Searched refs:BCTX_REFN (Results 1 – 13 of 13) sorted by relevance
/external/mesa3d/src/gallium/drivers/nv50/ |
D | nv50_winsys.h | 39 #define BCTX_REFN(bctx, bin, res, acc) \ macro
|
D | nv50_state_validate.c | 59 BCTX_REFN(nv50->bufctx_3d, FB, &mt->base, WR); in nv50_validate_fb() 88 BCTX_REFN(nv50->bufctx_3d, FB, &mt->base, WR); in nv50_validate_fb()
|
D | nv50_shader_state.c | 99 BCTX_REFN(nv50->bufctx_3d, CB(s, i), res, RD); in nv50_constbufs_validate() 613 BCTX_REFN(nv50->bufctx_3d, SO, buf, WR); in nv50_stream_output_validate()
|
D | nv50_tex.c | 259 BCTX_REFN(nv50->bufctx_3d, TEXTURES, res, RD); in nv50_validate_tic()
|
D | nv50_surface.c | 250 BCTX_REFN(nv50->bufctx, 2D, nv04_resource(src), RD); in nv50_resource_copy_region() 251 BCTX_REFN(nv50->bufctx, 2D, nv04_resource(dst), WR); in nv50_resource_copy_region()
|
D | nv50_vbo.c | 368 BCTX_REFN(nv50->bufctx_3d, VERTEX, buf, RD); in nv50_vertex_arrays_validate()
|
D | nv50_state.c | 930 BCTX_REFN(nv50->bufctx_3d, INDEX, nv04_resource(ib->buffer), RD); in nv50_set_index_buffer()
|
/external/mesa3d/src/gallium/drivers/nvc0/ |
D | nvc0_winsys.h | 38 #define BCTX_REFN(bctx, bin, res, acc) \ macro
|
D | nvc0_state_validate.c | 120 BCTX_REFN(nvc0->bufctx_3d, FB, res, WR); in nvc0_validate_fb() 151 BCTX_REFN(nvc0->bufctx_3d, FB, &mt->base, WR); in nvc0_validate_fb() 397 BCTX_REFN(nvc0->bufctx_3d, CB(s, i), res, RD); in nvc0_constbufs_validate()
|
D | nvc0_tex.c | 261 BCTX_REFN(nvc0->bufctx_3d, TEX(s, i), res, RD); in nvc0_validate_tic() 324 BCTX_REFN(nvc0->bufctx_3d, TEX(s, i), res, RD); in nve4_validate_tic()
|
D | nvc0_vbo.c | 362 BCTX_REFN(nvc0->bufctx_3d, VTX, res, RD); in nvc0_validate_vertex_buffers() 402 BCTX_REFN(nvc0->bufctx_3d, VTX, buf, RD); in nvc0_validate_vertex_buffers_shared() 520 BCTX_REFN(nvc0->bufctx_3d, IDX, buf, RD); in nvc0_idxbuf_validate()
|
D | nvc0_shader_state.c | 274 BCTX_REFN(nvc0->bufctx_3d, TFB, buf, WR); in nvc0_tfb_validate()
|
D | nvc0_surface.c | 256 BCTX_REFN(nvc0->bufctx, 2D, nv04_resource(src), RD); in nvc0_resource_copy_region() 257 BCTX_REFN(nvc0->bufctx, 2D, nv04_resource(dst), WR); in nvc0_resource_copy_region()
|