Searched refs:CONTINUOUS_FLAG (Results 1 – 10 of 10) sorted by relevance
60 flags |= Mat::CONTINUOUS_FLAG; in GpuMat()69 flags |= step == minstep ? Mat::CONTINUOUS_FLAG : 0; in GpuMat()86 flags |= Mat::CONTINUOUS_FLAG; in GpuMat()95 flags |= step == minstep ? Mat::CONTINUOUS_FLAG : 0; in GpuMat()130 flags &= cols < m.cols ? ~Mat::CONTINUOUS_FLAG : -1; in GpuMat()134 flags |= Mat::CONTINUOUS_FLAG; in GpuMat()149 flags &= roi.width < m.cols ? ~Mat::CONTINUOUS_FLAG : -1; in GpuMat()249 flags |= Mat::CONTINUOUS_FLAG; in adjustROI()251 flags &= ~Mat::CONTINUOUS_FLAG; in adjustROI()
196 m.flags |= UMat::CONTINUOUS_FLAG; in updateContinuityFlag()198 m.flags &= ~UMat::CONTINUOUS_FLAG; in updateContinuityFlag()337 flags &= cols < m.cols ? ~CONTINUOUS_FLAG : -1; in UMat()342 flags |= CONTINUOUS_FLAG; in UMat()357 flags &= roi.width < m.cols ? ~CONTINUOUS_FLAG : -1; in UMat()358 flags |= roi.height == 1 ? CONTINUOUS_FLAG : 0; in UMat()428 m.flags &= ~CONTINUOUS_FLAG; in diag()430 m.flags |= CONTINUOUS_FLAG; in diag()472 flags |= CONTINUOUS_FLAG; in adjustROI()474 flags &= ~CONTINUOUS_FLAG; in adjustROI()
205 flags = Mat::MAGIC_VAL + Mat::CONTINUOUS_FLAG + type_; in create()
157 return (flags & Mat::CONTINUOUS_FLAG) != 0 && in getContinuousSize_()
340 m.flags |= Mat::CONTINUOUS_FLAG; in updateContinuityFlag()342 m.flags &= ~Mat::CONTINUOUS_FLAG; in updateContinuityFlag()467 flags &= cols < m.cols ? ~CONTINUOUS_FLAG : -1; in Mat()472 flags |= CONTINUOUS_FLAG; in Mat()489 flags &= roi.width < m.cols ? ~CONTINUOUS_FLAG : -1; in Mat()490 flags |= roi.height == 1 ? CONTINUOUS_FLAG : 0; in Mat()648 m.flags |= (m.cols*esz == m.step.p[0] || m.rows == 1 ? Mat::CONTINUOUS_FLAG : 0); in iplImageToMat()693 m.flags &= ~CONTINUOUS_FLAG; in diag()695 m.flags |= CONTINUOUS_FLAG; in diag()735 flags &= ~CONTINUOUS_FLAG; in push_back_()[all …]
295 return (flags & Mat::CONTINUOUS_FLAG) != 0; in isContinuous()476 return (flags & Mat::CONTINUOUS_FLAG) != 0; in isContinuous()
404 flags |= CONTINUOUS_FLAG; in Mat()416 flags |= _step == minstep ? CONTINUOUS_FLAG : 0; in Mat()435 flags |= CONTINUOUS_FLAG; in Mat()447 flags |= _step == minstep ? CONTINUOUS_FLAG : 0; in Mat()695 return (flags & CONTINUOUS_FLAG) != 0; in isContinuous()3337 return (flags & CONTINUOUS_FLAG) != 0; in isContinuous()
532 type = (type & ~cv::Mat::CONTINUOUS_FLAG) | (m.flags & cv::Mat::CONTINUOUS_FLAG); in CvMat()
1856 …enum { MAGIC_VAL = 0x42FF0000, AUTO_STEP = 0, CONTINUOUS_FLAG = CV_MAT_CONT_FLAG, SUBMATRIX_FLAG … enumerator2281 …enum { MAGIC_VAL = 0x42FF0000, AUTO_STEP = 0, CONTINUOUS_FLAG = CV_MAT_CONT_FLAG, SUBMATRIX_FLAG … enumerator
140 flags |= Mat::CONTINUOUS_FLAG; in create()