Lines Matching refs:TextureUnitCase
684 class TextureUnitCase : public TestCase class
697 …TextureUnitCase (Context& context, const char* name, const char* desc, int numUnits /* \note If n…
698 ~TextureUnitCase (void);
715 TextureUnitCase (const TextureUnitCase& other);
716 TextureUnitCase& operator= (const TextureUnitCase& other);
743 TextureUnitCase::TextureUnitCase (Context& context, const char* name, const char* desc, int numUnit… in TextureUnitCase() function in deqp::gles3::Functional::TextureUnitCase
752 TextureUnitCase::~TextureUnitCase (void) in ~TextureUnitCase()
754 TextureUnitCase::deinit(); in ~TextureUnitCase()
757 void TextureUnitCase::deinit (void) in deinit()
779 void TextureUnitCase::init (void) in init()
978 TextureUnitCase::deinit(); in init()
983 TextureUnitCase::IterateResult TextureUnitCase::iterate (void) in iterate()
1054 void TextureUnitCase::upload2dTexture (int texNdx, sglr::Context& context) in upload2dTexture()
1078 void TextureUnitCase::uploadCubeTexture (int texNdx, sglr::Context& context) in uploadCubeTexture()
1105 void TextureUnitCase::upload2dArrayTexture (int texNdx, sglr::Context& context) in upload2dArrayTexture()
1131 void TextureUnitCase::upload3dTexture (int texNdx, sglr::Context& context) in upload3dTexture()
1157 void TextureUnitCase::render (sglr::Context& context) in render()
1254 DE_STATIC_ASSERT((int)TextureUnitCase::CASE_ONLY_2D == 0); in init()
1256 …for (int caseType = (int)TextureUnitCase::CASE_ONLY_2D; caseType < (int)TextureUnitCase::CASE_LAST… in init()
1258 …const char* caseTypeGroupName = (TextureUnitCase::CaseType)caseType == TextureUnitCase::CASE_ONLY_… in init()
1259 : (TextureUnitCase::CaseType)caseType == TextureUnitCase::CASE_ONLY_CUBE ? "only_cube" in init()
1260 … : (TextureUnitCase::CaseType)caseType == TextureUnitCase::CASE_ONLY_2D_ARRAY ? "only_2d_array" in init()
1261 : (TextureUnitCase::CaseType)caseType == TextureUnitCase::CASE_ONLY_3D ? "only_3d" in init()
1262 : (TextureUnitCase::CaseType)caseType == TextureUnitCase::CASE_MIXED ? "mixed" in init()
1271 …caseTypeGroup->addChild(new TextureUnitCase(m_context, de::toString(testNdx).c_str(), "", numUnits… in init()