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Searched refs:BUFFER_STENCIL (Results 1 – 25 of 48) sorted by relevance

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/external/mesa3d/src/mesa/swrast/
Ds_renderbuffer.c351 assert(fb->Attachment[BUFFER_STENCIL].Renderbuffer == NULL); in add_stencil_renderbuffer()
363 _mesa_add_renderbuffer(fb, BUFFER_STENCIL, rb); in add_stencil_renderbuffer()
376 assert(fb->Attachment[BUFFER_STENCIL].Renderbuffer == NULL); in add_depth_stencil_renderbuffer()
388 _mesa_add_renderbuffer(fb, BUFFER_STENCIL, rb); in add_depth_stencil_renderbuffer()
657 stencilRb = fb->Attachment[BUFFER_STENCIL].Renderbuffer; in _swrast_map_renderbuffers()
660 map_attachment(ctx, fb, BUFFER_STENCIL); in _swrast_map_renderbuffers()
686 stencilRb = fb->Attachment[BUFFER_STENCIL].Renderbuffer; in _swrast_unmap_renderbuffers()
689 unmap_attachment(ctx, fb, BUFFER_STENCIL); in _swrast_unmap_renderbuffers()
Ds_copypix.c350 struct gl_renderbuffer *rb = fb->Attachment[BUFFER_STENCIL].Renderbuffer; in copy_stencil_pixels()
463 srcRb = srcFb->Attachment[BUFFER_STENCIL].Renderbuffer; in swrast_fast_copy_pixels()
464 dstRb = dstFb->Attachment[BUFFER_STENCIL].Renderbuffer; in swrast_fast_copy_pixels()
490 if (srcRb != srcFb->Attachment[BUFFER_STENCIL].Renderbuffer || in swrast_fast_copy_pixels()
491 dstRb != dstFb->Attachment[BUFFER_STENCIL].Renderbuffer) in swrast_fast_copy_pixels()
596 rb = fb->Attachment[BUFFER_STENCIL].Renderbuffer; in map_readbuffer()
Ds_stencil.c353 struct gl_renderbuffer *rb = fb->Attachment[BUFFER_STENCIL].Renderbuffer; in _swrast_stencil_and_ztest_span()
498 struct gl_renderbuffer *rb = fb->Attachment[BUFFER_STENCIL].Renderbuffer; in _swrast_write_stencil_span()
552 ctx->DrawBuffer->Attachment[BUFFER_STENCIL].Renderbuffer; in _swrast_clear_stencil_buffer()
Ds_clear.c241 ctx->DrawBuffer->Attachment[BUFFER_STENCIL].Renderbuffer; in _swrast_Clear()
/external/mesa3d/src/mesa/state_tracker/
Dst_cb_blit.c97 srcStencil = &ctx->ReadBuffer->Attachment[BUFFER_STENCIL]; in st_BlitFramebuffer_resolve()
98 dstStencil = &ctx->DrawBuffer->Attachment[BUFFER_STENCIL]; in st_BlitFramebuffer_resolve()
273 &readFB->Attachment[BUFFER_STENCIL]; in st_BlitFramebuffer()
275 &drawFB->Attachment[BUFFER_STENCIL]; in st_BlitFramebuffer()
285 st_renderbuffer(readFB->Attachment[BUFFER_STENCIL].Renderbuffer); in st_BlitFramebuffer()
287 st_renderbuffer(drawFB->Attachment[BUFFER_STENCIL].Renderbuffer); in st_BlitFramebuffer()
Dst_atom_framebuffer.c154 strb = st_renderbuffer(fb->Attachment[BUFFER_STENCIL].Renderbuffer); in update_framebuffer_state()
Dst_manager.c295 if (idx == BUFFER_STENCIL) in st_framebuffer_add_renderbuffer()
331 _mesa_add_renderbuffer(&stfb->Base, BUFFER_STENCIL, rb); in st_framebuffer_add_renderbuffer()
/external/mesa3d/src/mesa/drivers/dri/i915/
Dintel_clear.c49 [BUFFER_STENCIL] = "stencil",
132 = intel_get_rb_region(fb, BUFFER_STENCIL); in intelClear()
Dintel_blit.c266 bool is_depth_stencil = buf == BUFFER_DEPTH || buf == BUFFER_STENCIL; in intelClearWithBlit()
387 if (buf == BUFFER_DEPTH || buf == BUFFER_STENCIL) in intelClearWithBlit()
Di915_vtbl.c636 drb = ctx->DrawBuffer->Attachment[BUFFER_STENCIL].Renderbuffer; in i915_set_draw_region()
728 irbStencil = intel_get_renderbuffer(fb, BUFFER_STENCIL); in i915_update_draw_buffer()
Dintel_fbo.c67 if (attIndex == BUFFER_STENCIL && irb->mt->stencil_mt) in intel_get_rb_region()
698 intel_get_renderbuffer(fb, BUFFER_STENCIL); in intel_validate_framebuffer()
/external/mesa3d/src/mesa/drivers/dri/r200/
Dradeon_common_context.c388 stencil_rb = radeon_get_renderbuffer(&draw->base, BUFFER_STENCIL); in radeon_update_renderbuffers()
417 if (radeon_get_renderbuffer(&draw->base, BUFFER_STENCIL)) in radeon_update_renderbuffers()
