1 /*
2  * Mesa 3-D graphics library
3  * Version:  7.1
4  *
5  * Copyright (C) 1999-2008  Brian Paul   All Rights Reserved.
6  *
7  * Permission is hereby granted, free of charge, to any person obtaining a
8  * copy of this software and associated documentation files (the "Software"),
9  * to deal in the Software without restriction, including without limitation
10  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11  * and/or sell copies of the Software, and to permit persons to whom the
12  * Software is furnished to do so, subject to the following conditions:
13  *
14  * The above copyright notice and this permission notice shall be included
15  * in all copies or substantial portions of the Software.
16  *
17  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
20  * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21  * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22  * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23  */
24 
25 /**
26  * \file glapi_getproc.c
27  *
28  * Code for implementing glXGetProcAddress(), etc.
29  * This was originally in glapi.c but refactored out.
30  */
31 
32 
33 #include "glapi/glapi_priv.h"
34 #include "glapi/glapitable.h"
35 
36 
37 #define FIRST_DYNAMIC_OFFSET (sizeof(struct _glapi_table) / sizeof(void *))
38 
39 
40 /**********************************************************************
41  * Static function management.
42  */
43 
44 
45 #if !defined(DISPATCH_FUNCTION_SIZE)
46 # define NEED_FUNCTION_POINTER
47 #endif
48 #include "glapi/glprocs.h"
49 
50 
51 /**
52  * Search the table of static entrypoint functions for the named function
53  * and return the corresponding glprocs_table_t entry.
54  */
55 static const glprocs_table_t *
get_static_proc(const char * n)56 get_static_proc( const char * n )
57 {
58    GLuint i;
59    for (i = 0; static_functions[i].Name_offset >= 0; i++) {
60       const char *testName = gl_string_table + static_functions[i].Name_offset;
61 #ifdef MANGLE
62       /* skip the prefix on the name */
63       if (strcmp(testName, n + 1) == 0)
64 #else
65       if (strcmp(testName, n) == 0)
66 #endif
67       {
68 	 return &static_functions[i];
69       }
70    }
71    return NULL;
72 }
73 
74 
75 /**
76  * Return dispatch table offset of the named static (built-in) function.
77  * Return -1 if function not found.
78  */
79 static GLint
get_static_proc_offset(const char * funcName)80 get_static_proc_offset(const char *funcName)
81 {
82    const glprocs_table_t * const f = get_static_proc( funcName );
83    if (f == NULL) {
84       return -1;
85    }
86 
87    return f->Offset;
88 }
89 
90 
91 
92 /**
93  * Return dispatch function address for the named static (built-in) function.
94  * Return NULL if function not found.
95  */
96 static _glapi_proc
get_static_proc_address(const char * funcName)97 get_static_proc_address(const char *funcName)
98 {
99    const glprocs_table_t * const f = get_static_proc( funcName );
100    if (f == NULL) {
101       return NULL;
102    }
103 
104 #if defined(DISPATCH_FUNCTION_SIZE) && defined(GLX_INDIRECT_RENDERING)
105    return (f->Address == NULL)
106       ? get_entrypoint_address(f->Offset)
107       : f->Address;
108 #elif defined(DISPATCH_FUNCTION_SIZE)
109    return get_entrypoint_address(f->Offset);
110 #else
111    return f->Address;
112 #endif
113 }
114 
115 
116 
117 /**
118  * Return the name of the function at the given offset in the dispatch
119  * table.  For debugging only.
120  */
121 static const char *
get_static_proc_name(GLuint offset)122 get_static_proc_name( GLuint offset )
123 {
124    GLuint i;
125    for (i = 0; static_functions[i].Name_offset >= 0; i++) {
126       if (static_functions[i].Offset == offset) {
127 	 return gl_string_table + static_functions[i].Name_offset;
128       }
129    }
130    return NULL;
131 }
132 
133 
134 
135 /**********************************************************************
136  * Extension function management.
137  */
138 
139 
140 /**
141  * Track information about a function added to the GL API.
142  */
143 struct _glapi_function {
144    /**
145     * Name of the function.
