Searched defs:lodBias (Results 1 – 5 of 5) sorted by relevance
435 float lodBias = (params.flags & ReferenceParams::USE_BIAS) ? params.bias : 0.0f; in sampleTextureNonProjected() local470 float lodBias = (params.flags & ReferenceParams::USE_BIAS) ? params.bias : 0.0f; in sampleTextureNonProjected() local507 float lodBias = (params.flags & ReferenceParams::USE_BIAS) ? params.bias : 0.0f; in sampleTextureProjected() local547 float lodBias = (params.flags & ReferenceParams::USE_BIAS) ? params.bias : 0.0f; in sampleTextureProjected() local664 const float lodBias ((params.flags & ReferenceParams::USE_BIAS) ? params.bias : 0.0f); in sampleTextureCube() local712 float lodBias = (params.flags & ReferenceParams::USE_BIAS) ? params.bias : 0.0f; in sampleTextureNonProjected() local761 float lodBias = (params.flags & ReferenceParams::USE_BIAS) ? params.bias : 0.0f; in sampleTextureNonProjected() local807 float lodBias = (params.flags & ReferenceParams::USE_BIAS) ? params.bias : 0.0f; in sampleTextureNonProjected() local846 float lodBias = (params.flags & ReferenceParams::USE_BIAS) ? params.bias : 0.0f; in sampleTextureProjected() local917 const float lodBias = (params.flags & ReferenceParams::USE_BIAS) ? params.bias : 0.0f; in sampleTextureCubeArray() local[all …]
112 GLfloat lodBias, GLuint unit, GLfloat color[4] ) in fetch_texel_deriv()
390 const GLfloat texcoord[4], GLfloat lodBias, in fetch_texel()1676 GLfloat texcoord[4], color[4], lodBias; in _mesa_execute_program() local
495 const char* lodBias = isVtxCase ? "a_in1" : "v_lodBias"; in initShaderSources() local
856 const char* lodBias = isVtxCase ? "a_in1" : "v_lodBias"; in initShaderSources() local