Searched refs:GL_FILL (Results 1 – 23 of 23) sorted by relevance
139 if (mode!=GL_POINT && mode!=GL_LINE && mode!=GL_FILL) { in _mesa_PolygonMode()178 if (ctx->Polygon.FrontMode == GL_FILL && ctx->Polygon.BackMode == GL_FILL) in _mesa_PolygonMode()323 ctx->Polygon.FrontMode = GL_FILL; in _mesa_init_polygon()324 ctx->Polygon.BackMode = GL_FILL; in _mesa_init_polygon()
423 if (ctx->Polygon.FrontMode != GL_FILL424 || ctx->Polygon.BackMode != GL_FILL)
175 case GL_FILL: in brw_upload_clip_prog()193 case GL_FILL: in brw_upload_clip_prog()208 if (ctx->Polygon.BackMode != GL_FILL || in brw_upload_clip_prog()209 ctx->Polygon.FrontMode != GL_FILL) { in brw_upload_clip_prog()
100 ctx->Polygon.FrontMode == GL_FILL && in brw_set_prim()101 ctx->Polygon.BackMode == GL_FILL) in brw_set_prim()106 ctx->Polygon.FrontMode == GL_FILL && in brw_set_prim()107 ctx->Polygon.BackMode == GL_FILL) { in brw_set_prim()
189 case GL_FILL: in upload_sf_state()207 case GL_FILL: in upload_sf_state()
161 case GL_FILL: in upload_sf_state()179 case GL_FILL: in upload_sf_state()
405 key.copy_edgeflag = (ctx->Polygon.FrontMode != GL_FILL || in brw_upload_vs_prog()406 ctx->Polygon.BackMode != GL_FILL); in brw_upload_vs_prog()
375 if (intel->gen >= 6 && (ctx->Polygon.FrontMode != GL_FILL || in brw_prepare_vertices()376 ctx->Polygon.BackMode != GL_FILL)) { in brw_prepare_vertices()
72 #define NEED_EDGEFLAG_SETUP (ctx->Polygon.FrontMode != GL_FILL || ctx->Polygon.BackMode != GL_FILL)187 #define NEED_EDGEFLAG_SETUP (ctx->Polygon.FrontMode != GL_FILL || ctx->Polygon.BackMode != GL_FILL)
166 if (ctx->Polygon.FrontMode != GL_FILL || in _tnl_InvalidateState()167 ctx->Polygon.BackMode != GL_FILL) in _tnl_InvalidateState()
319 if (ctx->Polygon.FrontMode != GL_FILL || in bind_inputs()320 ctx->Polygon.BackMode != GL_FILL) in bind_inputs()
146 st->ctx->Polygon.FrontMode != GL_FILL || in update_vp()147 st->ctx->Polygon.BackMode != GL_FILL)); in update_vp()
176 ctx->Polygon.FrontMode == GL_FILL && in translate_prim()177 ctx->Polygon.BackMode == GL_FILL) in translate_prim()
48 case GL_FILL: in translate_fill()
256 if (ctx->Polygon.FrontMode != GL_FILL || in _swsetup_choose_trifuncs()257 ctx->Polygon.BackMode != GL_FILL || in _swsetup_choose_trifuncs()
41 GLenum mode = GL_FILL; in TAG()
162 case GL_FILL: in nvgl_polygon_mode()
120 GLenum mode = GL_FILL; in TAG()346 GLenum mode = GL_FILL; in TAG()
715 case GL_FILL: in vbo_exec_EvalMesh2()760 case GL_FILL: in vbo_exec_EvalMesh2()
461 glPolygonMode(GL_FRONT_AND_BACK,GL_FILL); in paintGL()
240 #define GL_FILL 0x1B02 macro
266 #define GL_FILL 0x1B02 macro
601 _mesa_PolygonMode(GL_FRONT_AND_BACK, GL_FILL); in _mesa_meta_begin()