146     */
147    const char * name;
148 
149 
150    /**
151     * Text string that describes the types of the parameters passed to the
152     * named function.   Parameter types are converted to characters using the
153     * following rules:
154     *   - 'i' for \c GLint, \c GLuint, and \c GLenum
155     *   - 'p' for any pointer type
156     *   - 'f' for \c GLfloat and \c GLclampf
157     *   - 'd' for \c GLdouble and \c GLclampd
158     */
159    const char * parameter_signature;
160 
161 
162    /**
163     * Offset in the dispatch table where the pointer to the real function is
164     * located.  If the driver has not requested that the named function be
165     * added to the dispatch table, this will have the value ~0.
166     */
167    unsigned dispatch_offset;
168 
169 
170    /**
171     * Pointer to the dispatch stub for the named function.
172     *
173     * \todo
174     * The semantic of this field should be changed slightly.  Currently, it
175     * is always expected to be non-\c NULL.  However, it would be better to
176     * only allocate the entry-point stub when the application requests the
177     * function via \c glXGetProcAddress.  This would save memory for all the
178     * functions that the driver exports but that the application never wants
179     * to call.
180     */
181    _glapi_proc dispatch_stub;
182 };
183 
184 
185 static struct _glapi_function ExtEntryTable[MAX_EXTENSION_FUNCS];
186 static GLuint NumExtEntryPoints = 0;
187 
188 
189 static struct _glapi_function *
get_extension_proc(const char * funcName)190 get_extension_proc(const char *funcName)
191 {
192    GLuint i;
193    for (i = 0; i < NumExtEntryPoints; i++) {
194       if (strcmp(ExtEntryTable[i].name, funcName) == 0) {
195          return & ExtEntryTable[i];
196       }
197    }
198    return NULL;
199 }
200 
201 
202 static GLint
get_extension_proc_offset(const char * funcName)203 get_extension_proc_offset(const char *funcName)
204 {
205    const struct _glapi_function * const f = get_extension_proc( funcName );
206    if (f == NULL) {
207       return -1;
208    }
209 
210    return f->dispatch_offset;
211 }
212 
213 
214 static _glapi_proc
get_extension_proc_address(const char * funcName)215 get_extension_proc_address(const char *funcName)
216 {
217    const struct _glapi_function * const f = get_extension_proc( funcName );
218    if (f == NULL) {
219       return NULL;
220    }
221 
222    return f->dispatch_stub;
223 }
224 
225 
226 static const char *
get_extension_proc_name(GLuint offset)227 get_extension_proc_name(GLuint offset)
228 {
229    GLuint i;
230    for (i = 0; i < NumExtEntryPoints; i++) {
231       if (ExtEntryTable[i].dispatch_offset == offset) {
232          return ExtEntryTable[i].name;
233       }
234    }
235    return NULL;
236 }
237 
238 
239 /**
240  * strdup() is actually not a standard ANSI C or POSIX routine.
241  * Irix will not define it if ANSI mode is in effect.
242  */
243 static char *
str_dup(const char * str)244 str_dup(const char *str)
245 {
246    char *copy;
247    copy = (char*) malloc(strlen(str) + 1);
248    if (!copy)
249       return NULL;
250    strcpy(copy, str);
251    return copy;
252 }
253 
254 
255 /**
256  * Generate new entrypoint
257  *
258  * Use a temporary dispatch offset of ~0 (i.e. -1).  Later, when the driver
259  * calls \c _glapi_add_dispatch we'll put in the proper offset.  If that
260  * never happens, and the user calls this function, he'll segfault.  That's
261  * what you get when you try calling a GL function that doesn't really exist.
262  *
263  * \param funcName  Name of the function to create an entry-point for.
