Lines Matching refs:src_argb

269 int ARGBMirror(const uint8* src_argb, int src_stride_argb,  in ARGBMirror()  argument
272 if (!src_argb || !dst_argb || width <= 0 || height == 0) { in ARGBMirror()
278 src_argb = src_argb + (height - 1) * src_stride_argb; in ARGBMirror()
286 IS_ALIGNED(src_argb, 16) && IS_ALIGNED(src_stride_argb, 16) && in ARGBMirror()
294 ARGBMirrorRow(src_argb, dst_argb, width); in ARGBMirror()
295 src_argb += src_stride_argb; in ARGBMirror()
306 void (*ARGBBlendRow)(const uint8* src_argb, const uint8* src_argb1, in GetARGBBlend()
337 void (*ARGBBlendRow)(const uint8* src_argb, const uint8* src_argb1, in ARGBBlend()
351 int ARGBToI400(const uint8* src_argb, int src_stride_argb, in ARGBToI400() argument
354 if (!src_argb || !dst_y || width <= 0 || height == 0) { in ARGBToI400()
359 src_argb = src_argb + (height - 1) * src_stride_argb; in ARGBToI400()
362 void (*ARGBToYRow)(const uint8* src_argb, uint8* dst_y, int pix) = in ARGBToI400()
367 IS_ALIGNED(src_argb, 16) && IS_ALIGNED(src_stride_argb, 16) && in ARGBToI400()
374 ARGBToYRow(src_argb, dst_y, width); in ARGBToI400()
375 src_argb += src_stride_argb; in ARGBToI400()
384 int ARGBToI422(const uint8* src_argb, int src_stride_argb, in ARGBToI422() argument
389 if (!src_argb || !dst_y || !dst_u || !dst_v || width <= 0 || height == 0) { in ARGBToI422()
394 src_argb = src_argb + (height - 1) * src_stride_argb; in ARGBToI422()
397 void (*ARGBToYRow)(const uint8* src_argb, uint8* dst_y, int pix) = in ARGBToI422()
410 if (IS_ALIGNED(src_argb, 16) && IS_ALIGNED(src_stride_argb, 16)) { in ARGBToI422()
421 ARGBToUVRow(src_argb, 0, dst_u, dst_v, width); in ARGBToI422()
422 ARGBToYRow(src_argb, dst_y, width); in ARGBToI422()
423 src_argb += src_stride_argb; in ARGBToI422()
589 int ARGBToRGBA(const uint8* src_argb, int src_stride_argb, in ARGBToRGBA() argument
592 if (!src_argb || !dst_rgba || in ARGBToRGBA()
599 src_argb = src_argb + (height - 1) * src_stride_argb; in ARGBToRGBA()
602 void (*ARGBToRGBARow)(const uint8* src_argb, uint8* dst_rgba, int pix) = in ARGBToRGBA()
607 IS_ALIGNED(src_argb, 16) && IS_ALIGNED(src_stride_argb, 16) && in ARGBToRGBA()
619 ARGBToRGBARow(src_argb, dst_rgba, width); in ARGBToRGBA()
620 src_argb += src_stride_argb; in ARGBToRGBA()
628 int ARGBToRGB24(const uint8* src_argb, int src_stride_argb, in ARGBToRGB24() argument
631 if (!src_argb || !dst_rgb24 || width <= 0 || height == 0) { in ARGBToRGB24()
636 src_argb = src_argb + (height - 1) * src_stride_argb; in ARGBToRGB24()
639 void (*ARGBToRGB24Row)(const uint8* src_argb, uint8* dst_rgb, int pix) = in ARGBToRGB24()
643 IS_ALIGNED(src_argb, 16) && IS_ALIGNED(src_stride_argb, 16)) { in ARGBToRGB24()
665 ARGBToRGB24Row(src_argb, dst_rgb24, width); in ARGBToRGB24()
666 src_argb += src_stride_argb; in ARGBToRGB24()
