1 #ifndef _ADB_CLIENT_H_
2 #define _ADB_CLIENT_H_
3 
4 #include "adb.h"
5 
6 #include <string>
7 
8 /* connect to adb, connect to the named service, and return
9 ** a valid fd for interacting with that service upon success
10 ** or a negative number on failure
11 */
12 int adb_connect(const std::string& service, std::string* error);
13 int _adb_connect(const std::string& service, std::string* error);
14 
15 /* connect to adb, connect to the named service, return 0 if
16 ** the connection succeeded AND the service returned OKAY
17 */
18 int adb_command(const std::string& service, std::string* error);
19 
20 // Connects to the named adb service and fills 'result' with the response.
21 // Returns true on success; returns false and fills 'error' on failure.
22 bool adb_query(const std::string& service, std::string* result, std::string* error);
23 
24 /* Set the preferred transport to connect to.
25 */
26 void adb_set_transport(transport_type type, const char* serial);
27 
28 /* Set TCP specifics of the transport to use
29 */
30 void adb_set_tcp_specifics(int server_port);
31 
32 /* Set TCP Hostname of the transport to use
33 */
34 void adb_set_tcp_name(const char* hostname);
35 
36 /* Return the console port of the currently connected emulator (if any)
37  * of -1 if there is no emulator, and -2 if there is more than one.
38  * assumes adb_set_transport() was alled previously...
39  */
40 int  adb_get_emulator_console_port(void);
41 
42 /* send commands to the current emulator instance. will fail if there
43  * is zero, or more than one emulator connected (or if you use -s <serial>
44  * with a <serial> that does not designate an emulator)
45  */
46 int  adb_send_emulator_command(int  argc, const char**  argv);
47 
48 // Reads a standard adb status response (OKAY|FAIL) and
49 // returns true in the event of OKAY, false in the event of FAIL
50 // or protocol error.
51 bool adb_status(int fd, std::string* error);
52 
53 #endif
54