1 /*
2  * Copyright (C) 2013 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #include <SkBitmap.h>
18 #include <SkCanvas.h>
19 #include <SkColor.h>
20 #include <SkPaint.h>
21 #include <SkPath.h>
22 #include <SkPathEffect.h>
23 #include <SkRect.h>
24 
25 #include <utils/JenkinsHash.h>
26 #include <utils/Trace.h>
27 
28 #include "Caches.h"
29 #include "PathCache.h"
30 
31 #include "thread/Signal.h"
32 #include "thread/TaskProcessor.h"
33 
34 #include <cutils/properties.h>
35 
36 namespace android {
37 namespace uirenderer {
38 
39 template <class T>
compareWidthHeight(const T & lhs,const T & rhs)40 static bool compareWidthHeight(const T& lhs, const T& rhs) {
41     return (lhs.mWidth == rhs.mWidth) && (lhs.mHeight == rhs.mHeight);
42 }
43 
compareRoundRects(const PathDescription::Shape::RoundRect & lhs,const PathDescription::Shape::RoundRect & rhs)44 static bool compareRoundRects(const PathDescription::Shape::RoundRect& lhs,
45         const PathDescription::Shape::RoundRect& rhs) {
46     return compareWidthHeight(lhs, rhs) && lhs.mRx == rhs.mRx && lhs.mRy == rhs.mRy;
47 }
48 
compareArcs(const PathDescription::Shape::Arc & lhs,const PathDescription::Shape::Arc & rhs)49 static bool compareArcs(const PathDescription::Shape::Arc& lhs, const PathDescription::Shape::Arc& rhs) {
50     return compareWidthHeight(lhs, rhs) && lhs.mStartAngle == rhs.mStartAngle &&
51             lhs.mSweepAngle == rhs.mSweepAngle && lhs.mUseCenter == rhs.mUseCenter;
52 }
53 
54 ///////////////////////////////////////////////////////////////////////////////
55 // Cache entries
56 ///////////////////////////////////////////////////////////////////////////////
57 
PathDescription()58 PathDescription::PathDescription()
59         : type(ShapeType::None)
60         , join(SkPaint::kDefault_Join)
61         , cap(SkPaint::kDefault_Cap)
62         , style(SkPaint::kFill_Style)
63         , miter(4.0f)
64         , strokeWidth(1.0f)
65         , pathEffect(nullptr) {
66     // Shape bits should be set to zeroes, because they are used for hash calculation.
67     memset(&shape, 0, sizeof(Shape));
68 }
69 
PathDescription(ShapeType type,const SkPaint * paint)70 PathDescription::PathDescription(ShapeType type, const SkPaint* paint)
71         : type(type)
72         , join(paint->getStrokeJoin())
73         , cap(paint->getStrokeCap())
74         , style(paint->getStyle())
75         , miter(paint->getStrokeMiter())
76         , strokeWidth(paint->getStrokeWidth())
77         , pathEffect(paint->getPathEffect()) {
78     // Shape bits should be set to zeroes, because they are used for hash calculation.
