1 /*
2  * Copyright 2010 Christoph Bumiller
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice shall be included in
12  * all copies or substantial portions of the Software.
13  *
14  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
17  * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
18  * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
19  * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
20  * SOFTWARE.
21  */
22 
23 #include "pipe/p_defines.h"
24 #include "util/u_inlines.h"
25 #include "util/u_transfer.h"
26 
27 #include "tgsi/tgsi_parse.h"
28 
29 #include "nv50_stateobj.h"
30 #include "nv50_context.h"
31 
32 #include "nv50_3d.xml.h"
33 #include "nv50_texture.xml.h"
34 
35 #include "nouveau/nouveau_gldefs.h"
36 
37 /* Caveats:
38  *  ! pipe_sampler_state.normalized_coords is ignored - rectangle textures will
39  *     use non-normalized coordinates, everything else won't
40  *    (The relevant bit is in the TIC entry and not the TSC entry.)
41  *
42  *  ! pipe_sampler_state.seamless_cube_map is ignored - seamless filtering is
43  *     always activated on NVA0 +
44  *    (Give me the global bit, otherwise it's not worth the CPU work.)
45  *
46  *  ! pipe_sampler_state.border_color is not swizzled according to the texture
47  *     swizzle in pipe_sampler_view
48  *    (This will be ugly with indirect independent texture/sampler access,
49  *     we'd have to emulate the logic in the shader. GL doesn't have that,
50  *     D3D doesn't have swizzle, if we knew what we were implementing we'd be
51  *     good.)
52  *
53  *  ! pipe_rasterizer_state.line_last_pixel is ignored - it is never drawn
54  *
55  *  ! pipe_rasterizer_state.flatshade_first also applies to QUADS
56  *    (There's a GL query for that, forcing an exception is just ridiculous.)
57  *
58  *  ! pipe_rasterizer_state.gl_rasterization_rules is ignored - pixel centers
59  *     are always at half integer coordinates and the top-left rule applies
60  *    (There does not seem to be a hardware switch for this.)
61  *
62  *  ! pipe_rasterizer_state.sprite_coord_enable is masked with 0xff on NVC0
63  *    (The hardware only has 8 slots meant for TexCoord and we have to assign
64  *     in advance to maintain elegant separate shader objects.)
65  */
66 
67 static INLINE uint32_t
nv50_colormask(unsigned mask)68 nv50_colormask(unsigned mask)
69 {
70    uint32_t ret = 0;
71 
72    if (mask & PIPE_MASK_R)
73       ret |= 0x0001;
74    if (mask & PIPE_MASK_G)
75       ret |= 0x0010;
76    if (mask & PIPE_MASK_B)
77       ret |= 0x0100;
78    if (mask & PIPE_MASK_A)
79       ret |= 0x1000;
80 
81    return ret;
82 }
83 
84 #define NV50_BLEND_FACTOR_CASE(a, b) \
85    case PIPE_BLENDFACTOR_##a: return NV50_3D_BLEND_FACTOR_##b
86 
87 static INLINE uint32_t
nv50_blend_fac(unsigned factor)88 nv50_blend_fac(unsigned factor)
89 {
90    switch (factor) {
91    NV50_BLEND_FACTOR_CASE(ONE, ONE);
92    NV50_BLEND_FACTOR_CASE(SRC_COLOR, SRC_COLOR);
93    NV50_BLEND_FACTOR_CASE(SRC_ALPHA, SRC_ALPHA);
94    NV50_BLEND_FACTOR_CASE(DST_ALPHA, DST_ALPHA);
95    NV50_BLEND_FACTOR_CASE(DST_COLOR, DST_COLOR);
96    NV50_BLEND_FACTOR_CASE(SRC_ALPHA_SATURATE, SRC_ALPHA_SATURATE);
97    NV50_BLEND_FACTOR_CASE(CONST_COLOR, CONSTANT_COLOR);
98    NV50_BLEND_FACTOR_CASE(CONST_ALPHA, CONSTANT_ALPHA);
99    NV50_BLEND_FACTOR_CASE(SRC1_COLOR, SRC1_COLOR);
100    NV50_BLEND_FACTOR_CASE(SRC1_ALPHA, SRC1_ALPHA);
101    NV50_BLEND_FACTOR_CASE(ZERO, ZERO);
102    NV50_BLEND_FACTOR_CASE(INV_SRC_COLOR, ONE_MINUS_SRC_COLOR);
103    NV50_BLEND_FACTOR_CASE(INV_SRC_ALPHA, ONE_MINUS_SRC_ALPHA);
104    NV50_BLEND_FACTOR_CASE(INV_DST_ALPHA, ONE_MINUS_DST_ALPHA);
105    NV50_BLEND_FACTOR_CASE(INV_DST_COLOR, ONE_MINUS_DST_COLOR);
106    NV50_BLEND_FACTOR_CASE(INV_CONST_COLOR, ONE_MINUS_CONSTANT_COLOR);
107    NV50_BLEND_FACTOR_CASE(INV_CONST_ALPHA, ONE_MINUS_CONSTANT_ALPHA);
108    NV50_BLEND_FACTOR_CASE(INV_SRC1_COLOR, ONE_MINUS_SRC1_COLOR);
109    NV50_BLEND_FACTOR_CASE(INV_SRC1_ALPHA, ONE_MINUS_SRC1_ALPHA);
110    default:
111       return NV50_3D_BLEND_FACTOR_ZERO;
112    }
113 }
114 
115 static void *
nv50_blend_state_create(struct pipe_context * pipe,const struct pipe_blend_state * cso)116 nv50_blend_state_create(struct pipe_context *pipe,
117                         const struct pipe_blend_state *cso)
118 {
119    struct nv50_blend_stateobj *so = CALLOC_STRUCT(nv50_blend_stateobj);
120    int i;
121    boolean emit_common_func = cso->rt[0].blend_enable;
122    uint32_t ms;
123 
124    if (nv50_context(pipe)->screen->tesla->oclass >= NVA3_3D_CLASS) {
125       SB_BEGIN_3D(so, BLEND_INDEPENDENT, 1);
126       SB_DATA    (so, cso->independent_blend_enable);
127    }
128 
129    so->pipe = *cso;
130 
131    SB_BEGIN_3D(so, COLOR_MASK_COMMON, 1);
132    SB_DATA    (so, !cso->independent_blend_enable);
133 
134    SB_BEGIN_3D(so, BLEND_ENABLE_COMMON, 1);
135    SB_DATA    (so, !cso->independent_blend_enable);
136 
137    if (cso->independent_blend_enable) {
138       SB_BEGIN_3D(so, BLEND_ENABLE(0), 8);
139       for (i = 0; i < 8; ++i) {
140          SB_DATA(so, cso->rt[i].blend_enable);