264  *
265  * \sa _glapi_add_entrypoint
266  */
267 
268 static struct _glapi_function *
add_function_name(const char * funcName)269 add_function_name( const char * funcName )
270 {
271    struct _glapi_function * entry = NULL;
272    _glapi_proc entrypoint = NULL;
273    char * name_dup = NULL;
274 
275    if (NumExtEntryPoints >= MAX_EXTENSION_FUNCS)
276       return NULL;
277 
278    if (funcName == NULL)
279       return NULL;
280 
281    name_dup = str_dup(funcName);
282    if (name_dup == NULL)
283       return NULL;
284 
285    entrypoint = generate_entrypoint(~0);
286 
287    if (entrypoint == NULL) {
288       free(name_dup);
289       return NULL;
290    }
291 
292    entry = & ExtEntryTable[NumExtEntryPoints];
293    NumExtEntryPoints++;
294 
295    entry->name = name_dup;
296    entry->parameter_signature = NULL;
297    entry->dispatch_offset = ~0;
298    entry->dispatch_stub = entrypoint;
299 
300    return entry;
301 }
302 
303 
304 static struct _glapi_function *
set_entry_info(struct _glapi_function * entry,const char * signature,unsigned offset)305 set_entry_info( struct _glapi_function * entry, const char * signature, unsigned offset )
306 {
307    char * sig_dup = NULL;
308 
309    if (signature == NULL)
310       return NULL;
311 
312    sig_dup = str_dup(signature);
313    if (sig_dup == NULL)
314       return NULL;
315 
316    fill_in_entrypoint_offset(entry->dispatch_stub, offset);
317 
318    entry->parameter_signature = sig_dup;
319    entry->dispatch_offset = offset;
320 
321    return entry;
322 }
323 
324 
325 /**
326  * Fill-in the dispatch stub for the named function.
327  *
328  * This function is intended to be called by a hardware driver.  When called,
329  * a dispatch stub may be created created for the function.  A pointer to this
330  * dispatch function will be returned by glXGetProcAddress.
331  *
332  * \param function_names       Array of pointers to function names that should
333  *                             share a common dispatch offset.
334  * \param parameter_signature  String representing the types of the parameters
335  *                             passed to the named function.  Parameter types
336  *                             are converted to characters using the following
337  *                             rules:
338  *                               - 'i' for \c GLint, \c GLuint, and \c GLenum
339  *                               - 'p' for any pointer type
340  *                               - 'f' for \c GLfloat and \c GLclampf
341  *                               - 'd' for \c GLdouble and \c GLclampd
342  *
343  * \returns
344  * The offset in the dispatch table of the named function.  A pointer to the
345  * driver's implementation of the named function should be stored at
346  * \c dispatch_table[\c offset].  Return -1 if error/problem.
347  *
348  * \sa glXGetProcAddress
349  *
350  * \warning
351  * This function can only handle up to 8 names at a time.  As far as I know,
352  * the maximum number of names ever associated with an existing GL function is
353  * 4 (\c glPointParameterfSGIS, \c glPointParameterfEXT,
354  * \c glPointParameterfARB, and \c glPointParameterf), so this should not be
355  * too painful of a limitation.
356  *
357  * \todo
358  * Determine whether or not \c parameter_signature should be allowed to be
359  * \c NULL.  It doesn't seem like much of a hardship for drivers to have to
360  * pass in an empty string.
361  *
362  * \todo
363  * Determine if code should be added to reject function names that start with
364  * 'glX'.
365  *
366  * \bug
367  * Add code to compare \c parameter_signature with the parameter signature of
368  * a static function.  In order to do that, we need to find a way to \b get
369  * the parameter signature of a static function.
370  */
371 
372 int
_glapi_add_dispatch(const char * const * function_names,const char * parameter_signature)373 _glapi_add_dispatch( const char * const * function_names,
374 		     const char * parameter_signature )
375 {
376    static int next_dynamic_offset = FIRST_DYNAMIC_OFFSET;
377    const char * const real_sig = (parameter_signature != NULL)
378      ? parameter_signature : "";
379    struct _glapi_function * entry[8];
380    GLboolean is_static[8];
381    unsigned i;
382    int offset = ~0;
383 
384    init_glapi_relocs_once();
385 
386    (void) memset( is_static, 0, sizeof( is_static ) );
387    (void) memset( entry, 0, sizeof( entry ) );
388 
389    /* Find the _single_ dispatch offset for all function names that already
390     * exist (and have a dispatch offset).
391     */
392 
393    for ( i = 0 ; function_names[i] != NULL ; i++ ) {
394       const char * funcName = function_names[i];
395       int static_offset;
396       int extension_offset;
397 
398       if (funcName[0] != 'g' || funcName[1] != 'l')
399          return -1;
400 
401       /* search built-in functions */
402       static_offset = get_static_proc_offset(funcName);
403 
404       if (static_offset >= 0) {
405 
406 	 is_static[i] = GL_TRUE;
407 
408 	 /* FIXME: Make sure the parameter signatures match!  How do we get
409 	  * FIXME: the parameter signature for static functions?