79     memset(&shape, 0, sizeof(Shape));
80 }
81 
hash() const82 hash_t PathDescription::hash() const {
83     uint32_t hash = JenkinsHashMix(0, static_cast<int>(type));
84     hash = JenkinsHashMix(hash, join);
85     hash = JenkinsHashMix(hash, cap);
86     hash = JenkinsHashMix(hash, style);
87     hash = JenkinsHashMix(hash, android::hash_type(miter));
88     hash = JenkinsHashMix(hash, android::hash_type(strokeWidth));
89     hash = JenkinsHashMix(hash, android::hash_type(pathEffect));
90     hash = JenkinsHashMixBytes(hash, (uint8_t*) &shape, sizeof(Shape));
91     return JenkinsHashWhiten(hash);
92 }
93 
operator ==(const PathDescription & rhs) const94 bool PathDescription::operator==(const PathDescription& rhs) const {
95     if (type != rhs.type) return false;
96     if (join != rhs.join) return false;
97     if (cap != rhs.cap) return false;
98     if (style != rhs.style) return false;
99     if (miter != rhs.miter) return false;
100     if (strokeWidth != rhs.strokeWidth) return false;
101     if (pathEffect != rhs.pathEffect) return false;
102     switch (type) {
103         case ShapeType::None:
104             return 0;
105         case ShapeType::Rect:
106             return compareWidthHeight(shape.rect, rhs.shape.rect);
107         case ShapeType::RoundRect:
108             return compareRoundRects(shape.roundRect, rhs.shape.roundRect);
109         case ShapeType::Circle:
110             return shape.circle.mRadius == rhs.shape.circle.mRadius;
111         case ShapeType::Oval:
112             return compareWidthHeight(shape.oval, rhs.shape.oval);
113         case ShapeType::Arc:
114             return compareArcs(shape.arc, rhs.shape.arc);
115         case ShapeType::Path:
116             return shape.path.mGenerationID == rhs.shape.path.mGenerationID;
117     }
118 }
119 
120 ///////////////////////////////////////////////////////////////////////////////
121 // Utilities
122 ///////////////////////////////////////////////////////////////////////////////
123 
canDrawAsConvexPath(SkPath * path,const SkPaint * paint)124 bool PathCache::canDrawAsConvexPath(SkPath* path, const SkPaint* paint) {
125     // NOTE: This should only be used after PathTessellator handles joins properly
126     return paint->getPathEffect() == nullptr && path->getConvexity() == SkPath::kConvex_Convexity;
127 }
128 
computePathBounds(const SkPath * path,const SkPaint * paint,float & left,float & top,float & offset,uint32_t & width,uint32_t & height)129 void PathCache::computePathBounds(const SkPath* path, const SkPaint* paint,
130         float& left, float& top, float& offset, uint32_t& width, uint32_t& height) {
131     const SkRect& bounds = path->getBounds();
132     PathCache::computeBounds(bounds, paint, left, top, offset, width, height);
133 }
134 
computeBounds(const SkRect & bounds,const SkPaint * paint,float & left,float & top,float & offset,uint32_t & width,uint32_t & height)135 void PathCache::computeBounds(const SkRect& bounds, const SkPaint* paint,
136         float& left, float& top, float& offset, uint32_t& width, uint32_t& height) {
137     const float pathWidth = std::max(bounds.width(), 1.0f);
138     const float pathHeight = std::max(bounds.height(), 1.0f);
139 
140     left = bounds.fLeft;
141     top = bounds.fTop;
142 
143     offset = (int) floorf(std::max(paint->getStrokeWidth(), 1.0f) * 1.5f + 0.5f);
144 
145     width = uint32_t(pathWidth + offset * 2.0 + 0.5);
146     height = uint32_t(pathHeight + offset * 2.0 + 0.5);
147 }
148 
initBitmap(SkBitmap & bitmap,uint32_t width,uint32_t height)149 static void initBitmap(SkBitmap& bitmap, uint32_t width, uint32_t height) {
150     bitmap.allocPixels(SkImageInfo::MakeA8(width, height));
151     bitmap.eraseColor(0);
152 }
153 
initPaint(SkPaint & paint)154 static void initPaint(SkPaint& paint) {
155     // Make sure the paint is opaque, color, alpha, filter, etc.