141          if (cso->rt[i].blend_enable)
142             emit_common_func = TRUE;
143       }
144 
145       if (nv50_context(pipe)->screen->tesla->oclass >= NVA3_3D_CLASS) {
146          emit_common_func = FALSE;
147 
148          for (i = 0; i < 8; ++i) {
149             if (!cso->rt[i].blend_enable)
150                continue;
151             SB_BEGIN_3D_(so, NVA3_3D_IBLEND_EQUATION_RGB(i), 6);
152             SB_DATA     (so, nvgl_blend_eqn(cso->rt[i].rgb_func));
153             SB_DATA     (so, nv50_blend_fac(cso->rt[i].rgb_src_factor));
154             SB_DATA     (so, nv50_blend_fac(cso->rt[i].rgb_dst_factor));
155             SB_DATA     (so, nvgl_blend_eqn(cso->rt[i].alpha_func));
156             SB_DATA     (so, nv50_blend_fac(cso->rt[i].alpha_src_factor));
157             SB_DATA     (so, nv50_blend_fac(cso->rt[i].alpha_dst_factor));
158          }
159       }
160    } else {
161       SB_BEGIN_3D(so, BLEND_ENABLE(0), 1);
162       SB_DATA    (so, cso->rt[0].blend_enable);
163    }
164 
165    if (emit_common_func) {
166       SB_BEGIN_3D(so, BLEND_EQUATION_RGB, 5);
167       SB_DATA    (so, nvgl_blend_eqn(cso->rt[0].rgb_func));
168       SB_DATA    (so, nv50_blend_fac(cso->rt[0].rgb_src_factor));
169       SB_DATA    (so, nv50_blend_fac(cso->rt[0].rgb_dst_factor));
170       SB_DATA    (so, nvgl_blend_eqn(cso->rt[0].alpha_func));
171       SB_DATA    (so, nv50_blend_fac(cso->rt[0].alpha_src_factor));
172       SB_BEGIN_3D(so, BLEND_FUNC_DST_ALPHA, 1);
173       SB_DATA    (so, nv50_blend_fac(cso->rt[0].alpha_dst_factor));
174    }
175 
176    if (cso->logicop_enable) {
177       SB_BEGIN_3D(so, LOGIC_OP_ENABLE, 2);
178       SB_DATA    (so, 1);
179       SB_DATA    (so, nvgl_logicop_func(cso->logicop_func));
180    } else {
181       SB_BEGIN_3D(so, LOGIC_OP_ENABLE, 1);
182       SB_DATA    (so, 0);
183    }
184 
185    if (cso->independent_blend_enable) {
186       SB_BEGIN_3D(so, COLOR_MASK(0), 8);
187       for (i = 0; i < 8; ++i)
188          SB_DATA(so, nv50_colormask(cso->rt[i].colormask));
189    } else {
190       SB_BEGIN_3D(so, COLOR_MASK(0), 1);
191       SB_DATA    (so, nv50_colormask(cso->rt[0].colormask));
192    }
193 
194    ms = 0;
195    if (cso->alpha_to_coverage)
196       ms |= NV50_3D_MULTISAMPLE_CTRL_ALPHA_TO_COVERAGE;
197    if (cso->alpha_to_one)
198       ms |= NV50_3D_MULTISAMPLE_CTRL_ALPHA_TO_ONE;
199 
200    SB_BEGIN_3D(so, MULTISAMPLE_CTRL, 1);
201    SB_DATA    (so, ms);
202 
203    assert(so->size <= (sizeof(so->state) / sizeof(so->state[0])));
204    return so;
205 }
206 
207 static void
nv50_blend_state_bind(struct pipe_context * pipe,void * hwcso)208 nv50_blend_state_bind(struct pipe_context *pipe, void *hwcso)
209 {
210    struct nv50_context *nv50 = nv50_context(pipe);
211 
212    nv50->blend = hwcso;
213    nv50->dirty |= NV50_NEW_BLEND;
214 }
215 
216 static void
nv50_blend_state_delete(struct pipe_context * pipe,void * hwcso)217 nv50_blend_state_delete(struct pipe_context *pipe, void *hwcso)
218 {
219    FREE(hwcso);
220 }
221 
222 /* NOTE: ignoring line_last_pixel, using FALSE (set on screen init) */
223 static void *
nv50_rasterizer_state_create(struct pipe_context * pipe,const struct pipe_rasterizer_state * cso)224 nv50_rasterizer_state_create(struct pipe_context *pipe,
225                              const struct pipe_rasterizer_state *cso)
226 {
227    struct nv50_rasterizer_stateobj *so;
228    uint32_t reg;
229 
230    so = CALLOC_STRUCT(nv50_rasterizer_stateobj);
231    if (!so)
232       return NULL;
233    so->pipe = *cso;
234 
235 #ifndef NV50_SCISSORS_CLIPPING
236    SB_BEGIN_3D(so, SCISSOR_ENABLE(0), 1);
237    SB_DATA    (so, cso->scissor);
238 #endif
239 
240    SB_BEGIN_3D(so, SHADE_MODEL, 1);
241    SB_DATA    (so, cso->flatshade ? NV50_3D_SHADE_MODEL_FLAT :
242                                     NV50_3D_SHADE_MODEL_SMOOTH);
243    SB_BEGIN_3D(so, PROVOKING_VERTEX_LAST, 1);
244    SB_DATA    (so, !cso->flatshade_first);
245    SB_BEGIN_3D(so, VERTEX_TWO_SIDE_ENABLE, 1);
246    SB_DATA    (so, cso->light_twoside);
247 
248    SB_BEGIN_3D(so, FRAG_COLOR_CLAMP_EN, 1);
249    SB_DATA    (so, cso->clamp_fragment_color ? 0x11111111 : 0x00000000);
250 
251    SB_BEGIN_3D(so, MULTISAMPLE_ENABLE, 1);
252    SB_DATA    (so, cso->multisample);
253 
254    SB_BEGIN_3D(so, LINE_WIDTH, 1);
255    SB_DATA    (so, fui(cso->line_width));
256    SB_BEGIN_3D(so, LINE_SMOOTH_ENABLE, 1);
257    SB_DATA    (so, cso->line_smooth);
258 
259    SB_BEGIN_3D(so, LINE_STIPPLE_ENABLE, 1);
260    if (cso->line_stipple_enable) {
261       SB_DATA    (so, 1);
262       SB_BEGIN_3D(so, LINE_STIPPLE, 1);
263       SB_DATA    (so, (cso->line_stipple_pattern << 8) |
264                   cso->line_stipple_factor);
265    } else {
266       SB_DATA    (so, 0);
267    }
268 
269    if (!cso->point_size_per_vertex) {
270       SB_BEGIN_3D(so, POINT_SIZE, 1);
271       SB_DATA    (so, fui(cso->point_size));
272    }
273    SB_BEGIN_3D(so, POINT_SPRITE_ENABLE, 1);
274    SB_DATA    (so, cso->point_quad_rasterization);
275    SB_BEGIN_3D(so, POINT_SMOOTH_ENABLE, 1);
276    SB_DATA    (so, cso->point_smooth);
277 