410 	  */
411 
412 	 if ( (offset != ~0) && (static_offset != offset) ) {
413 	    return -1;
414 	 }
415 
416 	 offset = static_offset;
417 
418 	 continue;
419       }
420 
421       /* search added extension functions */
422       entry[i] = get_extension_proc(funcName);
423 
424       if (entry[i] != NULL) {
425 	 extension_offset = entry[i]->dispatch_offset;
426 
427 	 /* The offset may be ~0 if the function name was added by
428 	  * glXGetProcAddress but never filled in by the driver.
429 	  */
430 
431 	 if (extension_offset == ~0) {
432 	    continue;
433 	 }
434 
435 	 if (strcmp(real_sig, entry[i]->parameter_signature) != 0) {
436 	    return -1;
437 	 }
438 
439 	 if ( (offset != ~0) && (extension_offset != offset) ) {
440 	    return -1;
441 	 }
442 
443 	 offset = extension_offset;
444       }
445    }
446 
447    /* If all function names are either new (or with no dispatch offset),
448     * allocate a new dispatch offset.
449     */
450 
451    if (offset == ~0) {
452       offset = next_dynamic_offset;
453       next_dynamic_offset++;
454    }
455 
456    /* Fill in the dispatch offset for the new function names (and those with
457     * no dispatch offset).
458     */
459 
460    for ( i = 0 ; function_names[i] != NULL ; i++ ) {
461       if (is_static[i]) {
462 	 continue;
463       }
464 
465       /* generate entrypoints for new function names */
466       if (entry[i] == NULL) {
467 	 entry[i] = add_function_name( function_names[i] );
468 	 if (entry[i] == NULL) {
469 	    /* FIXME: Possible memory leak here. */
470 	    return -1;
471 	 }
472       }
473 
474       if (entry[i]->dispatch_offset == ~0) {
475 	 set_entry_info( entry[i], real_sig, offset );
476       }
477    }
478 
479    return offset;
480 }
481 
482 
483 /**
484  * Return offset of entrypoint for named function within dispatch table.
485  */
486 GLint
_glapi_get_proc_offset(const char * funcName)487 _glapi_get_proc_offset(const char *funcName)
488 {
489    GLint offset;
490 
491    /* search extension functions first */
492    offset = get_extension_proc_offset(funcName);
493    if (offset >= 0)
494       return offset;
495 
496    /* search static functions */
497    return get_static_proc_offset(funcName);
498 }
499 
500 
501 
502 /**
503  * Return pointer to the named function.  If the function name isn't found
504  * in the name of static functions, try generating a new API entrypoint on
505  * the fly with assembly language.
506  */
507 _glapi_proc
_glapi_get_proc_address(const char * funcName)508 _glapi_get_proc_address(const char *funcName)
509 {
510    _glapi_proc func;
511    struct _glapi_function * entry;
512 
513    init_glapi_relocs_once();
514 
515 #ifdef MANGLE
516    /* skip the prefix on the name */
517    if (funcName[1] != 'g' || funcName[2] != 'l')
518       return NULL;
519 #else
520    if (funcName[0] != 'g' || funcName[1] != 'l')
521       return NULL;
522 #endif
523 
524    /* search extension functions first */
525    func = get_extension_proc_address(funcName);
526    if (func)
527       return func;
528 
529    /* search static functions */
530    func = get_static_proc_address(funcName);
531    if (func)
532       return func;
533 
534    /* generate entrypoint, dispatch offset must be filled in by the driver */
535    entry = add_function_name(funcName);
536    if (entry == NULL)
537       return NULL;
538 
539    return entry->dispatch_stub;
540 }
541 
542 
543 
544 /**
545  * Return the name of the function at the given dispatch offset.
546  * This is only intended for debugging.
547  */
548 const char *
_glapi_get_proc_name(GLuint offset)549 _glapi_get_proc_name(GLuint offset)
550 {
551    const char * n;
552 
553    /* search built-in functions */
554    n = get_static_proc_name(offset);
555    if ( n != NULL ) {
556       return n;
557    }
558 
559    /* search added extension functions */
560    return get_extension_proc_name(offset);
561 }
562 
563 
564 
565 /**********************************************************************
566  * GL API table functions.
