Lines Matching refs:height

30                int width, int height) {  in CopyPlane()  argument
51 for (int y = 0; y < height; ++y) { in CopyPlane()
64 int width, int height) { in I420ToI400() argument
65 if (!src_y || !dst_y || width <= 0 || height == 0) { in I420ToI400()
69 if (height < 0) { in I420ToI400()
70 height = -height; in I420ToI400()
71 src_y = src_y + (height - 1) * src_stride_y; in I420ToI400()
74 CopyPlane(src_y, src_stride_y, dst_y, dst_stride_y, width, height); in I420ToI400()
81 int width, int height) { in MirrorPlane() argument
101 for (int y = 0; y < height; ++y) { in MirrorPlane()
114 int width, int height) { in YUY2ToI422() argument
116 if (height < 0) { in YUY2ToI422()
117 height = -height; in YUY2ToI422()
118 src_yuy2 = src_yuy2 + (height - 1) * src_stride_yuy2; in YUY2ToI422()
159 for (int y = 0; y < height; ++y) { in YUY2ToI422()
176 int width, int height) { in UYVYToI422() argument
178 if (height < 0) { in UYVYToI422()
179 height = -height; in UYVYToI422()
180 src_uyvy = src_uyvy + (height - 1) * src_stride_uyvy; in UYVYToI422()
221 for (int y = 0; y < height; ++y) { in UYVYToI422()
240 int width, int height) { in I420Mirror() argument
242 width <= 0 || height == 0) { in I420Mirror()
246 if (height < 0) { in I420Mirror()
247 height = -height; in I420Mirror()
248 int halfheight = (height + 1) >> 1; in I420Mirror()
249 src_y = src_y + (height - 1) * src_stride_y; in I420Mirror()
258 int halfheight = (height + 1) >> 1; in I420Mirror()
260 MirrorPlane(src_y, src_stride_y, dst_y, dst_stride_y, width, height); in I420Mirror()
271 int width, int height) { in ARGBMirror() argument
272 if (!src_argb || !dst_argb || width <= 0 || height == 0) { in ARGBMirror()
276 if (height < 0) { in ARGBMirror()
277 height = -height; in ARGBMirror()
278 src_argb = src_argb + (height - 1) * src_stride_argb; in ARGBMirror()
293 for (int y = 0; y < height; ++y) { in ARGBMirror()
327 int width, int height) { in ARGBBlend() argument
328 if (!src_argb0 || !src_argb1 || !dst_argb || width <= 0 || height == 0) { in ARGBBlend()
332 if (height < 0) { in ARGBBlend()
333 height = -height; in ARGBBlend()
334 dst_argb = dst_argb + (height - 1) * dst_stride_argb; in ARGBBlend()
340 for (int y = 0; y < height; ++y) { in ARGBBlend()
353 int width, int height) { in ARGBToI400() argument
354 if (!src_argb || !dst_y || width <= 0 || height == 0) { in ARGBToI400()
357 if (height < 0) { in ARGBToI400()
358 height = -height; in ARGBToI400()
359 src_argb = src_argb + (height - 1) * src_stride_argb; in ARGBToI400()
373 for (int y = 0; y < height; ++y) { in ARGBToI400()
388 int width, int height) { in ARGBToI422() argument
389 if (!src_argb || !dst_y || !dst_u || !dst_v || width <= 0 || height == 0) { in ARGBToI422()
392 if (height < 0) { in ARGBToI422()
393 height = -height; in ARGBToI422()
394 src_argb = src_argb + (height - 1) * src_stride_argb; in ARGBToI422()
420 for (int y = 0; y < height; ++y) { in ARGBToI422()
437 int width, int height) { in I422ToBGRA() argument
440 width <= 0 || height == 0) { in I422ToBGRA()
444 if (height < 0) { in I422ToBGRA()
445 height = -height; in I422ToBGRA()
446 dst_bgra = dst_bgra + (height - 1) * dst_stride_bgra; in I422ToBGRA()
473 for (int y = 0; y < height; ++y) { in I422ToBGRA()
489 int width, int height) { in I422ToABGR() argument
492 width <= 0 || height == 0) { in I422ToABGR()
496 if (height < 0) { in I422ToABGR()
497 height = -height; in I422ToABGR()
498 dst_abgr = dst_abgr + (height - 1) * dst_stride_abgr; in I422ToABGR()
525 for (int y = 0; y < height; ++y) { in I422ToABGR()
541 int width, int height) { in I422ToRGBA() argument
