/external/vulkan-validation-layers/demos/smoke/ |
D | generate-dispatch-table | 23 """Generate Vulkan dispatch table. 35 def __init__(self, name, dispatch): argument 37 self.dispatch = dispatch 54 dispatch = c[dispatch_begin:dispatch_end] 55 if not dispatch.startswith("Vk"): 56 dispatch = None 58 return cls(name, dispatch) 61 if self.dispatch: 62 if self.dispatch in ["VkDevice", "VkQueue", "VkCommandBuffer"]: 73 return "Command(name=%s, dispatch=%s)" % \ [all …]
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/external/clang/include/clang/AST/ |
D | StmtVisitor.h | 37 #define DISPATCH(NAME, CLASS) \ macro 42 // If we have a binary expr, dispatch to the subcode of the binop. A smart in Visit() 47 case BO_PtrMemD: DISPATCH(BinPtrMemD, BinaryOperator); in Visit() 48 case BO_PtrMemI: DISPATCH(BinPtrMemI, BinaryOperator); in Visit() 49 case BO_Mul: DISPATCH(BinMul, BinaryOperator); in Visit() 50 case BO_Div: DISPATCH(BinDiv, BinaryOperator); in Visit() 51 case BO_Rem: DISPATCH(BinRem, BinaryOperator); in Visit() 52 case BO_Add: DISPATCH(BinAdd, BinaryOperator); in Visit() 53 case BO_Sub: DISPATCH(BinSub, BinaryOperator); in Visit() 54 case BO_Shl: DISPATCH(BinShl, BinaryOperator); in Visit() [all …]
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/external/llvm/test/CodeGen/X86/ |
D | win32-seh-catchpad.ll | 11 to label %invoke.cont unwind label %catch.dispatch 13 catch.dispatch: ; preds = %entry 16 __except.ret: ; preds = %catch.dispatch 75 to label %__try.cont unwind label %catch.dispatch 77 catch.dispatch: ; preds = %entry 78 %cs1 = catchswitch within none [label %__except.ret] unwind label %catch.dispatch.11 80 __except.ret: ; preds = %catch.dispatch 86 to label %__try.cont.9 unwind label %catch.dispatch.5 88 catch.dispatch.5: ; preds = %__try.cont 89 %cs2 = catchswitch within none [label %__except.ret.7] unwind label %catch.dispatch.11 [all …]
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D | funclet-layout.ll | 15 to label %unreachable unwind label %catch.dispatch 17 catch.dispatch: 55 to label %unreachable unwind label %catch.dispatch 57 catch.dispatch: ; preds = %entry 60 catch: ; preds = %catch.dispatch 63 to label %unreachable unwind label %catch.dispatch.1 65 catch.dispatch.1: ; preds = %catch 68 catch.3: ; preds = %catch.dispatch.1 106 to label %try.cont unwind label %catch.dispatch 108 catch.dispatch: ; preds = %entry [all …]
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D | catchpad-weight.ll | 31 to label %try.cont unwind label %catch.dispatch 33 catch.dispatch: ; preds = %entry 34 %cs1 = catchswitch within none [label %catch.5] unwind label %catch.dispatch.1 36 catch.5: ; preds = %catch.dispatch 45 catch.dispatch.1: ; preds = %catch.dispatch 46 %cs2 = catchswitch within none [label %catch.3] unwind label %catch.dispatch.2 48 catch.3: ; preds = %catch.dispatch.1 52 catch.dispatch.2: ; preds = %catch.dispatch.1 55 catch: ; preds = %catch.dispatch.2
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D | tail-merge-wineh.ll | 54 to label %unreachable unwind label %catch.dispatch 56 catch.dispatch: ; preds = %entry 57 %cs1 = catchswitch within none [label %catch] unwind label %catch.dispatch.7 59 catch: ; preds = %catch.dispatch 70 to label %unreachable unwind label %catch.dispatch.2 72 catch.dispatch.2: ; preds = %try.cont 73 %cs2 = catchswitch within none [label %catch.4] unwind label %catch.dispatch.7 75 catch.4: ; preds = %catch.dispatch.2 85 catch.dispatch.7: 88 catch.9: ; preds = %catch.dispatch.7
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/external/mesa3d/docs/ |
D | dispatch.html | 5 <title>GL Dispatch in Mesa</title> 9 <h1>GL Dispatch in Mesa</h1> 11 <p>Several factors combine to make efficient dispatch of OpenGL functions 14 with the issues around GL dispatch can safely skip ahead to the <a 17 <h2>1. Complexity of GL Dispatch</h2> 32 <p>This creates the first bit of dispatch complexity. An application can 54 address of the <em>dispatch table</em> associated with that context. The 55 dispatch table stores pointers to functions that actually implement 63 <li>Fetch the current dispatch table pointer.</li> 77 const struct _glapi_table * const dispatch = GET_DISPATCH(); [all …]