567  */
568 
569 
570 /**
571  * Return size of dispatch table struct as number of functions (or
572  * slots).
573  */
574 GLuint
_glapi_get_dispatch_table_size(void)575 _glapi_get_dispatch_table_size(void)
576 {
577    /*
578     * The dispatch table size (number of entries) is the size of the
579     * _glapi_table struct plus the number of dynamic entries we can add.
580     * The extra slots can be filled in by DRI drivers that register new
581     * extension functions.
582     */
583    return FIRST_DYNAMIC_OFFSET + MAX_EXTENSION_FUNCS;
584 }
585 
586 
587 /**
588  * Make sure there are no NULL pointers in the given dispatch table.
589  * Intended for debugging purposes.
590  */
591 void
_glapi_check_table_not_null(const struct _glapi_table * table)592 _glapi_check_table_not_null(const struct _glapi_table *table)
593 {
594 #ifdef EXTRA_DEBUG /* set to DEBUG for extra DEBUG */
595    const GLuint entries = _glapi_get_dispatch_table_size();
596    const void **tab = (const void **) table;
597    GLuint i;
598    for (i = 1; i < entries; i++) {
599       assert(tab[i]);
600    }
601 #else
602    (void) table;
603 #endif
604 }
605 
606 
607 /**
608  * Do some spot checks to be sure that the dispatch table
609  * slots are assigned correctly. For debugging only.
610  */
611 void
_glapi_check_table(const struct _glapi_table * table)612 _glapi_check_table(const struct _glapi_table *table)
613 {
614 #ifdef EXTRA_DEBUG /* set to DEBUG for extra DEBUG */
615    {
616       GLuint BeginOffset = _glapi_get_proc_offset("glBegin");
617       char *BeginFunc = (char*) &table->Begin;
618       GLuint offset = (BeginFunc - (char *) table) / sizeof(void *);
619       assert(BeginOffset == offset);
620    }
621    {
622       GLuint viewportOffset = _glapi_get_proc_offset("glViewport");
623       char *viewportFunc = (char*) &table->Viewport;
624       GLuint offset = (viewportFunc - (char *) table) / sizeof(void *);
625       assert(viewportOffset == offset);
626    }
627    {
628       GLuint VertexPointerOffset = _glapi_get_proc_offset("glVertexPointer");
629       char *VertexPointerFunc = (char*) &table->VertexPointer;
630       GLuint offset = (VertexPointerFunc - (char *) table) / sizeof(void *);
631       assert(VertexPointerOffset == offset);
632    }
633    {
634       GLuint ResetMinMaxOffset = _glapi_get_proc_offset("glResetMinmax");
635       char *ResetMinMaxFunc = (char*) &table->ResetMinmax;
636       GLuint offset = (ResetMinMaxFunc - (char *) table) / sizeof(void *);
637       assert(ResetMinMaxOffset == offset);
638    }
639    {
640       GLuint blendColorOffset = _glapi_get_proc_offset("glBlendColor");
641       char *blendColorFunc = (char*) &table->BlendColor;
642       GLuint offset = (blendColorFunc - (char *) table) / sizeof(void *);
643       assert(blendColorOffset == offset);
644    }
645    {
646       GLuint secondaryColor3fOffset = _glapi_get_proc_offset("glSecondaryColor3fEXT");
647       char *secondaryColor3fFunc = (char*) &table->SecondaryColor3fEXT;
648       GLuint offset = (secondaryColor3fFunc - (char *) table) / sizeof(void *);
649       assert(secondaryColor3fOffset == offset);
650    }
651    {
652       GLuint pointParameterivOffset = _glapi_get_proc_offset("glPointParameterivNV");
653       char *pointParameterivFunc = (char*) &table->PointParameterivNV;
654       GLuint offset = (pointParameterivFunc - (char *) table) / sizeof(void *);
655       assert(pointParameterivOffset == offset);
656    }
657    {
658       GLuint setFenceOffset = _glapi_get_proc_offset("glSetFenceNV");
659       char *setFenceFunc = (char*) &table->SetFenceNV;
660       GLuint offset = (setFenceFunc - (char *) table) / sizeof(void *);
661       assert(setFenceOffset == offset);
662    }
663 #else
664    (void) table;
665 #endif
666 }
667