Searched defs:texY (Results 1 – 4 of 4) sorted by relevance
55 const float texY = 1.0f / static_cast<float>(texture.height()); in getTextureCoordinates() local77 const float texY = 1.0f / float(texture.height()); in updateMeshFromRegion() local
163 const float texY = 1.0f / float(mLayer->getHeight()); in generateMesh() local
99 const float texY = 1.0f / float(texture.mHeight); in setRegionAsRect() local
942 const float texY = 1.0f / float(layer->getHeight()); in composeLayerRegion() local