1920     if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1921         return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1922     // TODO: eglCopyBuffers()
1923     return EGL_FALSE;
1924 }
1925 
eglGetError(void)1926 EGLint eglGetError(void)
1927 {
1928     return getError();
1929 }
1930 
eglQueryString(EGLDisplay dpy,EGLint name)1931 const char* eglQueryString(EGLDisplay dpy, EGLint name)
1932 {
1933     if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1934         return setError(EGL_BAD_DISPLAY, (const char*)0);
1935 
1936     switch (name) {
1937         case EGL_VENDOR:
1938             return gVendorString;
1939         case EGL_VERSION:
1940             return gVersionString;
1941         case EGL_EXTENSIONS:
1942             return gExtensionsString;
1943         case EGL_CLIENT_APIS:
1944             return gClientApiString;
1945     }
1946     return setError(EGL_BAD_PARAMETER, (const char *)0);
1947 }
1948 
1949 // ----------------------------------------------------------------------------
1950 // EGL 1.1
1951 // ----------------------------------------------------------------------------
1952 
eglSurfaceAttrib(EGLDisplay dpy,EGLSurface,EGLint,EGLint)1953 EGLBoolean eglSurfaceAttrib(
1954         EGLDisplay dpy, EGLSurface /*surface*/, EGLint /*attribute*/, EGLint /*value*/)
1955 {
1956     if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1957         return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1958     // TODO: eglSurfaceAttrib()
1959     return setError(EGL_BAD_PARAMETER, EGL_FALSE);
1960 }
1961 
eglBindTexImage(EGLDisplay dpy,EGLSurface,EGLint)1962 EGLBoolean eglBindTexImage(
1963         EGLDisplay dpy, EGLSurface /*surface*/, EGLint /*buffer*/)
1964 {
1965     if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1966         return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1967     // TODO: eglBindTexImage()
1968     return setError(EGL_BAD_PARAMETER, EGL_FALSE);
1969 }
1970 
eglReleaseTexImage(EGLDisplay dpy,EGLSurface,EGLint)1971 EGLBoolean eglReleaseTexImage(
1972         EGLDisplay dpy, EGLSurface /*surface*/, EGLint /*buffer*/)
1973 {
1974     if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1975         return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1976     // TODO: eglReleaseTexImage()
1977     return setError(EGL_BAD_PARAMETER, EGL_FALSE);
1978 }
1979 
eglSwapInterval(EGLDisplay dpy,EGLint)1980 EGLBoolean eglSwapInterval(EGLDisplay dpy, EGLint /*interval*/)
1981 {
1982     if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1983         return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1984     // TODO: eglSwapInterval()
1985     return EGL_TRUE;
1986 }
1987 
1988 // ----------------------------------------------------------------------------
1989 // EGL 1.2
1990 // ----------------------------------------------------------------------------
1991 
eglBindAPI(EGLenum api)1992 EGLBoolean eglBindAPI(EGLenum api)
1993 {
1994     if (api != EGL_OPENGL_ES_API)
1995         return setError(EGL_BAD_PARAMETER, EGL_FALSE);
1996     return EGL_TRUE;
1997 }
1998 
eglQueryAPI(void)1999 EGLenum eglQueryAPI(void)
2000 {
2001     return EGL_OPENGL_ES_API;
2002 }
2003 
eglWaitClient(void)2004 EGLBoolean eglWaitClient(void)
2005 {
2006     glFinish();
2007     return EGL_TRUE;
2008 }
2009 
eglReleaseThread(void)2010 EGLBoolean eglReleaseThread(void)
2011 {
2012     // TODO: eglReleaseThread()
2013     return EGL_TRUE;
2014 }
2015 
eglCreatePbufferFromClientBuffer(EGLDisplay dpy,EGLenum,EGLClientBuffer,EGLConfig,const EGLint *)2016 EGLSurface eglCreatePbufferFromClientBuffer(
2017           EGLDisplay dpy, EGLenum /*buftype*/, EGLClientBuffer /*buffer*/,
2018           EGLConfig /*config*/, const EGLint* /*attrib_list*/)
2019 {
2020     if (egl_display_t::is_valid(dpy) == EGL_FALSE)
2021         return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
2022     // TODO: eglCreatePbufferFromClientBuffer()
2023     return setError(EGL_BAD_PARAMETER, EGL_NO_SURFACE);
2024 }
2025 
2026 // ----------------------------------------------------------------------------
2027 // EGL_EGLEXT_VERSION 3
2028 // ----------------------------------------------------------------------------
