/external/deqp/modules/gles31/functional/ |
D | es31fNegativeTextureApiTests.cpp | 1835 ctx.glTexParameteri(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_BORDER_COLOR, textureMode); in texparameteri() 1837 ctx.glTexParameteri(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_MIN_FILTER, textureMode); in texparameteri() 1839 ctx.glTexParameteri(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_MAG_FILTER, textureMode); in texparameteri() 1841 ctx.glTexParameteri(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_WRAP_S, textureMode); in texparameteri() 1843 ctx.glTexParameteri(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_WRAP_T, textureMode); in texparameteri() 1845 ctx.glTexParameteri(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_WRAP_R, textureMode); in texparameteri() 1847 ctx.glTexParameteri(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_MIN_LOD, textureMode); in texparameteri() 1849 ctx.glTexParameteri(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_MAX_LOD, textureMode); in texparameteri() 1851 ctx.glTexParameteri(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_COMPARE_MODE, textureMode); in texparameteri() 1853 ctx.glTexParameteri(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_COMPARE_FUNC, textureMode); in texparameteri() [all …]
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D | es31fInternalFormatQueryTests.cpp | 68 m_target == GL_TEXTURE_2D_MULTISAMPLE_ARRAY || in FormatSamplesCase() 75 (m_target == GL_TEXTURE_2D_MULTISAMPLE_ARRAY); in init() 78 …if (!isES32 && m_target == GL_TEXTURE_2D_MULTISAMPLE_ARRAY && !m_context.getContextInfo().isExtens… in init() 439 { "texture_2d_multisample_array", GL_TEXTURE_2D_MULTISAMPLE_ARRAY }, in init()
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D | es31fShaderTextureSizeTests.cpp | 351 case TEXTURE_FLOAT_2D_ARRAY: return GL_TEXTURE_2D_MULTISAMPLE_ARRAY; in getTextureGLTarget() 353 case TEXTURE_INT_2D_ARRAY: return GL_TEXTURE_2D_MULTISAMPLE_ARRAY; in getTextureGLTarget() 355 case TEXTURE_UINT_2D_ARRAY: return GL_TEXTURE_2D_MULTISAMPLE_ARRAY; in getTextureGLTarget()
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D | es31fTextureLevelStateQueryTests.cpp | 60 case GL_TEXTURE_2D_MULTISAMPLE_ARRAY: return true; in textureTypeHasDepth() 78 case GL_TEXTURE_2D_MULTISAMPLE_ARRAY: return true; in textureTypeHasHeight() 91 case GL_TEXTURE_2D_MULTISAMPLE_ARRAY: return "GL_OES_texture_storage_multisample_2d_array"; in getTextureTargetExtension() 111 case GL_TEXTURE_2D_MULTISAMPLE_ARRAY: in isCoreTextureTarget() 357 …if ((target == GL_TEXTURE_2D_MULTISAMPLE || target == GL_TEXTURE_2D_MULTISAMPLE_ARRAY) && !isRende… in isLegalFormatForTarget() 371 return target == GL_TEXTURE_2D_MULTISAMPLE || target == GL_TEXTURE_2D_MULTISAMPLE_ARRAY; in isMultisampleTarget() 377 target != GL_TEXTURE_2D_MULTISAMPLE_ARRAY && in targetSupportsMipLevels() 751 …mutable && !spec.levels[levelNdx].compressed && spec.bindTarget == GL_TEXTURE_2D_MULTISAMPLE_ARRAY) in applyTextureGenerationSpec() 1664 …{ "texture_2d_multisample_array", GL_TEXTURE_2D_MULTISAMPLE_ARRAY, }, // GL_OES_texture_storage_mu… in init()
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D | es31fTextureStateQueryTests.cpp | 124 …{ "texture_2d_multisample_array", GL_TEXTURE_2D_MULTISAMPLE_ARRAY, true, }, // GL_OES_texture_stor… in init()
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D | es31fTextureMultisampleTests.cpp | 1110 …const glw::GLenum textureTarget = (m_isArrayType) ? (GL_TEXTURE_2D_MULTISAMPLE_ARRAY) : (GL_TEXTU… in init() 1158 …gl.texStorage3DMultisample(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, m_numSamples, internalFormat, s_textur… in init() 1454 …const glw::GLenum textureTarget = (m_isArrayType) ? (GL_TEXTURE_2D_MULTISAMPLE_ARRAY) : (GL_TEXT… in sampleTexture() 1846 { "color array", GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_RGBA8, true }, in iterate() 1848 { "signed integer array", GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_R8I, true }, in iterate() 1850 { "unsigned integer array", GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_R8UI, true }, in iterate()
