Searched refs:CLAMP_TO_BORDER (Results 1 – 11 of 11) sorted by relevance
/external/deqp/framework/common/ |
D | tcuTexture.cpp | 1546 case tcu::Sampler::CLAMP_TO_BORDER: in wrap() 1580 case tcu::Sampler::CLAMP_TO_BORDER: in unnormalize() 1691 if (sampler.wrapS == Sampler::CLAMP_TO_BORDER && !deInBounds32(x, 0, width)) in sampleNearest1D() 1708 if ((sampler.wrapS == Sampler::CLAMP_TO_BORDER && !deInBounds32(x, 0, width)) || in sampleNearest2D() 1709 (sampler.wrapT == Sampler::CLAMP_TO_BORDER && !deInBounds32(y, 0, height))) in sampleNearest2D() 1729 if ((sampler.wrapS == Sampler::CLAMP_TO_BORDER && !deInBounds32(x, 0, width)) || in sampleNearest3D() 1730 (sampler.wrapT == Sampler::CLAMP_TO_BORDER && !deInBounds32(y, 0, height)) || in sampleNearest3D() 1731 (sampler.wrapR == Sampler::CLAMP_TO_BORDER && !deInBounds32(z, 0, depth))) in sampleNearest3D() 1753 bool i0UseBorder = sampler.wrapS == Sampler::CLAMP_TO_BORDER && !de::inBounds(i0, 0, w); in sampleLinear1D() 1754 bool i1UseBorder = sampler.wrapS == Sampler::CLAMP_TO_BORDER && !de::inBounds(i1, 0, w); in sampleLinear1D() [all …]
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D | tcuTexVerifierUtil.cpp | 137 case tcu::Sampler::CLAMP_TO_BORDER: in wrap()
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D | tcuTexture.hpp | 180 CLAMP_TO_BORDER, //! Use border color at edge enumerator
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/external/mesa3d/src/gallium/docs/source/cso/ |
D | sampler.rst | 33 CLAMP_TO_BORDER. The behaviour may also vary depending on linear vs. 41 coordinate is computed. Then, regular CLAMP_TO_BORDER is applied to the
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/external/deqp/doc/testspecs/GLES31/ |
D | functional.texture.border_clamp.txt | 45 CLAMP_TO_BORDER, and then proceed to render the texture to screen. The
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/external/mesa3d/src/gallium/drivers/nv30/ |
D | nv30_texture.c | 49 NV30_WRAP(CLAMP_TO_BORDER); in wrap_mode()
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/external/deqp/external/vulkancts/framework/vulkan/ |
D | vkImageUtil.cpp | 696 case tcu::Sampler::CLAMP_TO_BORDER: return VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER; in mapWrapMode() 863 case VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER: return tcu::Sampler::CLAMP_TO_BORDER; in mapVkSamplerAddressMode()
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/external/deqp/framework/opengl/ |
D | gluTextureUtil.cpp | 622 case GL_CLAMP_TO_BORDER: return tcu::Sampler::CLAMP_TO_BORDER; in mapGLWrapMode() 750 case tcu::Sampler::CLAMP_TO_BORDER: return GL_CLAMP_TO_BORDER; in getGLWrapMode()
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/external/mesa3d/src/gallium/drivers/nv50/ |
D | nv50_state.c | 443 NV50_TSC_WRAP_CASE(CLAMP_TO_BORDER); in nv50_tsc_wrap_mode()
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/external/mesa3d/src/gallium/drivers/nvc0/ |
D | nvc0_state.c | 418 NV50_TSC_WRAP_CASE(CLAMP_TO_BORDER); in nv50_tsc_wrap_mode()
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/external/opencv3/modules/core/src/ |
D | gl_core_3_1.hpp | 598 CLAMP_TO_BORDER = 0x812D, enumerator
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