1 /*
2  * Copyright (C) 2011 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #include <dirent.h>
18 #include <errno.h>
19 #include <fcntl.h>
20 #include <linux/input.h>
21 #include <pthread.h>
22 #include <stdarg.h>
23 #include <stdio.h>
24 #include <stdlib.h>
25 #include <string.h>
26 #include <sys/stat.h>
27 #include <sys/time.h>
28 #include <sys/types.h>
29 #include <time.h>
30 #include <unistd.h>
31 
32 #include <vector>
33 
34 #include <android-base/strings.h>
35 #include <android-base/stringprintf.h>
36 #include <cutils/properties.h>
37 
38 #include "common.h"
39 #include "device.h"
40 #include "minui/minui.h"
41 #include "screen_ui.h"
42 #include "ui.h"
43 
44 #define TEXT_INDENT     4
45 
46 // Return the current time as a double (including fractions of a second).
now()47 static double now() {
48     struct timeval tv;
49     gettimeofday(&tv, nullptr);
50     return tv.tv_sec + tv.tv_usec / 1000000.0;
51 }
52 
ScreenRecoveryUI()53 ScreenRecoveryUI::ScreenRecoveryUI() :
54     currentIcon(NONE),
55     locale(nullptr),
56     intro_done(false),
57     current_frame(0),
58     progressBarType(EMPTY),
59     progressScopeStart(0),
60     progressScopeSize(0),
61     progress(0),
62     pagesIdentical(false),
63     text_cols_(0),
64     text_rows_(0),
65     text_(nullptr),
66     text_col_(0),
67     text_row_(0),
68     text_top_(0),
69     show_text(false),
70     show_text_ever(false),
71     menu_(nullptr),
72     show_menu(false),
73     menu_items(0),
74     menu_sel(0),
75     file_viewer_text_(nullptr),
76     intro_frames(0),
77     loop_frames(0),
78     animation_fps(30), // TODO: there's currently no way to infer this.
79     stage(-1),
80     max_stage(-1),
81     updateMutex(PTHREAD_MUTEX_INITIALIZER),
82     rtl_locale(false) {
83 }
84 
GetCurrentFrame()85 GRSurface* ScreenRecoveryUI::GetCurrentFrame() {
86     if (currentIcon == INSTALLING_UPDATE || currentIcon == ERASING) {
87         return intro_done ? loopFrames[current_frame] : introFrames[current_frame];
88     }
89     return error_icon;
90 }
91 
GetCurrentText()92 GRSurface* ScreenRecoveryUI::GetCurrentText() {
93     switch (currentIcon) {
94         case ERASING: return erasing_text;
95         case ERROR: return error_text;
96         case INSTALLING_UPDATE: return installing_text;
97         case NO_COMMAND: return no_command_text;
98         case NONE: abort();
99     }
100 }
101 
PixelsFromDp(int dp)102 int ScreenRecoveryUI::PixelsFromDp(int dp) {
103     return dp * density_;
104 }
105 
106 // Here's the intended layout:
107 
108 //          | regular     large
109 // ---------+--------------------
110 //          |   220dp     366dp
111 // icon     |  (200dp)   (200dp)
112 //          |    68dp      68dp
113 // text     |   (14sp)    (14sp)
114 //          |    32dp      32dp
115 // progress |    (2dp)     (2dp)
116 //          |   194dp     340dp
117 
118 // Note that "baseline" is actually the *top* of each icon (because that's how our drawing
119 // routines work), so that's the more useful measurement for calling code.
120 
GetAnimationBaseline()121 int ScreenRecoveryUI::GetAnimationBaseline() {
122     return GetTextBaseline() - PixelsFromDp(68) - gr_get_height(loopFrames[0]);
123 }
124 
GetTextBaseline()125 int ScreenRecoveryUI::GetTextBaseline() {
126     return GetProgressBaseline() - PixelsFromDp(32) - gr_get_height(installing_text);
127 }
128 
GetProgressBaseline()129 int ScreenRecoveryUI::GetProgressBaseline() {
130     return gr_fb_height() - PixelsFromDp(is_large_ ? 340 : 194) - gr_get_height(progressBarFill);
131 }
132 
133 // Clear the screen and draw the currently selected background icon (if any).
