Lines Matching refs:accepted

75 … void getCompressedTexSubImage2DFormat(const vector<deInt32>& supported, vector<deInt32>& accepted)  in getCompressedTexSubImage2DFormat()  argument
93 accepted.push_back(*fmt); in getCompressedTexSubImage2DFormat()
1962 vector<deInt32> accepted; in init()
1964 getCompressedTexSubImage2DFormat(supported, accepted); in init()
1966 if (accepted.empty()) in init()
1973 for (int i = 0; i < (int)accepted.size(); i++) in init()
1975 const deInt32 glFormat = accepted[i]; in init()
1993 …m_log << TestLog::Message << "// Using texture format " << tcu::toHex(accepted[i]) << TestLog::End… in init()
1995 glCompressedTexSubImage2D(0, 0, 0, 0, 0, 0, accepted[i], 0, 0); in init()
2012 vector<deInt32> accepted; in init()
2014 getCompressedTexSubImage2DFormat(supported, accepted); in init()
2016 if (accepted.empty()) in init()
2023 for (int i = 0; i < (int)accepted.size(); i++) in init()
2025 const deInt32 glFormat = accepted[i]; in init()
2043 …m_log << TestLog::Message << "// Using texture format " << tcu::toHex(accepted[i]) << TestLog::End… in init()
2046 glCompressedTexSubImage2D(GL_TEXTURE_2D, -1, 0, 0, 0, 0, accepted[i], 0, 0); in init()
2063 vector<deInt32> accepted; in init()
2065 getCompressedTexSubImage2DFormat(supported, accepted); in init()
2067 if (accepted.empty()) in init()
2074 for (int i = 0; i < (int)accepted.size(); i++) in init()
2076 const deInt32 glFormat = accepted[i]; in init()
2094 …m_log << TestLog::Message << "// Using texture format " << tcu::toHex(accepted[i]) << TestLog::End… in init()
2097 glCompressedTexSubImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, -1, 0, 0, 0, 0, accepted[i], 0, 0); in init()
2101 glCompressedTexSubImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, -1, 0, 0, 0, 0, accepted[i], 0, 0); in init()
2105 glCompressedTexSubImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, -1, 0, 0, 0, 0, accepted[i], 0, 0); in init()
2109 glCompressedTexSubImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, -1, 0, 0, 0, 0, accepted[i], 0, 0); in init()
2113 glCompressedTexSubImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, -1, 0, 0, 0, 0, accepted[i], 0, 0); in init()
2117 glCompressedTexSubImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, -1, 0, 0, 0, 0, accepted[i], 0, 0); in init()
2134 vector<deInt32> accepted; in init()
2136 getCompressedTexSubImage2DFormat(supported, accepted); in init()
2138 if (accepted.empty()) in init()
2145 for (int i = 0; i < (int)accepted.size(); i++) in init()
2147 const deInt32 glFormat = accepted[i]; in init()
2165 …m_log << TestLog::Message << "// Using texture format " << tcu::toHex(accepted[i]) << TestLog::End… in init()
2169 glCompressedTexSubImage2D(GL_TEXTURE_2D, log2MaxTextureSize, 0, 0, 0, 0, accepted[i], 0, 0); in init()
2186 vector<deInt32> accepted; in init()
2188 getCompressedTexSubImage2DFormat(supported, accepted); in init()
2190 if (accepted.empty()) in init()
2197 for (int i = 0; i < (int)accepted.size(); i++) in init()
2199 const deInt32 glFormat = accepted[i]; in init()
2217 …m_log << TestLog::Message << "// Using texture format " << tcu::toHex(accepted[i]) << TestLog::End… in init()
2221 glCompressedTexSubImage2D(GL_TEXTURE_2D, log2MaxTextureSize, 0, 0, 0, 0, accepted[i], 0, 0); in init()
2225 …edTexSubImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, log2MaxTextureSize, 0, 0, 0, 0, accepted[i], 0, 0); in init()
2229 …edTexSubImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, log2MaxTextureSize, 0, 0, 0, 0, accepted[i], 0, 0); in init()
2233 …edTexSubImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, log2MaxTextureSize, 0, 0, 0, 0, accepted[i], 0, 0); in init()
2237 …edTexSubImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, log2MaxTextureSize, 0, 0, 0, 0, accepted[i], 0, 0); in init()
2241 …edTexSubImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, log2MaxTextureSize, 0, 0, 0, 0, accepted[i], 0, 0); in init()
2245 …edTexSubImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, log2MaxTextureSize, 0, 0, 0, 0, accepted[i], 0, 0); in init()
2262 vector<deInt32> accepted; in init()
2264 getCompressedTexSubImage2DFormat(supported, accepted); in init()
2266 if (accepted.empty()) in init()
2273 for (int i = 0; i < (int)accepted.size(); i++) in init()
2275 const deInt32 glFormat = accepted[i]; in init()
2293 …m_log << TestLog::Message << "// Using texture format " << tcu::toHex(accepted[i]) << TestLog::End… in init()
2296 glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, -1, 0, 0, 0, accepted[i], 0, 0); in init()
2300 glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, 0, -1, 0, 0, accepted[i], 0, 0); in init()
2304 glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, -1, -1, 0, 0, accepted[i], 0, 0); in init()
2321 vector<deInt32> accepted; in init()
2323 getCompressedTexSubImage2DFormat(supported, accepted); in init()
2325 if (accepted.empty()) in init()
2332 for (int i = 0; i < (int)accepted.size(); i++) in init()
2334 const deInt32 glFormat = accepted[i]; in init()
2353 …m_log << TestLog::Message << "// Using texture format " << tcu::toHex(accepted[i]) << TestLog::End… in init()
2356 glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, maxTextureSize, 0, 0, 0, accepted[i], 0, 0); in init()
2360 glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, 0, maxTextureSize, 0, 0, accepted[i], 0, 0); in init()
2364 …glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, maxTextureSize, maxTextureSize, 0, 0, accepted[i], 0, … in init()
2381 vector<deInt32> accepted; in init()
2383 getCompressedTexSubImage2DFormat(supported, accepted); in init()
2385 if (accepted.empty()) in init()
2392 for (int i = 0; i < (int)accepted.size(); i++) in init()
2394 const deInt32 glFormat = accepted[i]; in init()
2412 …m_log << TestLog::Message << "// Using texture format " << tcu::toHex(accepted[i]) << TestLog::End… in init()
2415 glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, -1, 0, accepted[i], 0, 0); in init()
2419 glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, -1, accepted[i], 0, 0); in init()
2423 glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, -1, -1, accepted[i], 0, 0); in init()
2440 vector<deInt32> accepted; in init()
2442 getCompressedTexSubImage2DFormat(supported, accepted); in init()
2444 if (accepted.empty()) in init()
2451 for (int i = 0; i < (int)accepted.size(); i++) in init()
2453 const deInt32 glFormat = accepted[i]; in init()