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Searched refs:GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (Results 1 – 8 of 8) sorted by relevance

/development/ndk/sources/android/ndk_helper/
Dgl3stub.h335 #define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46 macro
/development/ndk/platforms/android-18/samples/gles3jni/jni/
Dgl3stub.h325 #define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46 macro
/development/ndk/platforms/android-21/include/GLES3/
Dgl3.h776 #define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46 macro
Dgl31.h776 #define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46 macro
/development/ndk/platforms/android-18/include/GLES3/
Dgl3.h747 #define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46 macro
/development/ndk/platforms/android-24/include/GLES3/
Dgl3.h944 #define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46 macro
Dgl31.h944 #define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46 macro
Dgl32.h944 #define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46 macro