134 // Should only be called with updateMutex locked.
draw_background_locked()135 void ScreenRecoveryUI::draw_background_locked() {
136     pagesIdentical = false;
137     gr_color(0, 0, 0, 255);
138     gr_clear();
139 
140     if (currentIcon != NONE) {
141         if (max_stage != -1) {
142             int stage_height = gr_get_height(stageMarkerEmpty);
143             int stage_width = gr_get_width(stageMarkerEmpty);
144             int x = (gr_fb_width() - max_stage * gr_get_width(stageMarkerEmpty)) / 2;
145             int y = gr_fb_height() - stage_height;
146             for (int i = 0; i < max_stage; ++i) {
147                 GRSurface* stage_surface = (i < stage) ? stageMarkerFill : stageMarkerEmpty;
148                 gr_blit(stage_surface, 0, 0, stage_width, stage_height, x, y);
149                 x += stage_width;
150             }
151         }
152 
153         GRSurface* text_surface = GetCurrentText();
154         int text_x = (gr_fb_width() - gr_get_width(text_surface)) / 2;
155         int text_y = GetTextBaseline();
156         gr_color(255, 255, 255, 255);
157         gr_texticon(text_x, text_y, text_surface);
158     }
159 }
160 
161 // Draws the animation and progress bar (if any) on the screen.
162 // Does not flip pages.
163 // Should only be called with updateMutex locked.
draw_foreground_locked()164 void ScreenRecoveryUI::draw_foreground_locked() {
165     if (currentIcon != NONE) {
166         GRSurface* frame = GetCurrentFrame();
167         int frame_width = gr_get_width(frame);
168         int frame_height = gr_get_height(frame);
169         int frame_x = (gr_fb_width() - frame_width) / 2;
170         int frame_y = GetAnimationBaseline();
171         gr_blit(frame, 0, 0, frame_width, frame_height, frame_x, frame_y);
172     }
173 
174     if (progressBarType != EMPTY) {
175         int width = gr_get_width(progressBarEmpty);
176         int height = gr_get_height(progressBarEmpty);
177 
178         int progress_x = (gr_fb_width() - width)/2;
179         int progress_y = GetProgressBaseline();
180 
181         // Erase behind the progress bar (in case this was a progress-only update)
182         gr_color(0, 0, 0, 255);
183         gr_fill(progress_x, progress_y, width, height);
184 
185         if (progressBarType == DETERMINATE) {
186             float p = progressScopeStart + progress * progressScopeSize;
187             int pos = (int) (p * width);
188 
189             if (rtl_locale) {
190                 // Fill the progress bar from right to left.
191                 if (pos > 0) {
192                     gr_blit(progressBarFill, width-pos, 0, pos, height,
193                             progress_x+width-pos, progress_y);
194                 }
195                 if (pos < width-1) {
196                     gr_blit(progressBarEmpty, 0, 0, width-pos, height, progress_x, progress_y);
197                 }
198             } else {
199                 // Fill the progress bar from left to right.
200                 if (pos > 0) {
201                     gr_blit(progressBarFill, 0, 0, pos, height, progress_x, progress_y);
202                 }
203                 if (pos < width-1) {
204                     gr_blit(progressBarEmpty, pos, 0, width-pos, height,
205                             progress_x+pos, progress_y);
206                 }
207             }
208         }
209     }
210 }
211 
SetColor(UIElement e)212 void ScreenRecoveryUI::SetColor(UIElement e) {
213     switch (e) {
214         case INFO:
215             gr_color(249, 194, 0, 255);
216             break;
217         case HEADER:
218             gr_color(247, 0, 6, 255);
219             break;
220         case MENU:
221         case MENU_SEL_BG:
222             gr_color(0, 106, 157, 255);
223             break;
224         case MENU_SEL_BG_ACTIVE:
225             gr_color(0, 156, 100, 255);
226             break;
227         case MENU_SEL_FG:
228             gr_color(255, 255, 255, 255);
229             break;
230         case LOG:
231             gr_color(196, 196, 196, 255);
232             break;
233         case TEXT_FILL:
234             gr_color(0, 0, 0, 160);
235             break;
236         default:
237             gr_color(255, 255, 255, 255);
238             break;
239     }
240 }
241 
DrawHorizontalRule(int * y)242 void ScreenRecoveryUI::DrawHorizontalRule(int* y) {
243     SetColor(MENU);
244     *y += 4;
245     gr_fill(0, *y, gr_fb_width(), *y + 2);
246     *y += 4;
247 }
248 
DrawTextLine(int x,int * y,const char * line,bool bold)249 void ScreenRecoveryUI::DrawTextLine(int x, int* y, const char* line, bool bold) {
250     gr_text(x, *y, line, bold);
251     *y += char_height_ + 4;
252 }
253 
DrawTextLines(int x,int * y,const char * const * lines)254 void ScreenRecoveryUI::DrawTextLines(int x, int* y, const char* const* lines) {
255     for (size_t i = 0; lines != nullptr && lines[i] != nullptr; ++i) {
256         DrawTextLine(x, y, lines[i], false);
257     }
258 }
259 
260 static const char* REGULAR_HELP[] = {
261     "Use volume up/down and power.",
262     NULL
263 };
264 
265 static const char* LONG_PRESS_HELP[] = {
266     "Any button cycles highlight.",
267     "Long-press activates.",
268     NULL
269 };
270 
271 // Redraw everything on the screen.  Does not flip pages.
