Lines Matching refs:ScreenRecoveryUI
53 ScreenRecoveryUI::ScreenRecoveryUI() : in ScreenRecoveryUI() function in ScreenRecoveryUI
85 GRSurface* ScreenRecoveryUI::GetCurrentFrame() { in GetCurrentFrame()
92 GRSurface* ScreenRecoveryUI::GetCurrentText() { in GetCurrentText()
102 int ScreenRecoveryUI::PixelsFromDp(int dp) { in PixelsFromDp()
121 int ScreenRecoveryUI::GetAnimationBaseline() { in GetAnimationBaseline()
125 int ScreenRecoveryUI::GetTextBaseline() { in GetTextBaseline()
129 int ScreenRecoveryUI::GetProgressBaseline() { in GetProgressBaseline()
135 void ScreenRecoveryUI::draw_background_locked() { in draw_background_locked()
164 void ScreenRecoveryUI::draw_foreground_locked() { in draw_foreground_locked()
212 void ScreenRecoveryUI::SetColor(UIElement e) { in SetColor()
242 void ScreenRecoveryUI::DrawHorizontalRule(int* y) { in DrawHorizontalRule()
249 void ScreenRecoveryUI::DrawTextLine(int x, int* y, const char* line, bool bold) { in DrawTextLine()
254 void ScreenRecoveryUI::DrawTextLines(int x, int* y, const char* const* lines) { in DrawTextLines()
273 void ScreenRecoveryUI::draw_screen_locked() { in draw_screen_locked()
334 void ScreenRecoveryUI::update_screen_locked() { in update_screen_locked()
341 void ScreenRecoveryUI::update_progress_locked() { in update_progress_locked()
352 void* ScreenRecoveryUI::ProgressThreadStartRoutine(void* data) { in ProgressThreadStartRoutine()
353 reinterpret_cast<ScreenRecoveryUI*>(data)->ProgressThreadLoop(); in ProgressThreadStartRoutine()
357 void ScreenRecoveryUI::ProgressThreadLoop() { in ProgressThreadLoop()
405 void ScreenRecoveryUI::LoadBitmap(const char* filename, GRSurface** surface) { in LoadBitmap()
412 void ScreenRecoveryUI::LoadLocalizedBitmap(const char* filename, GRSurface** surface) { in LoadLocalizedBitmap()
429 void ScreenRecoveryUI::SetSystemUpdateText(bool security_update) { in SetSystemUpdateText()
438 void ScreenRecoveryUI::Init() { in Init()
478 void ScreenRecoveryUI::LoadAnimation() { in LoadAnimation()
508 void ScreenRecoveryUI::SetLocale(const char* new_locale) { in SetLocale()
533 void ScreenRecoveryUI::SetBackground(Icon icon) { in SetBackground()
542 void ScreenRecoveryUI::SetProgressType(ProgressType type) { in SetProgressType()
554 void ScreenRecoveryUI::ShowProgress(float portion, float seconds) { in ShowProgress()
566 void ScreenRecoveryUI::SetProgress(float fraction) { in SetProgress()
582 void ScreenRecoveryUI::SetStage(int current, int max) { in SetStage()
589 void ScreenRecoveryUI::PrintV(const char* fmt, bool copy_to_stdout, va_list ap) { in PrintV()
614 void ScreenRecoveryUI::Print(const char* fmt, ...) { in Print()
621 void ScreenRecoveryUI::PrintOnScreenOnly(const char *fmt, ...) { in PrintOnScreenOnly()
628 void ScreenRecoveryUI::PutChar(char ch) { in PutChar()
640 void ScreenRecoveryUI::ClearText() { in ClearText()
651 void ScreenRecoveryUI::ShowFile(FILE* fp) { in ShowFile()
701 void ScreenRecoveryUI::ShowFile(const char* filename) { in ShowFile()
726 void ScreenRecoveryUI::StartMenu(const char* const * headers, const char* const * items, in StartMenu()
744 int ScreenRecoveryUI::SelectMenu(int sel) { in SelectMenu()
761 void ScreenRecoveryUI::EndMenu() { in EndMenu()
770 bool ScreenRecoveryUI::IsTextVisible() { in IsTextVisible()
777 bool ScreenRecoveryUI::WasTextEverVisible() { in WasTextEverVisible()
784 void ScreenRecoveryUI::ShowText(bool visible) { in ShowText()
792 void ScreenRecoveryUI::Redraw() { in Redraw()
798 void ScreenRecoveryUI::KeyLongPress(int) { in KeyLongPress()