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D | libGL.txt | 112 The glapi_x86.X and assyntax.h files implement x86-optimized dispatch 113 of GL functions. They are not required; C-based dispatch can be used 156 offset of the dispatch slot in the API dispatch table. The return value 166 The dispatch offset number MUST be a number allocated by SGI in the same 172 Dispatch Management 174 When a GL context is made current, the driver must install its dispatch 175 table as the current dispatch table. This is done by calling 177 void _glapi_set_dispatch(struct _glapi_table *dispatch); 179 This will install the named dispatch table for the calling thread. 180 The current dispatch table for a thread can be obtained by calling [all …]
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/external/llvm/test/Transforms/SimplifyCFG/ |
D | empty-cleanuppad.ll | 65 ; CHECK: cleanupret from %0 unwind label %catch.dispatch 66 ; CHECK: catch.dispatch: 85 cleanupret from %0 unwind label %catch.dispatch 87 catch.dispatch: ; preds = %ehcleanup 90 catch: ; preds = %catch.dispatch 124 ; CHECK: to label %try.cont unwind label %catch.dispatch 125 ; CHECK: catch.dispatch: 146 cleanupret from %0 unwind label %catch.dispatch 148 catch.dispatch: ; preds = %ehcleanup 151 catch: ; preds = %catch.dispatch [all …]
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/external/guava/guava/src/com/google/common/eventbus/ |
D | AsyncEventBus.java | 28 * dispatch events, allowing dispatch to occur asynchronously. 42 * Creates a new AsyncEventBus that will use {@code executor} to dispatch 46 * @param executor Executor to use to dispatch events. It is the caller's 56 * Creates a new AsyncEventBus that will use {@code executor} to dispatch 59 * @param executor Executor to use to dispatch events. It is the caller's 72 * Creates a new AsyncEventBus that will use {@code executor} to dispatch 75 * @param executor Executor to use to dispatch events. It is the caller's 90 * Dispatch {@code events} in the order they were posted, regardless of 102 dispatch(eventWithSubscriber.event, eventWithSubscriber.subscriber); in dispatchQueuedEvents() 107 * Calls the {@link #executor} to dispatch {@code event} to {@code subscriber}. [all …]
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/external/autotest/client/common_lib/cros/fake_device_server/ |
D | server.py | 45 {'request.dispatch': cherrypy.dispatch.MethodDispatcher()} 53 {'request.dispatch': cherrypy.dispatch.MethodDispatcher()} 65 {'request.dispatch': cherrypy.dispatch.MethodDispatcher()} 75 {'request.dispatch': cherrypy.dispatch.MethodDispatcher()} 82 {'request.dispatch': cherrypy.dispatch.MethodDispatcher()} 89 {'request.dispatch': cherrypy.dispatch.MethodDispatcher()}
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/external/e2fsprogs/ext2ed/ |
D | group_com.c | 34 dispatch (buffer); in type_ext2_group_desc___next() 50 dispatch (buffer); in type_ext2_group_desc___prev() 73 sprintf (buffer,"setoffset %ld",device_offset);dispatch (buffer); in type_ext2_group_desc___entry() 74 strcpy (buffer,"show");dispatch (buffer); in type_ext2_group_desc___entry() 102 sprintf (buffer,"setoffset %ld",device_offset);dispatch (buffer); in type_ext2_group_desc___gocopy() 103 strcpy (buffer,"show");dispatch (buffer); in type_ext2_group_desc___gocopy() 141 sprintf (buffer,"setoffset block %ld",inode_offset);dispatch (buffer); in type_ext2_group_desc___inode() 142 sprintf (buffer,"settype ext2_inode");dispatch (buffer); in type_ext2_group_desc___inode() 155 sprintf (buffer,"setoffset block %ld",block_bitmap_offset);dispatch (buffer); in type_ext2_group_desc___blockbitmap() 156 sprintf (buffer,"settype block_bitmap");dispatch (buffer); in type_ext2_group_desc___blockbitmap() [all …]
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D | ext2_com.c | 38 sprintf (buffer,"setoffset %ld",file_system_info.super_block_offset);dispatch (buffer); in type_ext2___super() 39 sprintf (buffer,"settype ext2_super_block");dispatch (buffer); in type_ext2___super() 67 dispatch ("super");dispatch ("group");dispatch ("inode");dispatch ("next");dispatch ("dir"); in type_ext2___cd() 69 sprintf (temp,"cd %s",buffer+1);dispatch (temp); in type_ext2___cd() 94 sprintf (buffer,"setoffset %ld",file_system_info.first_group_desc_offset);dispatch (buffer); in type_ext2___group() 95 sprintf (buffer,"settype ext2_group_desc");dispatch (buffer); in type_ext2___group() 96 sprintf (buffer,"entry %ld",group_num);dispatch (buffer); in type_ext2___group()