272 // Should only be called with updateMutex locked.
draw_screen_locked()273 void ScreenRecoveryUI::draw_screen_locked() {
274     if (!show_text) {
275         draw_background_locked();
276         draw_foreground_locked();
277     } else {
278         gr_color(0, 0, 0, 255);
279         gr_clear();
280 
281         int y = 0;
282         if (show_menu) {
283             char recovery_fingerprint[PROPERTY_VALUE_MAX];
284             property_get("ro.bootimage.build.fingerprint", recovery_fingerprint, "");
285 
286             SetColor(INFO);
287             DrawTextLine(TEXT_INDENT, &y, "Android Recovery", true);
288             for (auto& chunk : android::base::Split(recovery_fingerprint, ":")) {
289                 DrawTextLine(TEXT_INDENT, &y, chunk.c_str(), false);
290             }
291             DrawTextLines(TEXT_INDENT, &y, HasThreeButtons() ? REGULAR_HELP : LONG_PRESS_HELP);
292 
293             SetColor(HEADER);
294             DrawTextLines(TEXT_INDENT, &y, menu_headers_);
295 
296             SetColor(MENU);
297             DrawHorizontalRule(&y);
298             y += 4;
299             for (int i = 0; i < menu_items; ++i) {
300                 if (i == menu_sel) {
301                     // Draw the highlight bar.
302                     SetColor(IsLongPress() ? MENU_SEL_BG_ACTIVE : MENU_SEL_BG);
303                     gr_fill(0, y - 2, gr_fb_width(), y + char_height_ + 2);
304                     // Bold white text for the selected item.
305                     SetColor(MENU_SEL_FG);
306                     gr_text(4, y, menu_[i], true);
307                     SetColor(MENU);
308                 } else {
309                     gr_text(4, y, menu_[i], false);
310                 }
311                 y += char_height_ + 4;
312             }
313             DrawHorizontalRule(&y);
314         }
315 
316         // display from the bottom up, until we hit the top of the
317         // screen, the bottom of the menu, or we've displayed the
318         // entire text buffer.
319         SetColor(LOG);
320         int row = (text_top_ + text_rows_ - 1) % text_rows_;
321         size_t count = 0;
322         for (int ty = gr_fb_height() - char_height_;
323              ty >= y && count < text_rows_;
324              ty -= char_height_, ++count) {
325             gr_text(0, ty, text_[row], false);
326             --row;
327             if (row < 0) row = text_rows_ - 1;
328         }
329     }
330 }
331 
332 // Redraw everything on the screen and flip the screen (make it visible).
333 // Should only be called with updateMutex locked.
update_screen_locked()334 void ScreenRecoveryUI::update_screen_locked() {
335     draw_screen_locked();
336     gr_flip();
337 }
338 
339 // Updates only the progress bar, if possible, otherwise redraws the screen.
340 // Should only be called with updateMutex locked.
update_progress_locked()341 void ScreenRecoveryUI::update_progress_locked() {
342     if (show_text || !pagesIdentical) {
343         draw_screen_locked();    // Must redraw the whole screen
344         pagesIdentical = true;
345     } else {
346         draw_foreground_locked();  // Draw only the progress bar and overlays
347     }
348     gr_flip();
349 }
350 
351 // Keeps the progress bar updated, even when the process is otherwise busy.
