Searched refs:CASE_LAST (Results 1 – 8 of 8) sorted by relevance
828 CASE_LAST enumerator858 DE_ASSERT(caseType < CASE_LAST); in MixedBindingCase()1071 CASE_LAST enumerator1100 DE_ASSERT(caseType < CASE_LAST); in MixedApiCase()1291 CASE_LAST enumerator1307 DE_ASSERT(caseType < CASE_LAST); in DefaultVAOCase()1422 CASE_LAST enumerator
1447 CASE_LAST enumerator1475 DE_ASSERT(m_caseType < CASE_LAST); in NegativeCompileInterpolationCase()
1485 CASE_LAST enumerator4284 CASE_LAST enumerator4310 DE_ASSERT(m_testCase < CASE_LAST); in GeometryInvocationCase()4416 return InvocationCountShader::CASE_LAST; in mapToShaderCaseType()
1546 CASE_LAST enumerator
1651 CASE_LAST enumerator2814 CASE_LAST enumerator2835 DE_ASSERT(caseType < CASE_LAST); in ProgramInputOutputReferencedByCase()
695 CASE_LAST enumerator809 DE_STATIC_ASSERT(CASE_ONLY_2D == 0 && CASE_MIXED + 1 == CASE_LAST); in init()1256 …eType = (int)TextureUnitCase::CASE_ONLY_2D; caseType < (int)TextureUnitCase::CASE_LAST; caseType++) in init()
539 CASE_LAST enumerator951 …eType = (int)TextureUnitCase::CASE_ONLY_2D; caseType < (int)TextureUnitCase::CASE_LAST; caseType++) in init()
2181 CASE_LAST enumerator2255 DE_ASSERT(m_caseType < CASE_LAST); in BasicUploadCase()