156     // will be applied later when compositing the alpha8 texture
157     paint.setColor(SK_ColorBLACK);
158     paint.setAlpha(255);
159     paint.setColorFilter(nullptr);
160     paint.setMaskFilter(nullptr);
161     paint.setShader(nullptr);
162     SkXfermode* mode = SkXfermode::Create(SkXfermode::kSrc_Mode);
163     SkSafeUnref(paint.setXfermode(mode));
164 }
165 
drawPath(const SkPath * path,const SkPaint * paint,SkBitmap & bitmap,float left,float top,float offset,uint32_t width,uint32_t height)166 static void drawPath(const SkPath *path, const SkPaint* paint, SkBitmap& bitmap,
167         float left, float top, float offset, uint32_t width, uint32_t height) {
168     initBitmap(bitmap, width, height);
169 
170     SkPaint pathPaint(*paint);
171     initPaint(pathPaint);
172 
173     SkCanvas canvas(bitmap);
174     canvas.translate(-left + offset, -top + offset);
175     canvas.drawPath(*path, pathPaint);
176 }
177 
178 ///////////////////////////////////////////////////////////////////////////////
179 // Cache constructor/destructor
180 ///////////////////////////////////////////////////////////////////////////////
181 
PathCache()182 PathCache::PathCache()
183         : mCache(LruCache<PathDescription, PathTexture*>::kUnlimitedCapacity)
184         , mSize(0)
185         , mMaxSize(Properties::pathCacheSize) {
186     mCache.setOnEntryRemovedListener(this);
187 
188     GLint maxTextureSize;
189     glGetIntegerv(GL_MAX_TEXTURE_SIZE, &maxTextureSize);
190     mMaxTextureSize = maxTextureSize;
191 
192     mDebugEnabled = Properties::debugLevel & kDebugCaches;
193 }
194 
~PathCache()195 PathCache::~PathCache() {
196     mCache.clear();
197 }
198 
199 ///////////////////////////////////////////////////////////////////////////////
200 // Size management
201 ///////////////////////////////////////////////////////////////////////////////
202 
getSize()203 uint32_t PathCache::getSize() {
204     return mSize;
205 }
206 
getMaxSize()207 uint32_t PathCache::getMaxSize() {
208     return mMaxSize;
209 }
210 
211 ///////////////////////////////////////////////////////////////////////////////
212 // Callbacks
213 ///////////////////////////////////////////////////////////////////////////////
214 
operator ()(PathDescription & entry,PathTexture * & texture)215 void PathCache::operator()(PathDescription& entry, PathTexture*& texture) {
216     removeTexture(texture);
217 }
218 
219 ///////////////////////////////////////////////////////////////////////////////
220 // Caching
221 ///////////////////////////////////////////////////////////////////////////////
222 
removeTexture(PathTexture * texture)223 void PathCache::removeTexture(PathTexture* texture) {
224     if (texture) {
225         const uint32_t size = texture->width() * texture->height();
226 
227         // If there is a pending task we must wait for it to return
228         // before attempting our cleanup
229         const sp<Task<SkBitmap*> >& task = texture->task();
230         if (task != nullptr) {
231             task->getResult();
232             texture->clearTask();
233         } else {
234             // If there is a pending task, the path was not added
235             // to the cache and the size wasn't increased
236             if (size > mSize) {
237                 ALOGE("Removing path texture of size %d will leave "
238                         "the cache in an inconsistent state", size);
239             }
240             mSize -= size;
241         }
242 
243         PATH_LOGD("PathCache::delete name, size, mSize = %d, %d, %d",
244                 texture->id, size, mSize);
245         if (mDebugEnabled) {
246             ALOGD("Shape deleted, size = %d", size);
247         }
248 
249         texture->deleteTexture();
250         delete texture;
251     }
252 }
253 
purgeCache(uint32_t width,uint32_t height)254 void PathCache::purgeCache(uint32_t width, uint32_t height) {
255     const uint32_t size = width * height;
256     // Don't even try to cache a bitmap that's bigger than the cache
257     if (size < mMaxSize) {
258         while (mSize + size > mMaxSize) {
259             mCache.removeOldest();
260         }
261     }
262 }
263 
trim()264 void PathCache::trim() {
265     while (mSize > mMaxSize) {
266         mCache.removeOldest();
267     }
268 }
269 
addTexture(const PathDescription & entry,const SkPath * path,const SkPaint * paint)270 PathTexture* PathCache::addTexture(const PathDescription& entry, const SkPath *path,
271         const SkPaint* paint) {
272     ATRACE_NAME("Generate Path Texture");
273 
274     float left, top, offset;
275     uint32_t width, height;
276     computePathBounds(path, paint, left, top, offset, width, height);
277 
278     if (!checkTextureSize(width, height)) return nullptr;
279 
280     purgeCache(width, height);
281 
282     SkBitmap bitmap;
283     drawPath(path, paint, bitmap, left, top, offset, width, height);
284 
285     PathTexture* texture = new PathTexture(Caches::getInstance(),
286             left, top, offset, path->getGenerationID());
287     generateTexture(entry, &bitmap, texture);
288 
289     return texture;
290 }
291 
generateTexture(const PathDescription & entry,SkBitmap * bitmap,PathTexture * texture,bool addToCache)292 void PathCache::generateTexture(const PathDescription& entry, SkBitmap* bitmap,
293         PathTexture* texture, bool addToCache) {
294     generateTexture(*bitmap, texture);
295 
296     // Note here that we upload to a texture even if it's bigger than mMaxSize.