ProgressThreadStartRoutine(void * data)352 void* ScreenRecoveryUI::ProgressThreadStartRoutine(void* data) {
353     reinterpret_cast<ScreenRecoveryUI*>(data)->ProgressThreadLoop();
354     return nullptr;
355 }
356 
ProgressThreadLoop()357 void ScreenRecoveryUI::ProgressThreadLoop() {
358     double interval = 1.0 / animation_fps;
359     while (true) {
360         double start = now();
361         pthread_mutex_lock(&updateMutex);
362 
363         bool redraw = false;
364 
365         // update the installation animation, if active
366         // skip this if we have a text overlay (too expensive to update)
367         if ((currentIcon == INSTALLING_UPDATE || currentIcon == ERASING) && !show_text) {
368             if (!intro_done) {
369                 if (current_frame == intro_frames - 1) {
370                     intro_done = true;
371                     current_frame = 0;
372                 } else {
373                     ++current_frame;
374                 }
375             } else {
376                 current_frame = (current_frame + 1) % loop_frames;
377             }
378 
379             redraw = true;
380         }
381 
382         // move the progress bar forward on timed intervals, if configured
383         int duration = progressScopeDuration;
384         if (progressBarType == DETERMINATE && duration > 0) {
385             double elapsed = now() - progressScopeTime;
386             float p = 1.0 * elapsed / duration;
387             if (p > 1.0) p = 1.0;
388             if (p > progress) {
389                 progress = p;
390                 redraw = true;
391             }
392         }
393 
394         if (redraw) update_progress_locked();
395 
396         pthread_mutex_unlock(&updateMutex);
397         double end = now();
398         // minimum of 20ms delay between frames
399         double delay = interval - (end-start);
400         if (delay < 0.02) delay = 0.02;
401         usleep((long)(delay * 1000000));
402     }
403 }
404 
LoadBitmap(const char * filename,GRSurface ** surface)405 void ScreenRecoveryUI::LoadBitmap(const char* filename, GRSurface** surface) {
406     int result = res_create_display_surface(filename, surface);
407     if (result < 0) {
408         LOGE("couldn't load bitmap %s (error %d)\n", filename, result);
409     }
410 }
411 
LoadLocalizedBitmap(const char * filename,GRSurface ** surface)412 void ScreenRecoveryUI::LoadLocalizedBitmap(const char* filename, GRSurface** surface) {
413     int result = res_create_localized_alpha_surface(filename, locale, surface);
414     if (result < 0) {
415         LOGE("couldn't load bitmap %s (error %d)\n", filename, result);
416     }
417 }
418 
Alloc2d(size_t rows,size_t cols)419 static char** Alloc2d(size_t rows, size_t cols) {
420     char** result = new char*[rows];
421     for (size_t i = 0; i < rows; ++i) {
422         result[i] = new char[cols];
423         memset(result[i], 0, cols);
424     }
425     return result;
426 }
427 
428 // Choose the right background string to display during update.
SetSystemUpdateText(bool security_update)429 void ScreenRecoveryUI::SetSystemUpdateText(bool security_update) {
430     if (security_update) {
431         LoadLocalizedBitmap("installing_security_text", &installing_text);
432     } else {
433         LoadLocalizedBitmap("installing_text", &installing_text);
434     }
435     Redraw();
436 }
437 
Init()438 void ScreenRecoveryUI::Init() {
439     gr_init();
440 
441     density_ = static_cast<float>(property_get_int32("ro.sf.lcd_density", 160)) / 160.f;
442     is_large_ = gr_fb_height() > PixelsFromDp(800);
443 
444     gr_font_size(&char_width_, &char_height_);
445     text_rows_ = gr_fb_height() / char_height_;
446     text_cols_ = gr_fb_width() / char_width_;
447 
448     text_ = Alloc2d(text_rows_, text_cols_ + 1);
449     file_viewer_text_ = Alloc2d(text_rows_, text_cols_ + 1);
450     menu_ = Alloc2d(text_rows_, text_cols_ + 1);
451 
452     text_col_ = text_row_ = 0;
453     text_top_ = 1;
454 
455     LoadBitmap("icon_error", &error_icon);
456 
457     LoadBitmap("progress_empty", &progressBarEmpty);
458     LoadBitmap("progress_fill", &progressBarFill);
459 
460     LoadBitmap("stage_empty", &stageMarkerEmpty);
461     LoadBitmap("stage_fill", &stageMarkerFill);
462 
463     // Background text for "installing_update" could be "installing update"
464     // or "installing security update". It will be set after UI init according
465     // to commands in BCB.