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/external/mesa3d/src/mapi/glapi/gen/ |
D | gl_apitemp.py | 47 self.undef_list.append( "DISPATCH" ) 88 dispatch = "RETURN_DISPATCH" 90 dispatch = "DISPATCH" 109 % (dispatch, f.name, name) 112 % (dispatch, f.name, p_string, name, t_string, o_string) 128 * DISPATCH(func, args, msg) - code to do dispatch of named function. 130 * RETURN_DISPATCH(func, args, msg) - code to do dispatch with a return value 136 * #define DISPATCH(func, args, msg) \\ 137 * struct _glapi_table *dispatch = CurrentDispatch; \\ 138 * (*dispatch->func) args [all …]
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/external/mesa3d/src/mapi/glapi/ |
D | glapi_getproc.c | 76 * Return dispatch table offset of the named static (built-in) function. 93 * Return dispatch function address for the named static (built-in) function. 118 * Return the name of the function at the given offset in the dispatch 163 * Offset in the dispatch table where the pointer to the real function is 165 * added to the dispatch table, this will have the value ~0. 171 * Pointer to the dispatch stub for the named function. 258 * Use a temporary dispatch offset of ~0 (i.e. -1). Later, when the driver 326 * Fill-in the dispatch stub for the named function. 329 * a dispatch stub may be created created for the function. A pointer to this 330 * dispatch function will be returned by glXGetProcAddress. [all …]
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D | glapi_entrypoint.c | 28 * Arch-specific code for manipulating GL API entrypoints (dispatch stubs). 87 * Generate a dispatch function (entrypoint) which jumps through 88 * the given slot number (offset) in the current dispatch table. 94 /* 32 is chosen as something of a magic offset. For x86, the dispatch in generate_entrypoint() 113 * This function inserts a new dispatch offset into the assembly language 196 unsigned long dispatch = __glapi_sparc_get_dispatch(); in init_glapi_relocs() local 200 unsigned long dispatch = (unsigned long) &_glapi_Dispatch; in init_glapi_relocs() local 206 code[0] = template[0] | (dispatch >> 10); in init_glapi_relocs() 209 code[2] = template[2] | (dispatch & 0x3ff); in init_glapi_relocs() 219 code[0] = template[0] | (dispatch >> (32 + 10)); in init_glapi_relocs() [all …]
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/external/clang/test/CodeGenObjC/ |
D | next-objc-dispatch.m | 2 // RUN: -fobjc-dispatch-method=legacy | \ 6 // RUN: -fobjc-dispatch-method=legacy | \ 10 // RUN: -fobjc-dispatch-method=non-legacy | \ 14 // RUN: -fobjc-dispatch-method=mixed | \ 19 // There are basically four ways that we end up doing message dispatch for the 21 // (1) fragile ABI, legacy dispatch 22 // (2) non-fragile ABI, legacy dispatch 23 // (2) non-fragile ABI, non-legacy dispatch 24 // (2) non-fragile ABI, mixed dispatch 26 // Note that fragile ABI and non-fragile ABI legacy dispatch are not the same,
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/external/chromium-trace/catapult/tracing/tracing/extras/importer/v8/ |
D | log_reader.html | 143 * Returns whether a particular dispatch must be skipped. 145 * @param {!Object} dispatch Dispatch record. 146 * @return {boolean} True if dispatch must be skipped. 148 LogReader.prototype.skipDispatch = function(dispatch) { 153 * Does a dispatch of a log record. 159 // Obtain the dispatch. 163 var dispatch = this.dispatchTable_[command]; 165 if (dispatch === null || this.skipDispatch(dispatch)) { 171 for (var i = 0; i < dispatch.parsers.length; ++i) { 172 var parser = dispatch.parsers[i]; [all …]
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/external/parameter-framework/asio-1.10.6/include/asio/detail/ |
D | wrapped_handler.hpp | 70 dispatcher_.dispatch(ASIO_MOVE_CAST(Handler)(handler_)); in operator ()() 75 dispatcher_.dispatch(handler_); in operator ()() 81 dispatcher_.dispatch(detail::bind_handler(handler_, arg1)); in operator ()() 87 dispatcher_.dispatch(detail::bind_handler(handler_, arg1)); in operator ()() 93 dispatcher_.dispatch(detail::bind_handler(handler_, arg1, arg2)); in operator ()() 99 dispatcher_.dispatch(detail::bind_handler(handler_, arg1, arg2)); in operator ()() 105 dispatcher_.dispatch(detail::bind_handler(handler_, arg1, arg2, arg3)); in operator ()() 111 dispatcher_.dispatch(detail::bind_handler(handler_, arg1, arg2, arg3)); in operator ()() 118 dispatcher_.dispatch( in operator ()() 126 dispatcher_.dispatch( in operator ()() [all …]