674 int ARGBToRAW(const uint8* src_argb, int src_stride_argb, in ARGBToRAW() argument
677 if (!src_argb || !dst_raw || width <= 0 || height == 0) { in ARGBToRAW()
682 src_argb = src_argb + (height - 1) * src_stride_argb; in ARGBToRAW()
685 void (*ARGBToRAWRow)(const uint8* src_argb, uint8* dst_rgb, int pix) = in ARGBToRAW()
689 IS_ALIGNED(src_argb, 16) && IS_ALIGNED(src_stride_argb, 16)) { in ARGBToRAW()
711 ARGBToRAWRow(src_argb, dst_raw, width); in ARGBToRAW()
712 src_argb += src_stride_argb; in ARGBToRAW()
720 int ARGBToRGB565(const uint8* src_argb, int src_stride_argb, in ARGBToRGB565() argument
723 if (!src_argb || !dst_rgb565 || width <= 0 || height == 0) { in ARGBToRGB565()
728 src_argb = src_argb + (height - 1) * src_stride_argb; in ARGBToRGB565()
731 void (*ARGBToRGB565Row)(const uint8* src_argb, uint8* dst_rgb, int pix) = in ARGBToRGB565()
735 IS_ALIGNED(src_argb, 16) && IS_ALIGNED(src_stride_argb, 16)) { in ARGBToRGB565()
746 ARGBToRGB565Row(src_argb, dst_rgb565, width); in ARGBToRGB565()
747 src_argb += src_stride_argb; in ARGBToRGB565()
755 int ARGBToARGB1555(const uint8* src_argb, int src_stride_argb, in ARGBToARGB1555() argument
758 if (!src_argb || !dst_argb1555 || width <= 0 || height == 0) { in ARGBToARGB1555()
763 src_argb = src_argb + (height - 1) * src_stride_argb; in ARGBToARGB1555()
766 void (*ARGBToARGB1555Row)(const uint8* src_argb, uint8* dst_rgb, int pix) = in ARGBToARGB1555()
770 IS_ALIGNED(src_argb, 16) && IS_ALIGNED(src_stride_argb, 16)) { in ARGBToARGB1555()
781 ARGBToARGB1555Row(src_argb, dst_argb1555, width); in ARGBToARGB1555()
782 src_argb += src_stride_argb; in ARGBToARGB1555()
790 int ARGBToARGB4444(const uint8* src_argb, int src_stride_argb, in ARGBToARGB4444() argument
793 if (!src_argb || !dst_argb4444 || width <= 0 || height == 0) { in ARGBToARGB4444()
798 src_argb = src_argb + (height - 1) * src_stride_argb; in ARGBToARGB4444()
801 void (*ARGBToARGB4444Row)(const uint8* src_argb, uint8* dst_rgb, int pix) = in ARGBToARGB4444()
805 IS_ALIGNED(src_argb, 16) && IS_ALIGNED(src_stride_argb, 16)) { in ARGBToARGB4444()
816 ARGBToARGB4444Row(src_argb, dst_argb4444, width); in ARGBToARGB4444()
817 src_argb += src_stride_argb; in ARGBToARGB4444()
855 void (*ARGBToRGB565Row)(const uint8* src_argb, uint8* dst_rgb, int pix) = in NV12ToRGB565()
901 void (*ARGBToRGB565Row)(const uint8* src_argb, uint8* dst_rgb, int pix) = in NV21ToRGB565()
1018 int ARGBAttenuate(const uint8* src_argb, int src_stride_argb, in ARGBAttenuate() argument
1021 if (!src_argb || !dst_argb || width <= 0 || height == 0) { in ARGBAttenuate()
1026 src_argb = src_argb + (height - 1) * src_stride_argb; in ARGBAttenuate()
1029 void (*ARGBAttenuateRow)(const uint8* src_argb, uint8* dst_argb, in ARGBAttenuate()
