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Searched defs:attenuation (Results 1 – 8 of 8) sorted by relevance

/external/webrtc/webrtc/modules/audio_coding/neteq/
Ddtmf_tone_generator_unittest.cc73 for (int attenuation = 1; attenuation <= 36; attenuation += 5) { in TestAmplitudes() local
158 const int attenuation = 0; // Valid attenuation. in TEST() local
Ddtmf_tone_generator.cc107 int DtmfToneGenerator::Init(int fs, int event, int attenuation) { in Init()
/external/mesa3d/src/mesa/tnl/
Dt_vb_lighttmp.h115 GLfloat attenuation; in TAG() local
292 GLfloat attenuation = 1.0; in TAG() local
Dt_rasterpos.c132 GLfloat attenuation = 1.0; in shade_rastpos() local
/external/speex/libspeex/
Dnb_celp.c1014 const spx_word16_t attenuation[10] = {32767, 31483, 27923, 22861, 17278, 12055, 7764, 4616, 2533, 1… variable
1016 const spx_word16_t attenuation[10] = {1., 0.961, 0.852, 0.698, 0.527, 0.368, 0.237, 0.141, 0.077, 0… variable
/external/kernel-headers/original/uapi/sound/
Dsfnt_info.h136 unsigned char attenuation; /* attenuation (0.375dB) */ member
/external/libopus/celt/
Dcelt_decoder.c467 opus_val16 attenuation; in celt_decode_lost() local
/external/mesa3d/src/mesa/main/
Dffvertex_prog.c950 struct ureg attenuation = register_param3(p, STATE_LIGHT, i, in calculate_light_attenuation() local