Searched refs:FRAG_BIT_TEX0 (Results 1 – 6 of 6) sorted by relevance
393 #define FRAG_BIT_TEX0 (1 << FRAG_ATTRIB_TEX0) macro403 #define FRAG_BIT_TEX(U) (FRAG_BIT_TEX0 << (U))406 #define FRAG_BITS_TEX_ANY (FRAG_BIT_TEX0| \
337 fp_inputs = (FRAG_BIT_COL0 | FRAG_BIT_TEX0); in get_fp_input_mask()922 if (!(p->state->inputs_available & (FRAG_BIT_TEX0 << unit))) { in load_texture()
168 key->fragprog_inputs_read |= (FRAG_BIT_COL0 | FRAG_BIT_TEX0); in make_state_key()
165 p->InputsRead = FRAG_BIT_TEX0; in make_bitmap_fragment_program()
269 p->InputsRead = FRAG_BIT_TEX0 | FRAG_BIT_COL0; in st_make_drawpix_z_stencil_program()
3716 prog->InputsRead |= FRAG_BIT_TEX0; in get_pixel_transfer_visitor()3844 prog->InputsRead |= FRAG_BIT_TEX0; in get_bitmap_visitor()