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Searched refs:GL_UNIFORM_ARRAY_STRIDE (Results 1 – 9 of 9) sorted by relevance

/development/ndk/platforms/android-18/samples/MoreTeapots/jni/
DMoreTeapotsRenderer.cpp170 GL_UNIFORM_ARRAY_STRIDE, stride ); in Init()
/development/ndk/sources/android/ndk_helper/
Dgl3stub.h326 #define GL_UNIFORM_ARRAY_STRIDE 0x8A3C macro
/development/ndk/platforms/android-18/samples/gles3jni/jni/
Dgl3stub.h316 #define GL_UNIFORM_ARRAY_STRIDE 0x8A3C macro
/development/ndk/platforms/android-21/include/GLES3/
Dgl3.h767 #define GL_UNIFORM_ARRAY_STRIDE 0x8A3C macro
Dgl31.h767 #define GL_UNIFORM_ARRAY_STRIDE 0x8A3C macro
/development/ndk/platforms/android-18/include/GLES3/
Dgl3.h738 #define GL_UNIFORM_ARRAY_STRIDE 0x8A3C macro
/development/ndk/platforms/android-24/include/GLES3/
Dgl3.h935 #define GL_UNIFORM_ARRAY_STRIDE 0x8A3C macro
Dgl31.h935 #define GL_UNIFORM_ARRAY_STRIDE 0x8A3C macro
Dgl32.h935 #define GL_UNIFORM_ARRAY_STRIDE 0x8A3C macro