455 rb = radeon_get_renderbuffer(&draw->base, BUFFER_STENCIL); in radeon_update_renderbuffers()
535 rb = radeon_get_renderbuffer(&draw->base, BUFFER_STENCIL); in radeon_update_renderbuffers()
/external/mesa3d/src/mesa/drivers/dri/radeon/
Dradeon_common_context.c388 stencil_rb = radeon_get_renderbuffer(&draw->base, BUFFER_STENCIL); in radeon_update_renderbuffers()
417 if (radeon_get_renderbuffer(&draw->base, BUFFER_STENCIL)) in radeon_update_renderbuffers()
455 rb = radeon_get_renderbuffer(&draw->base, BUFFER_STENCIL); in radeon_update_renderbuffers()
535 rb = radeon_get_renderbuffer(&draw->base, BUFFER_STENCIL); in radeon_update_renderbuffers()
Dradeon_common.c279 if (fb->Attachment[BUFFER_STENCIL].Renderbuffer) { in radeon_draw_buffer()
280 rrbStencil = radeon_renderbuffer(fb->Attachment[BUFFER_STENCIL].Renderbuffer); in radeon_draw_buffer()
/external/mesa3d/src/mesa/main/
Dframebuffer.c562 if (fb->Attachment[BUFFER_STENCIL].Renderbuffer) { in _mesa_update_framebuffer_visual()
564 fb->Attachment[BUFFER_STENCIL].Renderbuffer; in _mesa_update_framebuffer_visual()
821 if (att[BUFFER_STENCIL].Type == GL_NONE) { in renderbuffer_exists()
827 att[BUFFER_STENCIL].Type == GL_NONE) { in renderbuffer_exists()
Dfbobject.c230 return &fb->Attachment[BUFFER_STENCIL]; in _mesa_get_attachment()
289 return &fb->Attachment[BUFFER_STENCIL]; in _mesa_get_fb0_attachment()
722 att = &fb->Attachment[BUFFER_STENCIL]; in _mesa_test_framebuffer_completeness()
2098 texObj == fb->Attachment[BUFFER_STENCIL].Texture && in framebuffer_texture()
2099 level == fb->Attachment[BUFFER_STENCIL].TextureLevel && in framebuffer_texture()
2101 fb->Attachment[BUFFER_STENCIL].CubeMapFace && in framebuffer_texture()
2102 zoffset == fb->Attachment[BUFFER_STENCIL].Zoffset) { in framebuffer_texture()
2109 BUFFER_STENCIL); in framebuffer_texture()
2117 reuse_framebuffer_texture_attachment(fb, BUFFER_STENCIL, in framebuffer_texture()
2128 reuse_framebuffer_texture_attachment(fb,BUFFER_STENCIL, in framebuffer_texture()
[all …]
Drenderbuffer.c107 bufferName == BUFFER_STENCIL || in _mesa_add_renderbuffer()
Dreadpix.c179 struct gl_renderbuffer *rb = fb->Attachment[BUFFER_STENCIL].Renderbuffer; in read_stencil_pixels()
423 struct gl_renderbuffer *stencilRb = fb->Attachment[BUFFER_STENCIL].Renderbuffer; in fast_read_depth_stencil_pixels()
467 struct gl_renderbuffer *stencilRb = fb->Attachment[BUFFER_STENCIL].Renderbuffer; in fast_read_depth_stencil_pixels_separate()
528 struct gl_renderbuffer *stencilRb = fb->Attachment[BUFFER_STENCIL].Renderbuffer; in slow_read_depth_stencil_pixels_separate()
Dclear.c332 else if (ctx->DrawBuffer->Attachment[BUFFER_STENCIL].Renderbuffer && !ctx->RasterDiscard) { in _mesa_ClearBufferiv()
600 if (ctx->DrawBuffer->Attachment[BUFFER_STENCIL].Renderbuffer) in _mesa_ClearBufferfi()
/external/mesa3d/src/mesa/drivers/dri/i965/
Dbrw_clear.c51 [BUFFER_STENCIL] = "stencil",
Dintel_blit.c266 bool is_depth_stencil = buf == BUFFER_DEPTH || buf == BUFFER_STENCIL; in intelClearWithBlit()
387 if (buf == BUFFER_DEPTH || buf == BUFFER_STENCIL) in intelClearWithBlit()
Dgen7_misc_state.c40 struct intel_renderbuffer *srb = intel_get_renderbuffer(fb, BUFFER_STENCIL); in emit_depthbuffer()
Dbrw_misc_state.c212 (srb = intel_get_renderbuffer(fb, BUFFER_STENCIL)) && in brw_depthbuffer_format()
263 struct intel_renderbuffer *stencil_irb = intel_get_renderbuffer(fb, BUFFER_STENCIL); in emit_depthbuffer()
/external/mesa3d/src/mesa/drivers/dri/intel/
Dintel_blit.c266 bool is_depth_stencil = buf == BUFFER_DEPTH || buf == BUFFER_STENCIL; in intelClearWithBlit()
387 if (buf == BUFFER_DEPTH || buf == BUFFER_STENCIL) in intelClearWithBlit()
/external/mesa3d/src/mesa/drivers/dri/nouveau/
Dnouveau_screen.c189 _mesa_add_renderbuffer(fb, BUFFER_STENCIL, rb); in nouveau_create_buffer()

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