466     installing_text = nullptr;
467     LoadLocalizedBitmap("erasing_text", &erasing_text);
468     LoadLocalizedBitmap("no_command_text", &no_command_text);
469     LoadLocalizedBitmap("error_text", &error_text);
470 
471     LoadAnimation();
472 
473     pthread_create(&progress_thread_, nullptr, ProgressThreadStartRoutine, this);
474 
475     RecoveryUI::Init();
476 }
477 
LoadAnimation()478 void ScreenRecoveryUI::LoadAnimation() {
479     // How many frames of intro and loop do we have?
480     std::unique_ptr<DIR, decltype(&closedir)> dir(opendir("/res/images"), closedir);
481     dirent* de;
482     while ((de = readdir(dir.get())) != nullptr) {
483         int value;
484         if (sscanf(de->d_name, "intro%d", &value) == 1 && intro_frames < (value + 1)) {
485             intro_frames = value + 1;
486         } else if (sscanf(de->d_name, "loop%d", &value) == 1 && loop_frames < (value + 1)) {
487             loop_frames = value + 1;
488         }
489     }
490 
491     // It's okay to not have an intro.
492     if (intro_frames == 0) intro_done = true;
493     // But you must have an animation.
494     if (loop_frames == 0) abort();
495 
496     introFrames = new GRSurface*[intro_frames];
497     for (int i = 0; i < intro_frames; ++i) {
498         // TODO: remember the names above, so we don't have to hard-code the number of 0s.
499         LoadBitmap(android::base::StringPrintf("intro%05d", i).c_str(), &introFrames[i]);
500     }
501 
502     loopFrames = new GRSurface*[loop_frames];
503     for (int i = 0; i < loop_frames; ++i) {
504         LoadBitmap(android::base::StringPrintf("loop%05d", i).c_str(), &loopFrames[i]);
505     }
506 }
507 
SetLocale(const char * new_locale)508 void ScreenRecoveryUI::SetLocale(const char* new_locale) {
509     this->locale = new_locale;
510     this->rtl_locale = false;
511 
512     if (locale) {
513         char* lang = strdup(locale);
514         for (char* p = lang; *p; ++p) {
515             if (*p == '_') {
516                 *p = '\0';
517                 break;
518             }
519         }
520 
521         // A bit cheesy: keep an explicit list of supported RTL languages.
522         if (strcmp(lang, "ar") == 0 ||   // Arabic
523             strcmp(lang, "fa") == 0 ||   // Persian (Farsi)
524             strcmp(lang, "he") == 0 ||   // Hebrew (new language code)
525             strcmp(lang, "iw") == 0 ||   // Hebrew (old language code)
526             strcmp(lang, "ur") == 0) {   // Urdu
527             rtl_locale = true;
528         }
529         free(lang);
530     }
531 }
532 
SetBackground(Icon icon)533 void ScreenRecoveryUI::SetBackground(Icon icon) {
534     pthread_mutex_lock(&updateMutex);
535 
536     currentIcon = icon;
537     update_screen_locked();
538 
539     pthread_mutex_unlock(&updateMutex);
540 }
541 
SetProgressType(ProgressType type)542 void ScreenRecoveryUI::SetProgressType(ProgressType type) {
543     pthread_mutex_lock(&updateMutex);
544     if (progressBarType != type) {
545         progressBarType = type;
546     }
547     progressScopeStart = 0;
548     progressScopeSize = 0;
549     progress = 0;
550     update_progress_locked();
551     pthread_mutex_unlock(&updateMutex);
552 }
553 
ShowProgress(float portion,float seconds)554 void ScreenRecoveryUI::ShowProgress(float portion, float seconds) {
555     pthread_mutex_lock(&updateMutex);
556     progressBarType = DETERMINATE;
557     progressScopeStart += progressScopeSize;
558     progressScopeSize = portion;
559     progressScopeTime = now();
560     progressScopeDuration = seconds;
561     progress = 0;
562     update_progress_locked();
563     pthread_mutex_unlock(&updateMutex);
564 }
565 
SetProgress(float fraction)566 void ScreenRecoveryUI::SetProgress(float fraction) {
567     pthread_mutex_lock(&updateMutex);
568     if (fraction < 0.0) fraction = 0.0;
569     if (fraction > 1.0) fraction = 1.0;
570     if (progressBarType == DETERMINATE && fraction > progress) {
571         // Skip updates that aren't visibly different.