278    SB_BEGIN_3D(so, POLYGON_MODE_FRONT, 3);
279    SB_DATA    (so, nvgl_polygon_mode(cso->fill_front));
280    SB_DATA    (so, nvgl_polygon_mode(cso->fill_back));
281    SB_DATA    (so, cso->poly_smooth);
282 
283    SB_BEGIN_3D(so, CULL_FACE_ENABLE, 3);
284    SB_DATA    (so, cso->cull_face != PIPE_FACE_NONE);
285    SB_DATA    (so, cso->front_ccw ? NV50_3D_FRONT_FACE_CCW :
286                                     NV50_3D_FRONT_FACE_CW);
287    switch (cso->cull_face) {
288    case PIPE_FACE_FRONT_AND_BACK:
289       SB_DATA(so, NV50_3D_CULL_FACE_FRONT_AND_BACK);
290       break;
291    case PIPE_FACE_FRONT:
292       SB_DATA(so, NV50_3D_CULL_FACE_FRONT);
293       break;
294    case PIPE_FACE_BACK:
295    default:
296      SB_DATA(so, NV50_3D_CULL_FACE_BACK);
297      break;
298    }
299 
300    SB_BEGIN_3D(so, POLYGON_STIPPLE_ENABLE, 1);
301    SB_DATA    (so, cso->poly_stipple_enable);
302    SB_BEGIN_3D(so, POLYGON_OFFSET_POINT_ENABLE, 3);
303    SB_DATA    (so, cso->offset_point);
304    SB_DATA    (so, cso->offset_line);
305    SB_DATA    (so, cso->offset_tri);
306 
307    if (cso->offset_point || cso->offset_line || cso->offset_tri) {
308       SB_BEGIN_3D(so, POLYGON_OFFSET_FACTOR, 1);
309       SB_DATA    (so, fui(cso->offset_scale));
310       SB_BEGIN_3D(so, POLYGON_OFFSET_UNITS, 1);
311       SB_DATA    (so, fui(cso->offset_units * 2.0f));
312       SB_BEGIN_3D(so, POLYGON_OFFSET_CLAMP, 1);
313       SB_DATA    (so, fui(cso->offset_clamp));
314    }
315 
316    if (cso->depth_clip) {
317       reg = 0;
318    } else {
319       reg =
320          NV50_3D_VIEW_VOLUME_CLIP_CTRL_DEPTH_CLAMP_NEAR |
321          NV50_3D_VIEW_VOLUME_CLIP_CTRL_DEPTH_CLAMP_FAR |
322          NV50_3D_VIEW_VOLUME_CLIP_CTRL_UNK12_UNK1;
323    }
324 #ifndef NV50_SCISSORS_CLIPPING
325    reg |=
326       NV50_3D_VIEW_VOLUME_CLIP_CTRL_UNK7 |
327       NV50_3D_VIEW_VOLUME_CLIP_CTRL_UNK12_UNK1;
328 #endif
329    SB_BEGIN_3D(so, VIEW_VOLUME_CLIP_CTRL, 1);
330    SB_DATA    (so, reg);
331 
332    assert(so->size <= (sizeof(so->state) / sizeof(so->state[0])));
333    return (void *)so;
334 }
335 
336 static void
nv50_rasterizer_state_bind(struct pipe_context * pipe,void * hwcso)337 nv50_rasterizer_state_bind(struct pipe_context *pipe, void *hwcso)
338 {
339    struct nv50_context *nv50 = nv50_context(pipe);
340 
341    nv50->rast = hwcso;
342    nv50->dirty |= NV50_NEW_RASTERIZER;
343 }
344 
345 static void
nv50_rasterizer_state_delete(struct pipe_context * pipe,void * hwcso)346 nv50_rasterizer_state_delete(struct pipe_context *pipe, void *hwcso)
347 {
348    FREE(hwcso);
349 }
350 
351 static void *
nv50_zsa_state_create(struct pipe_context * pipe,const struct pipe_depth_stencil_alpha_state * cso)352 nv50_zsa_state_create(struct pipe_context *pipe,
353                       const struct pipe_depth_stencil_alpha_state *cso)
354 {
355    struct nv50_zsa_stateobj *so = CALLOC_STRUCT(nv50_zsa_stateobj);
356 
357    so->pipe = *cso;
358 
359    SB_BEGIN_3D(so, DEPTH_WRITE_ENABLE, 1);
360    SB_DATA    (so, cso->depth.writemask);
361    SB_BEGIN_3D(so, DEPTH_TEST_ENABLE, 1);
362    if (cso->depth.enabled) {
363       SB_DATA    (so, 1);
364       SB_BEGIN_3D(so, DEPTH_TEST_FUNC, 1);
365       SB_DATA    (so, nvgl_comparison_op(cso->depth.func));
366    } else {
367       SB_DATA    (so, 0);
368    }
369 
370    if (cso->stencil[0].enabled) {
371       SB_BEGIN_3D(so, STENCIL_ENABLE, 5);
372       SB_DATA    (so, 1);
373       SB_DATA    (so, nvgl_stencil_op(cso->stencil[0].fail_op));
374       SB_DATA    (so, nvgl_stencil_op(cso->stencil[0].zfail_op));
375       SB_DATA    (so, nvgl_stencil_op(cso->stencil[0].zpass_op));
376       SB_DATA    (so, nvgl_comparison_op(cso->stencil[0].func));
377       SB_BEGIN_3D(so, STENCIL_FRONT_MASK, 2);
378       SB_DATA    (so, cso->stencil[0].writemask);
379       SB_DATA    (so, cso->stencil[0].valuemask);
380    } else {
381       SB_BEGIN_3D(so, STENCIL_ENABLE, 1);
382       SB_DATA    (so, 0);
383    }
384 
385    if (cso->stencil[1].enabled) {
386       assert(cso->stencil[0].enabled);
387       SB_BEGIN_3D(so, STENCIL_TWO_SIDE_ENABLE, 5);
388       SB_DATA    (so, 1);
389       SB_DATA    (so, nvgl_stencil_op(cso->stencil[1].fail_op));
390       SB_DATA    (so, nvgl_stencil_op(cso->stencil[1].zfail_op));
391       SB_DATA    (so, nvgl_stencil_op(cso->stencil[1].zpass_op));
392       SB_DATA    (so, nvgl_comparison_op(cso->stencil[1].func));
393       SB_BEGIN_3D(so, STENCIL_BACK_MASK, 2);
394       SB_DATA    (so, cso->stencil[1].writemask);
395       SB_DATA    (so, cso->stencil[1].valuemask);
396    } else {
397       SB_BEGIN_3D(so, STENCIL_TWO_SIDE_ENABLE, 1);
398       SB_DATA    (so, 0);
399    }
400 
401    SB_BEGIN_3D(so, ALPHA_TEST_ENABLE, 1);
402    if (cso->alpha.enabled) {
403       SB_DATA    (so, 1);
404       SB_BEGIN_3D(so, ALPHA_TEST_REF, 2);
405       SB_DATA    (so, fui(cso->alpha.ref_value));
406       SB_DATA    (so, nvgl_comparison_op(cso->alpha.func));
407    } else {
408       SB_DATA    (so, 0);
409    }
410 
411    assert(so->size <= (sizeof(so->state) / sizeof(so->state[0])));
412    return (void *)so;
413 }
414 
