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Searched defs:texY (Results 1 – 4 of 4) sorted by relevance

/frameworks/base/libs/hwui/renderstate/
DOffscreenBufferPool.cpp55 const float texY = 1.0f / static_cast<float>(texture.height()); in getTextureCoordinates() local
77 const float texY = 1.0f / float(texture.height()); in updateMeshFromRegion() local
/frameworks/base/libs/hwui/
DLayerRenderer.cpp163 const float texY = 1.0f / float(mLayer->getHeight()); in generateMesh() local
DLayer.h99 const float texY = 1.0f / float(texture.mHeight); in setRegionAsRect() local
DOpenGLRenderer.cpp942 const float texY = 1.0f / float(layer->getHeight()); in composeLayerRegion() local