572         int width = gr_get_width(progressBarEmpty);
573         float scale = width * progressScopeSize;
574         if ((int) (progress * scale) != (int) (fraction * scale)) {
575             progress = fraction;
576             update_progress_locked();
577         }
578     }
579     pthread_mutex_unlock(&updateMutex);
580 }
581 
SetStage(int current,int max)582 void ScreenRecoveryUI::SetStage(int current, int max) {
583     pthread_mutex_lock(&updateMutex);
584     stage = current;
585     max_stage = max;
586     pthread_mutex_unlock(&updateMutex);
587 }
588 
PrintV(const char * fmt,bool copy_to_stdout,va_list ap)589 void ScreenRecoveryUI::PrintV(const char* fmt, bool copy_to_stdout, va_list ap) {
590     std::string str;
591     android::base::StringAppendV(&str, fmt, ap);
592 
593     if (copy_to_stdout) {
594         fputs(str.c_str(), stdout);
595     }
596 
597     pthread_mutex_lock(&updateMutex);
598     if (text_rows_ > 0 && text_cols_ > 0) {
599         for (const char* ptr = str.c_str(); *ptr != '\0'; ++ptr) {
600             if (*ptr == '\n' || text_col_ >= text_cols_) {
601                 text_[text_row_][text_col_] = '\0';
602                 text_col_ = 0;
603                 text_row_ = (text_row_ + 1) % text_rows_;
604                 if (text_row_ == text_top_) text_top_ = (text_top_ + 1) % text_rows_;
605             }
606             if (*ptr != '\n') text_[text_row_][text_col_++] = *ptr;
607         }
608         text_[text_row_][text_col_] = '\0';
609         update_screen_locked();
610     }
611     pthread_mutex_unlock(&updateMutex);
612 }
613 
Print(const char * fmt,...)614 void ScreenRecoveryUI::Print(const char* fmt, ...) {
615     va_list ap;
616     va_start(ap, fmt);
617     PrintV(fmt, true, ap);
618     va_end(ap);
619 }
620 
PrintOnScreenOnly(const char * fmt,...)621 void ScreenRecoveryUI::PrintOnScreenOnly(const char *fmt, ...) {
622     va_list ap;
623     va_start(ap, fmt);
624     PrintV(fmt, false, ap);
625     va_end(ap);
626 }
627 
PutChar(char ch)628 void ScreenRecoveryUI::PutChar(char ch) {
629     pthread_mutex_lock(&updateMutex);
630     if (ch != '\n') text_[text_row_][text_col_++] = ch;
631     if (ch == '\n' || text_col_ >= text_cols_) {
632         text_col_ = 0;
633         ++text_row_;
634 
635         if (text_row_ == text_top_) text_top_ = (text_top_ + 1) % text_rows_;
636     }
637     pthread_mutex_unlock(&updateMutex);
638 }
639 
ClearText()640 void ScreenRecoveryUI::ClearText() {
641     pthread_mutex_lock(&updateMutex);
642     text_col_ = 0;
643     text_row_ = 0;
644     text_top_ = 1;
645     for (size_t i = 0; i < text_rows_; ++i) {
646         memset(text_[i], 0, text_cols_ + 1);
647     }
648     pthread_mutex_unlock(&updateMutex);
649 }
650 
ShowFile(FILE * fp)651 void ScreenRecoveryUI::ShowFile(FILE* fp) {
652     std::vector<long> offsets;
653     offsets.push_back(ftell(fp));
654     ClearText();
655 
656     struct stat sb;
657     fstat(fileno(fp), &sb);
658 
659     bool show_prompt = false;
660     while (true) {
661         if (show_prompt) {
662             PrintOnScreenOnly("--(%d%% of %d bytes)--",
663                   static_cast<int>(100 * (double(ftell(fp)) / double(sb.st_size))),
664                   static_cast<int>(sb.st_size));
665             Redraw();
666             while (show_prompt) {
667                 show_prompt = false;
668                 int key = WaitKey();
669                 if (key == KEY_POWER || key == KEY_ENTER) {
670                     return;
671                 } else if (key == KEY_UP || key == KEY_VOLUMEUP) {
672                     if (offsets.size() <= 1) {
673                         show_prompt = true;
674                     } else {
675                         offsets.pop_back();
676                         fseek(fp, offsets.back(), SEEK_SET);
677                     }
678                 } else {
679                     if (feof(fp)) {
680                         return;
681                     }
682                     offsets.push_back(ftell(fp));
683                 }
684             }
685             ClearText();
686         }
687 
688         int ch = getc(fp);
689         if (ch == EOF) {
690             while (text_row_ < text_rows_ - 1) PutChar('\n');
691             show_prompt = true;
692         } else {
693             PutChar(ch);
694             if (text_col_ == 0 && text_row_ >= text_rows_ - 1) {
695                 show_prompt = true;
696             }
697         }
698     }
699 }
700 
ShowFile(const char * filename)701 void ScreenRecoveryUI::ShowFile(const char* filename) {
702     FILE* fp = fopen_path(filename, "re");
703     if (fp == nullptr) {
704         Print("  Unable to open %s: %s\n", filename, strerror(errno));
705         return;
706     }
707 
708     char** old_text = text_;
709     size_t old_text_col = text_col_;
710     size_t old_text_row = text_row_;
711     size_t old_text_top = text_top_;
712 
713     // Swap in the alternate screen and clear it.