415 static void
nv50_zsa_state_bind(struct pipe_context * pipe,void * hwcso)416 nv50_zsa_state_bind(struct pipe_context *pipe, void *hwcso)
417 {
418    struct nv50_context *nv50 = nv50_context(pipe);
419 
420    nv50->zsa = hwcso;
421    nv50->dirty |= NV50_NEW_ZSA;
422 }
423 
424 static void
nv50_zsa_state_delete(struct pipe_context * pipe,void * hwcso)425 nv50_zsa_state_delete(struct pipe_context *pipe, void *hwcso)
426 {
427    FREE(hwcso);
428 }
429 
430 /* ====================== SAMPLERS AND TEXTURES ================================
431  */
432 
433 #define NV50_TSC_WRAP_CASE(n) \
434     case PIPE_TEX_WRAP_##n: return NV50_TSC_WRAP_##n
435 
436 static INLINE unsigned
nv50_tsc_wrap_mode(unsigned wrap)437 nv50_tsc_wrap_mode(unsigned wrap)
438 {
439    switch (wrap) {
440    NV50_TSC_WRAP_CASE(REPEAT);
441    NV50_TSC_WRAP_CASE(MIRROR_REPEAT);
442    NV50_TSC_WRAP_CASE(CLAMP_TO_EDGE);
443    NV50_TSC_WRAP_CASE(CLAMP_TO_BORDER);
444    NV50_TSC_WRAP_CASE(CLAMP);
445    NV50_TSC_WRAP_CASE(MIRROR_CLAMP_TO_EDGE);
446    NV50_TSC_WRAP_CASE(MIRROR_CLAMP_TO_BORDER);
447    NV50_TSC_WRAP_CASE(MIRROR_CLAMP);
448    default:
449        NOUVEAU_ERR("unknown wrap mode: %d\n", wrap);
450        return NV50_TSC_WRAP_REPEAT;
451    }
452 }
453 
454 void *
nv50_sampler_state_create(struct pipe_context * pipe,const struct pipe_sampler_state * cso)455 nv50_sampler_state_create(struct pipe_context *pipe,
456                           const struct pipe_sampler_state *cso)
457 {
458    struct nv50_tsc_entry *so = CALLOC_STRUCT(nv50_tsc_entry);
459    float f[2];
460 
461    so->id = -1;
462 
463    so->tsc[0] = (0x00026000 |
464                  (nv50_tsc_wrap_mode(cso->wrap_s) << 0) |
465                  (nv50_tsc_wrap_mode(cso->wrap_t) << 3) |
466                  (nv50_tsc_wrap_mode(cso->wrap_r) << 6));
467 
468    if (nouveau_screen(pipe->screen)->class_3d >= NVE4_3D_CLASS) {
469       if (cso->seamless_cube_map)
470          so->tsc[1] |= NVE4_TSC_1_CUBE_SEAMLESS;
471       if (!cso->normalized_coords)
472          so->tsc[1] |= NVE4_TSC_1_FORCE_NONNORMALIZED_COORDS;
473    }
474 
475    switch (cso->mag_img_filter) {
476    case PIPE_TEX_FILTER_LINEAR:
477       so->tsc[1] |= NV50_TSC_1_MAGF_LINEAR;
478       break;
479    case PIPE_TEX_FILTER_NEAREST:
480    default:
481       so->tsc[1] |= NV50_TSC_1_MAGF_NEAREST;
482       break;
483    }
484 
485    switch (cso->min_img_filter) {
486    case PIPE_TEX_FILTER_LINEAR:
487       so->tsc[1] |= NV50_TSC_1_MINF_LINEAR;
488       break;
489    case PIPE_TEX_FILTER_NEAREST:
490    default:
491       so->tsc[1] |= NV50_TSC_1_MINF_NEAREST;
492       break;
493    }
494 
495    switch (cso->min_mip_filter) {
496    case PIPE_TEX_MIPFILTER_LINEAR:
497       so->tsc[1] |= NV50_TSC_1_MIPF_LINEAR;
498       break;
499    case PIPE_TEX_MIPFILTER_NEAREST:
500       so->tsc[1] |= NV50_TSC_1_MIPF_NEAREST;
501       break;
502    case PIPE_TEX_MIPFILTER_NONE:
503    default:
504       so->tsc[1] |= NV50_TSC_1_MIPF_NONE;
505       break;
506    }
507 
508    if (cso->max_anisotropy >= 16)
509       so->tsc[0] |= (7 << 20);
510    else
511    if (cso->max_anisotropy >= 12)
512       so->tsc[0] |= (6 << 20);
513    else {
514       so->tsc[0] |= (cso->max_anisotropy >> 1) << 20;
515 
516       if (cso->max_anisotropy >= 4)
517          so->tsc[1] |= NV50_TSC_1_UNKN_ANISO_35;
518       else
519       if (cso->max_anisotropy >= 2)
520          so->tsc[1] |= NV50_TSC_1_UNKN_ANISO_15;
521    }
522 
523    if (cso->compare_mode == PIPE_TEX_COMPARE_R_TO_TEXTURE) {
524       /* NOTE: must be deactivated for non-shadow textures */
525       so->tsc[0] |= (1 << 9);
526       so->tsc[0] |= (nvgl_comparison_op(cso->compare_func) & 0x7) << 10;
527    }
528 
529    f[0] = CLAMP(cso->lod_bias, -16.0f, 15.0f);
530    so->tsc[1] |= ((int)(f[0] * 256.0f) & 0x1fff) << 12;
531 
532    f[0] = CLAMP(cso->min_lod, 0.0f, 15.0f);
533    f[1] = CLAMP(cso->max_lod, 0.0f, 15.0f);
534    so->tsc[2] |=
535       (((int)(f[1] * 256.0f) & 0xfff) << 12) | ((int)(f[0] * 256.0f) & 0xfff);
536 
537    so->tsc[4] = fui(cso->border_color.f[0]);
538    so->tsc[5] = fui(cso->border_color.f[1]);
539    so->tsc[6] = fui(cso->border_color.f[2]);
540    so->tsc[7] = fui(cso->border_color.f[3]);
541 
542    return (void *)so;
543 }
544 
545 static void
nv50_sampler_state_delete(struct pipe_context * pipe,void * hwcso)546 nv50_sampler_state_delete(struct pipe_context *pipe, void *hwcso)
547 {
548    unsigned s, i;
549 
550    for (s = 0; s < 3; ++s)
551       for (i = 0; i < nv50_context(pipe)->num_samplers[s]; ++i)
552          if (nv50_context(pipe)->samplers[s][i] == hwcso)
553             nv50_context(pipe)->samplers[s][i] = NULL;
554 
555    nv50_screen_tsc_free(nv50_context(pipe)->screen, nv50_tsc_entry(hwcso));
556 
557    FREE(hwcso);
558 }
559 
560 static INLINE void
nv50_stage_sampler_states_bind(struct nv50_context * nv50,int s,unsigned nr,void ** hwcso)561 nv50_stage_sampler_states_bind(struct nv50_context *nv50, int s,
562                                unsigned nr, void **hwcso)
563 {
564    unsigned i;
565 
566    for (i = 0; i < nr; ++i) {
