1 #ifndef _ADB_CLIENT_H_ 2 #define _ADB_CLIENT_H_ 3 4 #include "adb.h" 5 6 #include <string> 7 8 /* connect to adb, connect to the named service, and return 9 ** a valid fd for interacting with that service upon success 10 ** or a negative number on failure 11 */ 12 int adb_connect(const std::string& service, std::string* error); 13 int _adb_connect(const std::string& service, std::string* error); 14 15 /* connect to adb, connect to the named service, return 0 if 16 ** the connection succeeded AND the service returned OKAY 17 */ 18 int adb_command(const std::string& service, std::string* error); 19 20 // Connects to the named adb service and fills 'result' with the response. 21 // Returns true on success; returns false and fills 'error' on failure. 22 bool adb_query(const std::string& service, std::string* result, std::string* error); 23 24 /* Set the preferred transport to connect to. 25 */ 26 void adb_set_transport(transport_type type, const char* serial); 27 28 /* Set TCP specifics of the transport to use 29 */ 30 void adb_set_tcp_specifics(int server_port); 31 32 /* Set TCP Hostname of the transport to use 33 */ 34 void adb_set_tcp_name(const char* hostname); 35 36 /* Return the console port of the currently connected emulator (if any) 37 * of -1 if there is no emulator, and -2 if there is more than one. 38 * assumes adb_set_transport() was alled previously... 39 */ 40 int adb_get_emulator_console_port(void); 41 42 /* send commands to the current emulator instance. will fail if there 43 * is zero, or more than one emulator connected (or if you use -s <serial> 44 * with a <serial> that does not designate an emulator) 45 */ 46 int adb_send_emulator_command(int argc, const char** argv); 47 48 // Reads a standard adb status response (OKAY|FAIL) and 49 // returns true in the event of OKAY, false in the event of FAIL 50 // or protocol error. 51 bool adb_status(int fd, std::string* error); 52 53 #endif 54