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Searched refs:GL_TEXTURE_2D_MULTISAMPLE_ARRAY (Results 1 – 15 of 15) sorted by relevance

/external/deqp/modules/gles31/functional/
Des31fNegativeTextureApiTests.cpp1835 ctx.glTexParameteri(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_BORDER_COLOR, textureMode); in texparameteri()
1837 ctx.glTexParameteri(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_MIN_FILTER, textureMode); in texparameteri()
1839 ctx.glTexParameteri(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_MAG_FILTER, textureMode); in texparameteri()
1841 ctx.glTexParameteri(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_WRAP_S, textureMode); in texparameteri()
1843 ctx.glTexParameteri(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_WRAP_T, textureMode); in texparameteri()
1845 ctx.glTexParameteri(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_WRAP_R, textureMode); in texparameteri()
1847 ctx.glTexParameteri(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_MIN_LOD, textureMode); in texparameteri()
1849 ctx.glTexParameteri(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_MAX_LOD, textureMode); in texparameteri()
1851 ctx.glTexParameteri(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_COMPARE_MODE, textureMode); in texparameteri()
1853 ctx.glTexParameteri(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_COMPARE_FUNC, textureMode); in texparameteri()
[all …]
Des31fInternalFormatQueryTests.cpp68 m_target == GL_TEXTURE_2D_MULTISAMPLE_ARRAY || in FormatSamplesCase()
75 (m_target == GL_TEXTURE_2D_MULTISAMPLE_ARRAY); in init()
78 …if (!isES32 && m_target == GL_TEXTURE_2D_MULTISAMPLE_ARRAY && !m_context.getContextInfo().isExtens… in init()
439 { "texture_2d_multisample_array", GL_TEXTURE_2D_MULTISAMPLE_ARRAY }, in init()
Des31fShaderTextureSizeTests.cpp351 case TEXTURE_FLOAT_2D_ARRAY: return GL_TEXTURE_2D_MULTISAMPLE_ARRAY; in getTextureGLTarget()
353 case TEXTURE_INT_2D_ARRAY: return GL_TEXTURE_2D_MULTISAMPLE_ARRAY; in getTextureGLTarget()
355 case TEXTURE_UINT_2D_ARRAY: return GL_TEXTURE_2D_MULTISAMPLE_ARRAY; in getTextureGLTarget()
Des31fTextureLevelStateQueryTests.cpp60 case GL_TEXTURE_2D_MULTISAMPLE_ARRAY: return true; in textureTypeHasDepth()
78 case GL_TEXTURE_2D_MULTISAMPLE_ARRAY: return true; in textureTypeHasHeight()
91 case GL_TEXTURE_2D_MULTISAMPLE_ARRAY: return "GL_OES_texture_storage_multisample_2d_array"; in getTextureTargetExtension()
111 case GL_TEXTURE_2D_MULTISAMPLE_ARRAY: in isCoreTextureTarget()
357 …if ((target == GL_TEXTURE_2D_MULTISAMPLE || target == GL_TEXTURE_2D_MULTISAMPLE_ARRAY) && !isRende… in isLegalFormatForTarget()
371 return target == GL_TEXTURE_2D_MULTISAMPLE || target == GL_TEXTURE_2D_MULTISAMPLE_ARRAY; in isMultisampleTarget()
377 target != GL_TEXTURE_2D_MULTISAMPLE_ARRAY && in targetSupportsMipLevels()
751 …mutable && !spec.levels[levelNdx].compressed && spec.bindTarget == GL_TEXTURE_2D_MULTISAMPLE_ARRAY) in applyTextureGenerationSpec()
1664 …{ "texture_2d_multisample_array", GL_TEXTURE_2D_MULTISAMPLE_ARRAY, }, // GL_OES_texture_storage_mu… in init()
Des31fTextureStateQueryTests.cpp124 …{ "texture_2d_multisample_array", GL_TEXTURE_2D_MULTISAMPLE_ARRAY, true, }, // GL_OES_texture_stor… in init()
Des31fTextureMultisampleTests.cpp1110 …const glw::GLenum textureTarget = (m_isArrayType) ? (GL_TEXTURE_2D_MULTISAMPLE_ARRAY) : (GL_TEXTU… in init()
1158 …gl.texStorage3DMultisample(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, m_numSamples, internalFormat, s_textur… in init()
1454 …const glw::GLenum textureTarget = (m_isArrayType) ? (GL_TEXTURE_2D_MULTISAMPLE_ARRAY) : (GL_TEXT… in sampleTexture()