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/external/v8/tools/ |
D | logreader.js | 169 * Returns whether a particular dispatch must be skipped. 171 * @param {!Object} dispatch Dispatch record. 172 * @return {boolean} True if dispatch must be skipped. 174 LogReader.prototype.skipDispatch = function(dispatch) { argument 180 * Does a dispatch of a log record. 186 // Obtain the dispatch. 190 var dispatch = this.dispatchTable_[command]; 192 if (dispatch === null || this.skipDispatch(dispatch)) { 198 for (var i = 0; i < dispatch.parsers.length; ++i) { 199 var parser = dispatch.parsers[i]; [all …]
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/external/mesa3d/src/mapi/mapi/ |
D | u_current.c | 27 * This file manages the OpenGL API dispatch layer. 28 * The dispatch table (struct _glapi_table) is basically just a list 30 * There are functions to set/get the current dispatch table for the 31 * current thread and to manage registration/dispatch of dynamically 42 * 2001/01/16 - added dispatch override feature for Mesa 3.5 46 * called afterward and it'll fill in the correct dispatch 70 * \name Current dispatch and current context control variables 74 * pointer and the current dispatch table pointer. In the non-threaded case, 84 * static dispatch functions access these variables via \c _glapi_get_dispatch 228 * Set the global or per-thread dispatch table pointer. [all …]
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/external/libchrome/base/mac/ |
D | libdispatch_task_runner.h | 8 #include <dispatch/dispatch.h> 18 // to PostTask() and friends to a dispatch queue, while being reusable as a 22 // needs a dispatch_queue_t for use in a system API. This ensures all dispatch 26 // underlying dispatch queue are released. 37 // Starts a new serial dispatch queue with a given name. 51 // This blocks the calling thread until all work on the dispatch queue has 57 // Returns the dispatch queue associated with this task runner, for use with 58 // system APIs that take dispatch queues. The caller is responsible for
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/external/libchrome/base/message_loop/ |
D | message_pump_dispatcher.h | 15 // Dispatcher is used during a nested invocation of Run to dispatch events when 17 // MessageLoop does not dispatch events (or invoke TranslateMessage), rather 18 // every message is passed to Dispatcher's Dispatch method for dispatch. It is 19 // up to the Dispatcher whether or not to dispatch the event. 22 // POST_DISPATCH_QUIT_LOOP flag on the return value from Dispatch. 38 virtual uint32_t Dispatch(const NativeEvent& event) = 0;
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/external/llvm/lib/Target/PowerPC/ |
D | PPCHazardRecognizers.cpp | 38 // SU is a load; for any predecessors in this dispatch group, that are stores, in isLoadAfterStore() 64 // SU is a branch; for any predecessors in this dispatch group, with which we in isBCTRAfterSet() 182 DEBUG(dbgs() << "**** Adding to dispatch group: SU(" << in EmitInstruction() 239 // This models the dispatch group formation of the PPC970 processor. Dispatch 241 // of instructions. The PPC970 can dispatch a peak of 4 non-branch and one 244 // There are a number of restrictions to dispatch group formation: some 245 // instructions can only be issued in the first slot of a dispatch group, & some 246 // instructions fill an entire dispatch group. Additionally, only branches can 252 // branching through it in the same dispatch group, and storing to an address, 253 // then loading from the same address within a dispatch group. To avoid these [all …]
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/external/v8/src/interpreter/ |
D | interpreter.cc | 92 __ Dispatch(); in DoLdaZero() 103 __ Dispatch(); in DoLdaSmi8() 111 __ Dispatch(); in DoLoadConstant() 138 __ Dispatch(); in DoLdaUndefined() 148 __ Dispatch(); in DoLdaNull() 158 __ Dispatch(); in DoLdaTheHole() 168 __ Dispatch(); in DoLdaTrue() 178 __ Dispatch(); in DoLdaFalse() 189 __ Dispatch(); in DoLdar() 200 __ Dispatch(); in DoStar() [all …]
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