Searched refs:setError (Results 1 – 10 of 10) sorted by relevance
47 virtual void setError(unsigned int error){ (void)error; }; in setError() function
33 ctx->setError(err); \40 ctx->setError(err); \49 ctx->setError(GL_NO_ERROR); in s_glGetError()523 ctx->setError(GL_INVALID_OPERATION); in s_glDrawArrays()556 ctx->setError(GL_INVALID_OPERATION); in s_glDrawElements()642 ctx->setError(err); in s_glActiveTexture()658 ctx->setError(err); in s_glBindTexture()
666 if(n<0){ ctx->setError(GL_INVALID_VALUE); return; } in glDeleteBuffers()673 if(n<0){ ctx->setError(GL_INVALID_VALUE); return; } in glDeleteTextures()788 if(n<0){ ctx->setError(GL_INVALID_VALUE); return; } in glGenBuffers()795 if(n<0){ ctx->setError(GL_INVALID_VALUE); return; } in glGenTextures()1624 if(n<0){ ctx->setError(GL_INVALID_VALUE); return; } in glDeleteRenderbuffersOES()1631 if(n<0){ ctx->setError(GL_INVALID_VALUE); return; } in glGenRenderbuffersOES()1662 if(n<0){ ctx->setError(GL_INVALID_VALUE); return; } in glDeleteFramebuffersOES()1669 if(n<0){ ctx->setError(GL_INVALID_VALUE); return; } in glGenFramebuffersOES()1856 if(n<0){ ctx->setError(GL_INVALID_VALUE); return; } in glDeleteVertexArraysOES()1863 if(n<0){ ctx->setError(GL_INVALID_VALUE); return; } in glGenVertexArraysOES()[all …]
40 virtual void setError(GLenum error){ m_error = error; }; in setError() function
309 virtual void setError(unsigned int error){ (void)error; }; in setError() function
146 ctx->setError(GL_INVALID_ENUM); in my_glGetString()
397 if(n<0){ ctx->setError(GL_INVALID_VALUE); return; } in glDeleteBuffers()404 if(n<0){ ctx->setError(GL_INVALID_VALUE); return; } in glDeleteFramebuffers()417 if(n<0){ ctx->setError(GL_INVALID_VALUE); return; } in glDeleteRenderbuffers()430 if(n<0){ ctx->setError(GL_INVALID_VALUE); return; } in glDeleteTextures()527 if(n<0){ ctx->setError(GL_INVALID_VALUE); return; } in glGenBuffers()540 if(n<0){ ctx->setError(GL_INVALID_VALUE); return; } in glGenFramebuffers()547 if(n<0){ ctx->setError(GL_INVALID_VALUE); return; } in glGenRenderbuffers()554 if(n<0){ ctx->setError(GL_INVALID_VALUE); return; } in glGenTextures()1167 if(n<0){ ctx->setError(GL_INVALID_VALUE); return; } in glDeleteVertexArraysOES()1174 if(n<0){ ctx->setError(GL_INVALID_VALUE); return; } in glGenVertexArraysOES()
33 ctx->setError(err); \40 ctx->setError(err); \144 ctx->setError(GL_NO_ERROR); in s_glGetError()551 ctx->setError(GL_INVALID_OPERATION); in s_glDrawArrays()586 ctx->setError(GL_INVALID_OPERATION); in s_glDrawElements()790 ctx->setError(GL_OUT_OF_MEMORY); in s_glShaderSource()
226 virtual void setError(unsigned int error){ (void)error; }; in setError() function
39 virtual void setError(GLenum error){ m_error = error; }; in setError() function