2029 
eglGetProcAddress(const char * procname)2030 void (*eglGetProcAddress (const char *procname))()
2031 {
2032     extention_map_t const * const map = gExtentionMap;
2033     for (uint32_t i=0 ; i<NELEM(gExtentionMap) ; i++) {
2034         if (!strcmp(procname, map[i].name)) {
2035             return map[i].address;
2036         }
2037     }
2038     return NULL;
2039 }
2040 
eglLockSurfaceKHR(EGLDisplay,EGLSurface,const EGLint *)2041 EGLBoolean eglLockSurfaceKHR(EGLDisplay /*dpy*/, EGLSurface /*surface*/,
2042         const EGLint* /*attrib_list*/)
2043 {
2044     EGLBoolean result = EGL_FALSE;
2045     return result;
2046 }
2047 
eglUnlockSurfaceKHR(EGLDisplay,EGLSurface)2048 EGLBoolean eglUnlockSurfaceKHR(EGLDisplay /*dpy*/, EGLSurface /*surface*/)
2049 {
2050     EGLBoolean result = EGL_FALSE;
2051     return result;
2052 }
2053 
eglCreateImageKHR(EGLDisplay dpy,EGLContext ctx,EGLenum target,EGLClientBuffer buffer,const EGLint *)2054 EGLImageKHR eglCreateImageKHR(EGLDisplay dpy, EGLContext ctx, EGLenum target,
2055         EGLClientBuffer buffer, const EGLint* /*attrib_list*/)
2056 {
2057     if (egl_display_t::is_valid(dpy) == EGL_FALSE) {
2058         return setError(EGL_BAD_DISPLAY, EGL_NO_IMAGE_KHR);
2059     }
2060     if (ctx != EGL_NO_CONTEXT) {
2061         return setError(EGL_BAD_CONTEXT, EGL_NO_IMAGE_KHR);
2062     }
2063     if (target != EGL_NATIVE_BUFFER_ANDROID) {
2064         return setError(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR);
2065     }
2066 
2067     ANativeWindowBuffer* native_buffer = (ANativeWindowBuffer*)buffer;
2068 
2069     if (native_buffer->common.magic != ANDROID_NATIVE_BUFFER_MAGIC)
2070         return setError(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR);
2071 
2072     if (native_buffer->common.version != sizeof(ANativeWindowBuffer))
2073         return setError(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR);
2074 
2075     switch (native_buffer->format) {
2076         case HAL_PIXEL_FORMAT_RGBA_8888:
2077         case HAL_PIXEL_FORMAT_RGBX_8888:
2078         case HAL_PIXEL_FORMAT_RGB_888:
2079         case HAL_PIXEL_FORMAT_RGB_565:
2080         case HAL_PIXEL_FORMAT_BGRA_8888:
2081             break;
2082         default:
2083             return setError(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR);
2084     }
2085 
2086     native_buffer->common.incRef(&native_buffer->common);
2087     return (EGLImageKHR)native_buffer;
2088 }
2089 
eglDestroyImageKHR(EGLDisplay dpy,EGLImageKHR img)2090 EGLBoolean eglDestroyImageKHR(EGLDisplay dpy, EGLImageKHR img)
2091 {
2092     if (egl_display_t::is_valid(dpy) == EGL_FALSE) {
2093         return setError(EGL_BAD_DISPLAY, EGL_FALSE);
2094     }
2095 
2096     ANativeWindowBuffer* native_buffer = (ANativeWindowBuffer*)img;
2097 
2098     if (native_buffer->common.magic != ANDROID_NATIVE_BUFFER_MAGIC)
2099         return setError(EGL_BAD_PARAMETER, EGL_FALSE);
2100 
2101     if (native_buffer->common.version != sizeof(ANativeWindowBuffer))
2102         return setError(EGL_BAD_PARAMETER, EGL_FALSE);
2103 
2104     native_buffer->common.decRef(&native_buffer->common);
2105 
2106     return EGL_TRUE;
2107 }
2108 
2109 // ----------------------------------------------------------------------------
2110 // EGL_KHR_fence_sync
2111 // ----------------------------------------------------------------------------
2112 
2113 #define FENCE_SYNC_HANDLE ((EGLSyncKHR)0xFE4CE)
2114 
eglCreateSyncKHR(EGLDisplay dpy,EGLenum type,const EGLint * attrib_list)2115 EGLSyncKHR eglCreateSyncKHR(EGLDisplay dpy, EGLenum type,
2116         const EGLint *attrib_list)
2117 {
2118     if (egl_display_t::is_valid(dpy) == EGL_FALSE) {
2119         return setError(EGL_BAD_DISPLAY, EGL_NO_SYNC_KHR);
2120     }
2121 
2122     if (type != EGL_SYNC_FENCE_KHR ||
2123             (attrib_list != NULL && attrib_list[0] != EGL_NONE)) {
2124         return setError(EGL_BAD_ATTRIBUTE, EGL_NO_SYNC_KHR);
2125     }
2126 
2127     if (eglGetCurrentContext() == EGL_NO_CONTEXT) {
2128         return setError(EGL_BAD_MATCH, EGL_NO_SYNC_KHR);
2129     }
2130 
2131     // AGL is synchronous; nothing to do here.
2132 
2133     return FENCE_SYNC_HANDLE;
2134 }
2135 
eglDestroySyncKHR(EGLDisplay,EGLSyncKHR sync)2136 EGLBoolean eglDestroySyncKHR(EGLDisplay /*dpy*/, EGLSyncKHR sync)
2137 {
2138     if (sync != FENCE_SYNC_HANDLE) {
2139         return setError(EGL_BAD_PARAMETER, EGL_FALSE);
2140     }
2141 
2142     return EGL_TRUE;
2143 }
2144 
eglClientWaitSyncKHR(EGLDisplay,EGLSyncKHR sync,EGLint,EGLTimeKHR)2145 EGLint eglClientWaitSyncKHR(EGLDisplay /*dpy*/, EGLSyncKHR sync, EGLint /*flags*/,
2146         EGLTimeKHR /*timeout*/)
2147 {
2148     if (sync != FENCE_SYNC_HANDLE) {
2149         return setError(EGL_BAD_PARAMETER, EGL_FALSE);
2150     }
2151 
2152     return EGL_CONDITION_SATISFIED_KHR;
2153 }
2154 
eglGetSyncAttribKHR(EGLDisplay,EGLSyncKHR sync,EGLint attribute,EGLint * value)2155 EGLBoolean eglGetSyncAttribKHR(EGLDisplay /*dpy*/, EGLSyncKHR sync,
2156         EGLint attribute, EGLint *value)
2157 {
2158     if (sync != FENCE_SYNC_HANDLE) {
2159         return setError(EGL_BAD_PARAMETER, EGL_FALSE);
2160     }
2161 
2162     switch (attribute) {
2163     case EGL_SYNC_TYPE_KHR:
2164         *value = EGL_SYNC_FENCE_KHR;
2165         return EGL_TRUE;
2166     case EGL_SYNC_STATUS_KHR:
2167         *value = EGL_SIGNALED_KHR;
2168         return EGL_TRUE;
2169     case EGL_SYNC_CONDITION_KHR:
2170         *value = EGL_SYNC_PRIOR_COMMANDS_COMPLETE_KHR;
2171         return EGL_TRUE;
2172     default:
2173         return setError(EGL_BAD_ATTRIBUTE, EGL_FALSE);
2174     }
2175 }
2176 
2177 // ----------------------------------------------------------------------------
2178 // ANDROID extensions
2179 // ----------------------------------------------------------------------------
2180 
eglSetSwapRectangleANDROID(EGLDisplay dpy,EGLSurface draw,EGLint left,EGLint top,EGLint width,EGLint height)2181 EGLBoolean eglSetSwapRectangleANDROID(EGLDisplay dpy, EGLSurface draw,
2182         EGLint left, EGLint top, EGLint width, EGLint height)
2183 {
2184     if (egl_display_t::is_valid(dpy) == EGL_FALSE)
2185         return setError(EGL_BAD_DISPLAY, EGL_FALSE);
2186 
2187     egl_surface_t* d = static_cast<egl_surface_t*>(draw);
2188     if (!d->isValid())
2189         return setError(EGL_BAD_SURFACE, EGL_FALSE);
2190     if (d->dpy != dpy)
2191         return setError(EGL_BAD_DISPLAY, EGL_FALSE);
2192 
2193     // post the surface
2194     d->setSwapRectangle(left, top, width, height);
2195 
2196     return EGL_TRUE;
2197 }
2198