567       struct nv50_tsc_entry *old = nv50->samplers[s][i];
568 
569       nv50->samplers[s][i] = nv50_tsc_entry(hwcso[i]);
570       if (old)
571          nv50_screen_tsc_unlock(nv50->screen, old);
572    }
573    for (; i < nv50->num_samplers[s]; ++i)
574       if (nv50->samplers[s][i])
575          nv50_screen_tsc_unlock(nv50->screen, nv50->samplers[s][i]);
576 
577    nv50->num_samplers[s] = nr;
578 
579    nv50->dirty |= NV50_NEW_SAMPLERS;
580 }
581 
582 static void
nv50_vp_sampler_states_bind(struct pipe_context * pipe,unsigned nr,void ** s)583 nv50_vp_sampler_states_bind(struct pipe_context *pipe, unsigned nr, void **s)
584 {
585    nv50_stage_sampler_states_bind(nv50_context(pipe), 0, nr, s);
586 }
587 
588 static void
nv50_fp_sampler_states_bind(struct pipe_context * pipe,unsigned nr,void ** s)589 nv50_fp_sampler_states_bind(struct pipe_context *pipe, unsigned nr, void **s)
590 {
591    nv50_stage_sampler_states_bind(nv50_context(pipe), 2, nr, s);
592 }
593 
594 static void
nv50_gp_sampler_states_bind(struct pipe_context * pipe,unsigned nr,void ** s)595 nv50_gp_sampler_states_bind(struct pipe_context *pipe, unsigned nr, void **s)
596 {
597    nv50_stage_sampler_states_bind(nv50_context(pipe), 1, nr, s);
598 }
599 
600 /* NOTE: only called when not referenced anywhere, won't be bound */
601 static void
nv50_sampler_view_destroy(struct pipe_context * pipe,struct pipe_sampler_view * view)602 nv50_sampler_view_destroy(struct pipe_context *pipe,
603                           struct pipe_sampler_view *view)
604 {
605    pipe_resource_reference(&view->texture, NULL);
606 
607    nv50_screen_tic_free(nv50_context(pipe)->screen, nv50_tic_entry(view));
608 
609    FREE(nv50_tic_entry(view));
610 }
611 
612 static INLINE void
nv50_stage_set_sampler_views(struct nv50_context * nv50,int s,unsigned nr,struct pipe_sampler_view ** views)613 nv50_stage_set_sampler_views(struct nv50_context *nv50, int s,
614                              unsigned nr,
615                              struct pipe_sampler_view **views)
616 {
617    unsigned i;
618 
619    for (i = 0; i < nr; ++i) {
620       struct nv50_tic_entry *old = nv50_tic_entry(nv50->textures[s][i]);
621       if (old)
622          nv50_screen_tic_unlock(nv50->screen, old);
623 
624       pipe_sampler_view_reference(&nv50->textures[s][i], views[i]);
625    }
626 
627    for (i = nr; i < nv50->num_textures[s]; ++i) {
628       struct nv50_tic_entry *old = nv50_tic_entry(nv50->textures[s][i]);
629       if (!old)
630          continue;
631       nv50_screen_tic_unlock(nv50->screen, old);
632 
633       pipe_sampler_view_reference(&nv50->textures[s][i], NULL);
634    }
635 
636    nv50->num_textures[s] = nr;
637 
638    nouveau_bufctx_reset(nv50->bufctx_3d, NV50_BIND_TEXTURES);
639 
640    nv50->dirty |= NV50_NEW_TEXTURES;
641 }
642 
643 static void
nv50_vp_set_sampler_views(struct pipe_context * pipe,unsigned nr,struct pipe_sampler_view ** views)644 nv50_vp_set_sampler_views(struct pipe_context *pipe,
645                           unsigned nr,
646                           struct pipe_sampler_view **views)
647 {
648    nv50_stage_set_sampler_views(nv50_context(pipe), 0, nr, views);
649 }
650 
651 static void
nv50_fp_set_sampler_views(struct pipe_context * pipe,unsigned nr,struct pipe_sampler_view ** views)652 nv50_fp_set_sampler_views(struct pipe_context *pipe,
653                           unsigned nr,
654                           struct pipe_sampler_view **views)
655 {
656    nv50_stage_set_sampler_views(nv50_context(pipe), 2, nr, views);
657 }
658 
659 static void
nv50_gp_set_sampler_views(struct pipe_context * pipe,unsigned nr,struct pipe_sampler_view ** views)660 nv50_gp_set_sampler_views(struct pipe_context *pipe,
661                           unsigned nr,
662                           struct pipe_sampler_view **views)
663 {
664    nv50_stage_set_sampler_views(nv50_context(pipe), 1, nr, views);
665 }
666 
667 /* ============================= SHADERS =======================================
668  */
669 
670 static void *
nv50_sp_state_create(struct pipe_context * pipe,const struct pipe_shader_state * cso,unsigned type)671 nv50_sp_state_create(struct pipe_context *pipe,
672                      const struct pipe_shader_state *cso, unsigned type)
673 {
674    struct nv50_program *prog;
675 
676    prog = CALLOC_STRUCT(nv50_program);
677    if (!prog)
678       return NULL;
679 
680    prog->type = type;
681    prog->pipe.tokens = tgsi_dup_tokens(cso->tokens);
682 
683    if (cso->stream_output.num_outputs)
684       prog->pipe.stream_output = cso->stream_output;
685 
686    return (void *)prog;
687 }
688 
689 static void
nv50_sp_state_delete(struct pipe_context * pipe,void * hwcso)690 nv50_sp_state_delete(struct pipe_context *pipe, void *hwcso)
691 {
692    struct nv50_program *prog = (struct nv50_program *)hwcso;
693 
694    nv50_program_destroy(nv50_context(pipe), prog);
695 
696    FREE((void *)prog->pipe.tokens);
697    FREE(prog);
698 }
699 
700 static void *
nv50_vp_state_create(struct pipe_context * pipe,const struct pipe_shader_state * cso)701 nv50_vp_state_create(struct pipe_context *pipe,