1846 { "color array", GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_RGBA8, true }, in iterate()
1848 { "signed integer array", GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_R8I, true }, in iterate()
1850 { "unsigned integer array", GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_R8UI, true }, in iterate()
Des31fIntegerStateQueryTests.cpp125 …if (m_texTarget == GL_TEXTURE_2D_MULTISAMPLE_ARRAY && !m_context.getContextInfo().isExtensionSuppo… in init()
792 …ffix).c_str(), "Test TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY", GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_T… in init()
Des31fGeometryShaderTests.cpp2972 gl.bindTexture(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, m_texture); in initTexture()
2973 …gl.texStorage3DMultisample(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, numSamples, GL_RGBA8, texSize.x(), tex… in initTexture()
2983 if (getTargetTextureTarget(m_target) != GL_TEXTURE_2D_MULTISAMPLE_ARRAY) in initTexture()
3659 case TARGET_2D_MS_ARRAY: return GL_TEXTURE_2D_MULTISAMPLE_ARRAY; in getTargetTextureTarget()
5104 gl.glBindTexture(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, *texture); in iterate()
5105 gl.glTexStorage3DMultisample(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, 1, GL_RGBA8, 32, 32, 32, GL_FALSE); in iterate()
Des31fNegativeBufferApiTests.cpp1652 ctx.glBindTexture (GL_TEXTURE_2D_MULTISAMPLE_ARRAY, tex2DMSArray); in framebuffer_texture_layer()
/external/deqp/framework/opengl/
DgluStateReset.cpp285 gl.bindTexture(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, 0); in resetStateES()
286 gl.texParameteri(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_SWIZZLE_R, GL_RED); in resetStateES()
287 gl.texParameteri(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_SWIZZLE_G, GL_GREEN); in resetStateES()
288 gl.texParameteri(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_SWIZZLE_B, GL_BLUE); in resetStateES()
289 gl.texParameteri(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_SWIZZLE_A, GL_ALPHA); in resetStateES()
290 gl.texParameteri(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_BASE_LEVEL, 0); in resetStateES()
291 gl.texParameteri(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_MAX_LEVEL, 1000); in resetStateES()
921 gl.bindTexture (GL_TEXTURE_2D_MULTISAMPLE_ARRAY, 0); in resetStateGLCore()
922 gl.texImage3DMultisample (GL_TEXTURE_2D_MULTISAMPLE_ARRAY, 1, GL_RGBA8, 0, 0, 0, GL_TRUE); in resetStateGLCore()
DgluStrUtil.inl636 case GL_TEXTURE_2D_MULTISAMPLE_ARRAY: return "GL_TEXTURE_2D_MULTISAMPLE_ARRAY";
1438 case GL_TEXTURE_2D_MULTISAMPLE_ARRAY: return "GL_TEXTURE_2D_MULTISAMPLE_ARRAY";
/external/deqp/modules/glshared/
DglsTextureStateQueryTests.cpp343 …case GL_TEXTURE_2D_MULTISAMPLE_ARRAY: return RequiredExtensions("GL_OES_texture_storage_multisampl… in getTextureTargetExtension()
451 target == GL_TEXTURE_2D_MULTISAMPLE_ARRAY || in isCoreTextureTarget()
1310 m_target == GL_TEXTURE_2D_MULTISAMPLE_ARRAY) in test()
1548 m_target == GL_TEXTURE_2D_MULTISAMPLE_ARRAY) in test()
1560 else if (m_target == GL_TEXTURE_2D_MULTISAMPLE_ARRAY) in test()
1646 case GL_TEXTURE_2D_MULTISAMPLE_ARRAY: in test()
1669 m_target == GL_TEXTURE_2D_MULTISAMPLE_ARRAY) in test()
2450 target == GL_TEXTURE_2D_MULTISAMPLE_ARRAY; in isMultisampleTarget()
/external/mesa3d/src/mesa/main/
Dtexobj.c925 case GL_TEXTURE_2D_MULTISAMPLE_ARRAY: in invalidate_tex_image_error_check()
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl1349 #define GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102 macro
/external/mesa3d/include/GL/
Dglext.h2198 #define GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102 macro