714     text_ = file_viewer_text_;
715     ClearText();
716 
717     ShowFile(fp);
718     fclose(fp);
719 
720     text_ = old_text;
721     text_col_ = old_text_col;
722     text_row_ = old_text_row;
723     text_top_ = old_text_top;
724 }
725 
StartMenu(const char * const * headers,const char * const * items,int initial_selection)726 void ScreenRecoveryUI::StartMenu(const char* const * headers, const char* const * items,
727                                  int initial_selection) {
728     pthread_mutex_lock(&updateMutex);
729     if (text_rows_ > 0 && text_cols_ > 0) {
730         menu_headers_ = headers;
731         size_t i = 0;
732         for (; i < text_rows_ && items[i] != nullptr; ++i) {
733             strncpy(menu_[i], items[i], text_cols_ - 1);
734             menu_[i][text_cols_ - 1] = '\0';
735         }
736         menu_items = i;
737         show_menu = true;
738         menu_sel = initial_selection;
739         update_screen_locked();
740     }
741     pthread_mutex_unlock(&updateMutex);
742 }
743 
SelectMenu(int sel)744 int ScreenRecoveryUI::SelectMenu(int sel) {
745     pthread_mutex_lock(&updateMutex);
746     if (show_menu) {
747         int old_sel = menu_sel;
748         menu_sel = sel;
749 
750         // Wrap at top and bottom.
751         if (menu_sel < 0) menu_sel = menu_items - 1;
752         if (menu_sel >= menu_items) menu_sel = 0;
753 
754         sel = menu_sel;
755         if (menu_sel != old_sel) update_screen_locked();
756     }
757     pthread_mutex_unlock(&updateMutex);
758     return sel;
759 }
760 
EndMenu()761 void ScreenRecoveryUI::EndMenu() {
762     pthread_mutex_lock(&updateMutex);
763     if (show_menu && text_rows_ > 0 && text_cols_ > 0) {
764         show_menu = false;
765         update_screen_locked();
766     }
767     pthread_mutex_unlock(&updateMutex);
768 }
769 
IsTextVisible()770 bool ScreenRecoveryUI::IsTextVisible() {
771     pthread_mutex_lock(&updateMutex);
772     int visible = show_text;
773     pthread_mutex_unlock(&updateMutex);
774     return visible;
775 }
776 
WasTextEverVisible()777 bool ScreenRecoveryUI::WasTextEverVisible() {
778     pthread_mutex_lock(&updateMutex);
779     int ever_visible = show_text_ever;
780     pthread_mutex_unlock(&updateMutex);
781     return ever_visible;
782 }
783 
ShowText(bool visible)784 void ScreenRecoveryUI::ShowText(bool visible) {
785     pthread_mutex_lock(&updateMutex);
786     show_text = visible;
787     if (show_text) show_text_ever = true;
788     update_screen_locked();
789     pthread_mutex_unlock(&updateMutex);
790 }
791 
Redraw()792 void ScreenRecoveryUI::Redraw() {
793     pthread_mutex_lock(&updateMutex);
794     update_screen_locked();
795     pthread_mutex_unlock(&updateMutex);
796 }
797 
KeyLongPress(int)798 void ScreenRecoveryUI::KeyLongPress(int) {
799     // Redraw so that if we're in the menu, the highlight
800     // will change color to indicate a successful long press.
801     Redraw();
802 }
803