1033 IS_ALIGNED(src_argb, 16) && IS_ALIGNED(src_stride_argb, 16) && in ARGBAttenuate()
1040 IS_ALIGNED(src_argb, 16) && IS_ALIGNED(src_stride_argb, 16) && in ARGBAttenuate()
1047 ARGBAttenuateRow(src_argb, dst_argb, width); in ARGBAttenuate()
1048 src_argb += src_stride_argb; in ARGBAttenuate()
1056 int ARGBUnattenuate(const uint8* src_argb, int src_stride_argb, in ARGBUnattenuate() argument
1059 if (!src_argb || !dst_argb || width <= 0 || height == 0) { in ARGBUnattenuate()
1064 src_argb = src_argb + (height - 1) * src_stride_argb; in ARGBUnattenuate()
1067 void (*ARGBUnattenuateRow)(const uint8* src_argb, uint8* dst_argb, in ARGBUnattenuate()
1071 IS_ALIGNED(src_argb, 16) && IS_ALIGNED(src_stride_argb, 16) && in ARGBUnattenuate()
1078 ARGBUnattenuateRow(src_argb, dst_argb, width); in ARGBUnattenuate()
1079 src_argb += src_stride_argb; in ARGBUnattenuate()
1087 int ARGBGrayTo(const uint8* src_argb, int src_stride_argb, in ARGBGrayTo() argument
1090 if (!src_argb || !dst_argb || width <= 0 || height == 0) { in ARGBGrayTo()
1095 src_argb = src_argb + (height - 1) * src_stride_argb; in ARGBGrayTo()
1098 void (*ARGBGrayRow)(const uint8* src_argb, uint8* dst_argb, in ARGBGrayTo()
1102 IS_ALIGNED(src_argb, 16) && IS_ALIGNED(src_stride_argb, 16) && in ARGBGrayTo()
1109 ARGBGrayRow(src_argb, dst_argb, width); in ARGBGrayTo()
1110 src_argb += src_stride_argb; in ARGBGrayTo()
1124 void (*ARGBGrayRow)(const uint8* src_argb, uint8* dst_argb, in ARGBGray()
1246 int ARGBComputeCumulativeSum(const uint8* src_argb, int src_stride_argb, in ARGBComputeCumulativeSum() argument
1249 if (!dst_cumsum || !src_argb || width <= 0 || height <= 0) { in ARGBComputeCumulativeSum()
1262 ComputeCumulativeSumRow(src_argb, dst_cumsum, previous_cumsum, width); in ARGBComputeCumulativeSum()
1265 src_argb += src_stride_argb; in ARGBComputeCumulativeSum()
1275 int ARGBBlur(const uint8* src_argb, int src_stride_argb, in ARGBBlur() argument
1279 if (!src_argb || !dst_argb || width <= 0 || height == 0) { in ARGBBlur()
1294 ARGBComputeCumulativeSum(src_argb, src_stride_argb, in ARGBBlur()
1298 src_argb = src_argb + radius * src_stride_argb; in ARGBBlur()
1325 ComputeCumulativeSumRow(src_argb, cumsum_bot_row, prev_cumsum_bot_row, in ARGBBlur()
1327 src_argb += src_stride_argb; in ARGBBlur()
1360 int ARGBShade(const uint8* src_argb, int src_stride_argb, in ARGBShade() argument
1363 if (!src_argb || !dst_argb || width <= 0 || height == 0 || value == 0u) { in ARGBShade()
1368 src_argb = src_argb + (height - 1) * src_stride_argb; in ARGBShade()
1371 void (*ARGBShadeRow)(const uint8* src_argb, uint8* dst_argb, in ARGBShade()
1375 IS_ALIGNED(src_argb, 16) && IS_ALIGNED(src_stride_argb, 16) && in ARGBShade()
1382 ARGBShadeRow(src_argb, dst_argb, width, value); in ARGBShade()
1383 src_argb += src_stride_argb; in ARGBShade()