297     // Such an entry in mCache will only be temporary, since it will be evicted
298     // immediately on trim, or on any other Path entering the cache.
299     uint32_t size = texture->width() * texture->height();
300     mSize += size;
301     PATH_LOGD("PathCache::get/create: name, size, mSize = %d, %d, %d",
302             texture->id, size, mSize);
303     if (mDebugEnabled) {
304         ALOGD("Shape created, size = %d", size);
305     }
306     if (addToCache) {
307         mCache.put(entry, texture);
308     }
309 }
310 
clear()311 void PathCache::clear() {
312     mCache.clear();
313 }
314 
generateTexture(SkBitmap & bitmap,Texture * texture)315 void PathCache::generateTexture(SkBitmap& bitmap, Texture* texture) {
316     ATRACE_NAME("Upload Path Texture");
317     texture->upload(bitmap);
318     texture->setFilter(GL_LINEAR);
319 }
320 
321 ///////////////////////////////////////////////////////////////////////////////
322 // Path precaching
323 ///////////////////////////////////////////////////////////////////////////////
324 
PathProcessor(Caches & caches)325 PathCache::PathProcessor::PathProcessor(Caches& caches):
326         TaskProcessor<SkBitmap*>(&caches.tasks), mMaxTextureSize(caches.maxTextureSize) {
327 }
328 
onProcess(const sp<Task<SkBitmap * >> & task)329 void PathCache::PathProcessor::onProcess(const sp<Task<SkBitmap*> >& task) {
330     PathTask* t = static_cast<PathTask*>(task.get());
331     ATRACE_NAME("pathPrecache");
332 
333     float left, top, offset;
334     uint32_t width, height;
335     PathCache::computePathBounds(&t->path, &t->paint, left, top, offset, width, height);
336 
337     PathTexture* texture = t->texture;
338     texture->left = left;
339     texture->top = top;
340     texture->offset = offset;
341 
342     if (width <= mMaxTextureSize && height <= mMaxTextureSize) {
343         SkBitmap* bitmap = new SkBitmap();
344         drawPath(&t->path, &t->paint, *bitmap, left, top, offset, width, height);
345         t->setResult(bitmap);
346     } else {
347         t->setResult(nullptr);
348     }
349 }
350 
351 ///////////////////////////////////////////////////////////////////////////////
352 // Paths
353 ///////////////////////////////////////////////////////////////////////////////
354 
removeDeferred(const SkPath * path)355 void PathCache::removeDeferred(const SkPath* path) {
356     Mutex::Autolock l(mLock);
357     mGarbage.push_back(path->getGenerationID());
358 }
359 
clearGarbage()360 void PathCache::clearGarbage() {
361     Vector<PathDescription> pathsToRemove;
362 
363     { // scope for the mutex
364         Mutex::Autolock l(mLock);
365         for (const uint32_t generationID : mGarbage) {
366             LruCache<PathDescription, PathTexture*>::Iterator iter(mCache);
367             while (iter.next()) {
368                 const PathDescription& key = iter.key();
369                 if (key.type == ShapeType::Path && key.shape.path.mGenerationID == generationID) {
370                     pathsToRemove.push(key);
371                 }
372             }