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D | es31fIntegerStateQueryTests.cpp | 125 …if (m_texTarget == GL_TEXTURE_2D_MULTISAMPLE_ARRAY && !m_context.getContextInfo().isExtensionSuppo… in init() 792 …ffix).c_str(), "Test TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY", GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_T… in init()
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D | es31fGeometryShaderTests.cpp | 2972 gl.bindTexture(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, m_texture); in initTexture() 2973 …gl.texStorage3DMultisample(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, numSamples, GL_RGBA8, texSize.x(), tex… in initTexture() 2983 if (getTargetTextureTarget(m_target) != GL_TEXTURE_2D_MULTISAMPLE_ARRAY) in initTexture() 3659 case TARGET_2D_MS_ARRAY: return GL_TEXTURE_2D_MULTISAMPLE_ARRAY; in getTargetTextureTarget() 5104 gl.glBindTexture(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, *texture); in iterate() 5105 gl.glTexStorage3DMultisample(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, 1, GL_RGBA8, 32, 32, 32, GL_FALSE); in iterate()
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D | es31fNegativeBufferApiTests.cpp | 1652 ctx.glBindTexture (GL_TEXTURE_2D_MULTISAMPLE_ARRAY, tex2DMSArray); in framebuffer_texture_layer()
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/external/deqp/framework/opengl/ |
D | gluStateReset.cpp | 285 gl.bindTexture(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, 0); in resetStateES() 286 gl.texParameteri(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_SWIZZLE_R, GL_RED); in resetStateES() 287 gl.texParameteri(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_SWIZZLE_G, GL_GREEN); in resetStateES() 288 gl.texParameteri(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_SWIZZLE_B, GL_BLUE); in resetStateES() 289 gl.texParameteri(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_SWIZZLE_A, GL_ALPHA); in resetStateES() 290 gl.texParameteri(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_BASE_LEVEL, 0); in resetStateES() 291 gl.texParameteri(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_MAX_LEVEL, 1000); in resetStateES() 921 gl.bindTexture (GL_TEXTURE_2D_MULTISAMPLE_ARRAY, 0); in resetStateGLCore() 922 gl.texImage3DMultisample (GL_TEXTURE_2D_MULTISAMPLE_ARRAY, 1, GL_RGBA8, 0, 0, 0, GL_TRUE); in resetStateGLCore()
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D | gluStrUtil.inl | 636 case GL_TEXTURE_2D_MULTISAMPLE_ARRAY: return "GL_TEXTURE_2D_MULTISAMPLE_ARRAY"; 1438 case GL_TEXTURE_2D_MULTISAMPLE_ARRAY: return "GL_TEXTURE_2D_MULTISAMPLE_ARRAY";
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/external/deqp/modules/glshared/ |
D | glsTextureStateQueryTests.cpp | 343 …case GL_TEXTURE_2D_MULTISAMPLE_ARRAY: return RequiredExtensions("GL_OES_texture_storage_multisampl… in getTextureTargetExtension() 451 target == GL_TEXTURE_2D_MULTISAMPLE_ARRAY || in isCoreTextureTarget() 1310 m_target == GL_TEXTURE_2D_MULTISAMPLE_ARRAY) in test() 1548 m_target == GL_TEXTURE_2D_MULTISAMPLE_ARRAY) in test() 1560 else if (m_target == GL_TEXTURE_2D_MULTISAMPLE_ARRAY) in test() 1646 case GL_TEXTURE_2D_MULTISAMPLE_ARRAY: in test() 1669 m_target == GL_TEXTURE_2D_MULTISAMPLE_ARRAY) in test() 2450 target == GL_TEXTURE_2D_MULTISAMPLE_ARRAY; in isMultisampleTarget()
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/external/mesa3d/src/mesa/main/ |
D | texobj.c | 925 case GL_TEXTURE_2D_MULTISAMPLE_ARRAY: in invalidate_tex_image_error_check()
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/external/deqp/framework/opengl/wrapper/ |
D | glwEnums.inl | 1349 #define GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102 macro
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/external/mesa3d/include/GL/ |
D | glext.h | 2198 #define GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102 macro
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