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Searched refs:zpass (Results 1 – 11 of 11) sorted by relevance

/development/ndk/platforms/android-5/include/GLES2/
Dgl2.h577 GL_APICALL void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass);
578 …oid GL_APIENTRY glStencilOpSeparate (GLenum face, GLenum fail, GLenum zfail, GLenum zpass);
/development/samples/ApiDemos/src/com/example/android/apis/graphics/spritetext/
DMatrixTrackingGL.java589 public void glStencilOp(int fail, int zfail, int zpass) { in glStencilOp() argument
590 mgl.glStencilOp(fail, zfail, zpass); in glStencilOp()
/development/ndk/platforms/android-24/include/GLES2/
Dgl2.h488 typedef void (GL_APIENTRYP PFNGLSTENCILOPPROC) (GLenum fail, GLenum zfail, GLenum zpass);
631 GL_APICALL void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass);
/development/ndk/platforms/android-18/include/GLES3/
Dgl3.h910 GL_APICALL void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass);
911 …d GL_APIENTRY glStencilOpSeparate (GLenum face, GLenum fail, GLenum zfail, GLenum zpass);
/development/ndk/platforms/android-4/include/GLES/
Dgl.h724 GL_API void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass);
/development/ndk/platforms/android-21/include/GLES2/
Dgl2.h480 GL_APICALL void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass);
/development/ndk/platforms/android-24/include/GLES3/
Dgl3.h488 typedef void (GL_APIENTRYP PFNGLSTENCILOPPROC) (GLenum fail, GLenum zfail, GLenum zpass);
631 GL_APICALL void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass);
Dgl31.h488 typedef void (GL_APIENTRYP PFNGLSTENCILOPPROC) (GLenum fail, GLenum zfail, GLenum zpass);
631 GL_APICALL void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass);
Dgl32.h488 typedef void (GL_APIENTRYP PFNGLSTENCILOPPROC) (GLenum fail, GLenum zfail, GLenum zpass);
631 GL_APICALL void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass);
/development/ndk/platforms/android-21/include/GLES3/
Dgl3.h480 GL_APICALL void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass);
Dgl31.h480 GL_APICALL void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass);