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Searched refs:GLfloat (Results 1 – 25 of 414) sorted by relevance

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/external/mesa3d/src/mesa/vbo/
Dvbo_noop.c49 _mesa_noop_Indexf(GLfloat f) in _mesa_noop_Indexf()
54 _mesa_noop_Indexfv(const GLfloat * v) in _mesa_noop_Indexfv()
59 _mesa_noop_FogCoordfEXT(GLfloat a) in _mesa_noop_FogCoordfEXT()
64 _mesa_noop_FogCoordfvEXT(const GLfloat * v) in _mesa_noop_FogCoordfvEXT()
69 _mesa_noop_Normal3f(GLfloat a, GLfloat b, GLfloat c) in _mesa_noop_Normal3f()
74 _mesa_noop_Normal3fv(const GLfloat * v) in _mesa_noop_Normal3fv()
79 _mesa_noop_Color4f(GLfloat a, GLfloat b, GLfloat c, GLfloat d) in _mesa_noop_Color4f()
84 _mesa_noop_Color4fv(const GLfloat * v) in _mesa_noop_Color4fv()
89 _mesa_noop_Color3f(GLfloat a, GLfloat b, GLfloat c) in _mesa_noop_Color3f()
94 _mesa_noop_Color3fv(const GLfloat * v) in _mesa_noop_Color3fv()
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Dvbo.h168 _es_Color4f(GLfloat r, GLfloat g, GLfloat b, GLfloat a);
171 _es_Normal3f(GLfloat x, GLfloat y, GLfloat z);
174 _es_MultiTexCoord4f(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
177 _es_Materialfv(GLenum face, GLenum pname, const GLfloat *params);
180 _es_Materialf(GLenum face, GLenum pname, GLfloat param);
183 _es_VertexAttrib4f(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
186 _es_VertexAttrib1f(GLuint indx, GLfloat x);
189 _es_VertexAttrib1fv(GLuint indx, const GLfloat* values);
192 _es_VertexAttrib2f(GLuint indx, GLfloat x, GLfloat y);
195 _es_VertexAttrib2fv(GLuint indx, const GLfloat* values);
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/external/mesa3d/src/mesa/swrast/
Ds_aaline.c44 GLfloat x0, y0; /* start */
45 GLfloat x1, y1; /* end */
46 GLfloat dx, dy; /* direction vector */
47 GLfloat len; /* length */
48 GLfloat halfWidth; /* half of line width */
49 GLfloat xAdj, yAdj; /* X and Y adjustment for quad corners around line */
51 GLfloat qx0, qy0; /* quad vertices */
52 GLfloat qx1, qy1;
53 GLfloat qx2, qy2;
54 GLfloat qx3, qy3;
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Ds_aatriangle.c48 compute_plane(const GLfloat v0[], const GLfloat v1[], const GLfloat v2[], in compute_plane()
49 GLfloat z0, GLfloat z1, GLfloat z2, GLfloat plane[4]) in compute_plane()
51 const GLfloat px = v1[0] - v0[0]; in compute_plane()
52 const GLfloat py = v1[1] - v0[1]; in compute_plane()
53 const GLfloat pz = z1 - z0; in compute_plane()
55 const GLfloat qx = v2[0] - v0[0]; in compute_plane()
56 const GLfloat qy = v2[1] - v0[1]; in compute_plane()
57 const GLfloat qz = z2 - z0; in compute_plane()
60 const GLfloat a = py * qz - pz * qy; in compute_plane()
61 const GLfloat b = pz * qx - px * qz; in compute_plane()
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Ds_texfilter.c62 static inline GLfloat
63 lerp_2d(GLfloat a, GLfloat b, in lerp_2d()
64 GLfloat v00, GLfloat v10, GLfloat v01, GLfloat v11) in lerp_2d()
66 const GLfloat temp0 = LERP(a, v00, v10); in lerp_2d()
67 const GLfloat temp1 = LERP(a, v01, v11); in lerp_2d()
76 static inline GLfloat
77 lerp_3d(GLfloat a, GLfloat b, GLfloat c, in lerp_3d()
78 GLfloat v000, GLfloat v100, GLfloat v010, GLfloat v110, in lerp_3d()
79 GLfloat v001, GLfloat v101, GLfloat v011, GLfloat v111) in lerp_3d()
81 const GLfloat temp00 = LERP(a, v000, v100); in lerp_3d()
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Ds_span.h75 GLfloat attribs[FRAG_ATTRIB_MAX][SWRAST_MAX_WIDTH][4];