373         }
374         mGarbage.clear();
375     }
376 
377     for (size_t i = 0; i < pathsToRemove.size(); i++) {
378         mCache.remove(pathsToRemove.itemAt(i));
379     }
380 }
381 
get(const SkPath * path,const SkPaint * paint)382 PathTexture* PathCache::get(const SkPath* path, const SkPaint* paint) {
383     PathDescription entry(ShapeType::Path, paint);
384     entry.shape.path.mGenerationID = path->getGenerationID();
385 
386     PathTexture* texture = mCache.get(entry);
387 
388     if (!texture) {
389         texture = addTexture(entry, path, paint);
390     } else {
391         // A bitmap is attached to the texture, this means we need to
392         // upload it as a GL texture
393         const sp<Task<SkBitmap*> >& task = texture->task();
394         if (task != nullptr) {
395             // But we must first wait for the worker thread to be done
396             // producing the bitmap, so let's wait
397             SkBitmap* bitmap = task->getResult();
398             if (bitmap) {
399                 generateTexture(entry, bitmap, texture, false);
400                 texture->clearTask();
401             } else {
402                 ALOGW("Path too large to be rendered into a texture");
403                 texture->clearTask();
404                 texture = nullptr;
405                 mCache.remove(entry);
406             }
407         }
408     }
409 
410     return texture;
411 }
412 
remove(const SkPath * path,const SkPaint * paint)413 void PathCache::remove(const SkPath* path, const SkPaint* paint) {
414     PathDescription entry(ShapeType::Path, paint);
415     entry.shape.path.mGenerationID = path->getGenerationID();
416     mCache.remove(entry);
417 }
418 
precache(const SkPath * path,const SkPaint * paint)419 void PathCache::precache(const SkPath* path, const SkPaint* paint) {
420     if (!Caches::getInstance().tasks.canRunTasks()) {
421         return;
422     }
423 
424     PathDescription entry(ShapeType::Path, paint);
425     entry.shape.path.mGenerationID = path->getGenerationID();
426 
427     PathTexture* texture = mCache.get(entry);
428 
429     bool generate = false;
430     if (!texture) {
431         generate = true;
432     }
433 
434     if (generate) {
435         // It is important to specify the generation ID so we do not
436         // attempt to precache the same path several times
437         texture = new PathTexture(Caches::getInstance(), path->getGenerationID());
438         sp<PathTask> task = new PathTask(path, paint, texture);
439         texture->setTask(task);
440 
441         // During the precaching phase we insert path texture objects into
442         // the cache that do not point to any GL texture. They are instead
443         // treated as a task for the precaching worker thread. This is why
444         // we do not check the cache limit when inserting these objects.
445         // The conversion into GL texture will happen in get(), when a client
446         // asks for a path texture. This is also when the cache limit will
447         // be enforced.