702                      const struct pipe_shader_state *cso)
703 {
704    return nv50_sp_state_create(pipe, cso, PIPE_SHADER_VERTEX);
705 }
706 
707 static void
nv50_vp_state_bind(struct pipe_context * pipe,void * hwcso)708 nv50_vp_state_bind(struct pipe_context *pipe, void *hwcso)
709 {
710     struct nv50_context *nv50 = nv50_context(pipe);
711 
712     nv50->vertprog = hwcso;
713     nv50->dirty |= NV50_NEW_VERTPROG;
714 }
715 
716 static void *
nv50_fp_state_create(struct pipe_context * pipe,const struct pipe_shader_state * cso)717 nv50_fp_state_create(struct pipe_context *pipe,
718                      const struct pipe_shader_state *cso)
719 {
720    return nv50_sp_state_create(pipe, cso, PIPE_SHADER_FRAGMENT);
721 }
722 
723 static void
nv50_fp_state_bind(struct pipe_context * pipe,void * hwcso)724 nv50_fp_state_bind(struct pipe_context *pipe, void *hwcso)
725 {
726     struct nv50_context *nv50 = nv50_context(pipe);
727 
728     nv50->fragprog = hwcso;
729     nv50->dirty |= NV50_NEW_FRAGPROG;
730 }
731 
732 static void *
nv50_gp_state_create(struct pipe_context * pipe,const struct pipe_shader_state * cso)733 nv50_gp_state_create(struct pipe_context *pipe,
734                      const struct pipe_shader_state *cso)
735 {
736    return nv50_sp_state_create(pipe, cso, PIPE_SHADER_GEOMETRY);
737 }
738 
739 static void
nv50_gp_state_bind(struct pipe_context * pipe,void * hwcso)740 nv50_gp_state_bind(struct pipe_context *pipe, void *hwcso)
741 {
742     struct nv50_context *nv50 = nv50_context(pipe);
743 
744     nv50->gmtyprog = hwcso;
745     nv50->dirty |= NV50_NEW_GMTYPROG;
746 }
747 
748 static void
nv50_set_constant_buffer(struct pipe_context * pipe,uint shader,uint index,struct pipe_constant_buffer * cb)749 nv50_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index,
750                          struct pipe_constant_buffer *cb)
751 {
752    struct nv50_context *nv50 = nv50_context(pipe);
753    struct pipe_resource *res = cb ? cb->buffer : NULL;
754    const unsigned s = nv50_context_shader_stage(shader);
755    const unsigned i = index;
756 
757    if (shader == PIPE_SHADER_COMPUTE)
758       return;
759 
760    if (nv50->constbuf[s][i].user)
761       nv50->constbuf[s][i].u.buf = NULL;
762    else
763    if (nv50->constbuf[s][i].u.buf)
764       nouveau_bufctx_reset(nv50->bufctx_3d, NV50_BIND_CB(s, i));
765 
766    pipe_resource_reference(&nv50->constbuf[s][i].u.buf, res);
767 
768    nv50->constbuf[s][i].user = (cb && cb->user_buffer) ? TRUE : FALSE;
769    if (nv50->constbuf[s][i].user) {
770       nv50->constbuf[s][i].u.data = cb->user_buffer;
771       nv50->constbuf[s][i].size = cb->buffer_size;
772       nv50->constbuf_valid[s] |= 1 << i;
773    } else
774    if (res) {
775       nv50->constbuf[s][i].offset = cb->buffer_offset;
776       nv50->constbuf[s][i].size = align(cb->buffer_size, 0x100);
777       nv50->constbuf_valid[s] |= 1 << i;
778    } else {
779       nv50->constbuf_valid[s] &= ~(1 << i);
780    }
781    nv50->constbuf_dirty[s] |= 1 << i;
782 
783    nv50->dirty |= NV50_NEW_CONSTBUF;
784 }
785 
786 /* =============================================================================
787  */
788 
789 static void
nv50_set_blend_color(struct pipe_context * pipe,const struct pipe_blend_color * bcol)790 nv50_set_blend_color(struct pipe_context *pipe,
791                      const struct pipe_blend_color *bcol)
792 {
793    struct nv50_context *nv50 = nv50_context(pipe);
794 
795    nv50->blend_colour = *bcol;
796    nv50->dirty |= NV50_NEW_BLEND_COLOUR;
797 }
798 
799 static void
nv50_set_stencil_ref(struct pipe_context * pipe,const struct pipe_stencil_ref * sr)800 nv50_set_stencil_ref(struct pipe_context *pipe,
801                      const struct pipe_stencil_ref *sr)
802 {
803    struct nv50_context *nv50 = nv50_context(pipe);
804 
805    nv50->stencil_ref = *sr;
806    nv50->dirty |= NV50_NEW_STENCIL_REF;
807 }
808 
809 static void
nv50_set_clip_state(struct pipe_context * pipe,const struct pipe_clip_state * clip)810 nv50_set_clip_state(struct pipe_context *pipe,
811                     const struct pipe_clip_state *clip)
812 {
813    struct nv50_context *nv50 = nv50_context(pipe);
814 
815    memcpy(nv50->clip.ucp, clip->ucp, sizeof(clip->ucp));
816 
817    nv50->dirty |= NV50_NEW_CLIP;
818 }
819 
820 static void
nv50_set_sample_mask(struct pipe_context * pipe,unsigned sample_mask)821 nv50_set_sample_mask(struct pipe_context *pipe, unsigned sample_mask)
822 {
823    struct nv50_context *nv50 = nv50_context(pipe);
824 
825    nv50->sample_mask = sample_mask;
826    nv50->dirty |= NV50_NEW_SAMPLE_MASK;
827 }
828 
829 
830 static void
nv50_set_framebuffer_state(struct pipe_context * pipe,const struct pipe_framebuffer_state * fb)831 nv50_set_framebuffer_state(struct pipe_context *pipe,
832                            const struct pipe_framebuffer_state *fb)
833 {
834    struct nv50_context *nv50 = nv50_context(pipe);
835    unsigned i;
836 
837    nouveau_bufctx_reset(nv50->bufctx_3d, NV50_BIND_FB);
838 
839    for (i = 0; i < fb->nr_cbufs; ++i)
840       pipe_surface_reference(&nv50->framebuffer.cbufs[i], fb->cbufs[i]);