91 GLfloat lambda[MAX_TEXTURE_COORD_UNITS][SWRAST_MAX_WIDTH]; /**< Texture LOD */
92 GLfloat coverage[SWRAST_MAX_WIDTH]; /**< Fragment coverage for AA/smoothing */
136 GLfloat attrStart[FRAG_ATTRIB_MAX][4]; /**< initial value */
137 GLfloat attrStepX[FRAG_ATTRIB_MAX][4]; /**< dvalue/dx */
138 GLfloat attrStepY[FRAG_ATTRIB_MAX][4]; /**< dvalue/dy */
193 extern GLfloat
194 _swrast_compute_lambda(GLfloat dsdx, GLfloat dsdy, GLfloat dtdx, GLfloat dtdy,
195 GLfloat dqdx, GLfloat dqdy, GLfloat texW, GLfloat texH,
196 GLfloat s, GLfloat t, GLfloat q, GLfloat invQ);
/external/mesa3d/src/mesa/main/
Drastpos.c49 rasterpos(GLfloat x, GLfloat y, GLfloat z, GLfloat w) in rasterpos()
52 GLfloat p[4]; in rasterpos()
72 rasterpos((GLfloat)x, (GLfloat)y, (GLfloat)0.0, (GLfloat)1.0); in _mesa_RasterPos2d()
76 _mesa_RasterPos2f(GLfloat x, GLfloat y) in _mesa_RasterPos2f()
84 rasterpos((GLfloat) x, (GLfloat) y, 0.0F, 1.0F); in _mesa_RasterPos2i()
96 rasterpos((GLfloat) x, (GLfloat) y, (GLfloat) z, 1.0F); in _mesa_RasterPos3d()
100 _mesa_RasterPos3f(GLfloat x, GLfloat y, GLfloat z) in _mesa_RasterPos3f()
108 rasterpos((GLfloat) x, (GLfloat) y, (GLfloat) z, 1.0F); in _mesa_RasterPos3i()
120 rasterpos((GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w); in _mesa_RasterPos4d()
124 _mesa_RasterPos4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w) in _mesa_RasterPos4f()
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Dapi_loopback.c104 COLORF( (GLfloat) red, (GLfloat) green, (GLfloat) blue, 1.0 ); in loopback_Color3d_f()
153 COLORF( (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], 1.0 ); in loopback_Color3dv_f()
204 COLORF( (GLfloat) red, (GLfloat) green, (GLfloat) blue, (GLfloat) alpha ); in loopback_Color4d_f()
262 COLORF( (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], (GLfloat) v[3] ); in loopback_Color4dv_f()
299 FOGCOORDF( (GLfloat) d ); in loopback_FogCoorddEXT()
305 FOGCOORDF( (GLfloat) *v ); in loopback_FogCoorddvEXT()
312 INDEX( (GLfloat) c ); in loopback_Indexd()
318 INDEX( (GLfloat) c ); in loopback_Indexi()
324 INDEX( (GLfloat) c ); in loopback_Indexs()
330 INDEX( (GLfloat) c ); in loopback_Indexub()
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Ddrawtex.c35 draw_texture(struct gl_context *ctx, GLfloat x, GLfloat y, GLfloat z, in draw_texture()
36 GLfloat width, GLfloat height) in draw_texture()
61 _mesa_DrawTexf(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height) in _mesa_DrawTexf()
69 _mesa_DrawTexfv(const GLfloat *coords) in _mesa_DrawTexfv()
80 draw_texture(ctx, (GLfloat) x, (GLfloat) y, (GLfloat) z, in _mesa_DrawTexi()
81 (GLfloat) width, (GLfloat) height); in _mesa_DrawTexi()
89 draw_texture(ctx, (GLfloat) coords[0], (GLfloat) coords[1], in _mesa_DrawTexiv()
90 (GLfloat) coords[2], (GLfloat) coords[3], (GLfloat) coords[4]); in _mesa_DrawTexiv()
98 draw_texture(ctx, (GLfloat) x, (GLfloat) y, (GLfloat) z, in _mesa_DrawTexs()
99 (GLfloat) width, (GLfloat) height); in _mesa_DrawTexs()
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Des1_conversion.c60 _es_ClipPlanef(GLenum plane, const GLfloat *equation) in _es_ClipPlanef()
88 _es_Color4f((GLfloat) (red / 255.0f), in _es_Color4ub()
89 (GLfloat) (green / 255.0f), in _es_Color4ub()
90 (GLfloat) (blue / 255.0f), in _es_Color4ub()
91 (GLfloat) (alpha / 255.0f)); in _es_Color4ub()
97 _es_Color4f((GLfloat) (red / 65536.0f), in _es_Color4x()
98 (GLfloat) (green / 65536.0f), in _es_Color4x()
99 (GLfloat) (blue / 65536.0f), in _es_Color4x()
100 (GLfloat) (alpha / 65536.0f)); in _es_Color4x()
114 _mesa_DrawTexf((GLfloat) (x / 65536.0f), in _es_DrawTexxOES()
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Ddd.h137 void (*Accum)( struct gl_context *ctx, GLenum op, GLfloat value );
143 void (*RasterPos)( struct gl_context *ctx, const GLfloat v[4] );
439 void (*AlphaFunc)(struct gl_context *ctx, GLenum func, GLfloat ref);
441 void (*BlendColor)(struct gl_context *ctx, const GLfloat color[4]);
454 void (*ClipPlane)(struct gl_context *ctx, GLenum plane, const GLfloat *equation );
479 void (*Fogfv)(struct gl_context *ctx, GLenum pname, const GLfloat *params);
487 GLenum pname, const GLfloat *params );
489 void (*LightModelfv)(struct gl_context *ctx, GLenum pname, const GLfloat *params);
493 void (*LineWidth)(struct gl_context *ctx, GLfloat width);
497 const GLfloat *params);
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Dapi_arrayelt.c187 CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, (GLfloat)v[0])); in VertexAttrib1bvNV()
199 CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1])); in VertexAttrib2bvNV()
213 CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2])); in VertexAttrib3bvNV()
228 …CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2], (GLfloa… in VertexAttrib4bvNV()
242 CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, (GLfloat)v[0])); in VertexAttrib1ubvNV()
255 CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1])); in VertexAttrib2ubvNV()
268 CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, (GLfloat)v[0], in VertexAttrib3ubvNV()
269 (GLfloat)v[1], (GLfloat)v[2])); in VertexAttrib3ubvNV()
284 CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, (GLfloat)v[0], in VertexAttrib4ubvNV()
285 (GLfloat)v[1], (GLfloat)v[2], in VertexAttrib4ubvNV()
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Dpixeltransfer.c43 _mesa_scale_and_bias_rgba(GLuint n, GLfloat rgba[][4], in _mesa_scale_and_bias_rgba()
44 GLfloat rScale, GLfloat gScale, in _mesa_scale_and_bias_rgba()
45 GLfloat bScale, GLfloat aScale, in _mesa_scale_and_bias_rgba()
46 GLfloat rBias, GLfloat gBias, in _mesa_scale_and_bias_rgba()
47 GLfloat bBias, GLfloat aBias) in _mesa_scale_and_bias_rgba()
80 _mesa_map_rgba( const struct gl_context *ctx, GLuint n, GLfloat rgba[][4] ) in _mesa_map_rgba()
82 const GLfloat rscale = (GLfloat) (ctx->PixelMaps.RtoR.Size - 1); in _mesa_map_rgba()
83 const GLfloat gscale = (GLfloat) (ctx->PixelMaps.GtoG.Size - 1); in _mesa_map_rgba()
84 const GLfloat bscale = (GLfloat) (ctx->PixelMaps.BtoB.Size - 1); in _mesa_map_rgba()
85 const GLfloat ascale = (GLfloat) (ctx->PixelMaps.AtoA.Size - 1); in _mesa_map_rgba()
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/external/mesa3d/src/mesa/math/
Dm_xform_tmp.h75 const GLfloat m[16], in TAG()
79 GLfloat *from = from_vec->start; in TAG()
80 GLfloat (*to)[4] = (GLfloat (*)[4])to_vec->start; in TAG()
82 const GLfloat m0 = m[0], m12 = m[12]; in TAG()
83 const GLfloat m1 = m[1], m13 = m[13]; in TAG()
84 const GLfloat m2 = m[2], m14 = m[14]; in TAG()
85 const GLfloat m3 = m[3], m15 = m[15]; in TAG()
88 const GLfloat ox = from[0]; in TAG()
101 const GLfloat m[16], in TAG()
105 GLfloat *from = from_vec->start; in TAG()
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Dm_norm_tmp.h44 GLfloat scale, in TAG()
46 const GLfloat *lengths, in TAG()
49 GLfloat (*out)[4] = (GLfloat (*)[4])dest->start; in TAG()
50 const GLfloat *from = in->start; in TAG()
53 const GLfloat *m = mat->inv; in TAG()
54 GLfloat m0 = m[0], m4 = m[4], m8 = m[8]; in TAG()
55 GLfloat m1 = m[1], m5 = m[5], m9 = m[9]; in TAG()
56 GLfloat m2 = m[2], m6 = m[6], m10 = m[10]; in TAG()
61 GLfloat tx, ty, tz; in TAG()
63 const GLfloat ux = from[0], uy = from[1], uz = from[2]; in TAG()
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Dm_matrix.h76 GLfloat *m; /**< 16 matrix elements (16-byte aligned) */
77 GLfloat *inv; /**< 16-element inverse (16-byte aligned) */
97 _math_matrix_mul_floats( GLmatrix *dest, const GLfloat *b );
100 _math_matrix_loadf( GLmatrix *mat, const GLfloat *m );
103 _math_matrix_translate( GLmatrix *mat, GLfloat x, GLfloat y, GLfloat z );
106 _math_matrix_rotate( GLmatrix *m, GLfloat angle,
107 GLfloat x, GLfloat y, GLfloat z );
110 _math_matrix_scale( GLmatrix *mat, GLfloat x, GLfloat y, GLfloat z );
114 GLfloat left, GLfloat right,
115 GLfloat bottom, GLfloat top,
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Dm_eval.h60 _math_horner_bezier_curve(const GLfloat *cp, GLfloat *out, GLfloat t,
79 _math_horner_bezier_surf(GLfloat *cn, GLfloat *out, GLfloat u, GLfloat v,
98 _math_de_casteljau_surf(GLfloat *cn, GLfloat *out, GLfloat *du, GLfloat *dv,
99 GLfloat u, GLfloat v, GLuint dim,
/external/mesa3d/src/gallium/state_trackers/wgl/
Dstw_icd.h58 … void (GLAPIENTRY * Bitmap)(GLsizei, GLsizei, GLfloat, GLfloat, GLfloat, GLfloat, const GLubyte *);
63 void (GLAPIENTRY * Color3f)(GLfloat, GLfloat, GLfloat);
64 void (GLAPIENTRY * Color3fv)(const GLfloat *);
79 void (GLAPIENTRY * Color4f)(GLfloat, GLfloat, GLfloat, GLfloat);
80 void (GLAPIENTRY * Color4fv)(const GLfloat *);
96 void (GLAPIENTRY * Indexf)(GLfloat);
97 void (GLAPIENTRY * Indexfv)(const GLfloat *);
106 void (GLAPIENTRY * Normal3f)(GLfloat, GLfloat, GLfloat);
107 void (GLAPIENTRY * Normal3fv)(const GLfloat *);
114 void (GLAPIENTRY * RasterPos2f)(GLfloat, GLfloat);
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/external/mesa3d/src/mesa/tnl/
Dt_vertex_generic.c51 const GLfloat *in ) in insert_4f_viewport_4()
53 GLfloat *out = (GLfloat *)v; in insert_4f_viewport_4()
54 const GLfloat * const vp = a->vp; in insert_4f_viewport_4()
63 const GLfloat *in ) in insert_4f_viewport_3()
65 GLfloat *out = (GLfloat *)v; in insert_4f_viewport_3()
66 const GLfloat * const vp = a->vp; in insert_4f_viewport_3()
75 const GLfloat *in ) in insert_4f_viewport_2()
77 GLfloat *out = (GLfloat *)v; in insert_4f_viewport_2()
78 const GLfloat * const vp = a->vp; in insert_4f_viewport_2()
87 const GLfloat *in ) in insert_4f_viewport_1()
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Dt_vb_lighttmp.h53 GLfloat (*base)[3] = ctx->Light._BaseColor; in TAG()
54 GLfloat sumA[2]; in TAG()
58 const GLfloat *vertex = (GLfloat *)input->data; in TAG()
60 const GLfloat *normal = (GLfloat *)VB->AttribPtr[_TNL_ATTRIB_NORMAL]->data; in TAG()
62 GLfloat (*Fcolor)[4] = (GLfloat (*)[4]) store->LitColor[0].data; in TAG()
63 GLfloat (*Fspec)[4] = (GLfloat (*)[4]) store->LitSecondary[0].data; in TAG()
65 GLfloat (*Bcolor)[4] = (GLfloat (*)[4]) store->LitColor[1].data; in TAG()
66 GLfloat (*Bspec)[4] = (GLfloat (*)[4]) store->LitSecondary[1].data; in TAG()
90 GLfloat sum[2][3], spec[2][3]; in TAG()
111 GLfloat n_dot_h; in TAG()
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/external/mesa3d/src/mesa/program/
Dprog_noise.h30 extern GLfloat _mesa_noise1(GLfloat);
31 extern GLfloat _mesa_noise2(GLfloat, GLfloat);
32 extern GLfloat _mesa_noise3(GLfloat, GLfloat, GLfloat);