448         mCache.put(entry, texture);
449 
450         if (mProcessor == nullptr) {
451             mProcessor = new PathProcessor(Caches::getInstance());
452         }
453         mProcessor->add(task);
454     }
455 }
456 
457 ///////////////////////////////////////////////////////////////////////////////
458 // Rounded rects
459 ///////////////////////////////////////////////////////////////////////////////
460 
getRoundRect(float width,float height,float rx,float ry,const SkPaint * paint)461 PathTexture* PathCache::getRoundRect(float width, float height,
462         float rx, float ry, const SkPaint* paint) {
463     PathDescription entry(ShapeType::RoundRect, paint);
464     entry.shape.roundRect.mWidth = width;
465     entry.shape.roundRect.mHeight = height;
466     entry.shape.roundRect.mRx = rx;
467     entry.shape.roundRect.mRy = ry;
468 
469     PathTexture* texture = get(entry);
470 
471     if (!texture) {
472         SkPath path;
473         SkRect r;
474         r.set(0.0f, 0.0f, width, height);
475         path.addRoundRect(r, rx, ry, SkPath::kCW_Direction);
476 
477         texture = addTexture(entry, &path, paint);
478     }
479 
480     return texture;
481 }
482 
483 ///////////////////////////////////////////////////////////////////////////////
484 // Circles
485 ///////////////////////////////////////////////////////////////////////////////
486 
getCircle(float radius,const SkPaint * paint)487 PathTexture* PathCache::getCircle(float radius, const SkPaint* paint) {
488     PathDescription entry(ShapeType::Circle, paint);
489     entry.shape.circle.mRadius = radius;
490 
491     PathTexture* texture = get(entry);
492 
493     if (!texture) {
494         SkPath path;
495         path.addCircle(radius, radius, radius, SkPath::kCW_Direction);
496 
497         texture = addTexture(entry, &path, paint);
498     }
499 
500     return texture;
501 }
502 
503 ///////////////////////////////////////////////////////////////////////////////
504 // Ovals
505 ///////////////////////////////////////////////////////////////////////////////
506 
getOval(float width,float height,const SkPaint * paint)507 PathTexture* PathCache::getOval(float width, float height, const SkPaint* paint) {
508     PathDescription entry(ShapeType::Oval, paint);
509     entry.shape.oval.mWidth = width;
510     entry.shape.oval.mHeight = height;
511 
512     PathTexture* texture = get(entry);
513 
514     if (!texture) {
515         SkPath path;
516         SkRect r;
517         r.set(0.0f, 0.0f, width, height);
518         path.addOval(r, SkPath::kCW_Direction);
519 
520         texture = addTexture(entry, &path, paint);
521     }
522 
523     return texture;
524 }
525 
526 ///////////////////////////////////////////////////////////////////////////////
527 // Rects
528 ///////////////////////////////////////////////////////////////////////////////
529 
getRect(float width,float height,const SkPaint * paint)530 PathTexture* PathCache::getRect(float width, float height, const SkPaint* paint) {
531     PathDescription entry(ShapeType::Rect, paint);
532     entry.shape.rect.mWidth = width;
533     entry.shape.rect.mHeight = height;
534 
535     PathTexture* texture = get(entry);
536 
537     if (!texture) {
538         SkPath path;
539         SkRect r;
540         r.set(0.0f, 0.0f, width, height);
541         path.addRect(r, SkPath::kCW_Direction);
542 
543         texture = addTexture(entry, &path, paint);
544     }
545 
546     return texture;
547 }
548 
549 ///////////////////////////////////////////////////////////////////////////////
550 // Arcs
551 ///////////////////////////////////////////////////////////////////////////////
552 
getArc(float width,float height,float startAngle,float sweepAngle,bool useCenter,const SkPaint * paint)553 PathTexture* PathCache::getArc(float width, float height,
554         float startAngle, float sweepAngle, bool useCenter, const SkPaint* paint) {
555     PathDescription entry(ShapeType::Arc, paint);
556     entry.shape.arc.mWidth = width;
557     entry.shape.arc.mHeight = height;
558     entry.shape.arc.mStartAngle = startAngle;
559     entry.shape.arc.mSweepAngle = sweepAngle;
560     entry.shape.arc.mUseCenter = useCenter;
561 
562     PathTexture* texture = get(entry);
563 
564     if (!texture) {
565         SkPath path;
566         SkRect r;
567         r.set(0.0f, 0.0f, width, height);
568         if (useCenter) {
569             path.moveTo(r.centerX(), r.centerY());
570         }
571         path.arcTo(r, startAngle, sweepAngle, !useCenter);
572         if (useCenter) {
573             path.close();
574         }
575 
576         texture = addTexture(entry, &path, paint);
577     }
578 
579     return texture;
580 }
581 
582 }; // namespace uirenderer
583 }; // namespace android
584