841    for (; i < nv50->framebuffer.nr_cbufs; ++i)
842       pipe_surface_reference(&nv50->framebuffer.cbufs[i], NULL);
843 
844    nv50->framebuffer.nr_cbufs = fb->nr_cbufs;
845 
846    nv50->framebuffer.width = fb->width;
847    nv50->framebuffer.height = fb->height;
848 
849    pipe_surface_reference(&nv50->framebuffer.zsbuf, fb->zsbuf);
850 
851    nv50->dirty |= NV50_NEW_FRAMEBUFFER;
852 }
853 
854 static void
nv50_set_polygon_stipple(struct pipe_context * pipe,const struct pipe_poly_stipple * stipple)855 nv50_set_polygon_stipple(struct pipe_context *pipe,
856                          const struct pipe_poly_stipple *stipple)
857 {
858    struct nv50_context *nv50 = nv50_context(pipe);
859 
860    nv50->stipple = *stipple;
861    nv50->dirty |= NV50_NEW_STIPPLE;
862 }
863 
864 static void
nv50_set_scissor_state(struct pipe_context * pipe,const struct pipe_scissor_state * scissor)865 nv50_set_scissor_state(struct pipe_context *pipe,
866                        const struct pipe_scissor_state *scissor)
867 {
868    struct nv50_context *nv50 = nv50_context(pipe);
869 
870    nv50->scissor = *scissor;
871    nv50->dirty |= NV50_NEW_SCISSOR;
872 }
873 
874 static void
nv50_set_viewport_state(struct pipe_context * pipe,const struct pipe_viewport_state * vpt)875 nv50_set_viewport_state(struct pipe_context *pipe,
876                         const struct pipe_viewport_state *vpt)
877 {
878    struct nv50_context *nv50 = nv50_context(pipe);
879 
880    nv50->viewport = *vpt;
881    nv50->dirty |= NV50_NEW_VIEWPORT;
882 }
883 
884 static void
nv50_set_vertex_buffers(struct pipe_context * pipe,unsigned count,const struct pipe_vertex_buffer * vb)885 nv50_set_vertex_buffers(struct pipe_context *pipe,
886                         unsigned count,
887                         const struct pipe_vertex_buffer *vb)
888 {
889    struct nv50_context *nv50 = nv50_context(pipe);
890    unsigned i;
891 
892    nv50->vbo_user = nv50->vbo_constant = 0;
893 
894    for (i = 0; i < count; ++i) {
895       nv50->vtxbuf[i].stride = vb[i].stride;
896       pipe_resource_reference(&nv50->vtxbuf[i].buffer, vb[i].buffer);
897       if (!vb[i].buffer && vb[i].user_buffer) {
898          nv50->vtxbuf[i].user_buffer = vb[i].user_buffer;
899          nv50->vbo_user |= 1 << i;
900          if (!vb[i].stride)
901             nv50->vbo_constant |= 1 << i;
902       } else {
903          nv50->vtxbuf[i].buffer_offset = vb[i].buffer_offset;
904       }
905    }
906    for (; i < nv50->num_vtxbufs; ++i)
907       pipe_resource_reference(&nv50->vtxbuf[i].buffer, NULL);
908 
909    nv50->num_vtxbufs = count;
910 
911    nouveau_bufctx_reset(nv50->bufctx_3d, NV50_BIND_VERTEX);
912 
913    nv50->dirty |= NV50_NEW_ARRAYS;
914 }
915 
916 static void
nv50_set_index_buffer(struct pipe_context * pipe,const struct pipe_index_buffer * ib)917 nv50_set_index_buffer(struct pipe_context *pipe,
918                       const struct pipe_index_buffer *ib)
919 {
920    struct nv50_context *nv50 = nv50_context(pipe);
921 
922    if (nv50->idxbuf.buffer)
923       nouveau_bufctx_reset(nv50->bufctx_3d, NV50_BIND_INDEX);
924 
925    if (ib) {
926       pipe_resource_reference(&nv50->idxbuf.buffer, ib->buffer);
927       nv50->idxbuf.index_size = ib->index_size;
928       if (ib->buffer) {
929          nv50->idxbuf.offset = ib->offset;
930          BCTX_REFN(nv50->bufctx_3d, INDEX, nv04_resource(ib->buffer), RD);
931       } else {
932          nv50->idxbuf.user_buffer = ib->user_buffer;
933       }
934    } else {
935       pipe_resource_reference(&nv50->idxbuf.buffer, NULL);
936    }
937 }
938 
939 static void
nv50_vertex_state_bind(struct pipe_context * pipe,void * hwcso)940 nv50_vertex_state_bind(struct pipe_context *pipe, void *hwcso)
941 {
942    struct nv50_context *nv50 = nv50_context(pipe);
943 
944    nv50->vertex = hwcso;
945    nv50->dirty |= NV50_NEW_VERTEX;
946 }
947 
948 static struct pipe_stream_output_target *
nv50_so_target_create(struct pipe_context * pipe,struct pipe_resource * res,unsigned offset,unsigned size)949 nv50_so_target_create(struct pipe_context *pipe,
950                       struct pipe_resource *res,
951                       unsigned offset, unsigned size)
952 {
953    struct nv50_so_target *targ = MALLOC_STRUCT(nv50_so_target);
954    if (!targ)
955       return NULL;
956 
957    if (nouveau_context(pipe)->screen->class_3d >= NVA0_3D_CLASS) {
958       targ->pq = pipe->create_query(pipe,
959                                     NVA0_QUERY_STREAM_OUTPUT_BUFFER_OFFSET);
960       if (!targ->pq) {
961          FREE(targ);
962          return NULL;
963       }
964    } else {
965       targ->pq = NULL;
966    }
967    targ->clean = TRUE;
968 
969    targ->pipe.buffer_size = size;
970    targ->pipe.buffer_offset = offset;
971    targ->pipe.context = pipe;
972    targ->pipe.buffer = NULL;
973    pipe_resource_reference(&targ->pipe.buffer, res);
974    pipe_reference_init(&targ->pipe.reference, 1);
975 
976    return &targ->pipe;
977 }
978 
979 static void
nv50_so_target_destroy(struct pipe_context * pipe,struct pipe_stream_output_target * ptarg)980 nv50_so_target_destroy(struct pipe_context *pipe,