33 extern GLfloat _mesa_noise4(GLfloat, GLfloat, GLfloat, GLfloat);
Dprog_execute.h32 typedef void (*FetchTexelLodFunc)(struct gl_context *ctx, const GLfloat texcoord[4],
33 GLfloat lambda, GLuint unit, GLfloat color[4]);
35 typedef void (*FetchTexelDerivFunc)(struct gl_context *ctx, const GLfloat texcoord[4],
36 const GLfloat texdx[4],
37 const GLfloat texdy[4],
38 GLfloat lodBias,
39 GLuint unit, GLfloat color[4]);
54 GLfloat (*Attribs)[PROG_MAX_WIDTH][4];
55 GLfloat (*DerivX)[4];
56 GLfloat (*DerivY)[4];
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/external/deqp/modules/gles2/functional/
Des2fFloatStateQueryTests.cpp54 GLint64 expandGLFloatToInteger (GLfloat f) in expandGLFloatToInteger()
77 …virtual void verifyFloat (tcu::TestContext& testCtx, GLenum name, GLfloat reference) …
80 …virtual void verifyFloatExpanded (tcu::TestContext& testCtx, GLenum name, GLfloat reference) …
81 …erifyFloat2Expanded (tcu::TestContext& testCtx, GLenum name, GLfloat reference0, GLfloat referen…
82 … (tcu::TestContext& testCtx, GLenum name, GLfloat reference0, GLfloat reference1, GLfloat referen…
85 …virtual void verifyFloatRange (tcu::TestContext& testCtx, GLenum name, GLfloat min, GLfloat ma…
113 void verifyFloat (tcu::TestContext& testCtx, GLenum name, GLfloat reference);
114 void verifyFloatExpanded (tcu::TestContext& testCtx, GLenum name, GLfloat reference);
115 …void verifyFloat2Expanded (tcu::TestContext& testCtx, GLenum name, GLfloat reference0, GLfloat r…
116 … (tcu::TestContext& testCtx, GLenum name, GLfloat reference0, GLfloat reference1, GLfloat referen…
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/external/deqp/modules/gles3/functional/
Des3fFloatStateQueryTests.cpp54 GLint64 expandGLFloatToInteger (GLfloat f) in expandGLFloatToInteger()
77 …virtual void verifyFloat (tcu::TestContext& testCtx, GLenum name, GLfloat reference) …
80 …virtual void verifyFloatExpanded (tcu::TestContext& testCtx, GLenum name, GLfloat reference) …
81 …erifyFloat2Expanded (tcu::TestContext& testCtx, GLenum name, GLfloat reference0, GLfloat referen…
82 … (tcu::TestContext& testCtx, GLenum name, GLfloat reference0, GLfloat reference1, GLfloat referen…
85 …virtual void verifyFloatRange (tcu::TestContext& testCtx, GLenum name, GLfloat min, GLfloat ma…
86 …virtual void verifyFloatGreaterOrEqual (tcu::TestContext& testCtx, GLenum name, GLfloat referenc…
114 void verifyFloat (tcu::TestContext& testCtx, GLenum name, GLfloat reference);
115 void verifyFloatExpanded (tcu::TestContext& testCtx, GLenum name, GLfloat reference);
116 …void verifyFloat2Expanded (tcu::TestContext& testCtx, GLenum name, GLfloat reference0, GLfloat r…
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/external/mesa3d/src/mesa/state_tracker/
Dst_cb_drawtex.c105 st_DrawTex(struct gl_context *ctx, GLfloat x, GLfloat y, GLfloat z, in st_DrawTex()
106 GLfloat width, GLfloat height) in st_DrawTex()
150 const GLfloat x0 = x, y0 = y, x1 = x + width, y1 = y + height; in st_DrawTex()
151 GLfloat *vbuf = NULL; in st_DrawTex()
155 numAttribs * 4 * 4 * sizeof(GLfloat), in st_DrawTex()
165 const GLfloat fb_width = (GLfloat)fb->Width; in st_DrawTex()
166 const GLfloat fb_height = (GLfloat)fb->Height; in st_DrawTex()
168 const GLfloat clip_x0 = (GLfloat)(x0 / fb_width * 2.0 - 1.0); in st_DrawTex()
169 const GLfloat clip_y0 = (GLfloat)(y0 / fb_height * 2.0 - 1.0); in st_DrawTex()
170 const GLfloat clip_x1 = (GLfloat)(x1 / fb_width * 2.0 - 1.0); in st_DrawTex()
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