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Searched refs:setError (Results 1 – 10 of 10) sorted by relevance

/device/generic/goldfish/opengl/system/renderControl_enc/
DrenderControl_client_context.h47 virtual void setError(unsigned int error){ (void)error; }; in setError() function
/device/generic/goldfish/opengl/system/GLESv1_enc/
DGLEncoder.cpp33 ctx->setError(err); \
40 ctx->setError(err); \
49 ctx->setError(GL_NO_ERROR); in s_glGetError()
523 ctx->setError(GL_INVALID_OPERATION); in s_glDrawArrays()
556 ctx->setError(GL_INVALID_OPERATION); in s_glDrawElements()
642 ctx->setError(err); in s_glActiveTexture()
658 ctx->setError(err); in s_glBindTexture()
Dgl_entry.cpp666 if(n<0){ ctx->setError(GL_INVALID_VALUE); return; } in glDeleteBuffers()
673 if(n<0){ ctx->setError(GL_INVALID_VALUE); return; } in glDeleteTextures()
788 if(n<0){ ctx->setError(GL_INVALID_VALUE); return; } in glGenBuffers()
795 if(n<0){ ctx->setError(GL_INVALID_VALUE); return; } in glGenTextures()
1624 if(n<0){ ctx->setError(GL_INVALID_VALUE); return; } in glDeleteRenderbuffersOES()
1631 if(n<0){ ctx->setError(GL_INVALID_VALUE); return; } in glGenRenderbuffersOES()
1662 if(n<0){ ctx->setError(GL_INVALID_VALUE); return; } in glDeleteFramebuffersOES()
1669 if(n<0){ ctx->setError(GL_INVALID_VALUE); return; } in glGenFramebuffersOES()
1856 if(n<0){ ctx->setError(GL_INVALID_VALUE); return; } in glDeleteVertexArraysOES()
1863 if(n<0){ ctx->setError(GL_INVALID_VALUE); return; } in glGenVertexArraysOES()
[all …]
DGLEncoder.h40 virtual void setError(GLenum error){ m_error = error; }; in setError() function
Dgl_client_context.h309 virtual void setError(unsigned int error){ (void)error; }; in setError() function
/device/generic/goldfish/opengl/system/GLESv2/
Dgl2.cpp146 ctx->setError(GL_INVALID_ENUM); in my_glGetString()
/device/generic/goldfish/opengl/system/GLESv2_enc/
Dgl2_entry.cpp397 if(n<0){ ctx->setError(GL_INVALID_VALUE); return; } in glDeleteBuffers()
404 if(n<0){ ctx->setError(GL_INVALID_VALUE); return; } in glDeleteFramebuffers()
417 if(n<0){ ctx->setError(GL_INVALID_VALUE); return; } in glDeleteRenderbuffers()
430 if(n<0){ ctx->setError(GL_INVALID_VALUE); return; } in glDeleteTextures()
527 if(n<0){ ctx->setError(GL_INVALID_VALUE); return; } in glGenBuffers()
540 if(n<0){ ctx->setError(GL_INVALID_VALUE); return; } in glGenFramebuffers()
547 if(n<0){ ctx->setError(GL_INVALID_VALUE); return; } in glGenRenderbuffers()
554 if(n<0){ ctx->setError(GL_INVALID_VALUE); return; } in glGenTextures()
1167 if(n<0){ ctx->setError(GL_INVALID_VALUE); return; } in glDeleteVertexArraysOES()
1174 if(n<0){ ctx->setError(GL_INVALID_VALUE); return; } in glGenVertexArraysOES()
DGL2Encoder.cpp33 ctx->setError(err); \
40 ctx->setError(err); \
144 ctx->setError(GL_NO_ERROR); in s_glGetError()
551 ctx->setError(GL_INVALID_OPERATION); in s_glDrawArrays()
586 ctx->setError(GL_INVALID_OPERATION); in s_glDrawElements()
790 ctx->setError(GL_OUT_OF_MEMORY); in s_glShaderSource()
Dgl2_client_context.h226 virtual void setError(unsigned int error){ (void)error; }; in setError() function
DGL2Encoder.h39 virtual void setError(GLenum error){ m_error = error; }; in setError() function