981                        struct pipe_stream_output_target *ptarg)
982 {
983    struct nv50_so_target *targ = nv50_so_target(ptarg);
984    if (targ->pq)
985       pipe->destroy_query(pipe, targ->pq);
986    pipe_resource_reference(&targ->pipe.buffer, NULL);
987    FREE(targ);
988 }
989 
990 static void
nv50_set_stream_output_targets(struct pipe_context * pipe,unsigned num_targets,struct pipe_stream_output_target ** targets,unsigned append_mask)991 nv50_set_stream_output_targets(struct pipe_context *pipe,
992                                unsigned num_targets,
993                                struct pipe_stream_output_target **targets,
994                                unsigned append_mask)
995 {
996    struct nv50_context *nv50 = nv50_context(pipe);
997    unsigned i;
998    boolean serialize = TRUE;
999    const boolean can_resume = nv50->screen->base.class_3d >= NVA0_3D_CLASS;
1000 
1001    assert(num_targets <= 4);
1002 
1003    for (i = 0; i < num_targets; ++i) {
1004       const boolean changed = nv50->so_target[i] != targets[i];
1005       if (!changed && (append_mask & (1 << i)))
1006          continue;
1007       nv50->so_targets_dirty |= 1 << i;
1008 
1009       if (can_resume && changed && nv50->so_target[i]) {
1010          nva0_so_target_save_offset(pipe, nv50->so_target[i], i, serialize);
1011          serialize = FALSE;
1012       }
1013 
1014       if (targets[i] && !(append_mask & (1 << i)))
1015          nv50_so_target(targets[i])->clean = TRUE;
1016 
1017       pipe_so_target_reference(&nv50->so_target[i], targets[i]);
1018    }
1019    for (; i < nv50->num_so_targets; ++i) {
1020       if (can_resume && nv50->so_target[i]) {
1021          nva0_so_target_save_offset(pipe, nv50->so_target[i], i, serialize);
1022          serialize = FALSE;
1023       }
1024       pipe_so_target_reference(&nv50->so_target[i], NULL);
1025       nv50->so_targets_dirty |= 1 << i;
1026    }
1027    nv50->num_so_targets = num_targets;
1028 
1029    if (nv50->so_targets_dirty)
1030       nv50->dirty |= NV50_NEW_STRMOUT;
1031 }
1032 
1033 void
nv50_init_state_functions(struct nv50_context * nv50)1034 nv50_init_state_functions(struct nv50_context *nv50)
1035 {
1036    struct pipe_context *pipe = &nv50->base.pipe;
1037 
1038    pipe->create_blend_state = nv50_blend_state_create;
1039    pipe->bind_blend_state = nv50_blend_state_bind;
1040    pipe->delete_blend_state = nv50_blend_state_delete;
1041 
1042    pipe->create_rasterizer_state = nv50_rasterizer_state_create;
1043    pipe->bind_rasterizer_state = nv50_rasterizer_state_bind;
1044    pipe->delete_rasterizer_state = nv50_rasterizer_state_delete;
1045 
1046    pipe->create_depth_stencil_alpha_state = nv50_zsa_state_create;
1047    pipe->bind_depth_stencil_alpha_state = nv50_zsa_state_bind;
1048    pipe->delete_depth_stencil_alpha_state = nv50_zsa_state_delete;
1049 
1050    pipe->create_sampler_state = nv50_sampler_state_create;
1051    pipe->delete_sampler_state = nv50_sampler_state_delete;
1052    pipe->bind_vertex_sampler_states   = nv50_vp_sampler_states_bind;
1053    pipe->bind_fragment_sampler_states = nv50_fp_sampler_states_bind;
1054    pipe->bind_geometry_sampler_states = nv50_gp_sampler_states_bind;
1055 
1056    pipe->create_sampler_view = nv50_create_sampler_view;
1057    pipe->sampler_view_destroy = nv50_sampler_view_destroy;
1058    pipe->set_vertex_sampler_views   = nv50_vp_set_sampler_views;
1059    pipe->set_fragment_sampler_views = nv50_fp_set_sampler_views;
1060    pipe->set_geometry_sampler_views = nv50_gp_set_sampler_views;
1061 
1062    pipe->create_vs_state = nv50_vp_state_create;
1063    pipe->create_fs_state = nv50_fp_state_create;
1064    pipe->create_gs_state = nv50_gp_state_create;
1065    pipe->bind_vs_state = nv50_vp_state_bind;
1066    pipe->bind_fs_state = nv50_fp_state_bind;
1067    pipe->bind_gs_state = nv50_gp_state_bind;
1068    pipe->delete_vs_state = nv50_sp_state_delete;
1069    pipe->delete_fs_state = nv50_sp_state_delete;
1070    pipe->delete_gs_state = nv50_sp_state_delete;
1071 
1072    pipe->set_blend_color = nv50_set_blend_color;
1073    pipe->set_stencil_ref = nv50_set_stencil_ref;
1074    pipe->set_clip_state = nv50_set_clip_state;
1075    pipe->set_sample_mask = nv50_set_sample_mask;
1076    pipe->set_constant_buffer = nv50_set_constant_buffer;
1077    pipe->set_framebuffer_state = nv50_set_framebuffer_state;
1078    pipe->set_polygon_stipple = nv50_set_polygon_stipple;
1079    pipe->set_scissor_state = nv50_set_scissor_state;
1080    pipe->set_viewport_state = nv50_set_viewport_state;
1081 
1082    pipe->create_vertex_elements_state = nv50_vertex_state_create;
1083    pipe->delete_vertex_elements_state = nv50_vertex_state_delete;
1084    pipe->bind_vertex_elements_state = nv50_vertex_state_bind;
1085 
1086    pipe->set_vertex_buffers = nv50_set_vertex_buffers;
1087    pipe->set_index_buffer = nv50_set_index_buffer;
1088 
1089    pipe->create_stream_output_target = nv50_so_target_create;
1090    pipe->stream_output_target_destroy = nv50_so_target_destroy;
1091    pipe->set_stream_output_targets = nv50_set_stream_output_targets;
1092 }
1093