544 width <= 0 || height == 0) { in I422ToRGBA()
548 if (height < 0) { in I422ToRGBA()
549 height = -height; in I422ToRGBA()
550 dst_rgba = dst_rgba + (height - 1) * dst_stride_rgba; in I422ToRGBA()
577 for (int y = 0; y < height; ++y) { in I422ToRGBA()
591 int width, int height) { in ARGBToRGBA() argument
593 width <= 0 || height == 0) { in ARGBToRGBA()
597 if (height < 0) { in ARGBToRGBA()
598 height = -height; in ARGBToRGBA()
599 src_argb = src_argb + (height - 1) * src_stride_argb; in ARGBToRGBA()
618 for (int y = 0; y < height; ++y) { in ARGBToRGBA()
630 int width, int height) { in ARGBToRGB24() argument
631 if (!src_argb || !dst_rgb24 || width <= 0 || height == 0) { in ARGBToRGB24()
634 if (height < 0) { in ARGBToRGB24()
635 height = -height; in ARGBToRGB24()
636 src_argb = src_argb + (height - 1) * src_stride_argb; in ARGBToRGB24()
664 for (int y = 0; y < height; ++y) { in ARGBToRGB24()
676 int width, int height) { in ARGBToRAW() argument
677 if (!src_argb || !dst_raw || width <= 0 || height == 0) { in ARGBToRAW()
680 if (height < 0) { in ARGBToRAW()
681 height = -height; in ARGBToRAW()
682 src_argb = src_argb + (height - 1) * src_stride_argb; in ARGBToRAW()
710 for (int y = 0; y < height; ++y) { in ARGBToRAW()
722 int width, int height) { in ARGBToRGB565() argument
723 if (!src_argb || !dst_rgb565 || width <= 0 || height == 0) { in ARGBToRGB565()
726 if (height < 0) { in ARGBToRGB565()
727 height = -height; in ARGBToRGB565()
728 src_argb = src_argb + (height - 1) * src_stride_argb; in ARGBToRGB565()
745 for (int y = 0; y < height; ++y) { in ARGBToRGB565()
757 int width, int height) { in ARGBToARGB1555() argument
758 if (!src_argb || !dst_argb1555 || width <= 0 || height == 0) { in ARGBToARGB1555()
761 if (height < 0) { in ARGBToARGB1555()
762 height = -height; in ARGBToARGB1555()
763 src_argb = src_argb + (height - 1) * src_stride_argb; in ARGBToARGB1555()
780 for (int y = 0; y < height; ++y) { in ARGBToARGB1555()
792 int width, int height) { in ARGBToARGB4444() argument
793 if (!src_argb || !dst_argb4444 || width <= 0 || height == 0) { in ARGBToARGB4444()
796 if (height < 0) { in ARGBToARGB4444()
797 height = -height; in ARGBToARGB4444()
798 src_argb = src_argb + (height - 1) * src_stride_argb; in ARGBToARGB4444()
815 for (int y = 0; y < height; ++y) { in ARGBToARGB4444()
829 int width, int height) { in NV12ToRGB565() argument
830 if (!src_y || !src_uv || !dst_rgb565 || width <= 0 || height == 0) { in NV12ToRGB565()
834 if (height < 0) { in NV12ToRGB565()
835 height = -height; in NV12ToRGB565()
836 dst_rgb565 = dst_rgb565 + (height - 1) * dst_stride_rgb565; in NV12ToRGB565()
863 for (int y = 0; y < height; ++y) { in NV12ToRGB565()
880 int width, int height) { in NV21ToRGB565() argument
881 if (!src_y || !src_vu || !dst_rgb565 || width <= 0 || height == 0) { in NV21ToRGB565()
885 if (height < 0) { in NV21ToRGB565()
886 height = -height; in NV21ToRGB565()
887 dst_rgb565 = dst_rgb565 + (height - 1) * dst_stride_rgb565; in NV21ToRGB565()
909 for (int y = 0; y < height; ++y) { in NV21ToRGB565()
923 int width, int height, in SetPlane() argument
941 for (int y = 0; y < height; ++y) { in SetPlane()
953 int width, int height, in I420Rect() argument
956 width <= 0 || height <= 0 || in I420Rect()
964 int halfheight = (height + 1) >> 1; in I420Rect()
969 SetPlane(start_y, dst_stride_y, width, height, value_y); in I420Rect()
979 int width, int height, in ARGBRect() argument
982 width <= 0 || height <= 0 || in ARGBRect()
990 SetRows32_NEON(dst, value, width, dst_stride_argb, height); in ARGBRect()
996 SetRows32_X86(dst, value, width, dst_stride_argb, height); in ARGBRect()
1000 SetRows32_C(dst, value, width, dst_stride_argb, height); in ARGBRect()
1020 int width, int height) { in ARGBAttenuate() argument
1021 if (!src_argb || !dst_argb || width <= 0 || height == 0) { in ARGBAttenuate()
1024 if (height < 0) { in ARGBAttenuate()
1025 height = -height; in ARGBAttenuate()
1026 src_argb = src_argb + (height - 1) * src_stride_argb; in ARGBAttenuate()
1046 for (int y = 0; y < height; ++y) { in ARGBAttenuate()
1058 int width, int height) { in ARGBUnattenuate() argument
1059 if (!src_argb || !dst_argb || width <= 0 || height == 0) { in ARGBUnattenuate()
1062 if (height < 0) { in ARGBUnattenuate()
1063 height = -height; in ARGBUnattenuate()
1064 src_argb = src_argb + (height - 1) * src_stride_argb; in ARGBUnattenuate()
1077 for (int y = 0; y < height; ++y) { in ARGBUnattenuate()
1089 int width, int height) { in ARGBGrayTo() argument
1090 if (!src_argb || !dst_argb || width <= 0 || height == 0) { in ARGBGrayTo()
1093 if (height < 0) { in ARGBGrayTo()
1094 height = -height; in ARGBGrayTo()
1095 src_argb = src_argb + (height - 1) * src_stride_argb; in ARGBGrayTo()
1108 for (int y = 0; y < height; ++y) { in ARGBGrayTo()
1120 int width, int height) { in ARGBGray() argument
1121 if (!dst_argb || width <= 0 || height <= 0 || dst_x < 0 || dst_y < 0) { in ARGBGray()
1133 for (int y = 0; y < height; ++y) { in ARGBGray()
1143 int dst_x, int dst_y, int width, int height) { in ARGBSepia() argument
1144 if (!dst_argb || width <= 0 || height <= 0 || dst_x < 0 || dst_y < 0) { in ARGBSepia()
1155 for (int y = 0; y < height; ++y) { in ARGBSepia()
1166 int dst_x, int dst_y, int width, int height) { in ARGBColorMatrix() argument
1167 if (!dst_argb || !matrix_argb || width <= 0 || height <= 0 || in ARGBColorMatrix()
1180 for (int y = 0; y < height; ++y) { in ARGBColorMatrix()
1192 int dst_x, int dst_y, int width, int height) { in ARGBColorTable() argument
1193 if (!dst_argb || !table_argb || width <= 0 || height <= 0 || in ARGBColorTable()
1205 for (int y = 0; y < height; ++y) { in ARGBColorTable()
1222 int dst_x, int dst_y, int width, int height) { in ARGBQuantize() argument
1223 if (!dst_argb || width <= 0 || height <= 0 || dst_x < 0 || dst_y < 0 || in ARGBQuantize()
1236 for (int y = 0; y < height; ++y) { in ARGBQuantize()
1248 int width, int height) { in ARGBComputeCumulativeSum() argument
1249 if (!dst_cumsum || !src_argb || width <= 0 || height <= 0) { in ARGBComputeCumulativeSum()
1261 for (int y = 0; y < height; ++y) { in ARGBComputeCumulativeSum()
1278 int width, int height, int radius) { in ARGBBlur() argument
1279 if (!src_argb || !dst_argb || width <= 0 || height == 0) { in ARGBBlur()
1305 for (int y = 0; y < height; ++y) { in ARGBBlur()
1307 int bot_y = ((y + radius) < height) ? (y + radius) : (height - 1); in ARGBBlur()
1319 if ((y + radius) < height) { in ARGBBlur()
1362 int width, int height, uint32 value) { in ARGBShade() argument
1363 if (!src_argb || !dst_argb || width <= 0 || height == 0 || value == 0u) { in ARGBShade()
1366 if (height < 0) { in ARGBShade()
1367 height = -height; in ARGBShade()
1368 src_argb = src_argb + (height - 1) * src_stride_argb; in ARGBShade()
1381 for (int y = 0; y < height; ++y) { in ARGBShade()
1394 int width, int height, int interpolation) { in ARGBInterpolate() argument
1395 if (!src_argb0 || !src_argb1 || !dst_argb || width <= 0 || height == 0) { in ARGBInterpolate()
1399 if (height < 0) { in ARGBInterpolate()
1400 height = -height; in ARGBInterpolate()
1401 dst_argb = dst_argb + (height - 1) * dst_stride_argb; in ARGBInterpolate()
1415 for (int y = 0; y < height; ++y) { in ARGBInterpolate()