/external/vulkan-validation-layers/libs/glm/gtx/ |
D | transform2.inl | 71 const detail::tvec3<T, P>& normal) 84 const detail::tvec3<T, P>& normal) 104 const detail::tvec3<T, P>& normal) 117 const detail::tvec3<T, P>& normal)
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D | handed_coordinate_space.inl | 17 detail::tvec3<T, P> const & normal 28 detail::tvec3<T, P> const & normal
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D | rotate_vector.inl | 38 detail::tvec3<T, P> const & normal 60 detail::tvec3<T, P> const & normal
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/external/webrtc/webrtc/modules/audio_coding/neteq/ |
D | normal_unittest.cc | 42 Normal normal(fs, &db, bgn, &expand); in TEST() local 57 Normal normal(fs, &db, bgn, &expand); in TEST() local 103 Normal normal(fs, &db, bgn, &expand); in TEST() local
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/external/mesa3d/src/mesa/tnl/ |
D | t_vb_texgen.c | 101 const GLvector4f *normal, in build_m3() 128 const GLvector4f *normal, in build_m2() 177 const GLvector4f *normal, in build_f3() 204 const GLvector4f *normal, in build_f2() 280 GLvector4f *normal = VB->AttribPtr[_TNL_ATTRIB_NORMAL]; in texgen_normal_map_nv() local 345 const GLvector4f *normal = VB->AttribPtr[_TNL_ATTRIB_NORMAL]; in texgen() local
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D | t_vb_lighttmp.h | 60 const GLfloat *normal = (GLfloat *)VB->AttribPtr[_TNL_ATTRIB_NORMAL]->data; in TAG() local 243 const GLfloat *normal = (GLfloat *)VB->AttribPtr[_TNL_ATTRIB_NORMAL]->data; in TAG() local 418 const GLfloat *normal = (GLfloat *)VB->AttribPtr[_TNL_ATTRIB_NORMAL]->data; in TAG() local 523 const GLfloat *normal = (GLfloat *)VB->AttribPtr[_TNL_ATTRIB_NORMAL]->data; in TAG() local
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D | t_vb_normals.c | 43 GLvector4f normal; member
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/external/replicaisland/src/com/replica/replicaisland/ |
D | SolidSurfaceComponent.java | 75 public void addSurface(Vector2 startPoint, Vector2 endPoint, Vector2 normal) { in addSurface() 95 Vector2 normal = mNormal; in update() local
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/external/apache-commons-math/src/main/java/org/apache/commons/math/analysis/interpolation/ |
D | MicrosphereInterpolatingFunction.java | 67 private final RealVector normal; field in MicrosphereInterpolatingFunction.MicrosphereSurfaceElement 87 RealVector normal() { in normal() method in MicrosphereInterpolatingFunction.MicrosphereSurfaceElement
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/external/skia/src/core/ |
D | SkStrokerPriv.cpp | 15 const SkVector& normal, const SkPoint& stop, in ButtCapper() 22 const SkVector& normal, const SkPoint& stop, in RoundCapper() 35 const SkVector& normal, const SkPoint& stop, in SquareCapper()
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D | SkLightingShader.cpp | 53 SkLightingShaderImpl(const SkBitmap& diffuse, const SkBitmap& normal, in SkLightingShaderImpl() 143 LightingFP(GrTexture* diffuse, GrTexture* normal, const SkMatrix& diffMatrix, in LightingFP() 584 SkBitmap normal; in CreateProc() local 704 SkShader* SkLightingShader::Create(const SkBitmap& diffuse, const SkBitmap& normal, in Create()
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D | SkStroke.cpp | 56 SkVector* normal, SkVector* unitNormal) { in set_normal_unitnormal() 68 SkVector* normal, SkVector* unitNormal) { in set_normal_unitnormal() 246 bool SkPathStroker::preJoinTo(const SkPoint& currPt, SkVector* normal, in preJoinTo() 279 void SkPathStroker::postJoinTo(const SkPoint& currPt, const SkVector& normal, in postJoinTo() 371 void SkPathStroker::line_to(const SkPoint& currPt, const SkVector& normal) { in line_to() 416 SkVector normal, unitNormal; in lineTo() local
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/external/eigen/Eigen/src/Eigen2Support/Geometry/ |
D | Hyperplane.h | 136 …inline const NormalReturnType normal() const { return NormalReturnType(*const_cast<Coefficients*>(… in normal() function 141 inline NormalReturnType normal() { return NormalReturnType(m_coeffs,0,0,dim(),1); } in normal() function
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/external/clang/test/SemaCXX/ |
D | warn-unused-attribute.cpp | 15 TestNormal normal; in main() local
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/external/eigen/Eigen/src/Geometry/ |
D | Hyperplane.h | 157 …inline ConstNormalReturnType normal() const { return ConstNormalReturnType(m_coeffs,0,0,dim(),1); } in normal() function 162 inline NormalReturnType normal() { return NormalReturnType(m_coeffs,0,0,dim(),1); } in normal() function
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/external/iproute2/netem/ |
D | normal.c | 18 normal(double x, double mu, double sigma) in normal() function
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D | paretonormal.c | 27 normal(double x, double mu, double sigma) in normal() function
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/external/mesa3d/src/gallium/state_trackers/vega/ |
D | bezier.c | 261 float normal[2]; in good_offset() local 319 float normal[4]; in compute_pt_normal() local 680 float *normal) in bezier_point_at_length() 690 float *point, float *normal) in bezier_point_at_t()
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/external/chromium-trace/catapult/third_party/gsutil/third_party/boto/boto/rds/ |
D | statusinfo.py | 29 def __init__(self, status_type=None, normal=None, status=None, message=None): argument
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/external/opencv3/modules/python/test/ |
D | transformations.py | 222 def reflection_matrix(point, normal): argument 439 def projection_matrix(point, normal, direction=None, argument 626 def shear_matrix(angle, direction, point, normal): argument
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/external/webrtc/webrtc/modules/audio_processing/beamformer/ |
D | array_util.cc | 108 const rtc::Optional<Point> normal = GetNormalIfPlanar(array_geometry); in GetArrayNormalIfExists() local
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/external/autotest/client/site_tests/graphics_SanAngeles/src/ |
D | shader.c | 87 static void computeNormalMatrix(Matrix4x4 m, Matrix3x3 normal) in computeNormalMatrix()
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/external/skia/src/pathops/ |
D | SkLineParameters.h | 126 double normal = sqrt(normalSquared()); in normalize() local
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/external/apache-commons-math/src/main/java/org/apache/commons/math/distribution/ |
D | PoissonDistributionImpl.java | 52 private NormalDistribution normal; field in PoissonDistributionImpl
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/external/skia/src/effects/ |
D | SkDiscretePathEffect.cpp | 17 SkVector normal = tangent; in Perterb() local
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